Yeah some developers used the PS1’s hardware to its fullest. Squaresoft (now Square Enix) also did a good job with Final Fantasy VII/VIII/IX.[1]True. My guess is Ubisoft Shanghai weren’t very well versed in how Playstation Hardware worked, unlike teams like Naughty Dog and Insomniac.
Just because of the framerate i think that the N64 is kinda the worst version.
You want either a smooth 30/60 fps when playing a game.
Its only uaefull in speedruns because it is ridiculessly easy to cheese the game
Bur overall, n64 is terrible, unless emulated
Its only uaefull in speedruns because it is ridiculessly easy to cheese the game
Bur overall, n64 is terrible, unless emulated
Guess that would explain why I never had problems with the N64 version since I have to emulate it.
It's curious how different versions of the game seems to have its own flaws.
N64 - bad framerates, synthesized music
PS1 - cut content, awful english voice acting
PS2 - slowdowns (might be more stuff)
GBC - lots of cut content, disappointing final boss
DS - plain shit overall
iOS - clunky control depending on phone size and hand
3DS - a glitch in Tomb of the Ancients
I like how Dreamcast and PC aren't in that list.![]()
Ds i wouldnt call plain shit, just...the worst version
Ds i wouldnt call plain shit, just...the worst version