Rayman Control Panel (Rayman PC tools & utilities)
Posted: Thu Nov 23, 2017 12:19 pm
by RayCarrot
Rayman Control Panel is an open-source community Rayman project with the goal to unify all Rayman modifications, patches and other utilities in one straightforward and user friendly program.
Extended game configuration tools with added options and features.
Save file editing and backup/restore.
Utilities and patches. This includes widescreen hacks, disc installers, game fixes, translations, controller support and more!
Texture editing using the Archive Explorer.
DosBox support to easily handle the DOS based Rayman games with specific commands for each.
Rayman Raving Rabbids prototype restoration mod.
UbiRay for Rayman Legends.
Debug commands for Rayman Origins.
Button mapping for Rayman 2.
PlayStation soundtrack for Rayman 1.
Video
Anniversary Update
Screenshots
Re: Rayman Control Panel - Version 1 Released
Posted: Thu Nov 23, 2017 3:07 pm
by raymandesigner
Rayman Optimum Version Supported. ?
Re: Rayman Control Panel - Version 1 Released
Posted: Thu Nov 23, 2017 5:04 pm
by RayCarrot
raymandesigner wrote:Rayman Optimum Version Supported. ?
Well, the games themselves are the same so they will obviously work. Just not sure about DosBox since I believe Optimum uses a modified version of it. Give it a try and let me know how it goes!
Re: Rayman Control Panel - Version 1 Released
Posted: Fri Nov 24, 2017 8:39 pm
by Snagglebee
Carrot-master wrote:Well, the games themselves are the same so they will obviously work. Just not sure about DosBox since I believe Optimum uses a modified version of it. Give it a try and let me know how it goes!
*smirk*
Re: Rayman Control Panel - Version 2 Released
Posted: Sat Nov 25, 2017 4:00 pm
by RayCarrot
Version 2 has now been released, fixing a few minor bugs. The application should update automatically on launch.
Re: Rayman Control Panel - Version 4 Released
Posted: Sat Dec 09, 2017 4:16 pm
by Master
I've downloaded Rayman 2 and 3 to my desktop. I'm probably going to copy over the executables and the like from my laptop so I can have the widescreen and 60fps fixes from there, but I'll be sure to also give your tool a shot.
EDIT: One small detail from the get-go, perhaps have the tool default to the menu for the first detected game. I've booted it up, and while it knows I don't have Rayman 1 and the options are unavailable, it's still showing the Rayman 1 menu.
Re: Rayman Control Panel - Version 4 Released
Posted: Sat Dec 09, 2017 4:51 pm
by RayCarrot
Master wrote:I've downloaded Rayman 2 and 3 to my desktop. I'm probably going to copy over the executables and the like from my laptop so I can have the widescreen and 60fps fixes from there, but I'll be sure to also give your tool a shot.
EDIT: One small detail from the get-go, perhaps have the tool default to the menu for the first detected game. I've booted it up, and while it knows I don't have Rayman 1 and the options are unavailable, it's still showing the Rayman 1 menu.
Thanks! You can set a custom aspect ratio for Rayman 2 in my program, although it doesn't yet work for Rayman 3.
Also, I'm currently working on a major redesign of the program using WPF for a cleaner UI and more features (better save system, ability to add custom games, better .ini handler with a repair tool, responsive layout etc.). This will however be a while before it's done, so by all means use this version for now . When the redesign is complete I'll release it as an update to this version.
Edit:
Master wrote:One small detail from the get-go, perhaps have the tool default to the menu for the first detected game. I've booted it up, and while it knows I don't have Rayman 1 and the options are unavailable, it's still showing the Rayman 1 menu.
As stated above I'm currently rebuilding the program with a cleaner UI, so that won't be an issue then. As for now, you can easily change the default page in the settings (although I see what you mean about it defaulting to Rayman 1 is useless if it's not installed).
Re: Rayman Control Panel - Version 5 Released
Posted: Thu Feb 01, 2018 11:37 am
by RayCarrot
Just thought I'd share a video of a big new rewrite of this program:
Re: Rayman Control Panel - Version 5 Released
Posted: Mon Apr 30, 2018 11:44 am
by Shadowrayman
Wait you can get any Rayman game in any resolution?! I might install this myself and use it and see nostalgia in 1080p HD
N O S T A L G I A = 9999%
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Sat Sep 08, 2018 12:07 pm
by RayCarrot
I've rewritten the majority of the program in the new 2.0.0 release. I've fixed a lot of bugs and added a lot more features as well. Download link has been updated in the first post.
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Sun Sep 09, 2018 11:08 pm
by Snagglebee
heya i dont think these kind of strings are supposed to be pushed from a release exe,
i suggest if you keep debugging info external, or dont use it at all on a final build.
these are spread throughout most of your classes. other than that looks like solid a solid code, nice job!
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Mon Sep 10, 2018 8:30 am
by RayCarrot
Snagglebee wrote:heya i dont think these kind of strings are supposed to be pushed from a release exe,
i suggest if you keep debugging info external, or dont use it at all on a final build.
these are spread throughout most of your classes. other than that looks like solid a solid code, nice job!
Those strings are left because of the CallerFilePathAttribute I'm using to be able to trace where my logs occurred. It's not a big deal since it's just a path, but I'll look into other alternatives for logging the source as it probably increases the file size more than it needs to. It'd be better if I only got the file name rather than the absolute path.
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Sun Sep 23, 2018 6:27 pm
by Dark Skink
Rayman Activity Centre exe name - C:\UbiSoft\RaymanEveil\Rayman.exe
an error found when I press no in Open Registry Data Path is all in Brazilian Portuguese
Consulte o final desta mensagem para obter detalhes sobre como chamar a
depuração just-in-time (JIT) em vez desta caixa de diálogo.
************** Texto de Exceção **************
System.ComponentModel.Win32Exception (0x80004005): A operação foi cancelada pelo usuário
em System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
em System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
em RayCarrot.Windows.DefaultWindowsManager.OpenRegistryPath(String path) na C:\Users\RayCarrot\Desktop\Allt som jag bryr mig om\Visual Studio\Carrot Framework Extensions\RayCarrot.Windows\Framework\Implementations\DefaultWindowsManager.cs:linha 42
em System.Windows.Forms.Control.OnClick(EventArgs e)
em System.Windows.Forms.Button.OnClick(EventArgs e)
em System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
em System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
em System.Windows.Forms.Control.WndProc(Message& m)
em System.Windows.Forms.ButtonBase.WndProc(Message& m)
em System.Windows.Forms.Button.WndProc(Message& m)
em System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Assemblies Carregados **************
mscorlib
Versão do Assembly: 4.0.0.0
Versão do Win32: 4.7.3163.0 built by: NET472REL1LAST_C
Base de Código: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
Rayman Control Panel
Versão do Assembly: 2.3.0.0
Versão do Win32: 2.3.0.0
Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
System.Windows.Forms
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----------------------------------------
System
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Versão do Win32: 4.7.3151.0 built by: NET472REL1LAST_B
Base de Código: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
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----------------------------------------
RayCarrot.CarrotFramework.UI
Versão do Assembly: 1.0.12.0
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
netstandard
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----------------------------------------
RayCarrot.CarrotFramework.IO
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Versão do Win32: 2.3.0.0
Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
RayCarrot.CarrotFramework
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----------------------------------------
RayCarrot.WinForms
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
Microsoft.Extensions.Logging.Abstractions
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----------------------------------------
RayCarrot.UserData
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
Microsoft.Extensions.Logging
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
RayCarrot.Windows
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Versão do Win32: 2.3.0.0
Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
RayCarrot.Rayman
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----------------------------------------
System.Core
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----------------------------------------
Microsoft.Extensions.DependencyInjection.Abstractions
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
Microsoft.Extensions.DependencyInjection
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----------------------------------------
Microsoft.Extensions.Options
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----------------------------------------
Microsoft.Extensions.Logging.EventLog
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----------------------------------------
Microsoft.Extensions.Logging.Debug
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----------------------------------------
Microsoft.Extensions.Logging.Console
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----------------------------------------
Microsoft.Extensions.Logging.Configuration
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----------------------------------------
Microsoft.Extensions.Options.ConfigurationExtensions
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Microsoft.Extensions.Primitives
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Microsoft.Extensions.Configuration.Abstractions
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----------------------------------------
Microsoft.Extensions.Configuration
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Microsoft.Extensions.Configuration.Binder
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System.Runtime.InteropServices.RuntimeInformation
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----------------------------------------
System.ValueTuple
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----------------------------------------
Anonymously Hosted DynamicMethods Assembly
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----------------------------------------
Newtonsoft.Json
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System.Numerics
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System.Runtime.Serialization
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System.Data
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System.Xml
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mscorlib.resources
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----------------------------------------
System.Configuration
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----------------------------------------
System.Windows.Forms.resources
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----------------------------------------
INIFileParser
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Microsoft.WindowsAPICodePack.Shell
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
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Microsoft.WindowsAPICodePack
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
----------------------------------------
Accessibility
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----------------------------------------
Syroot.KnownFolders
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ByteSize
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Base de Código: file:///F:/Gaming%20Land/Glade%20of%20the%20Dreams/RCP_2.0.0.exe
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************** Depuração JIT **************
Para habilitar a depuração just-in-time (JIT), o arquivo .config deste
aplicativo ou computador (machine.config) deve ter o valor
jitDebugging definido na seção system.windows.forms.
O aplicativo também deve ser compilado com a depuração
habilitada.
Por exemplo:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Quando a depuração JIT está habilitada, qualquer exceção sem tratamento
será enviada ao depurador JIT registrado no computador,
em vez de ser tratada nesta caixa de diálogo.
I also want various modifications, especially Rayman Optimum.
Here the Rayman Optimum path C:\Program Files (x86)\UbiSoft\Rayman Optimum
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Sun Sep 23, 2018 7:02 pm
by RayCarrot
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
Rayman Activity Centre exe name - C:\UbiSoft\RaymanEveil\Rayman.exe
Not sure what you mean here? Rayman Activity Centre is currently not supported.
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
an error found when I press no in Open Registry Data Path is all in Brazilian Portuguese
That's because an exception is thrown when a process is not started (like when you say no to running in elevated mode). I'll fix this in the next update, but not a priority for me since it's really just a debug option.
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
I also want various modifications, especially Rayman Optimum.
Here the Rayman Optimum path C:\Program Files (x86)\UbiSoft\Rayman Optimum
Rayman Optimum is just a collection of the Rayman 1 Dos games with a modded version of DosBox. You can set up all the paths accordingly in the Rayman 1 setup to run it through the Rayman Control Panel.
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
an error found when I press no in Open Registry Data Path is all in Brazilian Portuguese
That's because an exception is thrown when a process is not started (like when you say no to running in elevated mode). I'll fix this in the next update, but not a priority for me since it's really just a debug option.
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
I also want various modifications, especially Rayman Optimum.
Here the Rayman Optimum path C:\Program Files (x86)\UbiSoft\Rayman Optimum
Rayman Optimum is just a collection of the Rayman 1 Dos games with a modded version of DosBox. You can set up all the paths accordingly in the Rayman 1 setup to run it through the Rayman Control Panel.
I know but why you add Rayman Optimum as one of the versions? I have the Alternative Title Screen for Rayman Designer too!
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
Rayman Activity Centre exe name - C:\UbiSoft\RaymanEveil\Rayman.exe
Not sure what you mean here? Rayman Activity Centre is currently not supported.
I want to Rayman Activity Centre to be supported
I was at one point going to support all the educational games (I got all the paths for those games so i could work with it). Might pick that up again some day soon. Shouldn't be too hard adding now that the program is designed to be easier to modify.
Dark Skink wrote: Sun Sep 23, 2018 6:27 pm
I also want various modifications, especially Rayman Optimum.
Here the Rayman Optimum path C:\Program Files (x86)\UbiSoft\Rayman Optimum
Rayman Optimum is just a collection of the Rayman 1 Dos games with a modded version of DosBox. You can set up all the paths accordingly in the Rayman 1 setup to run it through the Rayman Control Panel.
I know but why you add Rayman Optimum as one of the versions? I have the Alternative Title Screen for Rayman Designer too!
I still don't understand what you mean? If you want to open the games through the program you just add the paths in the Rayman 1 setup, including the DosBox ones. I'm not going to include Optimum directly in the program if that's what you mean since distributing games like that is not legal.
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Mon Sep 24, 2018 4:41 pm
by Dark Skink
But your Survey said Support for other modifications, such as Rayman Optimum, RayTwol, Better Rayman 3 etc, are you sure you aren't pulling my leg?
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Mon Sep 24, 2018 6:21 pm
by RayCarrot
First of all that survey is quite old now. Secondly I never meant a full integration in that sense. For Rayman Optimum it would more be that the game checker would automatically add the paths. For RayTwol it'd be that you could launch it like you launch the Rayman 2 configuration programs and Better Rayman 3 I was thinking as a utility. Maybe I worded it badly, but once again that survey is quite old. I've got no plans to directly bundle any of these programs directly into the program. If the developers of these programs (not the ones with just game bundles, like Optimum though, or RayTwol which has a complex graphical UI) want to share the source code I'd be happy to integrate it as a utility.
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Wed Oct 10, 2018 7:02 pm
by Snagglebee
As the guy who did Rayman Optimum years ago, I wish it would just die
Re: Rayman Control Panel - Version 2.0.0 Released
Posted: Thu Oct 11, 2018 4:33 pm
by Dark Skink
Snagglebee wrote: Wed Oct 10, 2018 7:02 pm
As the guy who did Rayman Optimum years ago, I wish it would just die
If you wish it would "just die" Maybe if you mix with the Rayman Plus exclusively for Raycarrot Projects