Drawing Rayman... tips, anyone?

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Smega
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Drawing Rayman... tips, anyone?

Post by Smega »

I can't draw Rayman that well. Especially his head and hair, I can never get it right. I also stuff up the shape and proportion of his body quite a bit.
Would someone like to help me?
beebo44
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Re: Drawing Rayman... tips, anyone?

Post by beebo44 »

How I draw his head is that I usually start at the top end of his nose, curling down to make his nose so large. I then stroke upwards to form the base of the hair, and continue to draw the split in his left/right (?) flop of hair. I don't connect the far end back to the nose though, I cover that space with his large eyes. This is a terrible description I know but it may help.
Adsolution
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Re: Drawing Rayman... tips, anyone?

Post by Adsolution »

Rayman's anatomy... I'll sketch some anatomical guidelines out tomorrow to see if I'm able to help your or anyone who's having trouble with this. I'll also put out an example of how I draw him.
Wiiola
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Re: Drawing Rayman... tips, anyone?

Post by Wiiola »

Spanex uploaded a tutorial on deviantART (in ZIP format): link.
Have you tried it?
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Re: Drawing Rayman... tips, anyone?

Post by Adsolution »

Ah, that's a fantastic tutorial! No need for me to do one now. :)
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Re: Drawing Rayman... tips, anyone?

Post by Electoon »

I made this sometime last year. I don't know how useful it will be, but enjoy anyway! (also, I hope you like Rayman 1 style, because I know I do!)

http://www.drawingnow.com/videos/id_330 ... ayman.html
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Re: Drawing Rayman... tips, anyone?

Post by ikke471 »

You could also take some concept art from rayman 2 and try to copy that then try to use that to draw your own poses (that's what I did)
Smega
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Re: Drawing Rayman... tips, anyone?

Post by Smega »

Wiiola wrote:Spanex uploaded a tutorial on deviantART (in ZIP format): link.
Have you tried it?
Thanks, it really helped :D
I took the tip to make each body part roughly the same size. I also used a picture of his RO form from the wiki as reference for the hair, and I was able to shape the head and body better.

Image
Raymansgirl22
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Re: Drawing Rayman... tips, anyone?

Post by Raymansgirl22 »

That looks amazing! Better than what I could draw.. I need to start practicing. (keep forgetting)
ikke471
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Re: Drawing Rayman... tips, anyone?

Post by ikke471 »

Nice improvements, but I know you can do better than that!
Keep practising!
Raymansgirl22
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Re: Drawing Rayman... tips, anyone?

Post by Raymansgirl22 »

He'll get better trust me! (Better than me I know that for sure)
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Re: Drawing Rayman... tips, anyone?

Post by Haruka »

ikke471 wrote:You could also take some concept art from rayman 2 and try to copy that then try to use that to draw your own poses (that's what I did)
It is a good tip. I usually start with Rayman's head, by drawing a circle to try to guide myself in the placement of the eyes. The rest is easier after.
Adsolution
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Re: Drawing Rayman... tips, anyone?

Post by Adsolution »

Am I the only one who doesn't draw "guide circles" and "guidelines" before I draw Rayman's features?
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Re: Drawing Rayman... tips, anyone?

Post by ikke471 »

RayFan9876 wrote:Am I the only one who doesn't draw "guide circles" and "guidelines" before I draw Rayman's features?
I don't use 'em either... Does that make me a bad drawer (I don't know how to put this different)
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Re: Drawing Rayman... tips, anyone?

Post by Smega »

RayFan9876 wrote:Am I the only one who doesn't draw "guide circles" and "guidelines" before I draw Rayman's features?
I used to not to, but I do now. It helps me to maintain the proportions of the features.
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Re: Drawing Rayman... tips, anyone?

Post by Adsolution »

ikke471 wrote:
RayFan9876 wrote:Am I the only one who doesn't draw "guide circles" and "guidelines" before I draw Rayman's features?
I don't use 'em either... Does that make me a bad drawer (I don't know how to put this different)
I doubt it, I think it's just a different approach to drawing. I work with 3D models models and software constantly, so I don't need guidelines to help me visualize how to draw something with proper perspective and proportion.
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