Rivers of Murk
The Rivers of Murk is the sixth level in Rayman: Hoodlums' Revenge. In this swampy environment, Rayman must navigate the marshes aboard a boat, using switches to alter the water currents.
| Rivers of Murk | |
|---|---|
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| ← Dungeon of Murk | Bog of Murk → |
Description
While Globox makes his escape from captivity, Rayman continues the search for his best friend. Upon reaching a dead end, he encounters Romeo for the second time. The Teensie doctor offers his boat to Rayman to help him reach the exit, but warns him about the strong water currents. Rayman boards the boat and begins his journey. Throughout the level, he must occasionally disembark to activate switches; these change the direction of the currents, allowing the boat to access new areas and eventually reach the exit. Enemies returning in this level include Hoodmonger Soldiers, Podocrocks, Ninja Crabs, Piranhas, and Hoodblasters.
Screenshots
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The boat can get caught in strong currents.
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Rayman must disembark to find switches that invert the currents.
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Switches scattered on dry land control the direction of the currents.
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These spikes will hurt Rayman if he touches them.
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Rayman can steer the boat freely across this calm stretch of water.
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This gate can be opened by activating a nearby switch.
