Dungeon of Murk
| Dungeon of Murk | |
|---|---|
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| ← Vertiginous Riddle | Rivers of Murk → |
The Dungeon of Murk is the fifth level in Rayman: Hoodlums' Revenge. Throughout the level, the player controls Globox, whom the Hoodlums have imprisoned in this dungeon.
Description

The level begins with Globox trapped alone between two closed gates. As he talks to himself, he is initially frightened by the isolation. Suddenly, a confident side of his personality takes over, determined to escape. This behavior is likely due to the remaining spirit of André, causing him to crave plum juice, a substance that induces intoxication-like effects. Globox starts by activating a nearby switch to open one of the gates and attempts to escape by finding further switches to clear his path. He must navigate the area while avoiding Hoodmonger Soldiers when he is sober. However, while under the influence of plum juice, he gains the ability to defeat them.

Screenshots
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A different side of Globox wants to escape.
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Globox must keep a considerable distance from the Hoodmonger Soldiers.
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Globox's alter ego craving the nearby plum juice barrel.
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Gates throughout the level can be opened by activating switches.
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Globox drinking from one of the barrels.
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As Globox progresses, more Hoodmonger Soldiers stand in his way.
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The final gate blocking the exit.








