Ancient Forest: Difference between revisions
mNo edit summary |
Hunchman801 (talk | contribs) m Fixed links to redirects |
||
| (33 intermediate revisions by 10 users not shown) | |||
| Line 1: | Line 1: | ||
{{GBCLevel | |||
| name = Ancient Forest | |||
| image = [[File:GBC 71.PNG|center|160px|class=sprite|Ancient Forest]] | |||
| preceded by = [[Rocky Peaks]] | |||
| followed by = [[Fiery Depths]] | |||
| cages = [[File:Icon4GBC.png|4]] | |||
| lives = [[File:Icon6GBC.png|6]] | |||
}} | |||
==Ancient Forest | {{Quote|text=This is a strange, mysterious forest.|sign=Manual|source=''[[Rayman (Game Boy Color)|Rayman]]''}} | ||
'''Ancient Forest''' is the fifth world in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Its appearance was influenced by parts of [[the Dream Forest]] in [[Rayman 1|the original version]]. It is the second world that has only three parts. [[Grappling fist|The power to grab]] [[flying ring]]s is acquired here. | |||
== Part 1 == | |||
There is one [[cage]] to found in this level. Three [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level. | |||
[[Rayman]] must first use his new [[grappling fist]] power to swing on a [[flying ring]] and reach the top of a structure to his right. This will cause a [[head platform]] to appear to the left of the [[flying ring]] which, if used, will allow access to the first [[life]]. Continuing right, [[Rayman]] must use a [[head platform]] to jump up to a ledge above, where he will find a strange object called a [[Blowing Fuffy]] which, when punched, will blow him up, left or right depending on where he is standing. [[Rayman]] must time his jump correctly and use the [[Blowing Fuffy]] to get over a nearby structure. He must then punch a [[plum]] onto the head of a [[Livingstone]] and ride it in order to reach the top of yet another structure. | |||
[[Rayman]] must then navigate ledges and spikes by using [[flying ring]]s, [[plum]]s and more [[Blowing Fuffy|Blowing Fuffies]] until he eventually finds the first falling [[flying ring]] of the game. If he rides this downwards, swinging away from spikes as he does, he can land safely on top of a structure with a [[Golden Fist]]. Below him is the entrance to the [[Bonus level (Rayman 1)|bonus level]], and above is another [[flying ring]] which [[Rayman]] can use to reach a ledge above with a [[Blowing Fuffy]] on it. He can use it to reach a [[flying ring]] which will take him to a [[Ting]]. Grabbing it will cause the level's [[cage]] to appear further to the left. | |||
After following a series of [[flying ring]]s, [[Rayman]] reaches a ledge on which he will find a [[plum]] and a [[Blowing Fuffy]]. He must use it to activate a swinging [[plum]] above him, and then use the other [[plum]] to reach it. He can then follow a couple of [[flying ring]]s right to break the level's [[cage]], and jump across some ledges left to reach the second [[life]], before swinging upwards and right to reach the level's exit. | |||
<gallery widths="800px" heights="273px"> | |||
RaymanGBC - 16.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 16.png|Pocket PC version | |||
</gallery> | </gallery> | ||
== | === [[Bonus level (Rayman 1)|Bonus level]] === | ||
<gallery widths="116px" heights="597px"> | |||
RaymanGBC - 43.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 43.png|Pocket PC version | |||
</gallery> | |||
[ | == Part 2 == | ||
This level contains one [[cage]]. Two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] can be found in this level. | |||
[ | [[Rayman]] must jump onto a [[head platform]] which rises up, taking him to a [[flying ring]]. This leads to a ledge and another [[head platform]] which drops down, although if [[Rayman]] jumps right before it does he can access a [[Golden Fist]]. The falling [[head platform]] will lead to more [[flying ring]]s, which will take [[Rayman]] to a ledge with a [[Blowing Fuffy]] on it. He can use this to jump right to a [[life]] or upwards to a [[flying ring]], which lets him reach the ledges above. | ||
Continuing right via [[head platform]]s, [[flying ring]]s and [[Blowing Fuffy|Blowing Fuffies]], [[Rayman]] will eventually drop down and find the second [[life]] to his right. He must then navigate some spikes using [[head platform]]s. He will then go right across some ledges and past a flying [[antitoon]], use a swinging [[plum]], and then drop down to a ledge at the bottom right of the level. From here, he boards a [[head platform]] that travels left. Leaving it, he jumps up onto a ledge where he can use a [[flying ring]] to reach a heart, and then use a [[Blowing Fuffy]] to the left to reach a higher ledge. If he carries on left, he will come to the level's [[cage]]. | |||
Below the cage is a [[head platform]] travelling downwards. [[Rayman]] must follow this, make a few more jumps, and then use a [[plum]] to reach a high ledge where he can find the level's exit. Or, he can drop down to the left to reach the [[Bonus level (Rayman 1)|bonus level]]. | |||
<gallery widths="800px" heights="273px"> | |||
RaymanGBC - 17.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 17.png|Pocket PC version | |||
</gallery> | |||
=== [[Bonus level (Rayman 1)|Bonus level]] === | |||
<gallery widths="84px" heights="600px"> | |||
RaymanGBC - 36.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 36.png|Pocket PC version | |||
</gallery> | |||
== Part 3 == | |||
There are two [[cage]]s and one [[life]] to be found in this level. | |||
[[Rayman]] must make his way right, using [[flying ring]]s, [[head platform]]s, and avoiding spikes, until he reaches the far right of the level, where a [[Blowing Fuffy]] will be waiting to catapult him upwards. Now, he must jump across several [[head platform]]s that move up and down, continue left, and then jump upwards. He will eventually come to a ledge with a swinging [[plum]] to his left and a small structure that can be jumped over to his right. Jumping over the structure and swinging on the [[flying ring]] beyond will bring him to the [[life]]. | |||
Returning to the swinging [[plum]], [[Rayman]] rides it to another set of ledges where he find a [[plum]] on its plant. He must shoot this and then ride it down and left to reach the top of another structure, where he must avoid a swinging [[prickly fruit]] by jumping across [[head platform]]s. Eventually reaching a ledge, he must hop down and ride a [[head platform]] downwards, before continuing left to the level's exit. | |||
To the left of the exit is a [[Blowing Fuffy]]. If used, [[Rayman]] will be able to reach one of the level's [[cage]]s. | |||
<gallery widths="800px" heights="273px"> | |||
RaymanGBC - 18.png|Game Boy Color version | |||
RaymanGBCPocketPC Landscape - 18.png|Pocket PC version | |||
</gallery> | |||
==Screenshots== | |||
<gallery widths="160px" heights="144px" class="sprite"> | |||
AnF 1.PNG | |||
AnF 2.PNG | |||
AnF 3.PNG | |||
AnF 4.PNG | |||
AnF 5.PNG | |||
AnF 6.PNG | |||
AnF 7.PNG | |||
Rayman-GBC-Charging-antitoon.png | |||
</gallery> | |||
== Trivia == | |||
*The music is an edited version of that of [[the Woods of Light]]. | |||
==Names in other languages== | |||
{{Names | |||
|en=Ancient Forest | |||
|ja=遺跡の森 (''Forest of Ruins'') | |||
}} | |||
==External links== | |||
*[https://www.youtube.com/watch?v=swG3qV5aTLM Playthrough of Ancient Forest (Part 1/2)] | |||
*[https://www.youtube.com/watch?v=-_q3FxH0K4c Playthrough of Ancient Forest (Part 2/2)] | |||
*[https://www.youtube.com/watch?v=aXLb4l9fM9g Playthrough of Ancient Forest (Revisit Part 1/2)] | |||
*[https://www.youtube.com/watch?v=-Y4GLEE-uKs Playthrough of Ancient Forest (Revisit Part 2/2)] | |||
{{Rayman1GBClevels}} | {{Rayman1GBClevels}} | ||
[[ | [[fr:Ancient Forest]] | ||
[[ | [[pl:Ancient Forest]] | ||
[[Category:Places | |||
[[Category:Places from the Game Boy Color version of Rayman]] | |||