GbaEngine: Difference between revisions

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== History ==
== History ==
The engine was originally developed by [[Ubisoft]] Milan for ''Rainbow Six - Rogue Spear'' on the Game Boy Advance. The engine was based on their engine for the Game Boy Color, with several of the tools from it initially being reused before new ones were developed.<ref>Massimiliano Pagani, ''Tomb Raider – the prophecy'', https://www.maxpagani.org/2008/08/26/tomb-raider-the-prophecy</ref><ref>Massimiliano Pagani, ''Finding the Right Path'',https://www.maxpagani.org/2008/08/27/finding-the-right-path/</ref><ref>MobyGames, ''Massimiliano Pagani'', https://www.mobygames.com/person/53307/massimiliano-pagani/</ref> The engine ended up mainly being used by [[Ubisoft]] Milan, [[Ubisoft]] Montreal and [[Ubisoft]] Shanghai, with each of the different studios making various changes to it. This has caused there to be three separate branches of the engine which got updated separately from each other.
The engine was originally developed by [[Ubisoft]] Milan for ''Rainbow Six - Rogue Spear'' on the Game Boy Advance. The engine was based on [[GbcEngine|their engine for the Game Boy Color]], with several of the tools from it initially being reused before new ones were developed.<ref>Massimiliano Pagani, ''Tomb Raider – the prophecy'', https://www.maxpagani.org/2008/08/26/tomb-raider-the-prophecy</ref><ref>Massimiliano Pagani, ''Finding the Right Path'',https://www.maxpagani.org/2008/08/27/finding-the-right-path/</ref><ref>MobyGames, ''Massimiliano Pagani'', https://www.mobygames.com/person/53307/massimiliano-pagani/</ref> The engine ended up mainly being used by [[Ubisoft]] Milan, [[Ubisoft]] Montreal and [[Ubisoft]] Shanghai, with each of the different studios making various changes to it. This has caused there to be three separate branches of the engine which got updated separately from each other.


Additionally, the engine was ported to the Nokia N-Gage and DigiBlast. An updated version of the engine was later used in some games on the Nintendo DS.
Additionally, the engine was ported to the Nokia N-Gage and digiBLAST. An updated version of the engine was later used in the [[Onyx (Nintendo DS)|Nintendo DS Onyx engine]].


== Structure ==
== Structure ==
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== Games ==
== Games ==
The following games use the engine:
The following games use the engine:
 
{| class="wikitable sortable"
{| class="wikitable"
!Name
|-
!Developer(s)
! Name !! Year !! Branch !! Game Boy Advance !! Nokia N-Gage !! DigiBlast !! Nintendo DS
!First release
!Platform(s)
|-
|-
| ''Tom Clancy's Rainbow Six: Rogue Spear'' || 2002 || Milan || ✔ || || ||
| ''Batman Vengeance''
|Ubi Soft Montreal|| 2001
|Game Boy Advance
|-
|-
| ''The Sum Of All Fears'' || 2002 || Milan || ✔ || || ||
| ''Donald Duck Advance''
|Ubi Soft Shanghai|| 2001
|Game Boy Advance
|-
|-
| ''The Mummy'' || 2002 || Milan || ✔ || || ||
| ''The Mummy''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''Tomb Raider: The Prophecy'' || 2002 || Milan || ✔ || || ||
| ''Sabrina the Teenage Witch: Potion Commotion''
|Ubi Soft Montreal|| 2002
|Game Boy Advance
|-
|-
| ''Donald Duck Advance'' || 2001 || Shanghai || ✔ || || ||
| ''The Sum of All Fears''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''Crouching Tiger Hidden Dragon'' || 2003 || Shanghai || ✔ || || ||
| ''Tom Clancy's Rainbow Six: Rogue Spear''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| [[Mad Trax]] || 2003 || Shanghai || ✔ || || ||
| ''Tomb Raider: The Prophecy''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''Batman Vengeance'' || 2001 || Montreal || ✔ || || ||
| ''Batman: Rise of Sin Tzu''
|Ubi Soft Montreal|| 2003
|Game Boy Advance
|-
|-
| ''Sabrina the Teenage Witch - Potion Commotion'' || 2002 || Montreal || ✔ || || ||
| ''Crouching Tiger: Hidden Dragon''
|Ubi Soft Shanghai|| 2003
|Game Boy Advance
|-
|-
| ''[[Rayman 3 (Game Boy Advance)|Rayman 3]]'' || 2003 || Montreal || ✔ || ✔ || ✔ ||
| ''Prince of Persia: The Sands of Time''
|Ubi Soft Montreal|| 2003
|Game Boy Advance
|-
|-
| ''Splinter Cell'' || 2003 || Montreal || ✔ || ✔ || ||
| ''Splinter Cell''
|Ubi Soft Montreal|| 2003
|Game Boy Advance, N-Gage
|-
|-
| ''Prince of Persia: The Sands of Time'' || 2003 || Montreal || ✔ || || ||
| [[Mad Trax]]
|Ubi Soft Shanghai|| February 21, 2003
|Game Boy Advance
|-
|-
| ''Batman: Rise of Sin Tzu'' || 2003 || Montreal || ✔ || || ||
| [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]
|Ubi Soft Montreal|| February 21, 2003
|Game Boy Advance, N-Gage, digiBLAST
|-
|-
| ''Splinter Cell: Pandora Tomorrow'' || 2004 || Montreal || ✔ || || ||
| ''Splinter Cell: Pandora Tomorrow''
|Ubisoft Montreal|| 2004
|Game Boy Advance
|-
|-
| ''Star Wars Trilogy: Apprentice of the Force'' || 2004 || Montreal || ✔ || || ||
| ''Star Wars Trilogy: Apprentice of the Force''
|Ubisoft Montreal|| 2004
|Game Boy Advance
|-
|-
| ''Star Wars Episode III'' || 2005 || Montreal || ✔ || || ||
| ''Peter Jackson's King Kong''
|Ubisoft Montreal|| 2005
|Game Boy Advance
|-
|-
| ''King Kong'' || 2005 || Montreal || ✔ || || ||
| ''Star Wars: Episode III - Revenge of the Sith''
|Ubisoft Montreal|| 2005
|Game Boy Advance
|-
|-
| ''Open Season'' || 2006 || Montreal || ✔ || || ||
| ''Open Season''
|Ubisoft Montreal|| 2006
|Game Boy Advance
|-
|-
| ''TMNT'' || 2007 || Montreal || ✔ || || ||
| ''Surf's Up''
|Ubisoft Montreal|| 2007
|Game Boy Advance
|-
|-
| ''Surf's Up'' || 2007 || Montreal || ✔ || || ||
| ''Teenage Mutant Ninja Turtles''
|Ubisoft Montreal|| 2007
|Game Boy Advance
|}
|}
== See also ==
*[[OpenSpace]]
*[[Jade (engine)]]
*[[LyN]]
*[[UbiArt]]


== References ==
== References ==
<references />
<references />
{{Engines}}


[[fr:GbaEngine]]
[[fr:GbaEngine]]


[[Category:Game engines]]
[[Category:Game engines]]