GbaEngine: Difference between revisions

mNo edit summary
m It's a minigame, not a title
 
(8 intermediate revisions by 3 users not shown)
Line 2: Line 2:


== History ==
== History ==
The engine was originally developed by [[Ubisoft]] Milan for ''Rainbow Six - Rogue Spear'' on the Game Boy Advance. The engine was based on their engine for the Game Boy Color, with several of the tools from it initially being reused before new ones were developed.<ref>Massimiliano Pagani, ''Tomb Raider – the prophecy'', https://www.maxpagani.org/2008/08/26/tomb-raider-the-prophecy</ref><ref>Massimiliano Pagani, ''Finding the Right Path'',https://www.maxpagani.org/2008/08/27/finding-the-right-path/</ref><ref>MobyGames, ''Massimiliano Pagani'', https://www.mobygames.com/person/53307/massimiliano-pagani/</ref> The engine ended up mainly being used by [[Ubisoft]] Milan, [[Ubisoft]] Montreal and [[Ubisoft]] Shanghai, with each of the different studios making various changes to it. This has caused there to be three separate branches of the engine which got updated separately from each other.
The engine was originally developed by [[Ubisoft]] Milan for ''Rainbow Six - Rogue Spear'' on the Game Boy Advance. The engine was based on [[GbcEngine|their engine for the Game Boy Color]], with several of the tools from it initially being reused before new ones were developed.<ref>Massimiliano Pagani, ''Tomb Raider – the prophecy'', https://www.maxpagani.org/2008/08/26/tomb-raider-the-prophecy</ref><ref>Massimiliano Pagani, ''Finding the Right Path'',https://www.maxpagani.org/2008/08/27/finding-the-right-path/</ref><ref>MobyGames, ''Massimiliano Pagani'', https://www.mobygames.com/person/53307/massimiliano-pagani/</ref> The engine ended up mainly being used by [[Ubisoft]] Milan, [[Ubisoft]] Montreal and [[Ubisoft]] Shanghai, with each of the different studios making various changes to it. This has caused there to be three separate branches of the engine which got updated separately from each other.


Additionally, the engine was ported to the Nokia N-Gage and DigiBlast. An updated version of the engine was later used in some games on the Nintendo DS.
Additionally, the engine was ported to the Nokia N-Gage and digiBLAST. An updated version of the engine was later used in the [[Onyx (Nintendo DS)|Nintendo DS Onyx engine]].


== Structure ==
== Structure ==
Line 12: Line 12:
The following games use the engine:
The following games use the engine:
{| class="wikitable sortable"
{| class="wikitable sortable"
! Name !! Year !! Developer branch !! DigiBlast !! Game Boy Advance !! N-Gage !! Nintendo DS
!Name
!Developer(s)
!First release
!Platform(s)
|-
|-
| ''Batman Vengeance''|| 2001 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Batman Vengeance''
|Ubi Soft Montreal|| 2001
|Game Boy Advance
|-
|-
| ''Donald Duck Advance''|| 2001 || Shanghai || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Donald Duck Advance''
|Ubi Soft Shanghai|| 2001
|Game Boy Advance
|-
|-
| ''Tom Clancy's Rainbow Six: Rogue Spear''|| 2002 || Milan || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''The Mummy''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''The Sum Of All Fears''|| 2002 || Milan || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Sabrina the Teenage Witch: Potion Commotion''
|Ubi Soft Montreal|| 2002
|Game Boy Advance
|-
|-
| ''The Mummy''|| 2002 || Milan || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''The Sum of All Fears''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''Tomb Raider: The Prophecy''|| 2002 || Milan || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Tom Clancy's Rainbow Six: Rogue Spear''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| ''Sabrina the Teenage Witch - Potion Commotion''|| 2002 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Tomb Raider: The Prophecy''
|Ubi Soft Milan|| 2002
|Game Boy Advance
|-
|-
| [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]|| 2003 || Montreal || {{Ya}} || {{Ya}} || {{Ya}} ||{{Na}}
| ''Batman: Rise of Sin Tzu''
|Ubi Soft Montreal|| 2003
|Game Boy Advance
|-
|-
| ''Crouching Tiger Hidden Dragon''|| 2003 || Shanghai || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Crouching Tiger: Hidden Dragon''
|Ubi Soft Shanghai|| 2003
|Game Boy Advance
|-
|-
| [[Mad Trax]]|| 2003 || Shanghai || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Prince of Persia: The Sands of Time''
|Ubi Soft Montreal|| 2003
|Game Boy Advance
|-
|-
| ''Splinter Cell'' || 2003 || Montreal || {{Na}}|| {{Ya}} || {{Ya}} ||{{Na}}
| ''Splinter Cell''
|Ubi Soft Montreal|| 2003
|Game Boy Advance, N-Gage
|-
|-
| ''Prince of Persia: The Sands of Time'' || 2003 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| [[Mad Trax]]
|Ubi Soft Shanghai|| February 21, 2003
|Game Boy Advance
|-
|-
| ''Batman: Rise of Sin Tzu'' || 2003 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]
|Ubi Soft Montreal|| February 21, 2003
|Game Boy Advance, N-Gage, digiBLAST
|-
|-
| ''Splinter Cell: Pandora Tomorrow'' || 2004 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Splinter Cell: Pandora Tomorrow''
|Ubisoft Montreal|| 2004
|Game Boy Advance
|-
|-
| ''Star Wars Trilogy: Apprentice of the Force'' || 2004 || Montreal || {{Na}}|| {{Ya}} || {{Na}}||{{Na}}
| ''Star Wars Trilogy: Apprentice of the Force''
|Ubisoft Montreal|| 2004
|Game Boy Advance
|-
|-
| ''Star Wars Episode III'' || 2005 || Montreal || {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}}
| ''Peter Jackson's King Kong''
|Ubisoft Montreal|| 2005
|Game Boy Advance
|-
|-
| ''King Kong'' || 2005 || Montreal || {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}}
| ''Star Wars: Episode III - Revenge of the Sith''
|Ubisoft Montreal|| 2005
|Game Boy Advance
|-
|-
| ''Open Season'' || 2006 || Montreal || {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}}
| ''Open Season''
|Ubisoft Montreal|| 2006
|Game Boy Advance
|-
|-
| ''TMNT'' || 2007 || Montreal || {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}}
| ''Surf's Up''
|Ubisoft Montreal|| 2007
|Game Boy Advance
|-
|-
| ''Surf's Up'' || 2007 || Montreal || {{Na}}|| {{Ya}} || {{Na}}|| {{Ya}}
| ''Teenage Mutant Ninja Turtles''
|Ubisoft Montreal|| 2007
|Game Boy Advance
|}
|}
== See also ==
*[[OpenSpace]]
*[[Jade (engine)]]
*[[LyN]]
*[[UbiArt]]


== References ==
== References ==
<references />
<references />
{{Engines}}


[[fr:GbaEngine]]
[[fr:GbaEngine]]


[[Category:Game engines]]
[[Category:Game engines]]