Lum (UbiArt games): Difference between revisions

The Super Yellow Lums are indeed the exception
Added language links
 
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[[File:LumsArtwork.jpg|right|thumb|320px|Lums as they appear in ''[[Rayman Origins]]'']]
[[File:LumsArtwork.jpg|right|thumb|320px|Lums as they appear in ''[[Rayman Origins]]'']]


The '''[[Lum]]s''' in the [[UbiArt]] games are beings of pure energy that can be collected by the heroes. They do not fit into the system of colours used for the [[Lum]]s in the other games of the [[Rayman (series)|''Rayman'' series]]. These [[Lum]]s are shown as sentient creatures with arms, legs, wings, eyes and mouths, unlike other games where most [[Lum]]s are simply orbs of energy with wings. The smiling faces of these Lums are similar to those of the [[Super Yellow Lum]]s from ''[[Rayman 2]]''.
The '''[[Lum]]s''' in the [[UbiArt Framework|UbiArt]] games are beings of pure energy that can be collected by the heroes. They do not fit into the system of colours used for the [[Lum]]s in the other games of the [[Rayman (series)|''Rayman'' series]]. These [[Lum]]s are shown as sentient creatures with arms, legs, wings, eyes and mouths, unlike other games where most [[Lum]]s are simply orbs of energy with wings. The smiling faces of these Lums are similar to those of the [[Super Yellow Lum]]s from ''[[Rayman 2]]''.


==In ''Rayman Origins''==
==In ''Rayman Origins''==
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On the official website and the manual for ''[[Rayman Origins]]'', the Lums' description talks of a Glade-wide sport where characters go on a cross-country, no-holds-barred race to collect the most Lums. This could be a reference to the [[Lums (racing mode)|Lums]] racing mode or the [[Lum Spring]] battle mode in ''[[Rayman M]]''.
On the official website and the manual for ''[[Rayman Origins]]'', the Lums' description talks of a Glade-wide sport where characters go on a cross-country, no-holds-barred race to collect the most Lums. This could be a reference to the [[Lums (racing mode)|Lums]] racing mode or the [[Lum Spring]] battle mode in ''[[Rayman M]]''.
A subspecies of Lums named [[Fire Lum]]s were meant to appear in this game, but ended up getting scrapped in the final version.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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During the development of the Wii U version of the game, videos revealed that Lums could be painted purple by [[Murfy]], adding not only the regular amount of Lums for the player's score, but also the exact same amount of Lums for [[Murfy]]'s score. This duplicated the final score of Lums, which were later used to unlock bonuses. Unlike the red colour generated by the [[Lum King]]s, the purple colour of [[Murfy]]'s paint was activated with the touchscreen, and appeared to be permanent, giving the player enough time to take them all.
During the development of the Wii U version of the game, videos revealed that Lums could be painted purple by [[Murfy]], adding not only the regular amount of Lums for the player's score, but also the exact same amount of Lums for [[Murfy]]'s score. This duplicated the final score of Lums, which were later used to unlock bonuses. Unlike the red colour generated by the [[Lum King]]s, the purple colour of [[Murfy]]'s paint was activated with the touchscreen, and appeared to be permanent, giving the player enough time to take them all.


Lums also have a significant larger role here as they are used to determine the player's score in many of the [[Online Challenges]].
Lums also have a larger role here as they are used to determine the player's score in many of the [[Online Challenges]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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A Lums Tracker also existed during the game’s Kickstarter campaign, unlocking additional rewards ([[firecracker]]s and [[Seabreather]]). Originally, for each backer supporting the game, a "Lum" was added to the tracker. On September 25, by popular demand, the tracker was changed from backers accumulated to funds gained.
A Lums Tracker also existed during the game’s Kickstarter campaign, unlocking additional rewards ([[firecracker]]s and [[Seabreather]]). Originally, for each backer supporting the game, a "Lum" was added to the tracker. On September 25, by popular demand, the tracker was changed from backers accumulated to funds gained.
== In ''Brawlhalla'' ==
In the fighting game ''[[Brawlhalla]]'', Lums appear during one of [[Rayman]]'s animations, in which he collects a chain of purple ones while bouncing off of a [[mushroom]]. While wearing the [[Super Metal Rayman]] skin, the normal Lums are changed to a string of [[Fire Lum]]s. A [[Lum King]] also appears as a sidekick in that game.
==Trivia==
*The Lums in the [[UbiArt Framework|UbiArt]] games are voiced by [[Michel Ancel]], the creator of the [[Rayman (series)|''Rayman'' series]].{{Citation needed}}


==See also==
==See also==
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*[[Super Yellow Lum]]
*[[Super Yellow Lum]]
*[[Red Lum]]
*[[Red Lum]]
*[[Fire Lum]]


{{Rayman Origins|collapsed=Y}}
{{Rayman Origins|collapsed=Y}}
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[[es:Lum (juegos de UbiArt)]]
[[es:Lum (juegos de UbiArt)]]
[[ru:Люм (игры UbiArt)]]
[[ru:Люм (игры UbiArt)]]
[[zh:光之精灵]]


[[Category:Collectibles from Rayman Origins]]
[[Category:Collectibles from Rayman Origins]]