Ssssam: Difference between revisions
m Undo reason: Picture didn't fully resemble in-game object. Tag: Undo |
Hunchman801 (talk | contribs) Added language links |
||
| (14 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
{{Character | {{Character | ||
| name = Ssssam | | name = Ssssam | ||
| image = [[File: | | image = [[File:Ssssam Model.png|250px|Ssssam]] | ||
| alignment = Good | | alignment = Good | ||
| appears in = ''[[Rayman 2]]'', ''[[Rayman 2 Forever]]'', ''[[Rayman 3]]'' (cameo), [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]] | | appears in = ''[[Rayman 2]]'', ''[[Rayman 2 Forever]]'', ''[[Rayman 3]]'' (cameo), [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]] | ||
| Line 10: | Line 10: | ||
}} | }} | ||
{{ | {{Quote|text=This young and spirited serpent is the ferryman for [[the Marshes of Awakening]]. He helps the inhabitants waterski across the swamps...|sign=Manual|source=''[[Rayman 2]]''}} | ||
'''Ssssam the Watersnake''' is a character that appears in ''[[Rayman 2]]'', its remakes and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. | '''Ssssam the Watersnake''' is a character that appears in ''[[Rayman 2]]'', its remakes and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. | ||
==Description== | ==Description== | ||
Ssssam is a purple serpent who dwells in [[the Marshes of Awakening]], acting as a ferryman for [[ | Ssssam is a purple serpent who dwells in [[the Marshes of Awakening]], acting as a ferryman for the [[Glade of Dreams|Glade]]'s inhabitants. He has a disproportionately large head compared to his thin body. The body itself appears to be no longer than [[Rayman]]'s height; however, he is never seen in full – only his head, part of his neck and occasionally the tip of his tail are ever actually visible, as he always partially submerged in the water of [[The Marshes of Awakening|the Marshes]]. As a result, it is impossible to gauge just how long he might be, though he is small enough to fit inside a [[Robo-Pirate]] [[cage]]. | ||
Ssssam speaks with heavy emphasis on sybilants, not unlike a stereotypical cartoon snake. | Ssssam speaks with heavy emphasis on sybilants, not unlike a stereotypical cartoon snake. | ||
| Line 21: | Line 21: | ||
Ssssam is described as a ‘young and spirited serpent’ in the manuals for most versions of ''[[Rayman 2]]'', and he appears to be very cheerful, enjoying the simple things in life. Upon being able to stretch out after being freed from his [[cage]] by [[Rayman]], he says that it is ‘Sssssensational’. He does not have any knowledge of [[Four Masks of Polokus|the Masks of Polukus]], possibly due to spending most of his life in [[The Marshes of Awakening|the Marshes]]. | Ssssam is described as a ‘young and spirited serpent’ in the manuals for most versions of ''[[Rayman 2]]'', and he appears to be very cheerful, enjoying the simple things in life. Upon being able to stretch out after being freed from his [[cage]] by [[Rayman]], he says that it is ‘Sssssensational’. He does not have any knowledge of [[Four Masks of Polokus|the Masks of Polukus]], possibly due to spending most of his life in [[The Marshes of Awakening|the Marshes]]. | ||
==In '' | ==In ''Rayman 2''== | ||
In ''[[Rayman 2]]'' and its remakes, Ssssam is first found by [[Rayman]] in [[the Marshes of Awakening]], imprisoned in a [[Robo-Pirate|pirate]] [[cage]]. Upon being freed by [[Rayman]], Ssssam stretches and agrees to take [[Rayman]] across [[The Marshes of Awakening|the Marshes]], as he had seen the [[Robo-Pirate|pirates]] take [[Globox]] in that direction. On the other side, Ssssam bids [[Rayman]] farewell and asks [[Rayman]] to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within [[The Marshes of Awakening|the Marshes]]. | In ''[[Rayman 2]]'' and its remakes, Ssssam is first found by [[Rayman]] in [[the Marshes of Awakening]], imprisoned in a [[Robo-Pirate|pirate]] [[cage]]. Upon being freed by [[Rayman]], Ssssam stretches and agrees to take [[Rayman]] across [[The Marshes of Awakening|the Marshes]], as he had seen the [[Robo-Pirate|pirates]] take [[Globox]] in that direction. On the other side, Ssssam bids [[Rayman]] farewell and asks [[Rayman]] to make a point of visiting again. From this it would seem that he is very lonely, possibly having no friends within [[The Marshes of Awakening|the Marshes]]. | ||
This is his only appearance in most versions of the game. However, in ''[[Rayman Revolution]]'', a [[Ly's Challenges|bonus minigame]] called [[Waterski Challenge]] can be unlocked by talking to [[Ly]] the Fairy once the player has freed 30 of the game's 80 [[Familiar Spirit]]s. The bonus level is another waterski chase, similar to the one in [[the Marshes of Awakening]]. [[Rayman]] must collect 20 [[Red Lum]]s as Ssssam takes him through a swamp. | This is his only appearance in most versions of the game. However, in ''[[Rayman Revolution]]'', a [[Ly's Challenges|bonus minigame]] called [[Waterski Challenge]] can be unlocked by talking to [[Ly]] the Fairy once the player has freed 30 of the game's 80 [[Familiar Spirit]]s. The bonus level is another waterski chase, similar to the one in [[the Marshes of Awakening]]. [[Rayman]] must collect 20 [[Red Lum]]s as Ssssam takes him through a swamp. | ||
Originally, [[Michel Ancel]] didn't want Ssssam to be in ''[[Rayman 2]]'' | Originally, [[Michel Ancel]] didn't want Ssssam to be in ''[[Rayman 2]]'' but eventually got convinced that he should make it to the final game.<ref>''[[L'Histoire de Rayman]]'', Chapter 3 - Rayman 2 : The Great Escape, or the challenge of the 3D</ref> | ||
<gallery | <gallery widths="320px" heights="240px"> | ||
R2TGE PC-Sssssam.jpg|Ssssam in [[the Marshes of Awakening]]. | R2TGE PC-Sssssam.jpg|Ssssam in [[the Marshes of Awakening]]. | ||
R2TGE-PC-TheMarshesOfAwakening-HallOfDoors.jpg|A hologram of Ssssam is used to represent [[the Marshes of Awakening]] in [[the Hall of Doors]]. | R2TGE-PC-TheMarshesOfAwakening-HallOfDoors.jpg|A hologram of Ssssam is used to represent [[the Marshes of Awakening]] in [[the Hall of Doors]]. | ||
RR-PS2-Japanese-Sssssam.JPG|Ssssam's colours are different in the Japanese version of ''[[Rayman Revolution]]''. | RR-PS2-Japanese-Sssssam.JPG|Ssssam's colours are different in the Japanese version of ''[[Rayman Revolution]]''. | ||
Bug Sssssam.jpg|In ''[[Rayman Revolution]]'', a bug makes Ssssam appear twice. | Bug Sssssam.jpg|In ''[[Rayman Revolution]]'', a bug makes Ssssam appear twice. | ||
</gallery> | </gallery> | ||
==In ''Rayman 2 Forever''== | |||
In [[Rayman 2 Forever | In ''[[Rayman 2 Forever]]'', the Game Boy Color version of ''[[Rayman 2]]'', Ssssam appears with a much smaller role, appearing only at the end of the first level of [[the Marshes of Awakening]] (although he can be seen again with the rest of the cast at the end of the game). In this version, he simply lets [[Rayman]] ride across the marsh on his head, rather than waterski. He is never named in this game. | ||
==In ''Rayman 3''== | |||
During the [[Rayman 3 (early production)|early development of ''Rayman 3'']], the plot was that [[Rayman]] and [[Globox]], flying over [[the Bog of Murk]] on the [[Wooglah]], take a crash landing after the giant bird gets wounded. Searching for help to heal the wound, [[Rayman]] finds [[Bégoniax]], who offers him to help if he finds the beauty potion she is looking for on the other side of the marsh. [[Rayman]] goes through the mirror and finds Ssssam, then crosses the marsh and enters [[Razoff]]'s mansion. Upon being defeated, the hunter starts crying, and one of his teardrops falls on a nearby [[Ugly]], which then turns into a butterfly-like creature. It is then revealed that his tears are in fact the elixir of beauty, which [[Bégoniax]] uses on herself, allowing [[Razoff]] to fall in love with her. To thank him, the witch and the hunter promise to take care of the [[Wooglah]], and show him the way to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]]. | |||
Textures of Ssssam can still be found in the game files. He still makes a cameo appearance as one of [[Razoff|Count Razoff]]'s statues. Michael Janod, one of the game's developers, revealed in a [[RaymanZone]] interview that [[Razoff]]'s mansion contains "statues of his finest catches",<ref>[[RaymanZone]] (via archive.org), ''Interviews with Developers'', https://web.archive.org/web/20071012165435/http://raymanzone.uk.ubi.com/interviews_qa_gps_2.php, « The level takes place in Razoff's house, where everything you see is to his greater glory: there are statues and portraits of him everywhere, statues of his finest catches, and so on. »</ref> hinting that the hunter may have captured Ssssam at some point. The watersnake's fate is however unknown. | |||
<gallery widths="320px" heights="240px"> | |||
SssamR3.webp|Textures of Ssssam as he was supposed to appear in ''[[Rayman 3]]'' | |||
Sam Cameo R3.JPG|A statue of Ssssam seen in [[Razoff]]'s mansion in [[the Bog of Murk]] | |||
</gallery> | |||
==In the Game Boy Advance version of ''Rayman 3''== | |||
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], Ssssam is first found in the [[Swamp of Bégoniax]], this time uncaptured, where [[Rayman]] asks [[Ly]] the Fairy for directions to find [[Globox]]. He then allows [[Rayman]] to waterski through the swamps in a similar fashion to ''[[Rayman 2]]''. | In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], Ssssam is first found in the [[Swamp of Bégoniax]], this time uncaptured, where [[Rayman]] asks [[Ly]] the Fairy for directions to find [[Globox]]. He then allows [[Rayman]] to waterski through the swamps in a similar fashion to ''[[Rayman 2]]''. | ||
<gallery widths="240px" heights="160px" class="sprite"> | |||
SssssamR3GBA.PNG|Ssssam, as he appears in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
<gallery | <gallery widths="160px" heights="180px"> | ||
Sssssam.png|An [[Rayman 2 (early production)|early version]] of Ssssam. | Sssssam.png|An [[Rayman 2 (early production)|early version]] of Ssssam. | ||
R2SsssamSketches.jpg|Concept art of [[Rayman]] water skiing with Ssssam. | |||
R3 GBA Early Cutscene 9.png|Ssssam as he appeared in the [[Rayman 3 (Game Boy Advance, early production)|early versions of ''Rayman 3'' on the Game Boy Advance]]. | |||
</gallery> | </gallery> | ||
| Line 66: | Line 72: | ||
[[es:Sssssam]] | [[es:Sssssam]] | ||
[[ru:Ссссэм]] | [[ru:Ссссэм]] | ||
[[zh:萨门]] | |||
[[Category:Aquatic creatures]] | [[Category:Aquatic creatures]] | ||
| Line 73: | Line 80: | ||
[[Category:Friends from Rayman 2]] | [[Category:Friends from Rayman 2]] | ||
[[Category:Friends from Rayman 2 Forever]] | [[Category:Friends from Rayman 2 Forever]] | ||
[[Category:Scrapped content from Rayman 3]] | |||
[[Category:Friends from the Game Boy Advance version of Rayman 3]] | [[Category:Friends from the Game Boy Advance version of Rayman 3]] | ||