Cacophonic Chase: Difference between revisions

RayCarrot (talk | contribs)
No edit summary
Added language links
 
(14 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Template:ROLevel
{{ROLevel
| name = Cacophonic Chase
| name = Cacophonic Chase
| image = [[File:11 cacophonic chase.jpg|center|320px|''Cacophonic Chase'']]
| image = [[File:11 cacophonic chase.jpg|center|320px|Cacophonic Chase]]
| preceded by = [[Best Original Score]]
| followed by = [[Wind or Lose]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| type = [[File:RO-Medallion-Empty.png|center|''Zero slot'']]
| tricky treasure = yes
| format numbers = true
}}
}}


{{stub}}
'''Cacophonic Chase''' is the third level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It is the second [[Tricky Treasure]] level, where [[Rayman]] and his friends must chase the [[Tricky Treasure|Tricky Treasure chest]] for a [[Skull Tooth]]. 45 [[Electoon]]s are needed to unlock this level. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.


'''Cacophonic Chase''' is the third level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''.  It is the second [[Tricky Treasure]] level, where [[Rayman]] must chase a Tricky Treasure for a [[Skull Tooth]].  In this level, Rayman must chase the Tricky Treasure across falling platforms high above the clouds, while avoiding yellow, spiky birds and black, spiky creatures. The farther Rayman gets into the level, the earlier the platforms fall, and sometimes structures in the background sink, as well. Throughout the level, there are also updrafts that can assist in Rayman’s jumping.
==Description==
Just like the previous [[Tricky Treasure]] level, [[Rayman]] and his team find the [[Tricky Treasure|chest]] at the end of the first platform. Thinking that [[Rayman]] is going to attack it, the [[Tricky Treasure|chest]] runs away, and the chase begins. Getaway bluegrass music plays once it starts. As the team chases the [[Tricky Treasure|chest]], they will encounter falling platforms high above the clouds, while avoiding yellow, spiky [[helmet bird]]s and black, [[Antitoon|spiky Darktoons]]. The farther the heroes go into the level, the faster the platforms fall. Sometimes, structures in the background will begin to sink as well. Throughout the level, there are also updrafts that can assist the heroes in jumping. Once there is no room left to run, the [[Tricky Treasure|chest]] will come to a halt, allowing the heroes to punch it open. The [[Skull Tooth]] can then be collected to give back to [[Mister Death]].
 
<gallery widths="320px" heights="180px">
Cacophonic Chase 1.jpg|[[Rayman]] using the wind to extend his jump.
Cacophonic Chase 2.jpg|[[Rayman]] moving between a group of [[spiky bird]]s.
Rayman Origins Cacophonic Chase.jpg|The [[Tricky Treasure|treasure]] jumping between descending platforms.
</gallery>
 
==Names in other languages==
{{Names
|en=Cacophonic Chase
|cs=Nelibozvučná honička
|nl=Achtervolgingswaanzin
|fr=Fugue cacophonique
|de=Vielstimmige Verfolgung
|hu=Kakofonikus üldözés
|it=Fuga cacofonica
|ja=どたばた レース
|pl=Rzępolony pościg
|pt=Perseguição cacofônica
|ru=Шумная погоня
|es=Persecución cacofónica
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=TvWzDBW4DxY Cacophonic Chase playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=8NhZOBxHn5w Cacophonic Chase playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]


[[File:Rayman Origins Cacophonic Chase.jpg|thumb|Chasing the Tricky Treasure.]]
{{RaymanOriginslocations}}
{{RaymanOriginslocations}}


[[fr:Fugue cacophonique]]
[[fr:Fugue cacophonique]]
[[pl:Kakofoniczny Rajd]]
[[hu:Kakofonikus üldözés]]
[[it:Fuga cacofonica]]
[[pl:Rzępolony pościg]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Articles requiring expansion]]