Rayman Premiers Clics: Difference between revisions

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| published by = Micro Application
| published by = Micro Application
| developed by = [[Ubisoft]]
| developed by = [[Ubisoft]]
| release date = 2001
| directed by = Françoise Cosson
| produced by = Céline Dallemagne
| programmed by = Management : Éric Vercelot
 
Graphics : Hugo Benavente, Stéphanie Lelong
 
Animations : David Alaguillaume, Olivier Ferthel
 
Development : Philippe Laprun, Thomas Planque, Sylvie Tissot
 
3D animation : Alexandre Baduel, Gilles Aveneau, Hélène Oger, Hélène Pierre, François Narboux
| soundtrack by = [[Éric Chevalier]]
| release date = September 28, 2000<ref>Ubisoft.fr (via archive.org), ''La Société Ubi Soft Entertainment France : Les Communiqués de Presse d'Ubi Soft - Rayman Premiers clics'', https://web.archive.org/web/20011123144918/http://www.ubisoft.fr/societe/press/ludo-educatif/comludoeduc.html#premiersclics</ref>
| genre = Educational
| genre = Educational
| gameplay mode = Single player
| gameplay mode = Single player
| platforms = Windows 95/98/ME and MAC
| platforms = Windows 95/98/ME and MAC
| distribution media = CD-ROM
}}
}}


'''''Rayman Premiers Clics''''' (known in some other languages as '''''My First Rayman''''') is one of the educational games from the ''Rayman'' Learning Game Series. This game was released in 2001 for the PC and MAC is only sold on France, Canada, Spain, Germany and Italy, being available in the four correspondent languages. ''Rayman Premiers Clics'' is aimed for a pre-school audience between two and four years old, and it is designed to help children to enter in infant education, teaching them basic concepts. Some earlier editions of ''Rayman Premiers Clics'' were also bundled with an exclusive ''Rayman''-branded computer mouse or a t-shirt.
'''''Rayman Premiers Clics''''' (known in some other languages as '''''My First Rayman''''') is one of the educational games from the [[Rayman]] learning game Series. This game was released in 2000 for the PC and MAC and was only sold in France, Canada, Spain, Germany and Italy, being available in the four corresponding languages. ''Rayman Premiers Clics'' is aimed for a pre-school audience between two and four years old, being designed to help children enter infant education by teaching them basic concepts. Some earlier editions of ''Rayman Premiers Clics'' were also bundled with an exclusive [[Rayman]]-branded computer mouse or a t-shirt.


The didatic program offers five types of activities:
The didactic program offers five types of activities:


* Hide-and-sneak: Develops the attention, the visual perception and the memory.
* Hide-and-sneak: Develops the attention, the visual perception and the memory.
* Story telling: Develops the aware listening, oral comprehension, vocabulary and the mouse usage.
* Story telling: Develops the aware listening, oral comprehension, vocabulary and the mouse usage.
* Puzzles: Develops the spacial organization, vocabulary, the pieces placing, silluettes and shapes.  
* Puzzles: Develops the spacial organization, vocabulary, the pieces placing, silhouettes and shapes.
* Drawing: Develops the colour vocabulary and the artistic sense.
* Drawing: Develops the color vocabulary and the artistic sense.
* Music: Develops the rhythm sense, vocabulary about different types of musical instruments: percursion, metal, rope and blowing; musical instruments identification and the reproduction of rhytmic sequences.
* Music: Develops the rhythm sense, vocabulary about different types of musical instruments: percussion, metal, rope and blowing; musical instruments identification and the reproduction of rhythmic sequences.
 
[[File:RaymanMouse.jpg|thumb|316px|right|Some editions were packed with a branded Rayman mouse, exclusive in this game. Other editions had t-shirts.]]


''Rayman Premiers Clics'' also aims in making the child to participate in stimulating activities that satisfy the basic needs of young children:
''Rayman Premiers Clics'' also aims in making the child to participate in stimulating activities that satisfy the basic needs of young children:


* The needing to play.  
* The need to play.
* The language access.
* The language access.
* The finding to its own autonomy.
* The finding to its own autonomy.
Line 33: Line 44:
* Three difficulty levels.
* Three difficulty levels.
* Introduction in a program.
* Introduction in a program.
* Mouse usage.  
* Mouse usage.


As long as the child makes an effort, he or she is rewarded:
As long as the child makes an effort, he or she is rewarded:
Line 40: Line 51:
* Constant motivation for the whole game.
* Constant motivation for the whole game.


==Plot==


[[Rayman]] and the [[Baby Globox]]es wait for the player's arrival and welcome him/her in the Magic Meadow. After, the player can interact with the scenery with the mouse, showing animations and play activities. [[Rayman]] always guides the player during the exercises, cheering him/her up and rewarding him/her for his/her efforts.


==Gallery==
===Covers===
<gallery>
Mi primer Rayman Cover.jpg|Spanish front cover.
Mi primer Rayman Back Cover.jpg|Spanish back cover.
</gallery>


===Screenshots===
<gallery widths="240px" heights="180px">
Premiers Clics Title Screen.PNG|The title screen of ''Rayman Premiers Clics''.
The Magic Meadow.PNG|[[Rayman]] and the [[Baby Globox]]es in the Magic Meadow.
Hide and sneak Level 1.PNG|The first level of the Hide-and-sneak activity.
Hide and sneak Level 2.PNG|The second level of the Hide-and-sneak activity.
Hide and sneak Level 3.PNG|The third level of the Hide-and-sneak activity.
Stories Level 1.PNG|The first level of the Story telling activity.
Stories Level 2.PNG|The second level of the Story telling activity.
Stories Level 3.PNG|The third level of the Story telling activity.
Puzzles Level 1.PNG|The first level of the Puzzles activity.
Puzzles Level 2.PNG|The second level of the Puzzles activity.
Puzzles Level 3.PNG|The third level of the Puzzles activity.
Drawing Level 1.PNG|The first level of the Drawing activity.
Drawing Level 2.PNG|The second level of the Drawing activity.
Drawing Level 3.PNG|The third level of the Drawing activity.
Music Level 1.PNG|The first level of the Music activity.
Music Level 2.PNG|The second level of the Music activity.
Music Level 3.PNG|The third level of the Music activity.
PremierClicsCakeArtwork.png|Artwork from the Drawing activity.
PremierClicsGardenArtwork.png|Artwork from the Drawing activity.
PremierClicsHarvestArtwork.png|Artwork from the Drawing activity.
PremierClicsScubaArtwork.png|Artwork from the Drawing activity
</gallery>


===Other===
<gallery widths="240px" heights="180px">
RaymanMouse.jpg|Some editions were packed with a branded [[Rayman]] mouse, exclusive in this game. Other editions had t-shirts.
</gallery>


==Trivia==
*The game uses music composed by [[Éric Chevalier]] for ''[[Rayman 2]]''. The [[Grand Minimus]] theme can be heard in the Magic Meadow and in the Puzzles activity. Music from [[the Fairy Glade]] can be heard in the Hide-and-sneak activity, the [[Globox]] theme from [[the Canopy]] in the Drawing activity, the music from [[the Walk of Life]] and [[the Walk of Power]] in the Music activity and the emblematic music from [[the Precipice]] during the end credits.
*In the French version of ''Rayman Premiers Clics'', [[Rayman]] and the [[Baby Globox]]es are voiced by Emmanuel Garijo, the French voice of [[Rayman]] in ''[[Rayman 2]]'', ''[[Rayman Revolution]]'', ''[[Rayman: The Animated Series]]'' and ''[[Rayman 3]]''.


==References==
<references />


{{Rayman series}}


 
[[fr:Rayman Premiers Clics]]
 
[[it:Rayman: Il mio primo Rayman]]
 
[[pl:Rayman Premiers Clics]]
 
[[es:Rayman Premiers Clics]]
 
 
 
 
 
 
 
 
==Plot==
[[Rayman]] and the [[Baby Globox|Baby Globoxes]] wait for the player's arrival and welcome him/her in the [[Magic Meadow]]. After, the player can interact with the sceneary with the mouse, showing animations and play activities. Rayman always guide the player during the exercises, cheer him/her up and rewards him/her for his/her efforts.
 
==System requirements (PC version)==
* Operating System: Windows 95/98/ME.
* CPU: Pentium II or AMD 266Mhz.
* RAM: 64 MB.
* Resolution: 640x480 in 16 bits.
* CD-ROM 8x.
 
==System requirements (MAC version)==
* Operating System: Mac OS 7.5.3 or superior.
* CPU: PowerPC 233 MHz
* RAM: 64 MB.
* Resolution: 640x480 in 16 bits.
* CD-ROM 8x.
 
==Gallery==
<gallery>
File:RaymanPremiersClics-1.jpg
File:RaymanPremiersClics-2.jpg
File:RaymanPremiersClics-3.jpg
File:RaymanPremiersClics-4.jpg
File:RaymanPremiersClics-5.jpg
</gallery>


[[Category:Educational games]]
[[Category:Educational games]]
[[Category:Rayman games]]
[[Category:Rayman games]]

Latest revision as of 09:46, 21 April 2026

Rayman Premiers Clics
Published by Micro Application
Developed by Ubisoft

Directed by Françoise Cosson
Produced by Céline Dallemagne
Designed by {{{designed by}}}
Programmed by Management : Éric Vercelot

Graphics : Hugo Benavente, Stéphanie Lelong

Animations : David Alaguillaume, Olivier Ferthel

Development : Philippe Laprun, Thomas Planque, Sylvie Tissot

3D animation : Alexandre Baduel, Gilles Aveneau, Hélène Oger, Hélène Pierre, François Narboux

Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by Éric Chevalier

Release date September 28, 2000[1]
Genre Educational
Gameplay mode Single player
Languages {{{languages}}}
Platforms Windows 95/98/ME and MAC
Ratings {{{ratings}}}
Distribution media CD-ROM
Game engine {{{game engine}}}

Rayman Premiers Clics (known in some other languages as My First Rayman) is one of the educational games from the Rayman learning game Series. This game was released in 2000 for the PC and MAC and was only sold in France, Canada, Spain, Germany and Italy, being available in the four corresponding languages. Rayman Premiers Clics is aimed for a pre-school audience between two and four years old, being designed to help children enter infant education by teaching them basic concepts. Some earlier editions of Rayman Premiers Clics were also bundled with an exclusive Rayman-branded computer mouse or a t-shirt.

The didactic program offers five types of activities:

  • Hide-and-sneak: Develops the attention, the visual perception and the memory.
  • Story telling: Develops the aware listening, oral comprehension, vocabulary and the mouse usage.
  • Puzzles: Develops the spacial organization, vocabulary, the pieces placing, silhouettes and shapes.
  • Drawing: Develops the color vocabulary and the artistic sense.
  • Music: Develops the rhythm sense, vocabulary about different types of musical instruments: percussion, metal, rope and blowing; musical instruments identification and the reproduction of rhythmic sequences.

Rayman Premiers Clics also aims in making the child to participate in stimulating activities that satisfy the basic needs of young children:

  • The need to play.
  • The language access.
  • The finding to its own autonomy.
  • The enjoyment for learning.

The progress level of the child depends of each user:

  • Three difficulty levels.
  • Introduction in a program.
  • Mouse usage.

As long as the child makes an effort, he or she is rewarded:

  • A surprise level by finishing each activity.
  • Constant motivation for the whole game.

Plot

Rayman and the Baby Globoxes wait for the player's arrival and welcome him/her in the Magic Meadow. After, the player can interact with the scenery with the mouse, showing animations and play activities. Rayman always guides the player during the exercises, cheering him/her up and rewarding him/her for his/her efforts.

Gallery

Covers

Screenshots

Other

Trivia

References

  1. Ubisoft.fr (via archive.org), La Société Ubi Soft Entertainment France : Les Communiqués de Presse d'Ubi Soft - Rayman Premiers clics, https://web.archive.org/web/20011123144918/http://www.ubisoft.fr/societe/press/ludo-educatif/comludoeduc.html#premiersclics