Rayman: The Board Game: Difference between revisions

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In June 2024, the game was listed on Kickstarter<ref name="kickstarter"></ref> and the number of players changed from two to five to one to four.
In June 2024, the game was listed on Kickstarter<ref name="kickstarter"></ref> and the number of players changed from two to five to one to four.


In July 2024, the figures of [[Barbara]] and a [[Grand Minimus]] were revealed, and those of [[Rayman]] and [[Globox]] updated.<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1811037743901811130, « Here's a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »</ref><ref>X, @FlyosGames, https://x.com/FlyosGames/status/1811407597385261202, « Here's a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »</ref> FLYOS then went on to share videos of the figures for [[Globox]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1813240338892333261, « He's Rayman's best friend and a charming inhabitant of the Glade of Dreams. Globox will be one of the playable characters in Rayman The Board Game, coming to Kickstarter this September. Sign up now to stay updated! »</ref> [[Barbara]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1813951868059468233, « She's a fierce warrior princess, ready to join the action. Barbara is one of the characters you'll play as in Rayman The Board Game. Available this September on Kickstarter. Sing up now to stay up to date. »</ref> the [[Grand Minimus]]<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1816115915710255442, « He is one of the Teensies’ kings, a celestial enchanter, and a beacon of cosmic elegance. Grand Minimus is a playable character in Rayman The Board Game. Coming this September to Kickstarter »</ref> and [[Rayman]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1818348008616099950, « Play as the iconic hero with no arms or legs in Rayman The Board Game! Compete against your friends and dive into thrilling races with style! Coming this September to Kickstarter! »</ref> complete with short descriptions, while also revealing that the game would be available on Kickstarter in September 2024.
In July 2024, the figures of [[Barbara]] and a [[Grand Minimus]] were revealed, and those of [[Rayman]] and [[Globox]] updated.<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1811037743901811130, « Here's a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »</ref><ref>X, @FlyosGames, https://x.com/FlyosGames/status/1811407597385261202, « Here's a first look at the new figures for Rayman The Board Game. This 1-4 player race is being co-designed by Maxime Tardif and will be offer high replayability. Be sure to register on Kickstarter to stay up to date. »</ref> FLYOS then went on to share videos of the figures for [[Globox]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1813240338892333261, « He's Rayman's best friend and a charming inhabitant of the Glade of Dreams. Globox will be one of the playable characters in Rayman The Board Game, coming to Kickstarter this September. Sign up now to stay updated! »</ref> [[Barbara]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1813951868059468233, « She's a fierce warrior princess, ready to join the action. Barbara is one of the characters you'll play as in Rayman The Board Game. Available this September on Kickstarter. Sing up now to stay up to date. »</ref> the [[Grand Minimus]]<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1816115915710255442, « He is one of the Teensies’ kings, a celestial enchanter, and a beacon of cosmic elegance. Grand Minimus is a playable character in Rayman The Board Game. Coming this September to Kickstarter »</ref> and [[Rayman]],<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1818348008616099950, « Play as the iconic hero with no arms or legs in Rayman The Board Game! Compete against your friends and dive into thrilling races with style! Coming this September to Kickstarter! »</ref> complete with short descriptions, while also revealing that the game would be available on Kickstarter in September 2024.


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On August 15th 2024, the [https://www.youtube.com/watch?v=v40oyzoY_LE official trailer] for the game was published.<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1824076525454393657, « Join the Race! 🏁 Watch the Rayman The Board Game Trailer – Coming to Kickstarter September 17th! Rejoignez la course ! 🏁 Regardez la bande-annonce de Rayman The Board Game – Disponible sur Kickstarter le 17 septembre ! »</ref> Many things were unveiled in the trailer, such as game mechanics, [[Toad Story]] and [[Olympus Maximus]]-themed boards, and an [[Armored Toad]] boss piece. One of the comments on the trailer revealed that Murfy and Teensy Queen would be available as part of an expansion. Another comment revealed that the stretch goals would be replaced with [[Lucky ticket|Lucky Tickets]], providing a new surprise every two days, regardless of the funds raised.
On August 15th 2024, the [https://www.youtube.com/watch?v=v40oyzoY_LE official trailer] for the game was published.<ref>X, @FlyosGames, https://x.com/FlyosGames/status/1824076525454393657, « Join the Race! 🏁 Watch the Rayman The Board Game Trailer – Coming to Kickstarter September 17th! Rejoignez la course ! 🏁 Regardez la bande-annonce de Rayman The Board Game – Disponible sur Kickstarter le 17 septembre ! »</ref> Many things were unveiled in the trailer, such as game mechanics, [[Toad Story]] and [[Olympus Maximus]]-themed boards, and an [[Armored Toad]] boss piece. One of the comments on the trailer revealed that Murfy and Teensy Queen would be available as part of an expansion. Another comment revealed that the stretch goals would be replaced with [[Lucky ticket|Lucky Tickets]], providing a new surprise every two days, regardless of the funds raised.


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On September 17 2024, the Kickstarter campaign began. In just 30 minutes, the funding goal was reached and the first [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Rayman]] riding a [[mosquito]] available to all backers.
On September 17 2024, the Kickstarter campaign began. In just 30 minutes, the funding goal was reached and the first [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Rayman]] riding a [[giant mosquito]] available to all backers.


<gallery>
<gallery>
Rayman the Board Game Mosquito figure.png|The first [[lucky ticket]]: a figure of [[Rayman]] riding a [[mosquito]]
Rayman the Board Game Mosquito figure.png|The first [[lucky ticket]]: a figure of [[Rayman]] riding a [[giant mosquito]]
Rayman the Board Game Rayman and Mosquito figure.jpg|Detailed view of [[Rayman]] and the [[mosquito]]'s figure
Rayman the Board Game Rayman and Mosquito figure.jpg|Detailed view of [[Rayman]] and the [[giant mosquito]]'s figure
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On September 25 2024, the fifth [[lucky ticket]] was scratched off: an upgrade for the base tokens to be made of thicker, 2mm cardboard. It was also revealed that the mix of both backgrounds won the previous vote, and a new poll was given for the board's platforms: [[serpent flute]]s or wooden platforms. By popular demand, the Lums Tracker was also adjusted from backers accumulated to funds raised.
On September 25 2024, the fifth [[lucky ticket]] was scratched off: an upgrade for the base tokens to be made of thicker, 2mm cardboard. It was also revealed that the mix of both backgrounds won the previous vote, and a new poll was given for the board's platforms: [[flute snake]]s or wooden platforms. By popular demand, the Lums Tracker was also adjusted from backers accumulated to funds raised.


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On September 27 2024, the sixth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Murfy]] flying available to all backers. It was also revealed that rather than one or the other winning, both the [[serpent flute]]s and the wooden platforms would be incorporated in the level. It was also said that they would be taking a quick weekend break from votes, with the next one coming next week.
On September 27 2024, the sixth [[lucky ticket]] was scratched off: a Kickstarter-exclusive figure of [[Murfy]] flying available to all backers. It was also revealed that rather than one or the other winning, both the [[flute snake]]s and the wooden platforms would be incorporated in the level. It was also said that they would be taking a quick weekend break from votes, with the next one coming next week.


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Additionally, updated sketches for the [[Fiesta de los Muertos]], [[20,000 Lums Under the Sea]], and [[Olympus Maximus]] (Palace Ruins) boards were unveiled, revealing [[Underwater Toad]]s and [[Minotaur]]s as the enemies for the latter two boards. Lastly, the size of character joints have increased on the figures, and [[Murfy]]’s figures were given individual teeth.
Additionally, updated sketches for the [[Fiesta de los Muertos]], [[20,000 Lums Under the Sea]], and [[Olympus Maximus]] (Palace Ruins) boards were unveiled, revealing [[Underwater Toad]]s and [[Minotaur]]s as the enemies for the latter two boards. Lastly, the size of character joints have increased on the figures, and [[Murfy]]’s figures were given individual teeth.


On December 4 2024, the second Creative Diary was released, revealing an updated rulebook and updated art for the cards. The art also revealed that a [[Dark Teensy]] would be a boss in the game, and the rulebook revealed that [[Helicopter bomb|flying bomb]]s would be added as projectiles.
On December 4 2024, the second Creative Diary was released, revealing an updated rulebook and updated art for the cards. The art also revealed that a [[Dark Teensy]] would be a boss in the game, and the rulebook revealed that [[Helicopter bomb|flying bombs]] would be added as projectiles.
 
<gallery>
Rayman the Board Game Boss tokens and cards.jpeg|All four of the base game’s boss tokens and cards, from left to right: the [[Armored Toad]], [[Seabreather]], the [[Dark Teensy]], and [[Grunderbite]]
Rayman the Board Game Projectile tokens and cards.jpeg|Four of the base game’s five projectile tokens and cards, from top to bottom: the [[Live missile|Missile]], the [[Firecracker]], the [[Fork]], and the [[Ghost|Red Ghost]].
</gallery>
 
On January 28 2025, the third Creative Diary was released, revealing a number of French assets for the board game, including a French version of the rulebook that features new art of the [[Helicopter bomb|flying bomb]] projectiles. The update also had a small look at the box art for the base game, the 5-6 player expansion, the set of 10 skins, the deluxe tokens, and the [[lucky ticket]] figures. Finally, the update claimed that the pledge manager, which is being hosted on Gamefound, was in the final stages of setup and would remain open for a few months.
 
On February 12 2025, the game's [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] opened on Gamefound, letting backers complete their pledges and allowing those that have not backed the game yet to pledge for it until March 15th, when the pledge manager closes. On the same day, the fourth Creative Diary was released, announcing the pledge manager opening and revealing that the production of the game would start at the end of March. The update also showed off the box art from the previous update individually and in a bigger size.
 
<gallery>
Rayman the Board Game box art front.png|The base game's box art
Rayman the Board Game box art back.png|The base game's back art
Rayman the Board Game 5-6 Players Expansion box art front.png|The expansion's box art
Rayman the Board Game 5-6 Players Expansion box art back.png|The expansion's back art
Rayman the Board Game Set of 10 Skins box art front.png|The skin set's box art
Rayman the Board Game Set of 10 Skins box art back.png|The skin set's back art
Rayman the Board Game Exclusive Figures box art front.png|The [[lucky ticket]] figure set's box art
</gallery>
 
On March 24 2025, the fifth Creative Diary was released, announcing that the game's development had been fully finished and that the production phase had begun. The update also announced that the game's [https://gamefound.com/en/projects/flyos/rayman-the-board-game pledge manager] would be extended to April 30th.
 
On May 2 2025, the sixth Creative Diary was released, discussing the impact of the recent US tariffs: influencing operational planning, pausing negotiations with FLYOS's publishing partners, and delaying production of the figure molds to the end of the month. Additionally, the update announced that the company's Community Manager, Billy, left from FLYOS, resulting in slightly longer response times during the search for a replacement for this role.
 
From June 6 2025 onward, the creative updates for ''Rayman: The Board Game'' and the rest of FLYOS's projects were moved from the Kickstarter page to [https://www.flyosgames.com/journal the FLYOS Journal]. On June 6 2025, the first volume of The Hub was released, noting that the game was in the final steps before moving to mass production. The update also revealed that the retail version of the board game would include plastic standees of the playable characters instead of figures. Finally, the update announced that the Gamefound pledge manager would close toward the end of July.
 
<gallery>
Rayman the Board Game plastic standees.jpg|The retail edition's plastic standees
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On July 9 2025, the second volume of The Hub was released, revealing the pre-production samples of the base game and 5-6 player expansion's printed components and a video unboxing said samples. The update also announced that the process of validating the figure samples had been slightly delayed, pushing back the production timeline and pushing the delivery date to the end of the year. Additionally, a response to a user's comment clarified that only the base game and the 5-6 player expansion would be mass-produced for retail, while the set of 10 skins would mostly be reserved for FLYOS's online store as collectible items. The response also revealed that a figure kit for the base game and 5-6 player expansion would be available in a later reprint of the game, likely with the second production run.<ref>FLYOS, ''The Hub — Your Monthly Look Behind the Scenes (Vol.2)'', https://www.flyosgames.com/the-hub-vol-2, « Just to clarify: Retail will stock only the base game and the 5-6 player expansion—neither of these editions includes figures. A few stores may also carry the “Set of 10 Skins,” but those will be limited; we’re reserving most of them for our own online shop as collectible items. And eventually, we do plan to offer a figures kit (base game + expansion) in a later reprint, likely with the second production run. Hope that helps! » (in response to a user's question about the set of 10 skins going to retail)</ref>
 
<gallery>
Rayman the Board Game box samples.jpg|The pre-production box samples
Rayman the Board Game box samples 2.jpg|The pre-production box samples from a different angle
Rayman the Board Game card samples.jpg|The pre-production card samples
Rayman the Board Game Flying Bomb samples.jpg|The pre-production sample of the [[Helicopter bomb|Flying Bomb]] projectile token and card
Rayman the Board Game printed samples.jpg|The pre-production printed samples
</gallery>
 
On August 11 2025, the third volume of The Hub was released, announcing that the LongPack team started work on optimizations and adjustments on the figures' 3D models, a process that would continue until August's end. From there, the metal molds used for mass-producing said figures would be created, which is when the factory-printed prototypes would be received. Finally, after those steps were finished, mass production would begin.
 
On the same day, FLYOS released an update on the game's Kickstarter, providing a full timeline and reporting that the game's delivery had been delayed to April-May 2026. Additionally, the pledge manager's end date was pushed to the end of August.
 
On August 27 2025, an interview with Maxime Tardif, the co-designer of the game, was released on FLYOS's Journal, talking about different aspects of the development of the board game.
 
On September 18 2025, the fourth volume of The Hub was released, announcing that the models of the 3D figures had been fully approved and that the pieces had been broken down in preparation for molding. The physical miniatures were expected to arrive by the end of the month, meaning that the figures would be shown off in the next update. The update stated that once the models are approved by FLYOS and Ubisoft, the molding process would continue and mass production would commence afterwards. The update also stated that the game was still on track to start production by the end of the year.
 
<gallery>
Rayman the Board Game early samples.jpg|The early figure samples
Rayman the Board Game 3D figure samples.jpg|The approved 3D models of the figures
</gallery>
 
On October 9 2025, the fifth volume of The Hub and an update on the game's Kickstarter were released, both revealing the finished resin prototype samples for the board game's miniatures.
 
<gallery>
Rayman the Board Game prototype samples 1.jpg
Rayman the Board Game prototype samples 2.jpg
Rayman the Board Game prototype samples 3.jpg
Rayman the Board Game prototype samples 4.jpg
Rayman the Board Game prototype samples 5.jpg
Rayman the Board Game prototype samples 6.jpg
Rayman the Board Game prototype samples 7.jpg
Rayman the Board Game prototype samples 8.jpg
Rayman the Board Game prototype samples 9.jpg
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On December 9 2025, the seventh volume of The Hub was released, announcing that the molding and tooling phase was 50% complete, purchase orders were being finalized with the game’s distribution partners, the mass production phase would end by April 2026 and the game would deliver around summer 2026.
 
On December 11 2025, an update on the game's Kickstarter was released, announcing the information from the Hub's seventh volume along with confirmation that Maestro Media would help bring the board game to parts of Europe and the United States. Additionally, they confirmed that a Polish translation of the game was being handled by Red Square Games and that the files for that version of the game were fully finished.
 
On February 2 2026, the eighth volume of The Hub was released, announcing that the molding and tooling phase was 75% complete, purchase orders were very close to being fully finished, and that a new online store for expansions and additional items was to go live in the coming months. These had a minor effect on the production timeline, but the mass production and shipping dates remained unchanged.
 
On March 5 2026, the ninth volume of The Hub was released, announcing that the miniature molds were fully completed, all of the paper and cardboard components were finalized, and that the game was close to entering mass production. Of the projects currently in production at FLYOS, ''Rayman'' was expected to be the first game delivered. An update on the game's Kickstarter was released on the same day, re-stating the information said in the Hub's ninth volume.
 
On April 22 2026, an update on the game's Kickstarter was released, announcing that the game was officially beginning mass production on May 6th.
 
On May 1 2026, the tenth volume of The Hub was released, announcing the mass production date stated earlier. Additionally, the update detailed a projected total of 14 weeks of mass production, pushing the shipping date to late August. Finally, the update revealed that the game would soon be available to pre-order on the FLYOS website.


==Kickstarter campaign==
==Kickstarter campaign==
The Kickstarter began on September 17 2024 and ended on October 8 2024. The Late Pledges period began on October 9 2024 and will end when the Pledge Manager opens. The board games are set to ship to Kickstarter backers in June 2025, with the games actually arriving to them in July 2025; at least one month before the game hits retail. The game reached its 50,000 CAD ($36,781 USD) goal within about 30 minutes of its Kickstarter launch, with the total funds raised by the end of the campaign being $480,552 CAD ($352,109 USD).
The Kickstarter began on September 17 2024 and ended on October 8 2024. The Late Pledges period began on October 9 2024 and ended once the Pledge Manager closed. The board games are approximated to ship to backers by June 2026; at least one month before the game hits retail. The game reached its 50,000 CAD ($36,781 USD) goal within about 30 minutes of its Kickstarter launch, with the total funds raised by the end of the campaign being $480,552 CAD ($352,109 USD).


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There were three different pledge options:
There were three different pledge options:


*Essential (includes the base game and all [[Lucky ticket|Lucky Tickets]] scratched off)
*Essential (includes the base game and all [[lucky ticket]]s scratched off)
*[[Rayman Origins|Origins]] (includes everything in the Essential pledge plus the 5-6 player expansion, the set of 10 skins, and deluxe wooden tokens)
*[[Rayman Origins|Origins]] (includes everything in the Essential pledge plus the 5-6 player expansion, the set of 10 skins, and deluxe wooden tokens)
*[[Rayman Legends|Legends]] (the "All-in" tier that costs and includes the most; everything in the Origins pledge plus 150mm large-scale versions of the base 4 figures, official card sleeves, and a metallic version of the base game box)
*[[Rayman Legends|Legends]] (the "All-in" tier that costs and includes the most; everything in the Origins pledge plus 150mm large-scale versions of the base 4 figures, official card sleeves, and a metallic version of the base game box)
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Throughout the campaign, backers got to participate in votes that shaped a [[Fiesta de los Muertos|new board]], complete with enemies ([[Mariachi]]s), platforms ([[serpent flute]]s and wooden platforms), obstacles ([[spiky snake]]s and [[spiky flower]]s), projectiles ([[fork]]s), and a new boss ([[Grunderbite]]). A "Lums Tracker" also existed for the game that could unlock additional rewards. Originally, with each backer, a [[Lum (UbiArt games)|Lum]] got added to the tracker, but by popular demand, the method for unlocking the rewards was changed to funds raised. $270 000 CAD unlocked a new [[Firecracker]] projectile, $500 000 CAD could have unlocked new boss cards and a boss token for [[Seabreather]] (although this was added in anyway), and $750 000 CAD could have unlocked a Kickstarter-exclusive [[Seabreather]] figure.
Throughout the campaign, backers got to participate in votes that shaped a [[Fiesta de los Muertos|new board]], complete with enemies ([[Mariachi]]s), platforms ([[flute snake]]s and wooden platforms), obstacles ([[spiky snake]]s and [[spiky flower]]s), projectiles ([[fork]]s), and a new boss ([[Grunderbite]]). A "Lums Tracker" also existed for the game that could unlock additional rewards. Originally, with each backer, a [[Lum (UbiArt games)|Lum]] got added to the tracker, but by popular demand, the method for unlocking the rewards was changed to funds raised. $270 000 CAD unlocked a new [[Firecracker]] projectile, $500 000 CAD could have unlocked new boss cards and a boss token for [[Seabreather]] (although this was added in anyway), and $750 000 CAD could have unlocked a Kickstarter-exclusive [[Seabreather]] figure.


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Additionally, [[Murfy]] "scratched off" a [[Lucky ticket]] every two days during the campaign, revealing either a new game upgrade or a free goodie for all backers.
Additionally, [[Murfy]] "scratched off" a [[lucky ticket]] every two days during the campaign, revealing either a new game upgrade or a free goodie for all backers.


<gallery>
<gallery>
Rayman the Board Game Lucky Tickets.png|All of the unscratched Lucky Tickets
Rayman the Board Game Lucky Tickets.png|All of the unscratched [[lucky ticket]]s
Rayman the Board Game Lucky Tickets reaction.png|The revealed Lucky Tickets (as of [[Murfy]] figure) with [[Murfy]] reacting to his new figure
Rayman the Board Game Lucky Tickets reaction.png|The revealed [[lucky ticket]]s (as of [[Murfy]] figure) with [[Murfy]] reacting to his new figure
Rayman the Board Game All Lucky Tickets.png|All of the Lucky Tickets scratched off
Rayman the Board Game All Lucky Tickets.png|All of the [[lucky ticket]]s scratched off
</gallery>
</gallery>




There are currently two expansions available for the game:
There are currently two expansions available for the game:
*The 5-6 Player Expansion Pack, which includes [[Murfy]] and [[Teensy Queen]] figures, 16 action cards for them, two new boards based on [[20,000 Lums Under the Sea]] and the Palace Ruins environment of [[Olympus Maximus]], a new [[Mechanical Dragon]] boss and boss token, 2 additional [[Heart]] tokens, and 8 [[Teensy]] tokens.
*The 5-6 Players Expansion, which includes [[Murfy]] and [[Teensy Queen]] figures, 16 action cards for them, two new boards based on [[20,000 Lums Under the Sea]] and the Palace Ruins environment of [[Olympus Maximus]], a new [[Mechanical Dragon]] boss and boss token, 2 additional [[Heart]] tokens, and 8 [[Teensie|Teensy]] tokens.


*The set of 10 skin figures: [[Olympia]], [[Rayomz]], [[The First King]], [[Poglox]], [[Sir Rayelot]], [[Globolk]], [[Raymolk]], [[Estelia]], [[Sir Globrax]], and [[Raymesis]] playing a guitar.
*The set of 10 skin figures: [[Olympia]], [[Rayomz]], [[The First King]], [[Poglox]], [[Sir Rayelot]], [[Globolk]], [[Raymolk]], [[Estelia]], [[Sir Globrax]], and [[Raymesis]] playing a guitar.


<gallery>
<gallery>
Rayman the Board Game Expansion details.png|The Expansion Pack
Rayman the Board Game Expansion details.png|The 5-6 Players Expansion
Rayman the Board Game All Skins.png|The set of 10 skins
Rayman the Board Game All Skins.png|The set of 10 skins
</gallery>
</gallery>


There are also various Kickstarter exclusive add-ons that were available for the game during its Kickstarter campaign:
There are also various exclusive add-ons that were available for the game during its Kickstarter campaign and the late pledges:
*Deluxe wooden tokens, replacing the cardboard tokens from the base game and the 5-6 player expansion
*Deluxe wooden tokens, replacing the cardboard tokens from the base game and the 5-6 player expansion
*A metallic replacement for the base game's cardboard box
*A metallic replacement for the base game's cardboard box
*70 card sleeves, used to store the base game's cards and the 5-6 player expansion's cards
*70 card sleeves, used to store the base game's cards and the 5-6 player expansion's cards
*150mm large-scale figures based on [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]]'s base game figures
*150mm large-scale figures based on [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]]'s base game figures
*The [[lucky ticket]] figures (free for backers of the game during its Kickstarter, made available for purchase during the pledge manager)


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==Base game contents==
==Contents==
The base game’s contents include:
The base game’s contents include:
*4 45mm vinyl figures of [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]]
*4 plastic standees of [[Rayman]], [[Globox]], the [[Grand Minimus]], and [[Barbara]] (the crowdfunding versions of the game replace these with 45mm painted figures)
*4 double-sided game tiles, combining to form 2 full double-sided boards
*4 double-sided game tiles, combining to form 2 full double-sided boards
*54 Action cards (32 normal Action cards, 8 for each character, plus 22 Additional Action cards)
*54 Action cards (32 normal Action cards, 8 for each character, plus 22 Additional Action cards)
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*16 round [[Teensie|Teensy]] tokens
*16 round [[Teensie|Teensy]] tokens
*1 24-page rulebook
*1 24-page rulebook
The 5-6 player expansion's contents include:
*2 plastic standees of [[Murfy]] and the [[Teensy Queen]] (the crowdfunding versions of the game replace these with 45mm painted figures)
*2 double-sided game tiles, combining to form 1 full double-sided board
*16 Action cards, 8 for each character
*1 set of Boss cards, containing 1 Boss card and 3 Special Attack cards
*1 Boss token
*2 [[Heart]] tokens
*8 round [[Teensie|Teensy]] tokens


==Gameplay==
==Gameplay==
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Players can Jump to reach upper platforms. While using a Jump action, a character can only move upwards. Using 1 Jump, a player can move from level 1 to level 2, or from level 2 to level 3. Players cannot travel 2 levels with one Jump action (unless they are using the "Scrambler" Legendary Player Card, which grants them this ability). A Jump must be performed from the ground (level 1) or a platform (level 2); players cannot Jump from an empty space or while falling. While jumping upwards, a player can move through a normal platform, but they cannot move their figure downwards through a platform. Additionally, the player cannot Jump while crouching and they cannot jump through a thick platform. To reach a higher platform that is one space away, a player can use a Jump action followed by a Movement action. Each Jump to a platform counts as one action. If a player jumps up through a platform to reach one level, then jumps again to reach the next level, it counts as 2 Jump actions.
Players can Jump to reach upper platforms. While using a Jump action, a character can only move upwards. Using 1 Jump, a player can move from level 1 to level 2, or from level 2 to level 3. Players cannot travel 2 levels with one Jump action (unless they are using the "Scrambler" Legendary Player Card, which grants them this ability). A Jump must be performed from the ground (level 1) or a platform (level 2); players cannot Jump from an empty space or while falling. While jumping upwards, a player can move through a normal platform, but they cannot move their figure downwards through a platform. Additionally, the player cannot Jump while crouching and they cannot jump through a thick platform. To reach a higher platform that is one space away, a player can use a Jump action followed by a Movement action. Each Jump to a platform counts as one action. If a player jumps up through a platform to reach one level, then jumps again to reach the next level, it counts as 2 Jump actions.


====[[Telescopic fist#In Rayman Origins, Rayman Legends, and their spin-offs|Slap]]====
====[[Slap]]====
Slaps can be used to attack enemies, hit other players, free a Teensy, or to free a player from their [[Bubble#Vitality|bubblized state]] in co-op mode, and are among the most versatile and important Actions in the game. If a space is occupied by both another player and a Teensy Prisoner token, the player must choose whether to use a Slap action to hit the player or free the Teensy. To do both, they will need 2 Slap actions. If the player lands on a space with an enemy, they can use a Slap action to defeat them and gain a Bonus token. If they do not have a Slap action available, they either lose their [[Heart]] or take damage. If another player’s figure is on a space with an enemy, they cannot use a Slap to defeat that enemy, as it is considered already defeated. They can pass through this space without taking damage. Even if they Slap the other player and move their figure away, the enemy remains defeated for their turn. If the player begins their turn on a space with an enemy, they cannot use a Slap to eliminate them - that enemy is already considered defeated. All enemies that are covered by players are considered already defeated for the entirety of the player's turn. Each enemy can only be eliminated once per player per turn. Once they have eliminated an enemy, they can move over it freely that turn. If they defeat an enemy but don’t end their turn on its space, another player can still target the same enemy during their turn.
Slaps can be used to attack enemies, hit other players, free a Teensy, or to free a player from their [[Bubble#Vitality|bubblized state]] in co-op mode, and are among the most versatile and important Actions in the game. If a space is occupied by both another player and a Teensy Prisoner token, the player must choose whether to use a Slap action to hit the player or free the Teensy. To do both, they will need 2 Slap actions. If the player lands on a space with an enemy, they can use a Slap action to defeat them and gain a Bonus token. If they do not have a Slap action available, they either lose their [[Heart]] or take damage. If another player’s figure is on a space with an enemy, they cannot use a Slap to defeat that enemy, as it is considered already defeated. They can pass through this space without taking damage. Even if they Slap the other player and move their figure away, the enemy remains defeated for their turn. If the player begins their turn on a space with an enemy, they cannot use a Slap to eliminate them - that enemy is already considered defeated. All enemies that are covered by players are considered already defeated for the entirety of the player's turn. Each enemy can only be eliminated once per player per turn. Once they have eliminated an enemy, they can move over it freely that turn. If they defeat an enemy but don’t end their turn on its space, another player can still target the same enemy during their turn.


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====[[Helicopter|Glide]]====
====[[Helicopter|Glide]]====
Using a Glide action allows the player’s character to stabilize in the air. When combined with a Movement action, a Glide action allows the player to move horizontally across the same level without touching a platform. The player can glide over any number of spaces, but the Glide stops as soon as they reach a platform. A Glide action alone does not count as a Movement action. The player can also Glide at ground level, allowing their character to soar over obstacles and potentially rescue [[Teensie]]s along the way.  
Using a Glide action allows the player’s character to stabilize in the air. When combined with a Movement action, a Glide action allows the player to move horizontally across the same level without touching a platform. The player can glide over any number of spaces, but the Glide stops as soon as they reach a platform. A Glide action alone does not count as a Movement action. The player can also Glide at ground level, allowing their character to soar over obstacles and potentially rescue [[Teensie]]s along the way.


The player can jump to a higher level and then stabilize with a Glide action, allowing them to move horizontally at that level. Using a Slap action while gliding will end their Glide action, but they can use multiple Slap actions to hit a target from a distance. The player stops gliding when their figure reaches ground level after gliding over an obstacle or when they reach a platform. While Gliding, the player cannot use Crouch or Jump actions; to perform these actions, the player must first end the Glide. If they are gliding from a higher level and fall down one or two spaces before stabilizing and continuing to glide, the player must stop their initial Glide action and then start a new one.
The player can jump to a higher level and then stabilize with a Glide action, allowing them to move horizontally at that level. Using a Slap action while gliding will end their Glide action, but they can use multiple Slap actions to hit a target from a distance. The player stops gliding when their figure reaches ground level after gliding over an obstacle or when they reach a platform. While Gliding, the player cannot use Crouch or Jump actions; to perform these actions, the player must first end the Glide. If they are gliding from a higher level and fall down one or two spaces before stabilizing and continuing to glide, the player must stop their initial Glide action and then start a new one.
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There are a number of projectiles that can be used in the game, each with their own Projectile card functions in Hero and Legend modes:
There are a number of projectiles that can be used in the game, each with their own Projectile card functions in Hero and Legend modes:
*[[Live missile|Missile]]s
*[[Live missile|Missiles]]
*Red [[ghost]]s
*Red [[ghost]]s
*[[Fork]]s ([[Gourmand Land#Infernal Kitchens|Infernal Kitchens]] variants)
*[[Fork]]s ([[Gourmand Land#Infernal Kitchens|Infernal Kitchens]] variants)
*[[Firecracker]]s (added when the game's Kickstarter campaign reached $270,000 CAD)
*[[Firecracker]]s (added when the game's Kickstarter campaign reached $270,000 CAD)
*[[Helicopter bomb|Flying bombs]]
*[[Helicopter bomb|Flying bombs]]
====Movement exceptions====
There are various situations where a player's character may be moved without using Action cards or Bonus tokens, outside of their regular turn (such as being Slapped, taking damage, or using the Movement bonus granted to the player in last position), putting the player in such tricky positions as:
*Being moved to the same space as another player: A player cannot end their movement on the same space as another player's figure. If they land on a space occupied by another player, they must place their figure in an empty space directly above, below, or behind them. If those spaces are also occupied by another player or an obstacle, the figure must be moved to an empty space further back, at any level. If they choose to land on an enemy, their character will take damage or, if they have one, lose their [[Heart]] token. They may place their figure on an empty space above or below another player, even if it contains a thick platform. In this case, they are automatically considered Crouching.
*Being moved to a space with an enemy: If pushed onto a space occupied by an enemy, the player loses their [[Heart]] token, if they have one, or take damage unless it's an enemy they've already defeated during their turn.
*Being moved to a space with a thick platform: If landing on a space with a thick platform, the player is considered Crouched and remains on the space.
*Being moved to a space without a platform: If landing on a space without a platform, gravity takes effect, and they fall until they reach a platform or the ground (first level).
*Being moved to a space with an obstacle: If pushed onto a space with an obstacle, they lose their [[Heart]] token, if they have one, or take damage. Their figure cannot remain on an obstacle, so they must move it to an available free space on the same column. If no free space is available, they must continue moving back one column at a time until they find an open space. A player cannot end their movement on an obstacle and cannot suffer consecutive damage due to their temporary immunity.
*Being thrown against a wall: If thrown against a wall, either in front or behind, and they have a [[Heart]] token, the player loses it. Since walls are impassable, the player remains in their current space. If they don't have a [[Heart]] token, however, their character takes damage and must move two spaces back, following the same rules as earlier. If the player is pushed backward into a wall and don't have a [[Heart]] token, they would normally take damage and move back two spaces; however, since they can't pass through the wall, no movement or damage occurs.
*5 or 6 players: If one owns the 5-6 Player Expansion, they can add more players to the game. To ensure enough space for all players - since movement cannot end on a space occupied by another player - a player may end their movement on an empty space directly above another player (even if there is no platform).


===Game End===
===Game End===
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====1: Rookie====
====1: Rookie====
Each player chooses their character and takes its associated 8 Action cards and figure. Each player chooses a Player card and places it in front of them. Players must place the 2 [[Toad Story|Jungle]] tiles side by side to form the racing board, and place the 4 Teensy Prisoner tokens as indicated earlier and put the round [[Teensy]] tokens in the middle of the board. In Rookie mode, there are no projectiles.
Each player chooses their character and takes its associated 8 Action cards and figure. Each player chooses a Player card and places it in front of them. Players must place the 2 [[Toad Story|Jungle]] tiles side by side to form the racing board, and place the 4 Teensy Prisoner tokens as indicated earlier and put the round [[Teensie|Teensy]] tokens in the middle of the board. In Rookie mode, there are no projectiles.


====2: Intermediate====
====2: Intermediate====
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*[[Fiesta de los Muertos]] (Hero mode board)
*[[Fiesta de los Muertos]] (Hero mode board)
*[[Olympus Maximus]] (Fiery Depths) (known as Hell in the rulebook, Legend mode board)
*[[Olympus Maximus]] (Fiery Depths) (known as Hell in the rulebook, Legend mode board)
*[[Olympus Maximus]] (Palace Ruins) (found in the Expansion Pack)
*[[Olympus Maximus]] (Palace Ruins) (known as Olympus on the Expansion's back cover, found in the Expansion)
*[[20,000 Lums Under the Sea]] (found in the Expansion Pack)
*[[20,000 Lums Under the Sea]] (found in the Expansion)


===Bosses===
===Bosses===
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The 5 [[lucky ticket]] figures:
The 5 [[lucky ticket]] figures:
*[[Rayman]] riding a [[mosquito]] ([[Rayman]] variant)
*[[Rayman]] riding a [[giant mosquito]] ([[Rayman]] variant)
*[[Globox]] sliding on his back ([[Globox]] variant)
*[[Globox]] sliding on his back ([[Globox]] variant)
*[[Murfy]] flying ([[Murfy]] variant)
*[[Murfy]] flying ([[Murfy]] variant)
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There are also 22 Additional Action cards that can be used in the Intermediate level onwards.
There are also 22 Additional Action cards that can be used in the Intermediate level onwards.
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)
*Speed Runner (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Blazing Burst (formerly Speed Runner) (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Energized (1 Initiative, 4 Movement, 3 Jump)
*Charged Up (formerly Energized) (1 Initiative, 4 Movement, 3 Jump)
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)
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*Hypersonic (scrapped): When the player uses 1 Jump, they can use 2 Movement actions instead of only 1. The player can trade a Lum for a Movement action.
*Hypersonic (scrapped): When the player uses 1 Jump, they can use 2 Movement actions instead of only 1. The player can trade a Lum for a Movement action.


==Rulebook==
==Rulebooks==
Click on the thumbnail to read the rulebook.
Click on the thumbnail to read the rulebook.


<div><ul>
===Latest===
<li style="display: inline-block;"> [[File:Rulebook Rayman thumbnail.png|link=https://raymanpc.com/wiki/script-en/images/c/ca/Rulebook_Rayman.pdf|thumb|left|Version 0.9 of the rulebook]] </li>
<gallery>
</ul></div>
Rulebook Rayman thumbnail.png|Version 0.9 of the English rulebook|link=https://raymanpc.com/wiki/script-en/images/2/20/RaymanTheBoardGameRulebookEN_0.9.pdf
Rulebook Rayman thumbnail FR.png|Version 0.01 of the French rulebook|link=https://raymanpc.com/wiki/script-en/images/1/12/Rayman_Rulebook_FR_01.pdf
</gallery>
 
===Archive===
<gallery>
Rulebook Rayman thumbnail.png|Version 0.7 of the English rulebook|link=https://raymanpc.com/wiki/script-en/images/f/fd/RaymanTheBoardGameRulebookEN_0.7.pdf
Rayman The Board Game.Rulebook (0.6).en thumbnail resized.jpg|Version 0.6 of the English rulebook|link=https://raymanpc.com/wiki/script-en/images/d/d2/RaymanTheBoardGameRulebookEN_0.6.pdf
</gallery>


==External links==
==External links==