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Jano is a fierce but wise creature, with the ability to read an individual's mind, breathe fire, conjure floating [[skull]]s, and change his size (becoming huge during his battle with [[Rayman]]). As a guardian, he will ward off anyone that doesn't know the name of [[the Cave of Bad Dreams]]. Although he is an ally of [[Rayman]] in general, he challenges [[Rayman]] to find the treasure that is hidden deep in [[The Cave of Bad Dreams|the Cave]] in ''[[Rayman 2]]'', chases and battles him towards the level's end, and offers the treasure to him upon his defeat (even though Jano attempts to kill [[Rayman]] a number of times throughout the level).
Jano is a fierce but wise creature, with the ability to read an individual's mind, breathe fire, conjure floating [[skull]]s, and change his size (becoming huge during his battle with [[Rayman]]). As a guardian, he will ward off anyone that doesn't know the name of [[the Cave of Bad Dreams]]. Although he is an ally of [[Rayman]] in general, he challenges [[Rayman]] to find the treasure that is hidden deep in [[The Cave of Bad Dreams|the Cave]] in ''[[Rayman 2]]'', chases and battles him towards the level's end, and offers the treasure to him upon his defeat (even though Jano attempts to kill [[Rayman]] a number of times throughout the level).


He can tell whether or not an individual is greedy, so he rewards [[Rayman]] with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of ''[[Rayman 2]]'' (excluding the PlayStation version), the player gets to choose whether (s)he wants the treasure or not, and in choosing it, [[Rayman]] is cast to a deserted island surrounded by the gold, noticeably obese, resulting in 'the end of the game'.
He can tell whether or not an individual is greedy, so he rewards [[Rayman]] with the [[Elixir of Life]] for refusing to take the tempting treasure. In all versions of ''[[Rayman 2]]'' (excluding the PlayStation version), the player gets to choose whether they want the treasure or not, and in choosing it, [[Rayman]] is cast to a deserted island surrounded by the gold, noticeably obese, resulting in 'the end of the game'.


In the ''[[Rayman Revolution]]'' manual, it is incorrectly stated that Jano is an ally of the [[Robo-Pirate]] army.
In the ''[[Rayman Revolution]]'' manual, it is incorrectly stated that Jano is an ally of the [[Robo-Pirate]] army.
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Later, [[Rayman]] meets up with his friend, [[Clark]] the Giant, in [[the Menhir Hills]]. [[Clark]] has become ill as a result of eating a rusty [[Robo-Pirate]] in the heat of battle. He tells [[Rayman]] that the only way to heal him is to recover the [[Elixir of Life]] from [[the Cave of Bad Dreams]], where it is guarded by a fierce monster. This is also where the creatures born from the nightmares of [[Polokus]] are imprisoned. [[Rayman]] returns to [[the Marshes of Awakening]], and Jano reads his mind, seeing that he now knows the name of Jano's domain. Jano tells [[Rayman]] that he has hidden a precious treasure within [[the Cave of Bad Dreams]], and that [[Rayman]] can have it if he finds it. Jano warns [[Rayman]] that he will chase him, but says that he will give him a head start.
Later, [[Rayman]] meets up with his friend, [[Clark]] the Giant, in [[the Menhir Hills]]. [[Clark]] has become ill as a result of eating a rusty [[Robo-Pirate]] in the heat of battle. He tells [[Rayman]] that the only way to heal him is to recover the [[Elixir of Life]] from [[the Cave of Bad Dreams]], where it is guarded by a fierce monster. This is also where the creatures born from the nightmares of [[Polokus]] are imprisoned. [[Rayman]] returns to [[the Marshes of Awakening]], and Jano reads his mind, seeing that he now knows the name of Jano's domain. Jano tells [[Rayman]] that he has hidden a precious treasure within [[the Cave of Bad Dreams]], and that [[Rayman]] can have it if he finds it. Jano warns [[Rayman]] that he will chase him, but says that he will give him a head start.


Jano then teleports [[Rayman]] to his lair, where he encounters many [[Mini Jano]] and other obstacles. Eventually Jano catches up with [[Rayman]] and chases him down a slimy slope in an attempt to eat him. Next, the two battle; [[Rayman]] must avoid the fireballs Jano spits, while traversing the floating [[skull]]s he conjures. After turning the tables on Jano and chasing him away, [[Rayman]] finds himself in a chamber filled with mountains of gold and [[jewel]]s. Jano says that [[Rayman]] has defeated him, and asks him to choose between the treasure and the [[Elixir of Life]]. If the player selects the treasure, Jano punishes [[Rayman]] by making him obese and teleporting him to a desert island with only the treasure to keep him company, and the game ends. If the player chooses [[Elixir of Life|the Elixir]], [[Rayman]] finds himself back in [[the Marshes of Awakening]], where Jano is congratulating him on having made the right choice. Jano hands over [[Elixir of Life|the Elixir]] (which turns out to be contained in the [[skull]] mounted atop his staff), and sends [[Rayman]] on his way. [[Rayman]] thanks him and leaves. In spite of Jano's new benevolence, he still attacks [[Rayman]] should he return to [[the Cave of Bad Dreams]].
Jano then teleports [[Rayman]] to his lair, where he encounters many [[Mini Jano]] and other obstacles. Eventually Jano catches up with [[Rayman]] and chases him down a slimy slope in an attempt to eat him. Next, the two battle; [[Rayman]] must avoid the fireballs Jano spits, while traversing the floating [[skull]]s he conjures. After turning the tables on Jano and chasing him away, [[Rayman]] finds himself in a chamber filled with mountains of gold and [[jewel]]s. Jano says that [[Rayman]] has defeated him, and asks him to choose between the treasure and the [[Elixir of Life]]. If the player selects the treasure, Jano punishes [[Rayman]] by making him obese and teleporting him to a desert island with only the treasure to keep him company, and the game ends. If the player chooses [[Elixir of Life|the Elixir]], [[Rayman]] finds himself back in [[the Marshes of Awakening]], where Jano congratulates him on having made the right choice. Jano hands over [[Elixir of Life|the Elixir]] (which turns out to be contained in the [[skull]] mounted atop his staff), and sends [[Rayman]] on his way. [[Rayman]] thanks him and leaves. In spite of Jano's new benevolence, he still attacks [[Rayman]] should he return to [[the Cave of Bad Dreams]].


Jano's role is smaller in the PlayStation version of ''[[Rayman 2]]''. In this version, [[the Cave of Bad Dreams]] is accessed directly through a [[Spiral Door]] in [[the Hall of Doors]], and the meeting in [[the Marshes of Awakening]] does not occur. Jano does not actually appear in the game until the beginning of [[Rayman]]'s battle against him.
Jano's role is smaller in the PlayStation version of ''[[Rayman 2]]''. In this version, [[the Cave of Bad Dreams]] is accessed directly through a [[Spiral Door]] in [[the Hall of Doors]], and the meeting in [[the Marshes of Awakening]] does not occur. Jano does not actually appear in the game until the beginning of [[Rayman]]'s battle against him.
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Jano does not appear in ''[[Rayman Origins]]'', but the game's manual and official website discuss him, and reveal some important information about his backstory. Jano was the [[First Bad Dream]] of [[Polokus]]; it was Jano's nightmarish birth that signalled the introduction of imbalance into the [[Glade of Dreams]]. When he was created, Jano began to spawn [[Antitoon|Darktoons]], the stuff of nightmares and the warped opposites of the [[Electoon]]s. In response to Jano and his [[Antitoon|Darktoon]] infestation, [[Betilla]] the Fairy and the other [[nymph]]s joined forces to create a hero who could restore balance to the world: [[Rayman]]. It seems that, on his very first adventure, the young [[Rayman]] put a stop to Jano's invasion, and the monster was forced to become the Guardian of [[the Cave of Bad Dreams]].
Jano does not appear in ''[[Rayman Origins]]'', but the game's manual and official website discuss him, and reveal some important information about his backstory. Jano was the [[First Bad Dream]] of [[Polokus]]; it was Jano's nightmarish birth that signalled the introduction of imbalance into the [[Glade of Dreams]]. When he was created, Jano began to spawn [[Antitoon|Darktoons]], the stuff of nightmares and the warped opposites of the [[Electoon]]s. In response to Jano and his [[Antitoon|Darktoon]] infestation, [[Betilla]] the Fairy and the other [[nymph]]s joined forces to create a hero who could restore balance to the world: [[Rayman]]. It seems that, on his very first adventure, the young [[Rayman]] put a stop to Jano's invasion, and the monster was forced to become the Guardian of [[the Cave of Bad Dreams]].


This origin-story, along with others, conflicts with ''[[Rayman 2]]'', where [[Rayman]] and Jano do not appear to have met before (though it is possible that at least [[Rayman]] had forgotten him in the time between their first fight and the events of [[Rayman 2|the game]], and Jano, knowing this thanks to his ability to read minds, decided not to remind him of who he was). Additionally, it does not explain the existence of the other members of [[Rayman's species]], such as [[Tarayzan]], nor does it explain the absence of the [[Antitoon]]s in ''[[Rayman 2]]'' (aside from the PlayStation version of the game), ''[[Rayman 3]]'', and ''[[Rayman Legends]]''. The latter case could be due to those games not having [[Electoon]]s captured, opting for [[Teensie]]s to act as the prisoners, meaning that they were able to keep [[Polokus]]'s dreams in check and prevent any more [[Antitoon]]s from being created. Finally, it doesn't explain how [[Polokus]] could have generated his first nightmare before the existence of the [[Antitoon]]s, which should be the stuff of his nightmares. However, it is possible that the [[Antitoon]]s had existed the entire time, but only came to the [[Glade of Dreams]] when [[Polokus]] had his [[First Bad Dream]].
This origin-story, along with others, conflicts with ''[[Rayman 2]]'', where [[Rayman]] and Jano do not appear to have met before (though it is possible that at least [[Rayman]] had forgotten him in the time between their first fight and the events of [[Rayman 2|the game]], and Jano, knowing this thanks to his ability to read minds, decided not to remind him of who he was). Additionally, it does not explain the existence of the other members of [[Rayman's species]], such as [[Tarayzan]], nor does it explain the absence of the [[Antitoon]]s in ''[[Rayman 2]]'' (aside from the PlayStation version of the game), ''[[Rayman 3]]'', and ''[[Rayman Legends]]''. The former could be explained by [[Polokus]] dreaming of, and thus creating, other members of [[Rayman's species]] after [[Rayman]] was created. The latter case could be due to those games not having [[Electoon]]s captured, opting for [[Teensie]]s to act as the prisoners, meaning that they were able to keep [[Polokus]]'s dreams in check and prevent any more [[Antitoon]]s from being created. Finally, it doesn't explain how [[Polokus]] could have generated his first nightmare before the existence of the [[Antitoon]]s, which should be the stuff of his nightmares. However, it is possible that the [[Antitoon]]s had existed the entire time, but only came to the [[Glade of Dreams]] when [[Polokus]] had his [[First Bad Dream]].


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