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Cage
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[[File:VIG PR4.png|200px|Cage]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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'''[[Cage]]s''' are small breakable prisons which contain captive creatures or [[Lums]], who have been jailed within by enemy groups, such as the [[Robo-Pirate]]s or [[Hoodlum]]s. Cages are a key gameplay element, featuring in all five major titles in the series, and many spin-offs, such as the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']] and ''[[Rayman: Hoodlums' Revenge]]''. They are among the most commonly recurring objects that players encounter within the series.


'''[[Cage|(Read more...)]]'''
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.
 
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''