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Wind or Lose
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[[File:12 wind or lose.jpg|320px|Wind or Lose]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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'''[[Wind or Lose]]''' is the fourth level of the [[Desert of Dijiridoos]], the second world of ''[[Rayman Origins]]''. This level centers around using the [[helicopter|glide]] power on wind currents to advance in the areas. This is the third level from this world and eighth overall that is not featured in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.


'''[[Wind or Lose|(Read more...)]]'''
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.
 
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''