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| <div style="float:left;margin-right:0.9em"> | | <div style="float:left;margin-right:0.9em"> |
| [[Image:BetillaPoingGrappin.png|320px|class=sprite|Betilla]] | | [[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]] |
| </div> | | </div> |
| [[Betilla]] the Fairy is a major character in the [[Rayman (series)|''Rayman'' series]]. In [[Rayman 1|the original ''Rayman'' game]], she is a powerful [[fairy]] who uses her magic to grant [[Rayman]] special powers that help him to recover the stolen [[Great Protoon]] from the clutches of the evil [[Mr Dark]]. In the sequel, ''[[Rayman Origins]]'', it is revealed that [[Betilla]] and her [[nymph]] sisters created [[Rayman]] in [[Pink Plant Woods|the Primordial Forest]] to be the protector of [[the Glade of Dreams]].
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| [[Betilla]] is one of the earliest creations of [[Polokus]], making her one of the most ancient creatures in [[the Crossroads of Dreams]]. In [[Rayman 1|the original ''Rayman'']], she shares only a few attributes of a typical [[fairy]], such as her ability to float in mid-air, and her ability to give [[Rayman]] his powers with her magic. She does not have wings, and does not appear to have the elven ears characteristic of other [[Fairy|fairies]] such as [[Ly]] the Fairy. She has long red hair, and wears a green and yellow dress, and a hat and shoes covered with blue stars. At the tip of her hat float three pink orbs. | | The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside. |
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| In ''[[Rayman Origins]]'', while she retains her long red hair (which has become even longer) and ability to float, she now has small, very translucent wings, wears a bikini top, a short skirt and a tall pointy hat of dark and light green colours, and what appears to be dark green kneesocks that are worn up to her now-existent thighs. She also wears small golden earrings, a necklace and several gold bangles on both forearms.
| | [[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too. |
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| She appears to be a meditative and peaceful character in both games (despite the chaos [[Mr Dark]] has brought upon [[the valley]] in [[Rayman 1|the original ''Rayman'']]), with great wisdom and the helpfulness to guide [[Rayman]] throughout his quest and teach him to use his powers effectively.
| | When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones. |
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| '''[[Betilla|(Read more...)]]''' | | '''[[Plunger Guard|(Read more...)]]''' |