Elevator Ambush: Difference between revisions
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{{ | {{RLLevel | ||
| name = Elevator Ambush | | name = Elevator Ambush | ||
| image = [[File:Elevatorambush.png|center|320px| | | image = [[File:Elevatorambush.png|center|320px|Elevator Ambush]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| preceded by = [[The Shaolin Master Dojo]] | | preceded by = [[The Shaolin Master Dojo]] | ||
| followed by = [[There's Always a Bigger Fish]] | | followed by = [[There's Always a Bigger Fish]] | ||
| world = [[20,000 Lums Under the Sea]] | | world = [[20,000 Lums Under the Sea]] | ||
| teensies = [[File:Icon1RO.png|15px| | | teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]] | ||
| bronze cup = [[File:Icon1RO.png|15px| | | bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| silver cup = [[File:Icon3RO.png|15px| | | silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| lucky ticket = [[File:Icon4RO.png|15px| | | lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| gold cup = [[File:Icon6RO.png|15px| | | gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
}} | }} | ||
'''Elevator Ambush''' is the seventh level of [[20,000 Lums Under the Sea]], the fourth world in ''[[Rayman Legends]]''. In certain parts of the level, [[Rayman]] and his friends will battle [[Underwater Toad]]s as they ride on pipes that act like elevators. They will also meet the fourth [[Dark Teensy]]. | '''Elevator Ambush''' is the seventh level of [[20,000 Lums Under the Sea]], the fourth world in ''[[Rayman Legends]]''. In certain parts of the level, [[Rayman]] and his friends will battle [[Underwater Toad]]s and [[Spy Toad]]s as they ride on pipes that act like elevators. They will also meet the fourth [[Dark Teensy]]. | ||
==Area 1== | ==Area 1== | ||
The team of heroes start out in a dark underwater base. The beginning is straightforward as the gang needs to avoid the [[Dark Sentry|Dark Sentries]] along the way. The first [[Skull Coin]] is located on the light of a [[Dark Sentry]]. The door is to the left after climbing down the water pipes. | The team of heroes start out in a dark underwater base. The beginning is straightforward as the gang needs to avoid the [[Dark Sentry|Dark Sentries]] along the way. The first [[Skull Coin]] is located on the light of a [[Dark Sentry]]. The door is to the left after climbing down the water pipes. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 1.jpg|The beginning of the level. | |||
Elevator Ambush 2.jpg|A [[Teensie]] in a [[cage]]. | |||
Elevator Ambush 3.jpg|A trapped [[Teensie]] inside the radar of a [[Dark Sentry]]. | |||
</gallery> | |||
==Area 2== | ==Area 2== | ||
When the team jumps onto a long pipe, it begins to move downward. While on it, [[Underwater Toad]]s create an ambush on the heroes. They can appear from above, the background and the foreground. Eventually, after defeating them, the pipe stops next to the exit door. | When the team jumps onto a long pipe, it begins to move downward. While on it, [[Underwater Toad]]s and [[Spy Toad]]s create an ambush on the heroes. They can appear from above, the background and the foreground. Eventually, after defeating them, the pipe stops next to the exit door. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 4.jpg|[[Rayman]] confronting [[Spy Toad]]s. | |||
</gallery> | |||
==Area 3== | ==Area 3== | ||
At the start of this area, the team can hear a [[Sharkman]] grunting as he throws electrifying objects that will hurt the heroes if they come into contact. The first secret area can be found by going underwater near a different [[Sharkman]]. Shortly after, the heroes will go underwater. They need to be careful of the pipes that can crush them and the [[ | At the start of this area, the team can hear a [[Sharkman]] grunting as he throws electrifying objects that will hurt the heroes if they come into contact. The first secret area can be found by going underwater near a different [[Sharkman]]. Shortly after, the heroes will go underwater. They need to be careful of the pipes that can crush them and the [[live missile]]s being shot from an opening. The second [[Skull Coin]] is under a [[Dark Sentry]] and three underwater mines. Then, red homing [[live missile]]s appear. The heroes need to be quick as they continue to [[Swimming|swim]]. The second secret area is located behind a fake foreground wall. The door is to the right of the second secret area. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 5.jpg|A [[Sharkman]]. | |||
Elevator Ambush 8.jpg|A [[Teensie]] tied to a crushing pipe. | |||
Elevator Ambush 9.jpg|A barrage of [[live missile]]s. | |||
</gallery> | |||
===Queen [[Teensie]] area=== | ===Queen [[Teensie]] area=== | ||
The players need to [[Swimming|swim]] behind a strange sea creature that will block the dangerous lights of the [[Dark Sentry|Dark Sentries]] in order to reach the [[cage]] at the end. | The players need to [[Swimming|swim]] behind a strange sea creature called a [[Mecha Mini-Murray]] that will block the dangerous lights of the [[Dark Sentry|Dark Sentries]] in order to reach the [[cage]] at the end. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 6.jpg|[[Rayman]] must avoid the [[Dark Sentry|Dark Sentries]]. | |||
Elevator Ambush 7.jpg|The freed [[Teensie]]. | |||
</gallery> | |||
===King [[Teensie]] area=== | ===King [[Teensie]] area=== | ||
The heroes must get onto a the moveable platforms and maneuver to avoid the multiple [[Dark Sentry|Dark Sentries]]. | The heroes must get onto a the moveable platforms and maneuver to avoid the multiple [[Dark Sentry|Dark Sentries]]. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 10.jpg|The start of the area. | |||
Elevator Ambush 11.jpg|A [[Lum (UbiArt games)|Lum]] [[cage]] inside the light of a [[Dark Sentry]]. | |||
</gallery> | |||
==Area 4== | ==Area 4== | ||
[[ | The [[Elder Teensy]] grants the team the power to use the [[Flying Punch]] as they jump on another pipe that acts like an elevator. Another ambush from the [[Underwater Toad|Underwater]] and [[Spy Toad]]s commences. [[Dark Sentry|Dark Sentries]] now will appear during the fight. The heroes must survive until they reach the door. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 12.jpg|An army of [[Spy Toad]]s. | |||
</gallery> | |||
==Area 5== | ==Area 5== | ||
The gang easily spots the fourth [[Dark Teensy]] tormenting a girl [[Teensie]]. When the [[Dark Teensy]] notices the heroes from behind, he straps the girl to his mechanical vehicle and rides away. The team must follow them, with the [[ | The gang easily spots the fourth [[Dark Teensy]] tormenting a girl [[Teensie]]. When the [[Dark Teensy]] notices the heroes from behind, he straps the girl to his mechanical vehicle and rides away. The team must follow them, with the [[Flying Punch]] power-up. The area is straightforward; [[Sharkman|Sharkmen]] and [[Spy Toad]]s appear as they advance. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 13.jpg|The fourth [[Dark Teensy]] tormenting a girl [[Teensie]]. | |||
Elevator Ambush 14.jpg|[[Rayman]] near a [[Sharkman]]. | |||
Elevator Ambush 15.jpg|Two [[Spy Toad]]s, one torturing a [[Teensie]]. | |||
Elevator Ambush 16.jpg|A flying [[Teensie]] [[cage]] guarded by a wall of electricity. | |||
</gallery> | |||
==Area 6== | ==Area 6== | ||
The heroes find the [[Dark Teensy]] again. They now must hurry while they chase him. Dangers underwater like red [[ | The heroes find the [[Dark Teensy]] again. They now must hurry while they chase him. Dangers underwater like red [[live missile]]s and mines stand in the team's way. Back on dry land in the base, the girl [[Teensie]] pokes the [[Dark Teensy]]'s nose and escapes. The level is completed after the [[Dark Teensy]] yells and goes away. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush 17.jpg|[[Rayman]] chasing the [[Dark Teensy]]. | |||
Elevator Ambush 18.jpg|The [[Dark Teensy]] shouting angrily at the player and the girl [[Teensie]]. | |||
</gallery> | |||
{{ | {{RLLevel | ||
| name = Elevator Ambush - Invaded | | name = Elevator Ambush - Invaded | ||
| image = [[File:Invaded4.png|center|320px| | | image = [[File:Invaded4.png|center|320px|Elevator Ambush - Invaded]] | ||
| difficulty = [[File:DifficultySkull.png|32px| | | difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]] | ||
| world = [[20,000 Lums Under the Sea]] | | world = [[20,000 Lums Under the Sea]] | ||
| teensies = [[File:Icon3RO.png|15px| | | teensies = [[File:Icon3RO.png|15px|3]] | ||
}} | }} | ||
==Invaded== | ==Invaded== | ||
This level is invaded by enemies from [[Olympus Maximus]]. It features [[Minotaur]]s standing on shields, flameballs, | This level is invaded by enemies from [[Olympus Maximus]]. It features [[Minotaur]]s standing on shields, flameballs, [[lavaroot]]s and [[flying sword]]s near the end. | ||
It is unlocked once the original level is completed and if the player goes far enough in [[Olympus Maximus]]. | It is unlocked once the original level is completed and if the player goes far enough in [[Olympus Maximus]]. | ||
In this level, the player(s) starts from the lowest level of the first elevator in the original level, and has to reach the top of it. While the elevator doesn't work upwards, there is wind blowing upwards; the player(s) must use it to fly to the finish line, avoiding flameballs, | In this level, the player(s) starts from the lowest level of the first elevator in the original level, and has to reach the top of it. While the elevator doesn't work upwards, there is wind blowing upwards; the player(s) must use it to fly to the finish line, avoiding flameballs, [[flying sword]]s and [[Minotaur]]s. | ||
The player(s) are given at the beginning of the level the [[ | The player(s) are given at the beginning of the level the [[Flying Punch]]es by the [[Elder Teensy]]. | ||
<gallery widths="320px" heights="180px"> | |||
Elevator Ambush (Invaded) 1.jpg|The beginning of the level. | |||
Elevator Ambush (Invaded) 2.jpg|[[Rayman]] must avoid [[Red Minotaur]]s and [[lavaroot]]s. | |||
Elevator Ambush (Invaded) 3.jpg|A stack of [[Minotaur]]s. | |||
Elevator Ambush (Invaded) 4.jpg|[[Flying sword]]s and [[lavaroot]]s near the end of the level. | |||
</gallery> | |||
===Trivia=== | ===Trivia=== | ||
* On the background, [[Minotaur]]s invaded the rooms of the underwater base. In the Wii U | * On the background, [[Minotaur]]s invaded the rooms of the underwater base. In the Wii U and Nintendo Switch versions, in multiplayer only (in the Nintendo Switch version, handheld mode is required as well) the player controlling [[Murfy]] can tap them in order to get extra [[Lum (UbiArt games)|Lums]]. | ||
{{clear}} | {{clear}} | ||
==Name in other languages== | ==Name in other languages== | ||
{{names | |||
|fr=Ascenseurs sans fin | |||
|es=Emboscada en el ascensor | |||
|de=Aufzug-Attacke | |||
|it=Imboscata da ascensore | |||
|nl=In de lift | |||
|ja=W4-5 「待ちうける災難」 | |||
|ru=Засада на подъёмнике | |||
}} | |||
==External links== | ==External links== | ||
*[https://www.youtube.com/watch?v=jGONNyT53C0 Elevator Ambush's playthrough at YouTube (PC version)] | |||
*[https://www.youtube.com/watch?v= | *[https://www.youtube.com/watch?v=DIZJWlMylSU Elevator Ambush (Invaded)'s playthrough at YouTube (PC version)] | ||
*[https://www.youtube.com/watch?v= | |||
{{RaymanLegendsLocations}} | {{RaymanLegendsLocations}} | ||