Ninja Henchman: Difference between revisions
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| species = [[Robo-Pirate]] | | species = [[Robo-Pirate]] | ||
| appears in = ''[[Rayman 2]]'' | | appears in = ''[[Rayman 2]]'' | ||
| location = [[The Echoing Caves]] ([[Rayman Revolution|PlayStation 2]]), [[the Precipice]] (all versions), | | location = [[The Echoing Caves]] ([[Rayman Revolution|PlayStation 2]]), [[the Precipice]] (all versions), [[Tomb of the Ancients]] (PlayStation), [[Gloomy Island]] (PlayStation), [[the Prison Ship]] (PC, Nintendo 64, Dreamcast) | ||
| resistance = [[File:Lifebar15.png|15 HP]] (PC, Nintendo 64, Dreamcast)<br> | | resistance = [[File:Lifebar15.png|15 HP]] (PC, Nintendo 64, Dreamcast)<br> | ||
[[File:Lifebar12.png|12 HP]] (PlayStation)<br> | [[File:Lifebar12.png|12 HP]] (PlayStation)<br> | ||
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===[[Rayman Revolution|PlayStation 2 version]]=== | ===[[Rayman Revolution|PlayStation 2 version]]=== | ||
In ''[[Rayman Revolution]]'', Ninja Henchmen are referred as the Generator Guardians of the two [[Generator room|generators]] of the [[Pirate Factory]] and can be seen standing on either side of [[Razorbeard|Admiral Razorbeard]]'s chair in [[the Prison Ship]] cutscenes. They have unlimited health, as it is not necessary to defeat them in order to destroy the [[Generator room|generators]]; however, it can be done by [[Magic fist|shooting]] them as they stand near a pool of lava, causing them to fall in. They fire the same bullets as the [[Green Henchman 800|green Henchmen 800s]], but they are more accurate and faster. Once [[Rayman]] destroys the [[Generator room|generators]], he can enter the [[Pirate Factory]]. After he has destroyed them, these two Ninja Henchmen are absent in the next [[Razorbeard]] cutscene, regardless of whether [[Rayman]] actually destroys them or not. | In ''[[Rayman Revolution]]'', Ninja Henchmen are referred to as the Generator Guardians of the two [[Generator room|generators]] of the [[Pirate Factory]] and can be seen standing on either side of [[Razorbeard|Admiral Razorbeard]]'s chair in [[the Prison Ship]] cutscenes. They have unlimited health, as it is not necessary to defeat them in order to destroy the [[Generator room|generators]]; however, it can be done by [[Magic fist|shooting]] them as they stand near a pool of lava, causing them to fall in. They fire the same bullets as the [[Green Henchman 800|green Henchmen 800s]], but they are more accurate and faster. Once [[Rayman]] destroys the [[Generator room|generators]], he can enter the [[Pirate Factory]]. After he has destroyed them, these two Ninja Henchmen are absent in the next [[Razorbeard]] cutscene, regardless of whether [[Rayman]] actually destroys them or not. | ||
Notably, their hands look like fists, although they have hook in right hand, growing up from the fingers, and they can shoot with the flames from their left hands, like normal [[Henchman 800|Henchmen]], although it appears that they are shooting from their fingers. | Notably, their hands look like fists, although they have a hook in their right hand, growing up from the fingers, and they can shoot with the flames from their left hands, like normal [[Henchman 800|Henchmen]], although it appears that they are shooting from their fingers. | ||
<gallery widths="320px" heights="240px"> | <gallery widths="320px" heights="240px"> | ||
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[[es:Esbirro Ninja]] | [[es:Esbirro Ninja]] | ||
[[ru:Ниндзя-пират]] | [[ru:Ниндзя-пират]] | ||
[[zh:忍者党羽]] | |||
[[Category:Enemies from Rayman 2]] | [[Category:Enemies from Rayman 2]] | ||
[[Category:Robo-Pirates]] | [[Category:Robo-Pirates]] | ||