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| name = Rayman 2000
| name = Rayman 2000
| published by = [[Ubisoft]]
| published by = [[Ubisoft]]
| art by = Jean-Christophe Alessandri
| art by = Jean-Christophe Alessandri, Eric Pélatan
| release date = Planned for 2000 (cancelled)
| release date = Planned for 2000 (cancelled)
| genre = 3D platformer, open world
| genre = 3D platformer, open world
}}
}}


'''''Rayman 2000''''' is the codename for a canceled 3D, open-world [[Rayman (series)|''Rayman'' game]] originally set for release in 2000.
'''''Rayman 2000''''' is the codename for a cancelled 3D, open-world [[Rayman (series)|''Rayman'' game]] originally set for release in 2000. Some of its concepts were later reused for ''[[Rayman: The Animated Series]]'', ''[[Rayman 3]]'' and ''[[Rayman Legends]]''.


The existence of this project was revealed in the book ''[[L'Histoire de Rayman]]'', which states that at the end of 1999, after the release of ''[[Rayman 2]]'' and before the start of the [[Rayman 3 (early production)|development of ''Rayman 3'']], a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to ''[[Rayman 2]]'', still in 3D, with towns, streets and buildings that all rested on and under giant trees. Concept art showcases that [[Rayman]] would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what [[Rayman (series)|''Rayman'' games]] are used to portraying, was requested by [[Michel Ancel]] himself.
It is not known whether ''Rayman 2000'' has any connection with ''[[Rayman Adventures (cancelled game)| Rayman Adventures]]'', another [[Rayman (series)|''Rayman'' title]] canceled around the 2000s.
 
===''L'Histoire de Rayman''===
The existence of this project was revealed in the book ''[[L'Histoire de Rayman]]'', which states that at the end of 1999, after the release of ''[[Rayman 2]]'' and before the start of the [[Rayman 3 (early production)|development of ''Rayman 3'']], a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to ''[[Rayman 2]]'', still in 3D, which featured a large city to explore with towns, streets and buildings that all rested on and under giant trees.<ref name="alessandri">Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref> Concept art showcases that [[Rayman]] would have been able to traverse through this setting thanks to a flying machine. This universe, more urban than what [[Rayman (series)|''Rayman'' games]] are used to portraying, yet still with a lot of lush greenery surrounding it, was requested by [[Michel Ancel]] himself.
 
===Jean-Christophe Alessandri interview===
In a 2024 interview, [[Ubisoft]] senior art director Jean-Christophe Alessandri revealed that ''Rayman 2000'' never made it past the prototype stage, and that the idea of the game was to further extend [[Rayman]]'s 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.<ref name="alessandri"></ref>


This scenario was eventually dropped, but a lot of the unused concepts were reused for later ''[[Rayman (series)|Rayman]]'' releases. In ''[[Rayman: The Animated Series]]'', the main urban location was retooled into the city of [[Aeropolis]], and some of ''Rayman 2000'''s scenery was also reused for [[Clearleaf Forest]] in ''[[Rayman 3]]''.<ref>''[[L'Histoire de Rayman]]'', Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel</ref>
===''Rayman: The Animated Series''===
In ''[[Rayman: The Animated Series]]'', the main urban location of ''Rayman 2000'' and its species were retooled into the city [[Aeropolis]], that serves as the main setting of the series. Multiple types of vehicles that were planned for the 2000 game were also repurposed in the animated show.


It is not known whether ''Rayman 2000'' has any connection with ''[[Rayman Adventures (cancelled game)| Rayman Adventures]]'', another [[Rayman (series)|''Rayman'' title]] canceled around the 2000s.
<gallery widths="320px" heights="240px">
EarlyAeropolis.png|Concept art of what would eventually become [[Aeropolis]], showcasing the giant trees that connect the city and [[Rayman]] on his flying machine.
RTASvehicles.png|The many types of vehicles that were planned for ''Rayman 2000'', including [[Inspector Grub]]'s car.
RTASvehicles2.png|Other vehicles that were planned for the cancelled game, including [[Rayman]]'s flying vehicle.
RTAS Flying vehicle.jpg|A color illustration of [[Rayman]]'s vehicle.
</gallery>


In a 2024 interview, [[Ubisoft]] senior art director Jean-Christophe Alessandri revealed that ''Rayman 2000'' never made it past the prototype stage, and that the idea of the game was to further extend [[Rayman]]'s 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref>
===''Rayman 3''===
In ''[[Rayman 3]]'', some of ''Rayman 2000'''s scenery was reused for [[Clearleaf Forest]].<ref>''[[L'Histoire de Rayman]]'', Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel</ref> Some vehicle designs from ''Rayman 2000'' may also have been used as inspiration for some of the [[Hoodlum]]s' contraptions, such as the [[Hoodlum airship]].


==Gallery==
<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
Concept Forest 4.jpg|Concept art of [[Clearleaf Forest]], inspired by the script of ''Rayman 2000'' as can be seen in ''[[L'Histoire de Rayman]]''.
Concept Forest 4.jpg|Concept art of [[Clearleaf Forest]], inspired by the script of ''Rayman 2000'', as can be seen in ''[[L'Histoire de Rayman]]''.
Concept Forest 3.jpg|Concept art of [[Clearleaf Forest]], possibly inspired by the script of ''Rayman 2000''.
Concept Forest 3.jpg|Concept art of [[Clearleaf Forest]], possibly inspired by the script of ''Rayman 2000''.
Concept Forest 7.jpg|thumb|320px|Concept art of [[Clearleaf Forest]], possibly inspired by the script of ''Rayman 2000''.
Concept Forest 7.jpg|thumb|320px|Concept art of [[Clearleaf Forest]], possibly inspired by the script of ''Rayman 2000''.
Rayman on a flying veichle.JPG|The same color illustration as above, but this time with [[Rayman]] himself being included using his final ''[[Rayman 3]]'' character design. This showcases a transitional point in the project, from ''Rayman 2000'' to ''[[Rayman 3]]''.
</gallery>
===''Rayman Legends''===
The [[Dark Teensy]] from ''[[Rayman Legends]]'' rides a similar flying machine to the one [[Rayman]] was intended to use. It is likely that this machine was inspired by the vehicle from ''Rayman 2000''.
<gallery widths="320px" heights="240px">
Ptizêtre Maléfique RL.png|The [[Dark Teensy]] on their flying vehicle.
</gallery>
</gallery>