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| name = Rayman 2: The Great Escape
| name = Rayman 2: The Great Escape
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]
| image = [[File:Rayman 2 - Box Art.png|center|320px|Rayman 2]]
| published by = [[Ubisoft|Ubi Soft Entertainment]]
| published by = [[Ubisoft|Ubi Soft]]
| developed by = [[Ubisoft|Ubi Soft Montpellier]]<br>[[Ubisoft|Ubisoft Shanghai]] ([[Rayman 2 (PlayStation)|PlayStation]])
| developed by = [[Ubisoft|Ubi Pictures]]<br>[[Ubisoft|Ubi Soft Paris]]<br>[[Ubisoft|Ubi Soft Shanghai]] ([[Rayman 2 (PlayStation)|PlayStation]])
| produced by = Pauline Jacquey
| produced by = Pauline Jacquey
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut
| designed by = [[Michel Ancel]], Jean-Christophe Guyot, Serge Hascoët, [[Frédéric Houde]], Michaël Janod, Christophe Thibaut
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| programmed by = Yann Le Tensorer, Olivier Didelot <small>(engine programming)</small>
| programmed by = Yann Le Tensorer, Olivier Didelot <small>(engine programming)</small>
| written by = David Neiss <small>(scenarios and dialogue)</small> <br> [[Michel Ancel]] <small>(story)</small> <br> [[David Gasman]] <small>(English-language translation)</small>
| written by = David Neiss <small>(scenarios and dialogue)</small> <br> [[Michel Ancel]] <small>(story)</small> <br> [[David Gasman]] <small>(English-language translation)</small>
| soundtrack by = [[Éric Chevalier]] <small>(original music)</small> <br> Daniel Masson <small>(N64 MIDI adaptation)</small>
| soundtrack by = [[Éric Chevalier]] <small>(original music)</small> <br> Daniel Masson <small>(Nintendo 64 sequence adaptation)</small>
| release date =
| release date =
'''Nintendo 64:'''<br>
'''Nintendo 64:'''<br>
[[File:European Union.png|16px]] 22nd October, 1999<br>
[[File:European Union.png|16px]] October 29, 1999<ref name="DailyTelegraph">''The Daily Telegraph'' (October 23, 1999), ''PC and games'', https://www.newspapers.com/image/752426452/</ref><ref>''Daily Mirror'' (October 16, 1999), ''HOO-RAY! Loads of Rayman 2 prizes to be won'', https://www.newspapers.com/image/790314251/?terms=%22Rayman%202%22&match=1</ref><br>
[[File:United States of America(USA).png|16px]] 31st October, 1999<br>
[[File:United States of America(USA).png|16px]] November 9, 1999<ref>GameSpot, ''PlayStation Rayman 2 Delayed'', https://www.gamespot.com/articles/playstation-rayman-2-delayed/1100-2448699/</ref><br>
'''Windows:'''<br>
'''Windows:'''<br>
[[File:European Union.png|16px]] 29th October, 1999<br>
[[File:European Union.png|16px]] October 29, 1999<ref name="DailyTelegraph"/><br>
[[File:United States of America(USA).png|16px]] 31st October, 1999<br>
[[File:United States of America(USA).png|16px]] November 4, 1999<ref>IGN (via archive.org), ''News Briefs - November 4, 1999'', https://web.archive.org/web/20020221014924/http://pc.ign.com/articles/071/071866p1.html</ref><br>
[[File:South Korea.png|16px]] November, 1999<ref>''PC Power Zine'' issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]</ref><ref>''PC Power Zine'' issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]</ref><br>
[[File:Australia.png|16px]] November 22, 1999<ref>GamesMarket (via archive.org), ''Archives November 1999'', https://web.archive.org/web/20030724004832/http://www.gamesmarket.com.au/infoarchives.cfm?contentarchives=5&cfid=2036461&cftoken=2599097</ref><br>
[[File:China.png|16px]] November, 1999<ref>家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11</ref><br>
[[File:South Korea.png|16px]] November 1999<ref>''PC Power Zine'' issue 52 (November 1999), [[:File:PC Power Zine Issue 52 (November 1999).jpg]]</ref><ref>''PC Power Zine'' issue 54 (January 2000), [[:File:PC Power Zine Issue 54 (January 2000).jpg]]</ref><br>
[[File:China.png|16px]] November 1999<ref>家用电脑与游戏机 #63 (November 1999), https://archive.org/details/jiayou-magazine/1999/%E5%AE%B6%E7%94%A8%E7%94%B5%E8%84%91%E4%B8%8E%E6%B8%B8%E6%88%8F%E6%9C%BA%20Vol.063%201999.11</ref><br>
'''Dreamcast:'''<br>
'''Dreamcast:'''<br>
[[File:United States of America(USA).png|16px]] 29th February, 2000<br>
[[File:European Union.png|16px]] March 16, 2000<ref>Micromania (via archive.org), ''Derniers jeux sortis sur Dreamcast'', https://web.archive.org/web/20000608053132/http://www.micromania.fr/cgi-micromania/tri3.pl?criteria=DREAMCAS;status=1</ref><br>
[[File:European Union.png|16px]] 23rd March, 2000<br>
[[File:United States of America(USA).png|16px]] March 21, 2000<ref>Sega.com (via archive.org), ''Rayman 2: The Great Escape'', https://web.archive.org/web/20031221132822/http://www.sega.com/games/dreamcast/post_dreamcastgame.jhtml?PRODID=191</ref><br>
[[File:Japan.png|16px]] 23rd March, 2000<ref>''Dreamcast Magazine'' (Japan) issue 63 (March 2000)</ref><br>
[[File:Japan.png|16px]] March 23, 2000<ref>''Dreamcast Magazine'' (Japan) issue 63 (March 2000)</ref><ref>Sega.jp (via archive.org), ''レイマン 海賊船からの脱出!'', https://web.archive.org/web/20140805192412/http://sega.jp/dc/000306/</ref><br>
'''[[Rayman 2 (PlayStation)|PlayStation]]:'''<br>
'''[[Rayman 2 (PlayStation)|PlayStation]]:'''<br>
[[File:European Union.png|16px]] 7th September, 2000<br>
[[File:European Union.png|16px]] September 8, 2000<br>
[[File:United States of America(USA).png|16px]] 15th September, 2000<br>
[[File:United States of America(USA).png|16px]] September 16, 2000<ref>IGN (via archive.org), ''PSX Releases'', https://web.archive.org/web/20000815063008/http://psx.ign.com/releases.html</ref><br>
[[File:Australia.png|16px]] September, 2000<ref>''Australian Station'' issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up</ref><br>
[[File:Australia.png|16px]] September 2000<ref>''Australian Station'' issue 16, page 58, https://archive.org/details/australian-station-16-october-2000/page/58/mode/1up</ref><br>
'''[[Rayman Revolution|PlayStation 2]]:'''<br>
'''[[Rayman Revolution|PlayStation 2]]:'''<br>
[[File:European Union.png|16px]] 14th December, 2000<br>
[[File:European Union.png|16px]] December 14, 2000<br>
[[File:United States of America(USA).png|16px]] 30th January, 2001<br>
[[File:United States of America(USA).png|16px]] January 30, 2001<br>
'''[[Rayman DS|Nintendo DS]]:'''<br>
'''[[Rayman DS|Nintendo DS]]:'''<br>
[[File:European Union.png|16px]] 11th March, 2005<br>
[[File:European Union.png|16px]] March 11, 2005<br>
[[File:United States of America(USA).png|16px]] 24th March, 2005<br>
[[File:United States of America(USA).png|16px]] March 24, 2005<br>
'''PlayStation Portable, PlayStation 3, PlayStation Vita:'''<br>
'''PlayStation Portable, PlayStation 3, PlayStation Vita:'''<br>
[[File:United States of America(USA).png|16px]] 18th December, 2008<br>
[[File:United States of America(USA).png|16px]] December 18, 2008<br>
[[File:European Union.png|16px]] 28th July, 2010<br>
[[File:European Union.png|16px]] July 28, 2010<br>
'''[[Rayman 2 (iOS)|iOS]]:'''<br>
'''[[Rayman 2 (iOS)|iOS]]:'''<br>
[[File:Globe.png|16px|Worldwide]] 1st March, 2010<br>
[[File:Globe.png|16px|Worldwide]] March 1, 2010<br>
'''[[Rayman 3D|Nintendo 3DS]]:'''<br>
'''[[Rayman 3D|Nintendo 3DS]]:'''<br>
[[File:European Union.png|16px]] 25th March, 2011<br>
[[File:European Union.png|16px]] March 25, 2011<br>
[[File:United States of America(USA).png|16px]] 25th March, 2011<br>
[[File:United States of America(USA).png|16px]] March 25, 2011<br>
'''Nintendo Switch, Nintendo Switch 2:'''<br>
[[File:Globe.png|16px]] December 17, 2025
| genre = 3D platformer
| genre = 3D platformer
| gameplay mode = Single player
| gameplay mode = Single player
| platforms = Nintendo 64, PC, Sega Dreamcast, [[Rayman 2 (PlayStation)|Sony PlayStation]], [[Rayman Revolution|Sony PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|Apple iOS]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman 3D|Nintendo 3DS]]
| platforms = Nintendo 64, Windows, Dreamcast, [[Rayman 2 (PlayStation)|PlayStation]], [[Rayman Revolution|PlayStation 2]], [[Rayman DS|Nintendo DS]], [[Rayman 2 (iOS)|iOS]], PlayStation Portable (PlayStation Network; emulation), PlayStation 3 (PlayStation Network; emulation), PlayStation Vita (PlayStation Network; emulation), [[Rayman 3D|Nintendo 3DS]], Nintendo Switch (Nintendo Classics; emulation), Nintendo Switch 2 (Nintendo Classics; emulation)
| ratings = 7+ (PEGI), E (ESRB)
| ratings = 7+ (PEGI), E (ESRB)
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD, digital download
| distribution media = Cartridge, CD-ROM, GD-ROM, DVD-ROM, digital download
| system requirements =
| system requirements =
| game engine = [[OpenSpace]]
| game engine = [[OpenSpace]]
}}
}}


'''''Rayman 2: The Great Escape''''' is the second major game in the [[Rayman (series)|''Rayman'' series]]. It is the first sequel to [[Rayman 1|the original ''Rayman'' game]], and the series' first 3D game. ''Rayman 2'' introduced many brand-new major characters, though it featured almost none from its predecessor. ''Rayman 2'' was first released in 1999 for the Nintendo 64 and PC. It was followed by ports for the Sega Dreamcast and Sony PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.
'''''Rayman 2: The Great Escape''''' is the second major game in the [[Rayman (series)|''Rayman'' series]]. It is the first sequel to [[Rayman 1|the original ''Rayman'' game]], and the series' first 3D game. ''Rayman 2'' introduced many brand-new major characters, though it featured almost none from its predecessor. ''Rayman 2'' was first released in 1999 for the Nintendo 64 and Windows. It was followed by ports for the Dreamcast and PlayStation in 2000. Each version is different in its own way due to the specifications of each platform.


''Rayman 2: The Great Escape'' is often abbreviated as '''''Rayman 2''''' or (to avoid confusion with the similarly named ''[[Rayman Revolution]]'') '''''R2'''''. The [[Rayman 2 (PlayStation)|Sony PlayStation version]] of ''Rayman 2'' was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title ''[[Rayman 3D]]''. The PC version joined ''[[Rayman Forever]]'' on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011.
''Rayman 2: The Great Escape'' is often abbreviated as '''''Rayman 2''''' or (to avoid confusion with the similarly named ''[[Rayman Revolution]]'') '''''R2'''''. The [[Rayman 2 (PlayStation)|PlayStation version]] of ''Rayman 2'' was later released as a PSOne Classic on the North American PlayStation Network, on December 18, 2008. On March 1, 2010 and March 25, 2011, two versions based on the Dreamcast incarnation of the game were released; one for the [[Rayman 2 (iOS)|iOS]] devices, and a similar version for the Nintendo 3DS, under the title ''[[Rayman 3D]]''. The Windows version joined ''[[Rayman Forever]]'' on the digital distribution service [http://www.gog.com/en/gamecard/rayman_2_the_great_escape Good Old Games] on the 27th of May, 2011. The Nintendo 64 version is set to be added to the Nintendo Switch and Nintendo Switch 2's Nintendo Classics library on December 17, 2025 alongside ''[[Tonic Trouble]]''.


==Plot==
==Plot==
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A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]'s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships' interior chambers.
A [[The General|Salesman]] visits [[Razorbeard]], and pitches the [[Grolgoth]] as the solution to the [[Robo-Pirate|Pirate]]'s problem with [[Rayman]]. After some consideration, [[Razorbeard]] accepts the [[Grolgoth]], setting the circumstances for the final confrontation with [[Rayman]]. In the meantime, [[Rayman]] infiltrates [[the Prison Ship]], the largest of the [[Robo-Pirate|Pirate]] Vessels and fortress in its own right. [[Rayman]] initially finds himself sliding through floors and tunnels within the bowels of the ship, but is able to acquire a [[flying shell]], which he uses to progress even further through the ships' interior chambers.


In most versions, excluding those based off the PC and Nintendo 64, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself.
In most versions, excluding those based off the Nintendo 64 and Windows versions, a cutscene will play once the level is completed for the first time. It shows [[Rayman]] freeing the captives within [[the Prison Ship]], who are then urged to leave, while [[Rayman]] makes his final approach to [[Razorbeard]] himself.


====The Final Battle====
====The Final Battle====
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{{Main|Rayman 2 (cancelled prototype)}}
{{Main|Rayman 2 (cancelled prototype)}}


''Rayman 2'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'' game]], and was planned to be released on the Sony PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.
''Rayman 2'' was first developed to be a 2D sidescrolling platform game similar to [[Rayman 1|the original ''Rayman'' game]], and was planned to be released on the PlayStation and the Sega Saturn.<ref>Unseen64.com, ''Rayman 2 [2D version - Unreleased]'', http://www.unseen64.net/2008/04/11/rayman2-2d-cancelled</ref> Screenshots, videos and interviews indicate that the game would still involve an invasion of robots from space. The game featured enemies similar to the [[Robo-Pirate]]s, and it also featured background platforming - using a device similar to a shower head and a toilet flush, [[Rayman]] could teleport from the foreground to the background (and vice-versa). One video in particular also featured [[Betilla]] the Fairy, and showed her imprisoned in a cell.


This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of ''Rayman 2'']], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version's total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the ''PlayStation RayMan 2 team'' so that they could incorporate one of its levels into their version of the game.
This 2D game was cancelled in favour of the 3D version it became, though a playable prototype (version 01.12d) featuring one level is included in the [[Rayman 2 (PlayStation)|PlayStation version of ''Rayman 2'']], and is unlocked if the player collects at least 720 [[Yellow Lum]]s out of the version's total 800. It was discovered that this prototype was last worked on on May 31, 1996 and was sent to the ''PlayStation RayMan 2 team'' so that they could incorporate one of its levels into their version of the game.
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{{Main|Rayman 2 (early production)}}
{{Main|Rayman 2 (early production)}}


Not much is currently known about [[Rayman 2 (early production)|the development of the 3D game]] that eventually became the final ''Rayman 2'', however, from pre-release screenshots and footage, it is clear that level designs underwent significant evolution, and the HUD was at one point drastically different to the HUD seen in the final game. Recent texture hacking led to the discovery of more pre-release elements, textures for a third red coloured [[Magic Sphere]] and its pyramid base were located, it is unknown why these textures went unused and where the objects they represented were meant to be placed. Despite not being used in the game itself, they can be made to replace the other used colourations via texture hacking.
The game appears to have been originally titled ''Rayman 2: The Door to Great Power'' (French: ''La Porte du Grand Pouvoir'').<ref>The sketch for the E3 1999 stand for the game shown on page 47 of ''[[L'Histoire de Rayman]]'' clearly reads "du grand pouvoir", and the [[:File:Ray2us.pdf|E3 Atlanta 1998 Digital Press Kit]] states that the game's story revolved around a magic soup that would "open the doors to great power".</ref><ref>[[Rayman Pirate-Community]] discussion forums, ''Rayman 2'', https://raymanpc.com/forum/viewtopic.php?p=1548591#p1548591</ref>


A lot of changes have also been seen in early trailer and interviews for the game. At one point [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.<ref>YouTube.com, Interview https://www.youtube.com/watch?v=hn_UYduONuA</ref> A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]'s health.<ref>YouTube.com, Unused area https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting ''Rayman 2'' was at one point going to go in a more non-linear direction.<ref>YouTube.com, Early trailer https://www.youtube.com/watch?v=6KujjiLYaW8</ref>
In the original plot, a mysterious association, also referred to as the "mysterious guild", decides to create an intergalactic zoo and recruits a band of unscrupulous [[Robo-Pirate|pirates]] to capture rare species, including [[Rayman]] and his friends.<ref name="press_kit_it">''Rayman 2'' E3 1998 Italian press kit, [[:File:E3 Atlanta 1998 - Rayman 2 Italian Press Kit.pdf]]</ref><ref>IGN, ''An Interview with Ubi Soft'', https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft</ref> Some sources conflate the association and the [[Robo-Pirate|pirates]], mentioning a "mysterious [[Robo-Pirate|robot pirate]] guild".<ref name="press_kit_en">''Rayman 2'' E3 1998 Press Release, ''Rayman Reigns in New Fast-Paced, Plot-Driven Action Adventure Sequel For Nintendo 64, Sony Playstation, PC CD-ROM'', [[:File:Ray2us.pdf]]</ref> Sometimes, the term "circus" is used instead of "zoo".<ref>''Rayman 2: The Great Escape, Interview with Pauline Jacquey & Michel Ancel'', [[:File:Rayman 2 Interview 1999.pdf]]</ref><ref>''Ubi Soft’s beloved Rayman sells record-breaking 4.2 million copies!'', [[:File:Rayman 1999 4 Million Copies.pdf]]</ref><ref>Official ''Rayman 2'' website (via archive.org), https://web.archive.org/web/20000610224227/http://www.rayman2.com/fr/good/rayman2_txt_fs.html</ref><ref>''Club Nintendo'', issue 9, page 61, [[:File:R2-Scan-1.png]]</ref><ref>Rayman Pirate-Community discussion forums, ''Rayman 2'', https://raymanpc.com/forum/viewtopic.php?p=1369362#p1369362</ref><ref name="video_game_guide">电脑游戏攻略, issue 11 (November 1999), pages 30-31, https://raymanpc.com/forum/viewtopic.php?p=1497673#p1497673</ref> [[Rayman]] escapes, and he must now free his friends, who will help him in his quest to collect the ingredients for a "miraculous soup that opens the doors to Great Power".<ref name="press_kit_en"></ref> Some sources, possibly from a later development stage, only mention the need to find "the keys to the door of great power".<ref name="video_game_guide"></ref>
 
It appears that the ingredients were eventually replaced with the [[Four Masks of Polokus]], who himself replaced the "great power", being no longer a simple magician but the god of the [[Glade of Dreams]]. While the idea of [[Rayman]] and his friends being trapped in a circus was scrapped from the final game, it was eventually revisited in ''[[Rayman: The Animated Series]]'' through [[Rigatoni]]'s flying circus.
 
Some of the characters had different names or spellings in the game's early development stages: [[Globox]] was Globber, [[Razorbeard]] was Razorface, [[Polokus]] was Polochus (or Pollochus) the Magician, the [[Teensie]]s were the Smalbeings and the [[Robo-Pirate]]s were the Red Rum.
 
Just like Globox can use his [[Rain Dance]] in the final game to harm the [[Robo-Pirate]]s, [[Rayman]]'s other friends would also have used their abilities to help him progress through the levels: [[Polokus|Polochus]] the Magician could levitate stones and draw water from ponds, [[Clark]] could grab [[Rayman]] and throw him and [[Ly]] could immobilize characters and objects.<ref name="press_kit_it"></ref> Alternatively, it is stated that the Magician, as the first companion [[Rayman]] would have had to save, would have appeared on every map to upgrade the power of his "invincible flying fist".<ref name="video_game_guide"></ref> [[Rayman]] would also have gained the ability to see through walls near the end of the game.<ref name="press_kit_it"></ref> Additionally, a demo for the game features a functional [[telescopic fist]] ability, a power scrapped from the final game and replaced with the [[magic fist]].
 
Pre-release screenshots and footage show that level designs underwent significant evolution. A video showing an early version of the Nintendo 64 version reveals an unused area most likely located in [[the Prison Ship]]. It closely resembles the alternative path that can be taken in the same level to fill up [[Rayman]]'s health.<ref>YouTube (via archive.org), ''Rayman 2: The Great Escape (N64) - Beta Prison Ship level part'', https://www.youtube.com/watch?v=rCZ10RrA_5Q</ref> Other trailers show more open levels suggesting ''Rayman 2'' was at one point going to go in a more non-linear direction.<ref>YouTube, ''Rayman 2 Trailer'', https://www.youtube.com/watch?v=6KujjiLYaW8</ref>
 
The HUD was at one point drastically different to the one seen in the final game. [[Purple Lum]]s were going to have a completely different design resembling the other [[Lum]]s seen in the game.<ref>YouTube, ''Rayman 2 The Great Escape - developer's interview (1998, FR with ENG subs) N64/PS1/PS2/Dreamcast/PC'', https://www.youtube.com/watch?v=hn_UYduONuA</ref> Texture hacking also led to the discovery of more pre-release elements, such as a third red-coloured [[Magic Sphere]] and its pyramid base.


<gallery>
<gallery>
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==Levels==
==Levels==
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]
[[File:TheHallOfDoors.png|320px|thumb|right|[[The Hall of Doors]], as seen in the [[Rayman 2 (PlayStation)|PlayStation version]].]]
Only the PC, Nintendo 64, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.
Only the Nintendo 64, Windows, and Dreamcast versions (including their derivatives like the [[Rayman DS|DS]]/[[Rayman 3D|3DS]] and [[Rayman 2 (iOS)|iOS]] ports) feature a consistent level set. The [[Rayman 2 (PlayStation)|PlayStation version]] cuts down the number of levels and shortens existing ones, while [[Rayman Revolution|the PlayStation 2 version]] expands existing levels and even adds new ones. This list does not include [[Rayman 2 Forever|the Game Boy Color version]], which is a completely separate game.
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])
* [[The Woods of Light]] (renamed “The Clearing” in the [[Rayman 2 (PlayStation)|PlayStation version]])
* [[The Fairy Glade]]
* [[The Fairy Glade]]
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[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]
[[File:Rayman 2 N64.jpg|thumb|right|150px|The Nintendo 64 cover (PAL).]]


The Nintendo 64 version, along with the PC version, is the original version of the game. The Nintendo 64 version features a different soundtrack in MIDI format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.
The Nintendo 64 version, along with the Windows version, is the original version of the game. The Nintendo 64 version features a different soundtrack in a sequenced format, which was later reused in [[Rayman DS|the Nintendo DS port]]. Several of the menu transitions are exclusive to this version.


{{Clear}}
{{Clear}}


===Windows PC===
===Windows===
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows PC cover.]]
[[File:Rayman 2 - Box Art.png|thumb|right|150px|The Windows cover.]]


The PC version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.
The Windows version retains the same level structure from the Nintendo 64 version with higher resolution graphics and a higher framerate.


This version was later re-released on GOG<ref>Rayman 2 on GOG https://www.gog.com/game/rayman_2_the_great_escape</ref> and Uplay.<ref>Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html</ref>
This version was later re-released on Uplay<ref>Rayman 2 on Uplay http://store.ubi.com/eu/rayman-2--the-great-escape/57062ec088a7e316728b465a.html</ref> and on GOG, benefitting from fixes and improvements as one of the games featured in the GOG Preservation Program.<ref>GOG.com, ''Rayman 2: The Great Escape'', https://www.gog.com/game/rayman_2_the_great_escape</ref>


{{Clear}}
{{Clear}}


===Sega Dreamcast===
===Dreamcast===
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Sega Dreamcast cover.]]
[[File:Rayman 2 Dreamcast.jpg|thumb|right|150px|The Dreamcast cover.]]


The Sega Dreamcast version retains the high quality textures from the PC version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of ''Rayman 2'' to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.
The Dreamcast version retains the high quality textures from the Windows version, while slightly improving some. A new area has been added in [[the Woods of Light]] called [[Globox Village]], where the player can access new minigames by collecting [[Glob Crystal|Globox Crystals]]. This is the first version of ''Rayman 2'' to allow for widescreen and the only version where the aspect ratio can manually be changed. [[The Hall of Doors]] has been replaced by [[the Isle of Doors]]. Several more [[Robo-Pirate]]s have been added as well as a new type that shoots bombs. This is also the first version to have the cutscene in [[the Prison Ship]] where [[Rayman]] frees the prisoners, which was cut from the original versions due to time constraints.


{{Clear}}
{{Clear}}


===[[Rayman 2 (PlayStation)|Sony PlayStation]]===
===[[Rayman 2 (PlayStation)|PlayStation]]===
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The Sony PlayStation cover (PAL).]]
[[File:Rayman 2 PS1.jpg|thumb|right|150px|The PlayStation cover (PAL).]]


{{Main|Rayman 2 (PlayStation)}}
{{Main|Rayman 2 (PlayStation)}}


The [[Rayman 2 (PlayStation)|Sony PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].
The [[Rayman 2 (PlayStation)|PlayStation version]] removes and changes a bunch of levels, while merging others, and reduces the total amount of [[Yellow Lum]]s from 1000 to 800. Some levels do, however, have several new areas and some cutscenes have been changed as well. This is the first version to have full voice acting, rather than speaking in gibberish. Many graphical changes are present, most notably in [[the Hall of Doors]]. A new bonus level can be unlocked that lets the player try a stage from [[Rayman 2 (cancelled prototype)|the 2D prototype]]. Instead of [[Lum]]s being imprisoned in [[cage]]s, there are now [[Ludiv]]s, [[Greenbottle]]s and [[Minisaurus]].


This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3 and PlayStation Vita.
This version was later re-released on the PlayStation Store for PlayStation Portable, PlayStation 3, and PlayStation Vita.


{{Clear}}
{{Clear}}


 
===PlayStation 2 (titled ''[[Rayman Revolution]]'')===
===Sony PlayStation 2 (titled ''[[Rayman Revolution]]'')===
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The PlayStation 2 cover (PAL).]]
[[File:RRev PS2EUcov.jpg|thumb|right|150px|The Sony PlayStation 2 cover (PAL).]]


{{Main|Rayman Revolution}}
{{Main|Rayman Revolution}}


The Sony PlayStation 2 version, titled ''[[Rayman Revolution]]'' in Europe and ''[[Rayman Revolution|Rayman 2 Revolution]]'' in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.
The PlayStation 2 version, titled ''[[Rayman Revolution]]'' in Europe and ''[[Rayman Revolution|Rayman 2 Revolution]]'' in North America, is the port with the most added content. New [[The Front|hub worlds]] have been added, replacing [[the Hall of Doors]], levels have been expanded, most notably [[the Fairy Glade]] and [[the Echoing Caves]], new cutscenes and dialogue are present, and new bosses have been added, including [[Grolem 13|a fourth guardian]]. New music has been added in the new areas and for [[Robo-Pirate]] battles, and new upgrades and minigames can be obtained by collecting [[Yellow Lum]]s and by freeing [[Familiar Spirit]]s from [[cage]]s. A lot of graphical improvements are present with a bunch of previously 2D assets having been reworked into 3D models. This is also the second version to feature full voice-acting. The original [[Raymanian]] voices can, however, still be chosen, with new sounds added.


This version was later re-released on the PlayStation Store in North America for PlayStation 3.
This version was later re-released on the PlayStation Store in North America for PlayStation 3.
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{{Clear}}
{{Clear}}


===[[Rayman 2 (iOS)|Apple iOS]]===
===[[Rayman 2 (iOS)|iOS]]===
[[File:Raymanios2.jpeg|thumb|right|150px|The Apple iOS icon.]]
[[File:Raymanios2.jpeg|thumb|right|150px|The iOS app icon.]]


{{Main|Rayman 2 (iOS)}}
{{Main|Rayman 2 (iOS)}}


The [[Rayman 2 (iOS)|Apple iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.
The [[Rayman 2 (iOS)|iOS version]] is a direct port of the Dreamcast version, with the minigames as well as [[Globox Village]] being omitted. The [[Lift|Lift mini-game]] was, however, present in the free [[List of Rayman demos|demo]]. This version has since been removed from the App Store and can no longer be obtained legally if it was not purchased before being removed.


{{Clear}}
{{Clear}}
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{{Main|Rayman 3D}}
{{Main|Rayman 3D}}


The Nintendo 3DS version, titled ''[[Rayman 3D]]'', is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the Apple iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.
The Nintendo 3DS version, titled ''[[Rayman 3D]]'', is a direct port of the Dreamcast version, with, similarly to [[Rayman 2 (iOS)|the iOS version]], the minigames as well as [[Globox Village]] removed. Several graphical and sound glitches are present as well as a game breaking bug preventing the player from obtaining the [[1000th Yellow Lum]] as intended. A balanced difficulty curve has been added, having several obstacles being removed if the player misses too many [[Yellow Lum]]s.


This version is downloadable from the Nintendo eShop in North America.
This version is downloadable from the Nintendo eShop in North America.
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R2Dan-NorPCManual thumb.png|The Danish/Norwegian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf
R2Dan-NorPCManual thumb.png|The Danish/Norwegian PC manual|link=http://raymanpc.com/wiki/script-en/images/9/95/R2Dan-NorPCManual.pdf
R2Zh-hansPCManual thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf
R2Zh-hansPCManual thumb.png|The simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/4/45/R2Szh-hansPCManual.pdf
R2PTPCManual thumb.png|The Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf
R2PTEUPCManual thumb.jpg|The European Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/c/cf/R2TGE_PC-EcofilmesPTEUManual_Compressed.pdf
R2PTPCManual thumb.png|The Brazilian Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/7/7d/R2PortuguesePCManual.pdf
R2PolishPCManual thumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf
R2PolishPCManual thumb.png|The Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/a/af/R2_Manual_PL.pdf
R2GeneralPCManual thumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf
R2GeneralPCManual thumb.png|The Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/f/f6/Rayman_2_Manual_-_Slovak.pdf
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Clark concept art.jpg
Clark concept art.jpg
R2TGE-OfficialConceptArt-GloboxRainDance.jpg
R2TGE-OfficialConceptArt-GloboxRainDance.jpg
RaymanLy001.jpg
R2RaymanAndLy.png
Story illus 04.jpg
Story illus 04.jpg
Clark Artwork.jpg
Clark Artwork.jpg
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ShipwreckSketch.jpg
ShipwreckSketch.jpg
Sketch-2-sbires.jpg
Sketch-2-sbires.jpg
R2RaymanSketches.jpg
R2SsssamSketches.jpg
R2BabyGloboxSketches.jpg
R2RazorbeardTreasureSketch.jpg
R2RaymanPirateCampSketch.jpg
R2PirateCannonSketch.jpg
R2SpyglassPirateShipSketch.jpg
Story illus 04.jpg
Story illus 04.jpg
Story1.jpg
Story1.jpg
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R2Ref1.jpg|A collage of ''Rayman 2'' artwork and screenshots used as a reference for the artistic design of ''[[Rayman Origins]]''.
R2Ref1.jpg|A collage of ''Rayman 2'' artwork and screenshots used as a reference for the artistic design of ''[[Rayman Origins]]''.
R2Ref2.jpg|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]''.
R2Ref2.jpg|Another representative ''Rayman 2'' collage used as a reference for ''[[Rayman Origins]]''.
Manuel hauss 01 01 games 07.jpg|Render by Manuel Hauss.
Notable Baby Globoxes.jpg|Render by Manuel Hauss.
</gallery>
</gallery>


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==Trivia==
==Trivia==
* In the German gaming magazine ''PC Player'' (issue 01/2000), ''Rayman 2: The Great Escape'' was named as "Best Platformer in 1999".
* In the German gaming magazine ''PC Player'' (issue 01/2000), ''Rayman 2: The Great Escape'' was named as "Best Platformer in 1999".
* The Sony PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the North American release it originally came with a beach ball.
* The PlayStation European release of ''Rayman 2'' originally came with a digital watch. In the North American release it originally came with a beach ball.
* In the Japanese localisation of the game, several of the game's color palette was changed. [[Rayman]]'s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]'s hat was turned red, and [[Ly]]'s body was changed from yellow/purple to white/pink.
* In the Japanese localisation of the game, several of the game's color palette was changed. [[Rayman]]'s body was made blue, [[Ssssam]] the Watersnake was recolored spring green, [[Jano]]'s hat was turned red, and [[Ly]]'s body was changed from yellow/purple to white/pink.
** Notably, all of these changes are applied to characters with purple in their color palette; why this was done is not known for sure.
** Notably, all of these changes are applied to characters with purple in their color palette; why this was done is not known for sure.
* The names of a few characters changed during design of the game: the original name of [[Globox]] was Globber, the original name of [[Razorbeard]] was Razorface, the original name of [[Polokus]] was Pollochus the Magician, the [[Teensie]]s were originally named the Smalbeings, and the [[Robo-Pirate]]s (called Red Rum before) were originally employed by a ‘mysterious guild’, which had decided to create an intergalactic zoo or circus featuring creatures from [[Glade of Dreams|Rayman's world]];<ref>IGN, An Interview with Ubi Soft, https://www.ign.com/articles/1998/05/28/an-interview-with-ubi-soft</ref> remnants of this storyline can be found in ''[[Rayman: The Animated Series]]'', and are also present one some of the early box art for the game.
* Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game ''Psychonauts''.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref>
* Tim Schafer revealed that ''Rayman 2'' was a huge influence on his game ''Psychonauts''.<ref>DoubleFineProd, ''Psychonauts Retrospective // The Color of the Sky in Your World Part 2'', https://youtu.be/9WWSsw-16vw?t=1m25s</ref>


==External links==
==External links==
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj ''Rayman 2: The Great Escape'' playthrough at YouTube (PC version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVTzresRmZpJSCDFZmsgVKSj ''Rayman 2: The Great Escape'' playthrough at YouTube (Windows version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 ''Rayman 2: The Great Escape'' playthrough at YouTube (Sega Dreamcast version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSygL2Cmc1VexurGyKITLm2 ''Rayman 2: The Great Escape'' playthrough at YouTube (Dreamcast version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 ''Rayman 2: The Great Escape'' playthrough at YouTube (Sony PlayStation version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVRRKSj2IEGUhRCgG-QjY0h7 ''Rayman 2: The Great Escape'' playthrough at YouTube (PlayStation version)]
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&language=en&username=Guest&password=Guest Rayman2.com] archive
*[https://web.archive.org/web/20000611121839/http://www.rayman2.com:80/php_commun/main.php3?todo=LOGIN&language=en&username=Guest&password=Guest Rayman2.com] archive
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive
*[https://web.archive.org/web/20000407220952/http://www.rayman2dc.com:80/ Rayman2dc.com] archive
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[[es:Rayman 2]]
[[es:Rayman 2]]
[[ru:Rayman 2]]
[[ru:Rayman 2]]
[[zh:雷曼2:胜利大逃亡]]


[[Category:3D platform games]]
[[Category:3D platform games]]
[[Category:Rayman games]]
[[Category:Rayman games]]