Rayman Adventures (early production): Difference between revisions
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Adventures 0.1.0 - Profile.png | Adventures 0.1.0 - Profile.png | ||
Adventures 0.1.0 - Achievements.png | Adventures 0.1.0 - Achievements.png | ||
</gallery> | |||
=== Early scenes === | |||
In the early build 10 scenes were found that were scrapped in future versions. one has the title "menucreaturecomic" another "menuteensies", 2 in a folder called "menuretry", "menupopup", "menucreatureinvite", "menudailyrewards", "menushownewobjective", "menuduplicaterewards", "menunextadventure" and "menunextregionselection". menucreaturecomic contains assets for an unused [https://raymanpc.com/wiki/en/File:Rayman_Adventures_Comic.png comic]. menuteensies contains 8 UI elements for teensies. menuretry has 2 scenes named "menuretry" "menuchangeobjective", . menuchangeobjective was probably made to retry objectives or daily missions. menuretry contains a retry and [[Adventure Map|adventure map]] button at the right down side of the screen. menupopup has a popup window for a new adventure but only contains text. menucreatureinvite has a menu with the family and creature name asking to play in the dark. menudailyrewards (not to get confused with an already existing menu titled "menudailyreward") has 2 rewards. menushownewobjective gives you an objective with a play button. menuduplicaterewards was an early version of the Clone-O-Meter. menunextadventure and menunextregionselection were for the old scene for starting a new adventure. | |||
<gallery widths="320px" heights="180px"> | |||
Menucreaturecomic.png|The unused comic scene loaded into the game. | |||
Menuchangeobjective.png|The unused objective changing scene loaded into the game | |||
Menupopup.png|The popup scene asking for a new adventure. | |||
Menucreatureinvite.png|An [[Incrediball]] asking to play in the dark. | |||
Menudailyrewards.png|2 [[Gem (Rayman Adventures)|gem]] packs at the bottom. | |||
Menushownewobjective.png|A screen showing a new objective. | |||
Menuduplicaterewards.png|A scene from the now removed Clone-O-Meter. | |||
Menunextregionselection.png|The region selection scene. | |||
Menunextadventure.png|A scene confirmating that you want to continue to another adventure. | |||
</gallery> | |||
==== Existing early scenes ==== | |||
The scenes below appear in the latest version but look different in the early build. Some might have missing or glitched textures. | |||
<gallery widths="320px" heights="180px"> | |||
Menuduplicateanim.png|The Clone-O-Meter in the early build. | |||
</gallery> | |||
=== Early buttons === | |||
The game has assets for UI buttons that only existed in the early build. | |||
<pre> | |||
changeobjectivebutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/changeobjectivebutton.tpl.ckd | |||
magnifyingglassbutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/magnifyingglassbutton.tpl.ckd | |||
shopbutton.tpl.ckd - fulllogic_android.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/shopbutton.tpl.ckd | |||
togglebutton.tpl.ckd - fulllogic_android.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/togglebutton.tpl.ckd | |||
ubilogobutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/ubilogobutton.tpl.ckd | |||
stand_map_large.anm.ckd - bundle_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/animation/stand_map_large.anm.ckd | |||
exclamationbutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/exclamationbutton.tpl.ckd | |||
elixirbutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/elixirbutton.tpl.ckd | |||
genericicons_pack_ubilogo_001.pbk.ckd - bundle_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/animation/genericicons_pack_ubilogo_001.pbk.ckd | |||
genericicons_pack_ubilogo_001_0.tga.ckd - bundle_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/animation/genericicons_pack_ubilogo_001_0.tga.ckd | |||
stand_hunterlevel.anm.ckd - bundle_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/animation/stand_hunterlevel.anm.ckd | |||
playbutton.tpl.ckd - fulllogic_ios.ipk:/cache/itf_cooked/android/world/rlc/common/ui/genericicons/templates/playbutton.tpl.ckd | |||
</pre> | |||
=== Early textures === | |||
The game has a lot of textures that were removed or changed up. | |||
<gallery widths="340px" heights="200px"> | |||
Rayman Adventures Unused - Gem 1.png|The second reward of a level. While this appears in the latest build it is only used in the early build | |||
Rayman Adventures Unused - Gem 2.png|The third reward of a level. While this appears in the latest build it is only used in the early build | |||
Beta Reward Food.png|A reward similar to the bronze cup from ''[[Rayman Legends]]''. | |||
Beta Gem Reward.png|A reward similar to the silver cup from ''[[Rayman Legends]]''. | |||
Beta Gem Reward Max.png|A reward similar to the gold cup from ''[[Rayman Legends]]''. | |||
Unused New Text.png|An unused image signaling something new. | |||
Rayman Adventures Comic.png|A low-resolution comic can be found in the files of the early build. The text is unreadable but [[Devilbob]]s can be seen. | |||
Beta Bronze Egg.png|A bronze egg in the early build. | |||
Beta Silver Egg.png|A silver egg in the early build.. | |||
Beta Gold Egg.png|A gold egg in the early build. | |||
Beta Royal Egg.png|A crystal/royal egg in the early build. | |||
Beta Royal Egg with crown.png|The royal egg with a crown on the top in the early build. | |||
Beta Unrevelaed Egg.png|An egg that hasn't been revealed on the [[World map (Rayman Adventures)|world map]] seen in the early build. | |||
</gallery> | </gallery> | ||
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The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. | The icon for the [[Desert of Dijiridoos|Grumbling Grottos]] from ''[[Rayman Origins]]'' can be found within the game's files, suggesting that the [[Desert of Dijiridoos]] was going to be featured in the game at one point before being scrapped. The game also has one Infinite Tower theme level which has [[Fiesta de los Muertos]] textures, and on the world map, it shows a rope with assets from [[Fiesta de los Muertos]]. More proof of this is seen in the mini icons for each world, where a hat from [[Fiesta de los Muertos]] is in the files as well as a tomb for the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. | ||
In the description of the Google Play version of the game, it's mentioned that the game has 7 worlds to explore while only having 5 accessable. | |||
{{Quote | |||
|text= | |||
Explore 7 extraordinary worlds in this action-packed Rayman 2D platformer! | |||
|sign=Google Play description | |||
|source=''Google Play''}} | |||
<gallery widths="340px" heights="200px"> | <gallery widths="340px" heights="200px"> | ||
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==== Platforms ==== | ==== Platforms ==== | ||
TPLs, TGAs, and PBKs for a red and blue ring are present in fulllogicmain/bundlemain_PLATFORM.ipk. | TPLs, TGAs, and PBKs for a red and blue ring are present in fulllogicmain/bundlemain_PLATFORM.ipk. They appear in <code>world/common/friendly/chrono/animation</code>. | ||
<pre> | <pre> | ||
ring_pack_blue_001.pbk.ckd - bundlemain_android.ipk:/cache/itf_cooked/android/world/common/platform/ring/animation/ring_pack_blue_001.pbk.ckd | ring_pack_blue_001.pbk.ckd - bundlemain_android.ipk:/cache/itf_cooked/android/world/common/platform/ring/animation/ring_pack_blue_001.pbk.ckd | ||
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==== Other files ==== | ==== Other files ==== | ||
Action files, TPLs, TGAs, PBKs, SKLs, ISCs, GMTs, TPL sound files, ASCs and animation files that are not listed above, but still important are present in fulllogic/bundle_PLATFORM.ipk, fulllogicmain/bundlemain_PLATFORM.ipk, fulllogicmedieval_PLATFORM.ipk and . Most of them appear in <code>world/adversarial/soccerpunch</code>. | Action files, TPLs, TGAs, PBKs, SKLs, ISCs, GMTs, TPL sound files, ASCs and animation files that are not listed above, but still important are present in fulllogic/bundle_PLATFORM.ipk, fulllogicmain/bundlemain_PLATFORM.ipk, fulllogicmedieval_PLATFORM.ipk and bundleonboardingadv3_PLATFORM.ipk. Most of them appear in <code>world/adversarial/soccerpunch</code>. | ||
<pre> | <pre> | ||
flammesside6.tga.ckd - bundlemain_android.ipk:/cache/itf_cooked/android/world/adversarial/soccerpunch/actor/flamespawner/components/flammesside6.tga.ckd | flammesside6.tga.ckd - bundlemain_android.ipk:/cache/itf_cooked/android/world/adversarial/soccerpunch/actor/flamespawner/components/flammesside6.tga.ckd | ||
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=== Unused scenes === | === Unused scenes === | ||
In the early build | In the early build 3 scenes were found that were scrapped in future versions. one has the title "menucreaturecomic" another "menuteensies" and the last one "menuretry". menucreaturecomic contains assets for an unused [https://raymanpc.com/wiki/en/File:Rayman_Adventures_Comic.png comic]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
| Line 553: | Line 619: | ||
== Unused Music == | == Unused Music == | ||
The game has | The game has 3 unused songs. The first one can be heard in the level [https://raymanpc.com/wiki/en/Rayman_Adventures_(early_production)#Babelchallenge Babelchallenge] when loaded by force, it appears to be a modified version of the [https://raytunes.raymanpc.com/music/RL/065%20-%20Fiesta%20de%20los%20Muertos%20~Invaded~.mp3 invaded track] from [[Fiesta de los Muertos]]. The second unused track is the [https://raytunes.raymanpc.com/music/RL/057%20-%20The%20Gallery%20~Fiesta%20de%20los%20Muertos~.mp3 gallery theme] from [[Fiesta de los Muertos]]. It can be heard if an [[Adventure Map]] is set to the "Desert" world. The third track is the [https://raytunes.raymanpc.com/music/RO-OST/13%20-%20(Luscious%20Lakes)%20The%20Dragon%20Chef's%20Belly.mp3 El Stomacho boss fight theme] from ''[[Rayman Origins]]''. In <code>fulllogictoadstory_android.ipk:/cache/itf_cooked/android/sound/300_music/_music_rlc/mus_kit/music_kit_beanstalk/</code> one music TPL file is leftover from the early build of the game. Its name is "mus_swamp_outro.tpl.ckd". | ||
== Unused textures == | == Unused textures == | ||
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Rayman Adventures Unused - Gem 1.png|The second reward of a level. | Rayman Adventures Unused - Gem 1.png|The second reward of a level. | ||
Rayman Adventures Unused - Gem 2.png|The third reward of a level | Rayman Adventures Unused - Gem 2.png|The third reward of a level | ||
Rayman Adventures Unused - Soccerball.png|A soccerball that is leftover in the files. | |||
Unused | |||
</gallery> | </gallery> | ||
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=== Unused Incrediballs === | === Unused Incrediballs === | ||
Textures for an unused family of [[Incrediball]]s can be found within the game’s files. According to their file name and textures, they would have been Inhalers that were based on carrots. It is possible that they were meant to appear in an [[Event (Rayman Adventures)|event]] that never came to fruition. Most of the new [[Incrediball]]s are from the early build. | Textures for an unused family of [[Incrediball]]s can be found within the game’s files. According to their file name and textures, they would have been Inhalers that were based on carrots. They have 10 family members as seen in the files. It is possible that they were meant to appear in an [[Event (Rayman Adventures)|event]] that never came to fruition. Most of the new [[Incrediball]]s are from the early build. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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=== Developer cheats === | === Developer cheats === | ||
The game manager config script ( | The game manager config script (bundle_PLATFORM > cache > itf_cooked > PLATFORM > engindedata > gameconfig > gameconfig.isc.ckd) uses developer cheats listed below: | ||
<pre> | <pre> | ||