Viking ship: Difference between revisions

RayWizard (talk | contribs)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:


[[File:The Captain Ship.png|250px|thumb|right|The Viking ship.]]
[[File:The Captain Ship.png|250px|thumb|right|The Viking ship.]]
Fakeship earlybuild.png
 
The '''Viking ship''' is a vehicle which appeared in ''[[Rayman Adventures]]''. The ship is piloted by [[the Captain]], who has agreed to help [[Rayman]] and [[Barbara]] on their quest to retrieve the stolen [[Ancient Egg|eggs]] which sustain the [[Sacred Tree]]. The ship's mainsail features an emblem of the [[Sacred Tree]], although an early version of the mainsail sported an emblem of a battle axe similar to [[Barbara]]'s. The ship is mainly used to travel between [[Adventure Map|adventures]], but is also the place where the [[Incubator]] is located. Most of the game's other menus, such as the shop and character selection, also take place inside the ship.
The '''Viking ship''' is a vehicle which appeared in ''[[Rayman Adventures]]''. The ship is piloted by [[the Captain]], who has agreed to help [[Rayman]] and [[Barbara]] on their quest to retrieve the stolen [[Ancient Egg|eggs]] which sustain the [[Sacred Tree]]. The ship's mainsail features an emblem of the [[Sacred Tree]], although an early version of the mainsail sported an emblem of a battle axe similar to [[Barbara]]'s. The ship is mainly used to travel between [[Adventure Map|adventures]], but is also the place where the [[Incubator]] is located. Most of the game's other menus, such as the shop and character selection, also take place inside the ship.


When starting a new [[Adventure Map|adventure]], [[the Captain]] would fly the ship to a specific point on the map. He would presumably drop the heroes off at the first level before flying the ship out of reach. Completing the final level and placing the egg in the [[Incubator]] would make the ship appear once more. Tapping it opened up the [[World map (Rayman Adventures)|world map]], allowing the player to choose one of the [[Ancient Egg|eggs]] on the map to go to next.
When starting a new [[Adventure Map|adventure]], [[the Captain]] would fly the ship to a specific point on the map. He would presumably drop the heroes off at the first level before flying the ship out of reach. Completing the final level and placing the egg in the [[Incubator]] would make the ship appear once more. Tapping it opened up the [[World map (Rayman Adventures)|world map]], allowing the player to choose one of the [[Ancient Egg|eggs]] on the map to go to next.


In the early build the ship has a differnet desing and doesn't appear wehn starting a new adventure. It only appears twice during the intro level.
In an early build for the game, the ship had a different design and did not appear when starting a new adventure. It only appeared twice during the introduction level.
 
{{Clear}}
{{Clear}}


Line 23: Line 24:
Adventures 0.1.0 - Intro Start.png|The Viking ship in version 0.1.0, sporting a different design.
Adventures 0.1.0 - Intro Start.png|The Viking ship in version 0.1.0, sporting a different design.
Adventures 0.1.0 - Intro End.PNG|The Viking ship at the end of the tutorial in version 0.1.0.
Adventures 0.1.0 - Intro End.PNG|The Viking ship at the end of the tutorial in version 0.1.0.
Fakeship earlybuild.png|The Viking ship in the early build of the game.
Fakeship earlybuild.png|The Viking ship in an early build of the game.
</gallery>
</gallery>