Spellbound Forest (Rayman 1): Difference between revisions

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* ''This article is about the level from [[Rayman (Game Boy Color)|the Game Boy Color version of Rayman]]. For the level from [[Rayman M]], see [[Spellbound Forest (Rayman M)]].''


{{GBCLevel
| name = Spellbound Forest
| image = [[File:GBC 67.PNG|center|160px|class=sprite|Spellbound Forest]]
| preceded by = Intro
| followed by = [[Airy Tunes]]
| cages = [[File:Icon4GBC.png|4]]
| lives = [[File:Icon9GBC.png|9]]
}}


'''Spellbound Forest''' is the name of a level in the [[Rayman (GBC)|Game Boy Colour version of ''Rayman'']], and the name of an arena in the Expert League of ''[[Rayman M]]''.
{{Quote|text=This is a luminous, pleasant world. Mr. Dark is nowhere near this world.|sign=Manual|source=''[[Rayman (Game Boy Color)|Rayman]]''}}


[[Category:Places]]  
'''Spellbound Forest''' is the first world in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. It is built to resemble [[the Dream Forest]] from [[Rayman 1|the original game]]. It is split up into four phases. In the opening cutscene, the [[Ting]]s meet a sleeping [[Rayman]] and inform him that [[Mr Dark]] has imprisoned the [[Electoon]]s and stolen their energy for himself, throwing the world into chaos and darkness. [[Rayman]] determines not to let [[Mr Dark]] do this, and sets out to find him, collecting any [[Ting]]s and breaking any [[cage]]s that he finds along the way.
[[Category:Places from Rayman]]
[[Category:Places from Rayman M]]


Spellbound Forest was the first level that you navigate Rayman through in the Gameboy Color version of Rayman 1. It resembles the Dream forest, for it's scenery is very similar. It is split up into four parts. The first part is a straight forward, enemy-less, level, that is the only part of the game that has the Ubi-Key, which appears right at the end of the level. The second is much more complex, and longer than the first. There are two cages, one of them is only obtainable after you have the Helico power, in which you have to get it from the world map. (or by pressing Right, Left, Up, Down, A, Up, Up, Down, Down, B, Right, Right, Left, Left, and A while the game is paused.) Also, the first time attack level is in the second part. The third part is one of the three levels in the game where you have to avoid rising water or lava. There is one cage in the third part. The fourth part is considered the longest and biggest. There is a large, long body of water you have to ride a plum across, while avoiding falling red beets and Piranhas. There is one cage, and the second Time Attack is in there too. The only enemies that appear are Hunters, Anti-Toons, and Piranhas.
==Part 1==
The first phase is a straightforward level with no enemies or [[cage]]s, not unlike the first stage of [[Pink Plant Woods]] in [[Rayman 1|the original version of the game]], from which it probably draws inspiration. It is designed this way to allow the player to familiarize themself with [[Rayman]]'s basic abilities and the game mechanics. [[Rayman]] spawns on a grassy ledge above some water. Moving on, he will find his first jump and some [[Ting]]s to collect. Across the ledge, there is a vine to climb. Jumping to the left from the top of this vine will let [[Rayman]] find his first new [[life]]. Once that is obtained, he can continue right across two further ledges and another vine until he reaches a larger section of land with a swinging [[plum]]. Dropping into a hole below the [[plum]] will yield another new [[life]]. Riding the [[plum]] will earn [[Rayman]] his first heart, which is this game's version of healing items, and lead him to two small ledges, the second of which has the [[exit sign]] on it. If [[Rayman]] drops down here between the two ledges, he can collect the [[Ubi Key]], which can be sent to a game compatible with the feature or be received from another game to access the bonus level [[Ubi Cliff]].


==Spellbound Forest picture==
<gallery widths="400px" heights="132px">
<gallery>
RaymanGBC - 09.png|Game Boy Color version
Image:SF 1.PNG
RaymanGBCPocketPC Landscape - 09.png|Pocket PC version
Image:SF 2.PNG
Image:SF 3.PNG
Image:SF 4.PNG
Image:SF 5.PNG
Image:SF 6.PNG
Image:SF 7.PNG
Image:SF 8.PNG
</gallery>
</gallery>
==Part 2==
This part is longer and more complex than the first one. [[Rayman]] must begin by moving right and jumping a gap, collecting three [[Ting]]s as he goes. As he does this, moving [[head platform]]s will appear on the far left, back the way he came, which will lead him to the first [[cage]] of the game. However, this [[cage]] cannot be reached until [[Rayman]] has gained the [[helicopter]] power. Taking this route will also reveal the first enemy of the game, which appears to be a flying [[Antitoon]].
Next, [[Rayman]] will have to jump onto a swinging [[plum]], and then onto a falling [[head platform]], before finally landing on top of a tree. From there, he can leap to the next major grassy platform. There, he will find a bouncing [[plum]] and a vine. He can also jump down on the left side of the ledge to find the game's first [[Bonus level (Rayman 1)|bonus level]]. Taking the vine will lead [[Rayman]] to another new [[life]].
Once he is ready, he can use his [[Telescopic fist|fist]] to punch the bouncing [[plum]] to the water on the right of the grassy platform and ride it across, encountering [[piranha]]s on the way. He will eventually come to a series of small islands where he will encounter the first [[cage]] that can be broken. After crossing more vines, ledges, [[plum]]s and encountering two [[Antitoon]]s and a [[Livingstone]], he will come to the level's [[exit sign]]. There is, however, another secret area that can be accessed using the two vines above the [[exit sign]].
<gallery widths="797px" heights="125px">
RaymanGBC - 10.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 10.png|Pocket PC version
</gallery>
=== [[Bonus level (Rayman 1)|Bonus level]] ===
<gallery widths="280px" heights="160px">
RaymanGBC - 41.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 41.png|Pocket PC version
</gallery>
==Part 3==
The third part is one of the three levels in the game where the player must avoid rising water, similar to the first stage of [[the Swamps of Forgetfulness]] in [[Rayman 1|the original version of the game]]. A short clip will play prior to the start of this stage showing [[Rayman]] jumping out of some violent waters, warning the player of the flood about to start in the new stage.
[[Rayman]] starts by moving right until he comes to a [[head platform]] which he can use to get away from the rising water. He must climb the level using ledges and [[head platform]]s, collecting [[Ting]]s as he goes, until finally he reaches a large ledge with a tree. He can use a vine to reach a large, sloped ledge on top of the tree and carry on upwards. Further along, he will encounter an [[Antitoon]] and finally reach the top of another tree. From there, he can jump a few more vines and land on a rising [[head platform]] which will lead to a large ledge with another new [[life]]. There is a series of smaller ledges which will take him to the level's [[cage]]. This can be reached by jumping left and climbing a vine.
Once the [[cage]] is smashed, [[Rayman]] can continue to the next ledge and follow it upwards, climb on a vine, and jump to a final ledge where he will be able to exit the level.
<gallery widths="94px" heights="599px">
RaymanGBC - 11.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 11.png|Pocket PC version
</gallery>
==Part 4==
The fourth part is the longest part of Spellbound Forest. [[Rayman]] must first move right, over a small gap, until he comes to a body of water. There is a hanging [[plum]] that he can use to cross it, avoiding [[piranha]]s as he goes. When he reaches a small island, a falling [[head platform]] will appear behind him, which he can use to access a swinging [[plum]] to the left. Continuing to the right will lead him initially to a dead end. There is a large body of water which requires a [[plum]], but this plum cannot be accessed from the ground.
Instead, [[Rayman]] must use the swinging [[plum]] to the left to reach a collection of ledges above, and another falling [[head platform]] and swinging [[plum]] to reach another couple of high ledges with two [[Livingstone]]s. There is a series of vines and ledges above that will lead [[Rayman]] to another [[Bonus level (Rayman 1)|bonus level]]. However, if he carries on down below the [[Livingstone]]s, he can land on a grassy platform from which he can hit the [[plum]] above the body of water that he reached earlier, and then ride it to the other side.
From here, a series of small islands will lead him to two falling [[head platform]]s above the water, between which lies a vine. Climbing this vine will lead [[Rayman]] to a small ledge with a ledge to the left that is too high to reach and a falling [[head platform]] to the right. The falling [[head platform]] takes [[Rayman]] to another ledge with a small body of water which can be crossed via another falling [[head platform]]. Crossing this will cause a new, falling [[head platform]] to appear to the left. The part's only [[cage]] can be viewed from this area but not reached, as it is blocked by an immovable tree.
The falling [[head platform]] takes [[Rayman]] to another ledge with a body of water, identical to the first one, but this time there are [[piranha]]s in there which make crossing it a bit trickier. On the other side, [[Rayman]] will find a [[Ting]] and a heart, and a series of [[Ting]]s will appear taking [[Rayman]] back to the immovable tree that blocks the [[cage]]. However, this time a falling [[head platform]] will appear which [[Rayman]] can use to pass over the tree and break the [[cage]].
[[Rayman]] can then drop back down to the ground and continue right. He will find another [[plum]] to ride, but this time he will have to jump and avoid [[prickly fruit]]s that will either swing or drop on him to try to hinder his progress. Once he has crossed this body of water, he will come to more ledges with [[Antitoon]]s, as well as [[piranha]]s jumping up from the waters below. To the far right, he will find a rising [[head platform]] that will take him to another series of ledges, which he must cross, avoiding or defeating [[piranha]]s and [[Antitoon]]s all the way. Eventually, he will come to a large ledge which, when he crosses as far left as he can go, will spawn a falling [[head platform]] to the right, leading to a vine.
At the top of the vine is another new [[life]], and to the right a ledge with a [[Livingstone]]. Once the [[Livingstone]] is defeated, [[Rayman]] just needs to cross two small gaps to his right and the level is complete.
<gallery widths="800px" heights="200px">
RaymanGBC - 12.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 12.png|Pocket PC version
</gallery>
=== [[Bonus level (Rayman 1)|Bonus level]] ===
<gallery widths="140px" heights="480px">
RaymanGBC - 34.png|Game Boy Color version
RaymanGBCPocketPC Landscape - 34.png|Pocket PC version
</gallery>
==Screenshots==
<gallery widths="160px" heights="144px" class="sprite">
Rayman-GBC-Flower-Mushrooms.png
SF 1.PNG
Rayman-GBC-Butterfly.png
SF 2.PNG
Rayman-GBC-Plum.png
SF 3.PNG
SF 4.PNG
SF 5.PNG
SF 6.PNG
SF 7.PNG
SF 8.PNG
Rayman-GBC-Walking-antitoon.png
Rayman-GBC-Livingstone.png
Rayman-GBC-Livingstone-duck.png
Rayman-GBC-Livingstone-hands.png
Rayman-GBC-Flying-piranha-hit.png
Rayman-GBC-Life.png
Rayman-GBC-Heart.png
</gallery>
==Trivia==
* The music is an edited version of that of [[the Precipice]].
* There is a [[Spellbound Forest (Rayman M)|level]] in ''[[Rayman M]]'' that shares its name with this one. Aside from the name, and the fact that both are clearly set in a magical forest, there are no similarities between the two and this is likely a coincidence.
==Names in other languages==
{{Names
|en=Spellbound Forest
|ja=魔法の森 (''Magical Forest'')
}}
==External links==
*[https://www.youtube.com/watch?v=cOrM_GUrvLw Playthrough of Spellbound Forest (Part 1/2)]
*[https://www.youtube.com/watch?v=nAkmks42Sco Playthrough of Spellbound Forest (Part 2/2)]
*[https://www.youtube.com/watch?v=3R99PNfPhHg Playthrough of Spellbound Forest (Revisit)]
{{Rayman1GBClevels}}
[[fr:Spellbound Forest]]
[[pl:Spellbound Forest (Rayman 1)]]
[[zh:魔法秘林]]
[[Category:Places from the Game Boy Color version of Rayman]]