Bonus level: Difference between revisions

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==Description==
{{Disambig}}
In the [[Rayman (series)|Rayman series]] bonus stages are short levels that usually differ from normal gameplay and gives the player a reward for competing it.
==In ''Rayman''==
In ''[[Rayman 1|Rayman]]'', bonus stages are accessed by finding [[the Magician]] and giving him 10 [[Ting]]s. The objective is to collect all of the [[Ting]]s in a small level, and the first time a level is successfully cleared the player will gain an extra [[life]].


==In ''Rayman 2''==
[[File:GBC2 1.PNG|frame|right|class=sprite|A new record at a bonus stage in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].]]
In ''[[Rayman 2: The Great Escape|Rayman 2]]'', bonus stages are accessed by completing a level with all of the [[Yellow Lum]]s and breaking all of the pirate cages. The stage itself is a race between a [[Baby Globox]] and the [[Spyglass Pirate]]. To win, the player must press jump and shoot (left and right in the PC version) alternately as fast as possible. The first character to get to the "[[Ludiv|pretty little fairy]]" at the highest point of the course wins. If the player wins, depending on the level played, they will gain extra life, a full life bar, a [[Power Fist]], or full life and a [[Power Fist]].
Bonus Stages are not in the Playstation version of the game.


[[Category:Places]] [[Category:Places from Rayman 1]] [[Category:Places from Rayman 2]]
'''Bonus levels''' are short stages in the [[Rayman (series)|''Rayman'' series]] that usually differ from normal gameplay and give the player a reward for competing them.
 
==In ''[[Rayman 1|Rayman]]''==
{{Main|Bonus level (Rayman 1)}}
 
In [[Rayman 1|the original ''Rayman'']], bonus stages are accessed by finding [[the Magician]] and giving him ten [[Ting]]s. The objective is to collect all of the [[Ting]]s in a small level, and the first time a level is successfully cleared the player will gain an extra [[life]].
 
Bonus levels also appear in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. The goal of these bonus levels are the same as in [[Rayman 1|the original ''Rayman'']].
 
==In ''[[Rayman 2]]''==
{{Main|Bonus level (Rayman 2)}}
 
In ''[[Rayman 2]]'', bonus stages are accessed by completing a level with all of the [[Yellow Lum]]s and [[cage]]s. The objective is to help a [[baby Globox]] win a race against the [[Spyglass Pirate]] by pressing alternatively two buttons at a fast rate. Upon winning, the player is rewarded with either a full life bar, a [[Power Fist]], or full life bar and a [[Power Fist]].
 
Bonus levels also appear in [[Rayman 2 Forever|the Game Boy Color version of ''Rayman 2'']]. The goal of these bonus levels are the same as in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Unlike [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], the objective is to collect all of the [[baby Globox]]es instead of [[Ting]]s.
 
[[fr:Niveau bonus]]
[[it:Livello bonus]]