Talk:Candy Château: Difference between revisions
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:::::Don't hesitate to give it a try then. Come to think about it, re-creating the level in Rayman Designer may not be a bad idea either. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 12:12, 12 August 2011 (UTC) | :::::Don't hesitate to give it a try then. Come to think about it, re-creating the level in Rayman Designer may not be a bad idea either. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 12:12, 12 August 2011 (UTC) | ||
::::::But it gives a little more work perhaps. One of the hardest things to do here is to position the Gendoors and Killdoors. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:14, 12 August 2011 (UTC) | ::::::But it gives a little more work perhaps. One of the hardest things to do here is to position the Gendoors and Killdoors. --[[Image:Sparkle.gif]][[User:Haruka|Haruka]][[Image:Sparkle.gif]] 14:14, 12 August 2011 (UTC) | ||
:::::::Adding the events would be useless anyway since they don't appear in the Mapper, which is where you can get a snapshot of the map. One would have to add them manually to the image. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 17:54, 13 August 2011 (UTC) | |||