Wind or Lose: Difference between revisions
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{{ | {{ROLevel | ||
| name = Wind or Lose | |||
| image = [[File:12 wind or lose.jpg|center|320px|Wind or Lose]] | |||
| preceded by = [[Cacophonic Chase]] | |||
| followed by = [[Skyward Sonata]] | |||
| world = [[Desert of Dijiridoos]] | |||
| medallion slot 1 = Cage | |||
| medallion slot 2 = Cage | |||
| medallion slot 3 = Cage | |||
| medallion slot 4 = Lums | |||
| medallion slot 4 number = 150 | |||
| medallion slot 5 = Lums | |||
| medallion slot 5 number = 300 | |||
| medallion slot 6 = Time | |||
| medallion slot 6 number = 2:20 | |||
| medal = 350 | |||
| cup = 1:55 | |||
| skull coins = 6 | |||
| relics = 2 | |||
| format numbers = true | |||
}} | |||
* ''This article is about the level from | * ''This article is about the level from [[Rayman Origins]]. For the level from [[Rayman Designer]], see [[Gone with the Wind]].'' | ||
''' | '''Wind or Lose''' is the fourth level of the [[Desert of Dijiridoos]], the second world of ''[[Rayman Origins]]''. This level centers around using the [[Helicopter|glide]] power on wind currents to progress through the area. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Area 1== | |||
The heroes can advance by using air currents from didgeridoos or the sky by activating the [[Helicopter|glide]] power. Some currents might push the characters in the wrong direction, especially those from [[blowing bird]]s. The first [[Skull Coin]] of the level can be acquired by descending at the last air current of the area, which is just left of the exit. | |||
<gallery widths="320px" heights="180px"> | |||
Wind or Lose 2.jpg|[[Rayman]] being pushed to the right by some wind. | |||
</gallery> | |||
==Area 2== | |||
The heroes will need to avoid some [[spiky bird]]s, then use the water currents, which will take them to more air currents coming from the sky. The second [[Skull Coin]] can be found here, surrounded by three orange [[spiky bird]]s on the second vertical wind current. The heroes will need to carefully descend, then [[Helicopter|glide]] immediately once the [[Skull Coin|coin]] has been collected, in order to ascend using the air current and avoid the [[spiky bird]]s. Afterwards, the heroes must use the air current on the right, in order to ascend and reach a horizontal air current above, which will pass them through a didgeridoo. The heroes will need to use the [[Helicopter|glide]] power again here, as there is a large air current coming from below, covering the majority of this area. The first secret area can be found by [[Helicopter|gliding]] upwards between two didgeridoos, which are nearby a rotating didgeridoo with four blowing air currents. Once this is complete, the heroes must [[Helicopter|glide]] through the rest of the wind current to where they will meet several [[spiky bird]]s and [[blowing bird]]s; the heroes can defeat the [[blowing bird]]s once they stop blowing air. The exit can be found nearby. | |||
<gallery widths="320px" heights="180px"> | |||
Wind or Lose 3.jpg|[[Rayman]] [[Helicopter|gliding]] down a water stream. | |||
Wind or Lose 4.jpg|A group of [[Lum (UbiArt games)|Lums]] with a [[Lum King]]. | |||
</gallery> | |||
===Relic 1=== | |||
[[File:Wind or Lose first relic.png|thumb|320px|The first [[relic]] can be found at the bottom of this image, just beneath [[Rayman]].]] | |||
The first [[relic]] can be found in this area, just as the heroes pass through the didgeridoo. | |||
{{clear}} | |||
===Secret area 1=== | |||
[[File:Wind or Lose 5.jpg|320px|thumb|The first secret area.]] | |||
Unusually, [[Livingstone|Lividstones]] are the enemies that have to be defeated in order to break the [[Electoon]] [[cage]]. The heroes can activate strong air currents to defeat the [[Livingstone|Lividstones]]. | |||
{{clear}} | |||
===Relic 2=== | |||
[[File:Wind or Lose second relic.png|thumb|320px|The second [[relic]] can be found directly in front of [[Rayman]], he's looking straight at it.]] | |||
The second [[relic]] can also be found in this area, just past where the heroes found the first secret area. | |||
{{clear}} | |||
==Area 3== | |||
[[File:Wind or Lose 6.jpg|320px|thumb|[[Rayman]] bouncing on a large [[Drum (UbiArt games)|drum]].]] | |||
The heroes can immediately find the third [[Skull Coin]] by performing a [[crush attack]] on the first large [[Drum (UbiArt games)|drum]]. Afterwards, they will encounter some vertical wind currents, which constantly vanish and reappear. The heroes will need to be precise with their timing to [[Helicopter|glide]] through the air currents without falling. The fourth [[Skull Coin]] can be found in the middle of three [[spiky bird]]s at some vanishing air currents. The second secret area can be located by [[Helicopter|gliding]] up the third disappearing current and using the [[Swingman]] to proceed to the right, leading the heroes to the entrance. Once the [[Electoon]]s are saved, the heroes can descend to find the exit. | |||
{{clear}} | |||
===Secret area 2=== | |||
[[File:Wind or Lose 7.jpg|320px|thumb|The second secret area.]] | |||
All the heroes will need to do here is avoid the continuously rising [[spiky bird]]s and defeat the lone sleeping [[red bird]]; the [[cage]] can then be broken. | |||
{{clear}} | |||
==Area 4== | |||
[[File:Wind or Lose 8.jpg|320px|thumb|[[Rayman]] using a wind current to get upwards.]] | |||
Now the heroes must avoid more [[spiky bird]]s and take advantage of more air currents from didgeridoos. The fifth [[Skull Coin]] of the level can be retrieved by performing a wall jump to a narrow platform below; there is a [[switch]] that will create an air current, which the heroes can use to ascend again. The heroes will then need to avoid [[spiky bird]]s and [[Helicopter|glide]] until they reach a platform, leading them to the exit. | |||
{{clear}} | |||
==Area 5== | |||
[[File:Wind or Lose 9.jpg|320px|thumb|A [[Skull Coin]] hidden in between a group of [[Darkroot]]s.]] | |||
In this area, the heroes must [[Helicopter|glide]] in order to reach the exit. Along the way, they will need to avoid [[Darkroot]]s that stretch out to different lengths. The sixth [[Skull Coin]] can be found by carefully maneuvering between a group of [[Darkroot]]s. The exit can be found not too far from here; the heroes can get there by continuing to [[Helicopter|glide]], while avoiding a few [[spiky bird]]s. | |||
{{clear}} | |||
==Area 6== | |||
[[File:Wind or Lose 10.jpg|320px|thumb|The final area.]] | |||
The heroes will now need to defeat the four [[red bird]]s circling the [[Electoon]] [[cage]]. Once all are defeated, the [[cage]] can be broken, thus ending the level. The heroes will then pose on a [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level. | |||
{{clear}} | |||
==Trivia== | |||
*During [[Rayman Origins (early production)|early production]], this level was called "Gone with the Wind". | |||
*The level's name is a pun on the phrase "win or lose". | |||
**The level's original name would have been a reference to the novel (and later [https://en.wikipedia.org/wiki/Gone_with_the_Wind_(film) film]) ''[https://en.wikipedia.org/wiki/Gone_with_the_Wind_(novel) Gone with the Wind]''. | |||
==Names in other languages== | |||
{{Names | |||
|en=Wind or Lose | |||
|cs=Vítr nebo porážka | |||
|nl=Gejaagd door de wind | |||
|fr=Autant en emportent les bulles | |||
|de=Vom Winde verdreht | |||
|hu=A szél a cél | |||
|it=Via col vento | |||
|ja=かぜに ごちゅうい | |||
|pl=Wiatr albo przewóz | |||
|pt=O que o vento NÃO levou | |||
|ru=Ищи ветра в поле | |||
|es=Lo que el viento NO se llevó | |||
}} | |||
==External links== | |||
* [https://www.youtube.com/watch?v=roLRonVjHuE Wind or Lose playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)] | |||
* [https://www.youtube.com/watch?v=MuTOLWORWo0 Wind or Lose playthrough at YouTube (PC version) (Speed Trophy)] | |||
{{RaymanOriginslocations}} | |||
[[fr:Autant en emportent les bulles]] | |||
[[hu:A szél a cél]] | |||
[[it:Via col vento]] | |||
[[pl:Wiatr albo przewóz]] | |||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||