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[[File:TheSanctuaryofStoneFireDC.jpg|120px|The Sanctuary of Stone and Fire]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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'''The Sanctuary of Stone and Fire''' is a location in ''[[Rayman 2: The Great Escape]]''. It follows [[Whale Bay]] in all versions of the game but the PlayStation and [[Rayman 2 Forever|Game Boy Color]] adaptations, in which it follows [[the Canopy]]. It is the second location in which one of the [[Four Masks of Polokus]] is hidden, and the longest level in the game. 


This level takes place in a mountainous area, and starts at the top of a gigantic fault which [[Rayman]] enters. It is filled with lava, and a volcano can be seen in the Dreamcast version. Inside the cliffs are tunnels and caves which eventually lead to two underground temples, one of which is the temple where the Stone Mask is located, while the other only contains extra [[Lums]] and [[cage]]s. '''[[The Sanctuary of Stone and Fire|(Read more...)]]'''
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.
 
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''