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[[ | {{R2PS2Level | ||
| name = The Minisaurus Plain | |||
| image = [[File:RR-PS2-TheMinisaurusPlain.jpg|center|320px|The Minisaurus Plain]] | |||
| hub = [[The Fairy's Glade]], [[the Bayou]], [[the Sanctuary of Water and Ice]], [[the Marshes of Awakening]], [[the Cave of Bad Dreams]] | |||
| lums = [[File:Icon3.png|3]][[File:Icon0.png|0]] | |||
| familiarspirits = [[File:Icon0.png|0]] | |||
}} | |||
'''The Minisaurus Plain''' is a location exclusive to ''[[Rayman Revolution]]'', and is the first of the game's three free-roaming hub levels. | |||
==Description== | ==Description== | ||
The Minisaurus Plain consists of a large field in which the [[Minisaurus | The Minisaurus Plain consists of a large field in which the [[Minisaurus]] live, with a beach on one end, where [[the Pier]] is, and a forest on the other, where one of the three [[Teensie Circle]]s can be found. It also comprises [[the Marshlands]], [[the Pier]], [[the East Plain]] and [[Ly's House]]. | ||
==In the game== | |||
[[File:RR-PS2-AirBubblesGroup.jpg|320px|thumb|right|[[Rayman]] learning to [[Swimming|swim]].]] | |||
===Free [[Ly]]=== | |||
[[Rayman]] first arrives here after taking the first [[Spiral Door]] in the game from [[the Woods of Light]]. Immediately, he is thrown into a swimming tutorial with [[Murfy]] and a [[baby Globox]]. Once this is completed, [[Murfy]] instructs him in throwing [[Magic fist|spheres with his fists]] (in this version he has just gained this power) by throwing attacks at a [[scarecrow]]. [[Murfy]] leaves once this is done, telling [[Rayman]] to find the [[Teensie Circle]]. | |||
[[ | This is where the game becomes less linear. [[Rayman]] will be warned by a [[baby Globox]] that the [[Minisaurus]] are attacking on the plain, but does not have to go there yet. If he does cross the plain, however, he can reach [[the Marshlands]], but cannot proceed yet as he needs the ability to swing from [[Purple Lum]]s. | ||
Also accessible is a beach, but little can be done there now. A [[baby Globox]] will tell [[Rayman]] that his friend [[Bzzit]] is being held somewhere. | |||
If he explores the woodland, he may be ambushed by [[Robo-Pirate|pirates]]. [[Clark]] will arrive to save him, however. Past this area, he finds a meadow where [[baby Globox]]es are being bothered by [[Robo-Pirate]]s and can step in to help them. [[Ly's House]] also lies near here, but visiting is pointless as [[Ly]] is currently held in [[the Fairy Glade]]. The path to [[Globox's House]] is here, but cannot be used yet as it is blocked off. | |||
[[Rayman]] can reach the [[Teensie Circle]] in the woodland, where he will be told to find [[the Fairy Glade]] near the plain. The first [[Magic Well]] can be found under the [[Teensie Circle]]. Once all this is done (or not), [[Rayman]] can go to [[the Fairy Glade]]. | |||
===Free [[Bzzit]]=== | |||
[[File:RR-PS2-ThePier.jpg|320px|thumb|right|[[The Pier]], where [[Bzzit]] will appear once [[Rayman]] frees him in [[the Bayou]].]] | |||
When he next visits the plain, [[Rayman]] is aware of the [[Four Masks of Polokus]] and must attempt to find them. At the [[Teensie Circle]] the [[Teensie]]s tell him that he must reach the "The Lost Island" (where [[the Sanctuary of Water and Ice]] is located) but needs [[Bzzit]]'s help to get there. He is instructed to go to [[the Bayou]] to help him. | |||
[[Ly]] is now at [[Ly's House|her house]], as [[Rayman]] freed her during the last level. The player can begin to access [[Ly's Challenges|the mini-games]] depending on how many [[cage]]s have been broken. | |||
Now [[Rayman]] must cross the plain, evading the [[Minisaurus]] as he goes. At [[the Marshlands]], he can now reach either [[the Bayou]] or [[the Marshes of Awakening]] (thanks to [[Ly]] giving him the power to swing on [[Purple Lum]]s) but only needs to go to the former immediately. | |||
===[[Bzzit]] is free=== | |||
Once [[Bzzit]] is freed from [[the Bayou]], there is little change at the plain. Once [[Rayman]] has made any preparations necessary, he can go to the beach and travel in a boat pushed by [[Bzzit]] to the Lost Island, where the first sanctuary and the mask it contains await. | |||
===To [[Globox's House]]=== | |||
{{Main|Globox's House}} | |||
With [[Four Masks of Polokus|the first mask]] obtained, [[Rayman]] must travel to [[Globox's House]], but the path is blocked by a door set up by the [[Robo-Pirate|pirates]]. Fortunately, the [[Teensie]]s employ [[Clark]] to help [[Rayman]] advance. At the meadow near [[Ly's House]], [[Rayman]] meets [[Clark]] again and the giant smashes down the door. [[Rayman]] can now move closer to [[Four Masks of Polokus|the second mask]]. | |||
===To [[The Marshlands|the Marshes]]=== | |||
[[File:RR-PS2-TheMarshlands.jpg|320px|thumb|right|[[The Marshlands]], where [[the Bayou]] and [[the Marshes of Awakening]] (with [[the Cave of Bad Dreams]] inside) are located.]] | |||
[[Rayman]] must make one last trip to the Plain however, when [[Clark]] is injured at [[the Menhir Hills]]. [[Rayman]] must go to [[the Marshes of Awakening]] and find [[the Cave of Bad Dreams]] where the elixir [[Clark]] needs is located. | |||
===Nothing left to do here=== | |||
After completion of [[the Cave of Bad Dreams]] there is nothing more compulsory at the plain. [[Rayman]] can carry on with his quest in the other parts of the map, or alternatively remain at the Plain to find any [[Yellow Lum]]s and/or [[cage]]s he has missed. | |||
{{clear}} | |||
==External links== | |||
*[https://www.youtube.com/watch?v=m3P-dFXeq44 The Minisaurus Plain playthrough at YouTube (Sony PlayStation 2 version)] | |||
*[https://www.youtube.com/watch?v=OxM1Kzp2uEU The Minisaurus Plain playthrough at YouTube (Sony PlayStation 2 version) (Last Lums and Familiar Spirits)] | |||
{{Rayman2worlds}} | |||
[[fr:La Plaine des Oxigrus]] | |||
[[de:Die Minisaurus-Ebene]] | |||
[[pl:The Minisaurus Plain]] | |||
[[es:La Llanura Minisaurus]] | |||
[[Category:Hubs]] | |||
[[Category:Places from Rayman 2|Minisaurus Plain, The]] | [[Category:Places from Rayman 2|Minisaurus Plain, The]] | ||