Shooting Me Softly: Difference between revisions

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'''Shooting Me Softly''' is the seventh and final level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It acts as a transition between the [[Desert of Dijiridoos]] and [[Gourmand Land]], in a similar fashion to the first part of [[Bongo Hills]] in the PC version of [[Rayman 1|the original ''Rayman'' game]] and its ports. It is the third level from this world, and twelfth overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.


{{Template:ROLevel
==Original version==
{{ROLevel
| name = Shooting Me Softly
| name = Shooting Me Softly
| image = [[Image:15 shooting me softly.jpg|center|320px|''Shooting Me Softly'']]
| image = [[File:15 shooting me softly.jpg|center|320px|Shooting Me Softly]]
| preceded by = [[No Turning Back]]
| preceded by = [[No Turning Back]]
| followed by = [[Polar Pursuit]]
| followed by = [[Polar Pursuit]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| type = [[File:RO-Medallion-ThreeSlots.png|center|''Three slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Lums
| medallion slot 2 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 2 number = 150
| medallion slot 3 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 3 = Lums
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 3 number = 300
| medal = 350
| format numbers = true
}}
}}


'''Shooting Me Softly''' is the seventh and last level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It acts as a transition between the [[Desert of Dijiridoos]] and the [[Gourmand Land]], in a similar way to the first part of [[Bongo Hills]] in the MS-DOS version of ''[[Rayman 1|Rayman]]''.
As the heroes enter the level amidst heavy winds, they soon encounter [[giant mosquito]]es. As they fly through the level, they must face [[helmet bird]]s, many groups of [[small bird]]s and [[red bird]]s, while avoiding large [[spiky bird]]s. They must also avoid crushing didgeridoos with [[spiky bird]]s attached to them. At times, the [[giant mosquito]]es must shoot [[Drum (UbiArt games)|drums]] to ricochet their shots towards other items, such as [[switch]]es, which will disable air currents that block their way. Eventually, there are swarms of [[flying creature]]s to deal with; the [[giant mosquito]]es must shoot the [[Gong (UbiArt games)|gongs]] to scare them off and open a path for the heroes.


Shortly into the level, [[Rayman]] reaches the [[mosquito]]. As they fly through the level, they must face [[Helmet Bird|Helmet Birds]], small yellowish-orange birds, and [[Red Bird|Red Birds]], while also avoiding big, spiky birds.  At times, the mosquito must shoot drums to bounce its shots into other things, such as switches. Eventually, there are also bats to deal with, and the mosquito must shoot the yellow circles in order to open a path for itself.
Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many [[helicopter bomb]]s that will explode when shot, then they must fly through icy passages while avoiding [[spiky orange]]s. After dodging the [[spiky orange]]s, the [[giant mosquito]]es begin to move faster as the floor and ceiling move towards each other; the [[giant mosquito]]es must move quickly to avoid being crushed. Afterward, the heroes are able to disband their [[giant mosquito]]es. After going through the door, the heroes can break the [[Electoon]] [[cage]] to end the level; the heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.


After this, they reach a new area, which starts off with nothing but clouds, but clears up to show the ocean in the background with glaciers and ice formations. Here, Rayman and the mosquito must avoid flying objects that explode when shot, and then they fly through icy passages and must avoid spiky fruit. After a short time, the screen starts to move faster, and the floor and ceiling move to meet each other, requiring the mosquito to move quickly in order to avoid getting crushed. After this, Rayman is able to get off the mosquito, and after going through the next door, he can break the [[Electoon]] [[cage]] and end the level.
<gallery widths="320px" heights="180px">
Shooting Me Softly 2.jpg|[[Spiky bird]]s attached to didgeridoos.
Shooting Me Softly 3.jpg|The heroes can shoot projectiles at [[Drum (UbiArt games)|drums]] to ricochet them.
Shooting Me Softly 4.jpg|The [[switch]] must be shot at enough times to disable the air currents.
Shooting Me Softly 5.jpg|[[Rayman]] using a [[Drum (UbiArt games)|drum]] to hit a [[switch]].
Shooting Me Softly 6.jpg|Projectiles deflecting off a huge [[Drum (UbiArt games)|drum]].
Shooting Me Softly 7.jpg|[[Rayman]] must shoot at the sleeping [[Gong (UbiArt games)|gongs]] to scare the [[flying creature]]s.
Shooting Me Softly 8.jpg|The temporary sound waves the [[Gong (UbiArt games)|gongs]] emit scare the [[flying creature]]s.
Shooting Me Softly 9.jpg|The heroes will need to stay within the sound waves to avoid the [[flying creature]]s.
Shooting Me Softly 10.jpg|[[Helicopter bomb]]s can be inhaled.
Shooting Me Softly 11.jpg|The heroes are now in [[Gourmand Land]].
Shooting Me Softly 12.jpg|[[Spiky orange]]s are harmful if the heroes make contact with them.
Shooting Me Softly 13.jpg|Projectiles can be used to move the bouncing [[spiky orange]].
Shooting Me Softly 14.jpg|The icy platforms will begin to close together.
</gallery>
 
==Back to Origins==
{{RLLevel
| name = Shooting Me Softly
| difficulty = 2
| image = [[File:Shooting Me Softly - Back to Origins.png|center|320px|Shooting Me Softly]]
| preceded by = [[Skyward Sonata#Back to Origins|Skyward Sonata]]
| followed by = [[Snake Eyes#Back to Origins|Snake Eyes]]
| world = [[Desert of Dijiridoos]]
| teensies = 3
| bronze cup = 75
| silver cup = 150
| lucky ticket = 225
| gold cup = 300
| format numbers = true
}}
 
In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' that replace some of the elements from the original game. Notably, despite him not appearing in the game, the [[Green Teensy]] is present on this level's painting.
 
<gallery widths="320px" heights="180px">
Shooting Me Softly - Back to Origins 1.jpg|The starting point of the level.
Shooting Me Softly - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains appear.
Shooting Me Softly - Back to Origins 3.jpg|The orange [[spiky bird]]s use different shading.
Shooting Me Softly - Back to Origins 4.jpg|The projectiles the [[giant mosquito]] shoots can ricochet off [[Drum (UbiArt games)|drums]] to hit enemies.
Shooting Me Softly - Back to Origins 5.jpg|A [[Teensie]] [[cage]].
Shooting Me Softly - Back to Origins 6.jpg|A [[Gong (UbiArt games)|gong]] providing sound waves.
Shooting Me Softly - Back to Origins 7.jpg|Incoming [[helicopter bomb]]s as [[Rayman]] and the [[giant mosquito]] head into [[Gourmand Land]].
Shooting Me Softly - Back to Origins 8.jpg|A look at the Miami Ice area of [[Gourmand Land]].
Shooting Me Softly - Back to Origins 9.jpg|The [[spiky orange]]s have been redesigned.
Shooting Me Softly - Back to Origins 11.jpg|[[Spiky orange]]s attached to the closing platforms.
</gallery>
 
==Trivia==
* The level's name is a pun on the song "[https://en.wikipedia.org/wiki/Killing_Me_Softly_with_His_Song Killing Me Softly with His Song]".
 
==Names in other languages==
{{Names
|en=Shooting Me Softly
|ar=أقتلني بنعومة
|zh_hans=温柔枪手
|cs=Zastřel mě něžně
|da=Skyd mig med søde ord
|nl=Schiet mij maar lek
|fi=Hennosti ampuen
|fr=Moskito Presto !
|de=Ba-Ba-Ballermann
|hu=Gyengéden lőj le...
|it=Un dolce sparo
|ja=やさしく うって
|ja_S=''[[Rayman Origins]]''
|ja_2=「風に負けずに撃て!」
|ja_2_S=''[[Rayman Legends]]''
|no=Skyt meg sakte
|pl=Nie strzelaj tyle
|pt=Disparando gentilmente
|pt_S=''[[Rayman Origins]]''
|pt_2=Mata-me com cuidado!
|pt_2_S=''[[Rayman Legends]]''
|ru=Нежно меня убивая
|es=Desembucha, forastero
|sv=Fyra mygg och en kokad kola
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=CvECLwoLESM Shooting Me Softly playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=Ga_DZsCCWo4 Shooting Me Softly playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=qmGJ9EfUQPQ Shooting Me Softly's ''Rayman Legends'' playthrough at YouTube (PC version)]


{{DesertofDijiridoos}}
{{RaymanOriginslocations}}
{{RaymanLegendsLocations}}


[[fr:Moskito Presto !]]
[[fr:Moskito Presto !]]
[[hu:Gyengéden lőj le...]]
[[it:Un dolce sparo]]
[[pl:Nie strzelaj tyle]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Articles requiring expansion]]
[[Category:Places from Rayman Legends]]

Latest revision as of 15:47, 27 March 2026

Shooting Me Softly is the seventh and final level of the Desert of Dijiridoos, the second world in Rayman Origins. It acts as a transition between the Desert of Dijiridoos and Gourmand Land, in a similar fashion to the first part of Bongo Hills in the PC version of the original Rayman game and its ports. It is the third level from this world, and twelfth overall, that is included in the Back to Origins painting in Rayman Legends.

Original version

Shooting Me Softly
Shooting Me Softly
Shooting Me Softly
No Turning Back Polar Pursuit
World Desert of Dijiridoos

Electoon #1
Cage
Electoon #2
150 Lums
Electoon #3
300 Lums

Tricky Treasure
Medal
350 Lums

As the heroes enter the level amidst heavy winds, they soon encounter giant mosquitoes. As they fly through the level, they must face helmet birds, many groups of small birds and red birds, while avoiding large spiky birds. They must also avoid crushing didgeridoos with spiky birds attached to them. At times, the giant mosquitoes must shoot drums to ricochet their shots towards other items, such as switches, which will disable air currents that block their way. Eventually, there are swarms of flying creatures to deal with; the giant mosquitoes must shoot the gongs to scare them off and open a path for the heroes.

Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many helicopter bombs that will explode when shot, then they must fly through icy passages while avoiding spiky oranges. After dodging the spiky oranges, the giant mosquitoes begin to move faster as the floor and ceiling move towards each other; the giant mosquitoes must move quickly to avoid being crushed. Afterward, the heroes are able to disband their giant mosquitoes. After going through the door, the heroes can break the Electoon cage to end the level; the heroes will pose on the photoboard as the Magician waits to see how many Lums were collected throughout the level.

Back to Origins

Shooting Me Softly
Shooting Me Softly
Shooting Me Softly
SkullSkull
Skyward Sonata Snake Eyes
World Desert of Dijiridoos


3


75 Lums

150 Lums

225 Lums

300 Lums

In the Back to Origins version, there are not many differences from the original version, except for the notable elements from Rayman Legends that replace some of the elements from the original game. Notably, despite him not appearing in the game, the Green Teensy is present on this level's painting.

Trivia

Names in other languages

Language Name
English Shooting Me Softly
Arabic أقتلني بنعومة
Chinese (simplified) 温柔枪手
Czech Zastřel mě něžně
Danish Skyd mig med søde ord
Dutch Schiet mij maar lek
Finnish Hennosti ampuen
French Moskito Presto !
German Ba-Ba-Ballermann
Hungarian Gyengéden lőj le...
Italian Un dolce sparo
Japanese やさしく うって (Rayman Origins)

「風に負けずに撃て!」 (Rayman Legends)

Norwegian Skyt meg sakte
Polish Nie strzelaj tyle
Portuguese Disparando gentilmente (Rayman Origins)

Mata-me com cuidado! (Rayman Legends)

Russian Нежно меня убивая
Spanish Desembucha, forastero
Swedish Fyra mygg och en kokad kola

External links