Clearleaf Forest: Difference between revisions
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{{ | {{R3Level | ||
| name = Clearleaf Forest | | name = Clearleaf Forest | ||
| image = [[File:ClearleafForestPC.jpg|center|320px| | | icon = Mnu fore.png | ||
| preceded by = [[The Fairy Council]] | | image = [[File:ClearleafForestPC.jpg|center|320px|Clearleaf Forest]] | ||
| followed by = [[The Bog of Murk]] | | preceded by = [[File:Mnu jard.png|20px]] [[The Fairy Council]] | ||
| followed by = [[File:Mnu mara.png|20px]] [[The Bog of Murk]] | |||
| murfysscore = 44501 | | murfysscore = 44501 | ||
| maxscore = | | maxscore = 138580 | ||
| cages = 10 | | cages = 10 | ||
| matuvus = 6 | |||
| tribelles = 4 | |||
}} | }} | ||
* ''This article is about the level in [[ | * ''This article is about the level in ''[[Rayman 3]]''. For the level in ''[[Rayman: Hoodlums' Revenge]]'', see [[Clearleaf Forest (Rayman: Hoodlums' Revenge)]].'' | ||
{{ | {{Quote|text=Once it was bustling with life. Now, this lush woodland is overrun with hordes of no-good [[Hoodlum]]s. They’ve built up towers, bunkers, and other obstacles to make [[Rayman]]’s trip here anything but a walk in the park.|sign=Press release|source=''[[Rayman 3]]''}} | ||
'''Clearleaf Forest''', also known as the '''Forest of Clear Leaves''', is a location found in ''[[ | '''Clearleaf Forest''', also known as the '''Forest of Clear Leaves''', is a location found in ''[[Rayman 3]]'' and the Game Boy Advance game ''[[Rayman: Hoodlums' Revenge]]''. In the former game it follows [[the Fairy Council]], and introduces the player to the [[Heavy Metal Fist]], the [[Lockjaw]] and the [[Shock Rocket]]. It is the first level to have a boss (the [[Master Kaag]]), and is also the first level in which [[Globox]] first discovers the infamous [[plum juice]] under the control of [[André]]. | ||
==Description== | ==Description== | ||
Clearleaf Forest is a large, formerly peaceful forest that has been invaded by the [[Hoodlum]] army. [[Rayman]] must make his way past natural obstacles and Hoodlum installations in order to bring [[Globox]] to [[Otto Psi]], the first of three [[Teensie doctor]]s, whom the heroes hope will be able to extract [[André]] from Globox's stomach. | Clearleaf Forest is a large, formerly peaceful forest that has been invaded by the [[Hoodlum]] army. [[Rayman]] must make his way past natural obstacles and [[Hoodlum]] installations in order to bring [[Globox]] to [[Otto Psi]], the first of three [[Teensie doctor]]s, whom the heroes hope will be able to extract [[André]] from [[Globox]]'s stomach. | ||
==As a level== | ==As a level== | ||
===Stage 1 - The first [[Teensie]] prisoner=== | |||
After [[Rayman]] and [[Globox]] fall down from reaching the end of the first [[Teensie Highway]], [[Globox]] questions: "Who turned off the nice music? Hope I didn’t break anything." [[André]] then tells him to shush, as he demands to get out of [[Globox]]'s stomach and to have some [[plum juice]]. In order to get to the barrel, [[Rayman]] must pass through a building after dealing with [[Hoodmonger]]s outside. He can then free his first ever [[Teensie]], a [[Sylkin]] who gives him a [[Vortex]] can of [[Laser-Washing Powder]] that he had stolen from the [[Hoodlum]]s. [[Rayman]] can then lower the nearby [[meadowscrew]] impeding his progress. [[Rayman]] and [[Globox]] go along a bridge, only to find a wooden door with the face of a [[Hoodlum]] carved onto it, in their way. As [[Rayman]] wonders how to get it open, a couple of [[Hoodmonger]]s come out from nowhere and ambush [[Rayman]]. One of them is in possession of a [[Heavy Metal Fist]] can; [[Rayman]] can use this to break down the door with a fully charged [[Telescopic fist|fist]] and [[helicopter]] down to the next section of the forest. | |||
As the two reach the bottom, [[Rayman]] must defeat a gang of [[Hoodmonger]]s who guard a barrel of [[plum juice]]. After all are defeated, [[Globox]] goes to the barrel, and immediately drinks it down, per [[André]]'s demand. As he finishes, he takes [[Rayman]] to a waterfall teeming with [[piranha]]s and starts to [[Swimming|swim]] upwards with [[Rayman]] clinging onto his back. Now at the top, [[Rayman]] then leaves through a cave. | |||
[[Rayman]] must | |||
The score thresholds for this stage are 1450 points for 25% (2 stars), 2900 points for 50% (3 stars), 4350 points for 75% (4 stars) and 5800 points for 100% (5 stars). | |||
<gallery widths="320px" heights="240px"> | |||
Hoodlum Second Install Clearleaf Forest.jpg|The [[Hoodlum]] camp. | |||
| [[ | R3 Piranha FR.png|[[Globox]] [[swimming]] upwards a waterfall. | ||
</gallery> | |||
===Stage 2 – The | ===Stage 2 – The clearings=== | ||
[[Rayman]] and [[Globox]] land in a small area surrounded by [[mushroom]]s. Several [[Hoodlum]]s arrive by [[Hoodlum | [[Rayman]] and [[Globox]] land in a small area surrounded by [[mushroom]]s. Several [[Hoodlum]]s arrive by [[Hoodlum airship|airships]], one drinking heavily from a [[keg]] of [[plum juice]]. [[Rayman]] must destroy them to gain a [[Vortex]] can of [[Laser-Washing Powder]]; with it he must lower a [[meadowscrew]] to gain access to the higher levels of the forest, where there are a couple more remaining [[Hoodmonger]]s. After defeating one of them that has the dollar ($) sign, a [[Heavy Metal Fist]] appears, which [[Rayman]] uses to smash through a barricade to get to a waterfall-filled area. Meanwhile, [[Globox]] drinks down the [[plum juice]], inflates as a side effect, and floats away. [[Rayman]] has to advance and as he [[helicopter]]s a good distance, he then smashes a [[cage]] containing a [[Sylkin]] that gives him his first can of the [[Lockjaw]]. With it, he makes it safely to the other end of the creek, where he finds [[Globox]], still intoxicated, standing in front of a [[Hoodlum]] camp. [[Rayman]] must fight off the many [[Hoodmonger]]s and a [[Slapdash]] that guard the area before smashing down a wooden barricade. With [[Globox]] no longer intoxicated, [[Rayman]] has to stick a [[plum]] on its post to get up to a [[Hoodlum]] fortress. | ||
The score thresholds for this stage are 3250 points for 25% (2 stars), 6500 points for 50% (3 stars), 9750 points for 75% (4 stars) and 13000 points for 100% (5 stars). | |||
== | <gallery widths="320px" heights="240px"> | ||
[[ | R3HH PC-CF-Part2.png|The second section. | ||
Hoodlum Install Clearleaf Forest Section2.jpg|The first clearing. | |||
Drinking Hoodmonger.jpg|A [[Hoodmonger]] drinking [[plum juice]]. | |||
Metalbird R3.jpg|The head of a metal bird. | |||
Rayman Attacking MetalBird.jpg|When [[Rayman]] hits the metal [[bird]]'s head, it spins on itself. | |||
Ray3 globox float.png|[[Globox]] flies into the air after drinking [[plum juice]]. | |||
Hoodlum's second camp Section2.jpg|The second clearing. | |||
Hoodlums play cards Clearleaf Forest.jpg|Two [[Hoodmonger]]s playing cards. | |||
Plum Post R3.png|These [[plum]] posts that are scattered throughout the game bear images of a [[Livingstone]], in reference to their role in [[Rayman 1|the original ''Rayman'' game]]. | |||
</gallery> | |||
In the first | ===Stage 3 – The [[Hoodlum]] fortress=== | ||
[[Rayman]] and [[Globox]] walk along hallways filled with crates of [[plum juice]] bottles. In the center of a circular room lies the first [[Hoodmonger Soldier]]. Defeating him rewards [[Rayman]] with his first ever [[Shock Rocket]] can of [[Laser-Washing Powder]]. This power makes his [[Telescopic fist|fist]] as a rocket. Even with [[Globox]]'s displeasure of the use of the costumes, [[Rayman]] uses the [[Shock Rocket]] to maneuver through three obstacle courses to hit three targets of himself and [[Globox]] to open three doors. Moving through the hallways, [[Rayman]] encounters a [[Hoodboom]], but has no time to defeat him as he quickly runs through a gate which closes sharply. [[Rayman]] is trapped unless he uses a [[Vortex]] and [[Lockjaw]] (dropped by two [[Hoodmonger]]s) to lower a [[meadowscrew]] and swing on a [[flying hook]]. Once he is across, he will need to activate a [[switch]] that opens the gate so [[Globox]] can get through. A band of [[Hoodlum]]s is inside, naturally, and [[Rayman]] will have to defeat them all for the aforementioned [[Hoodboom]] to appear. He is too high up for [[Rayman]] to reach, so [[Rayman]] will need to find and kill a [[Slapdash]] to obtain another can of [[Shock Rocket]] and use it to hit the [[Hoodboom]]. After every [[Hoodlum]] is defeated, [[Globox]] drinks a barrel full of [[plum juice]] and belches out a purple [[bubble]] - [[Rayman]] can bounce onto it to help him reach the higher level of the fortress. Inside is a mass of crates; [[Rayman]] must make his way through the fortress, freeing every [[Sylkin]] he comes across. Each will give him a [[Heavy Metal Fist]] can, useful for smashing down wooden barricades with more [[Sylkin]] [[Teensie]]s hidden inside. Eventually, he will have enough cans to take him through a barricade at the far end of the fortress. | |||
In the first room, above [[Globox]], is an air vent, hiding a lever. If [[Rayman]] can maneuver a [[Shock Rocket]] to activate the lever, a trap door will open up, containing yellow and red [[Jewel|gems]]. | |||
The score thresholds for this stage are 4000 points for 25% (2 stars), 8000 points for 50% (3 stars), 12000 points for 75% (4 stars) and 16000 points for 100% (5 stars). | |||
<gallery widths="320px" heights="240px"> | |||
| [[ | R3HH PC-CF-Part3.png|The beginning of the third section. | ||
| [[ | R3 Soldier.png|thumb|The first [[Hoodmonger Soldier]]. | ||
Rayman Using Laser-Washing Powder.jpg|[[Rayman]] must use the orange [[Laser-Washing Powder]] to get the [[Shock Rocket]]. | |||
Clearleaf Forest Secret Area Section3 (Switch).jpg|[[Rayman]] must use the [[Shock Rocket]] to activate this lever. | |||
Clearleaf Forest Secret Area Section3.jpg|A trap door opens up when the lever is activated. | |||
Hoodbomber.jpg|The first [[Hoodboom]]. | |||
Clearleaf Forest The store rooms1.jpg|Outside the [[Hoodlum]] fortress. | |||
Clearleaf Forest The store rooms2.jpg|The first room of the [[Hoodlum]] fortress. | |||
Clearleaf Forest The store rooms3.jpg|The latest room of the [[Hoodlum]] fortress. | |||
</gallery> | |||
===Stage | ===Stage 4 – [[Master Kaag]]=== | ||
[[Rayman]] and [[Globox]] | [[Rayman]] and [[Globox]] defeat a [[Hoodmonger Soldier]] and drop down a hole into a dark cave, filled with [[Red Lum]]s. The cave only has one exit: Into the Clearleaf Arena, where a small [[Hoodlum]], [[Master Kaag]] rides atop his stomping machine, the Hoodstomper. [[Rayman]] must trigger three [[switch]]es at a time to make a [[Laser-Washing Powder|can]] of [[Shock Rocket]] appear. Once [[Rayman]] has obtained the power, he must shoot [[Master Kaag]] in the back, and then repeat this process two more times to defeat him (on the third time, [[Slapdash]]es appear on the [[switch]]es). [[Rayman]] then takes control of the Hoodstomper and rides it into battle, destroying three waves of ten [[Hoodmonger Soldier]]s to open a gate. Once the gate is opened, [[Rayman]] drops off from the Hoodstomper and continues to the gate where [[Globox]] comes out from hiding, and the duo enters [[Otto Psi]]'s office. | ||
The score thresholds for this stage are 2000 points for 25% (2 stars), 4000 points for 50% (3 stars), 6000 points for 75% (4 stars) and 8000 points for 100% (5 stars). | |||
<gallery widths="320px" heights="240px"> | |||
R3HH PC-CF-Part4.png|The beginning of the fourth section. | |||
Clearleaf Forest Section4 Underground.jpg|The cave. | |||
RaymanFightsMasterKaag.jpg|[[Rayman]] battling [[Master Kaag]]. | |||
Slapdash Clearleaf Stadium.jpg|An [[Slapdash]] in the [[Clearleaf Stadium]]. | |||
RaymanUsingMasterKaag.jpg|[[Rayman]] using the [[Master Kaag|Hoodstomper]]. | |||
MasterKaag (Unused).jpg|The [[Master Kaag|Hoodstomper]] is abandoned after the defeat of the [[Hoodmonger Soldier]]s. | |||
Wanted Xowar.jpg|A "Wanted" poster depicting the [[Xowar]]. | |||
The office of Otto.jpg|[[Otto Psi]]'s office. | |||
</gallery> | |||
===Stage 5 – [[Otto Psi|Otto]]'s office=== | |||
[[Rayman]] and [[Globox]] enter the office of [[Otto Psi]] only to find a group of [[Hoodmonger]]s running around inside. [[Rayman]] must kill all of them to open the door. | |||
After [[Rayman]] and [[Globox]] enter the office, a cutscene plays, in which [[Otto Psi|Otto]] is examining [[Globox]] in his theatre, and attempts to coax [[André]] out of his stomach by raising his arm, and playing it as if his arm was an electric guitar. Unfortunately, while [[André]] is annoyed with this music, it fails to remove him from [[Globox]]'s stomach, so [[Otto Psi|Otto]] finally sends the duo away to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] to meet his friend [[Roméo Patti]], the second [[Teensie doctor]]. | |||
Behind where [[Rayman]] starts is a hole in the wall. If examined, [[Rayman]] falls down into a room with several [[Jewel|gems]], including [[Jewel|a green one]]. | |||
The score thresholds for this stage are 895 points for 25% (2 stars), 1790 points for 50% (3 stars), 2685 points for 75% (4 stars) and 3580 points for 100% (5 stars). | |||
<gallery widths="320px" heights="240px"> | |||
| | R3HH PC-CF-Part5.png|The beginning of the fifth section. | ||
Clearleaf Forest Section 5 Secret Area (Entrence).jpg|The entrance to the secret room. | |||
Clearleaf Forest Section5 Secret Area.jpg|The secret room. | |||
Otto-takes-drastic-steps.jpg|[[Otto Psi]] attempts to heal [[Globox]]. | |||
</gallery> | |||
==[[Rayman 3 | ===Stage 6 – The second [[Teensie Highway]]=== | ||
This [[Teensie Highway]] is supposed to take [[Rayman]] and [[Globox]] to [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]], in which [[Roméo Patti]]'s office is situated in. But at the end of the wormhole, [[Rayman]] fails to reach a series of staves that happen to be too high for him, and tumbles away from the dimension, leading him into [[the Bog of Murk]], and separating him from [[Globox]]. | |||
The score thresholds for this stage are 2000 points for 25% (2 stars), 4000 points for 50% (3 stars), 6000 points for 75% (4 stars) and 8000 points for 100% (5 stars). | |||
<gallery widths="320px" heights="240px"> | |||
R3HH PC-CF-Part6.png|The sixth and final stage of Clearleaf Forest | |||
| | </gallery> | ||
==Images from [[Rayman 3 (early production)|the early production of ''Rayman 3'']]== | |||
<gallery widths="320px" heights="240px"> | |||
| | Concept Forest 4.jpg|Concept art of Clearleaf Forest. | ||
| [[ | Concept Forest 3.jpg|Concept art of Clearleaf Forest. | ||
| [[ | Concept Forest 1.jpg|Concept art of Clearleaf Forest. | ||
Concept Forest 2.jpg|Concept art of Clearleaf Forest. | |||
Concept Forest 5.jpg|Concept art of Clearleaf Forest vegetation. | |||
Concept Forest 6.jpg|Concept art of Clearleaf Forest vegetation. | |||
Rayman3beta.jpeg|Ending part (stage 1). | |||
Rayman-3-Clearleaf-Forest.jpg|Beginning (stage 2). | |||
Charged.jpg|The first [[Hoodmonger]] (stage 2). | |||
R3-Hoodblasters-attack-Rayman-from-airship.jpg|The canyon (stage 2). | |||
Rayman-3-beta-000004.jpg|The [[Hoodlum]] fortress (stage 3). | |||
Master Kaag vs Rayman.jpg|Fight between [[Rayman]] and [[Master Kaag]] (stage 4). | |||
</gallery> | |||
==Soundtracks== | |||
*[https://raytunes.raymanpc.com/music/R3/023%20-%20Clearleaf%20Forest.mp3 "Clearleaf Forest"] | |||
*[https://raytunes.raymanpc.com/music/R3/027%20-%20Clearleaf%20Forest%20~Forest%20Fisticuffs~.mp3 "Clearleaf Forest ~Forest Fisticuffs~"] | |||
*[https://raytunes.raymanpc.com/music/R3/025%20-%20Ascending%20the%20Waterfall.mp3 "Ascending the Waterfall"] | |||
*[https://raytunes.raymanpc.com/music/R3/026%20-%20The%20Ambush.mp3 "The Ambush"] | |||
*[https://raytunes.raymanpc.com/music/R3/022%20-%20Hoodmongers.mp3 "Hoodmongers"] | |||
*[https://raytunes.raymanpc.com/music/R3/029%20-%20The%20Hoodboom.mp3 "The Hoodboom"] | |||
*[https://raytunes.raymanpc.com/music/R3/030%20-%20The%20Hoodstomper%20~Lying%20in%20Wait~.mp3 "The Hoodstomper ~Lying in Wait~"] | |||
*[https://raytunes.raymanpc.com/music/R3/031%20-%20The%20Hoodstomper%20~Master%20Kaag~.mp3 "The Hoodstomper ~Master Kaag~"] | |||
*[https://raytunes.raymanpc.com/music/R3/032%20-%20The%20Hoodstomper%20~Rayman%20Takes%20Control~.mp3 "The Hoodstomper ~Rayman Takes Control~"] | |||
*[https://raytunes.raymanpc.com/music/R3/033%20-%20The%20Hoodstomper%20~Settling%20the%20Score~.mp3 "The Hoodstomper ~Settling the Score~"] | |||
==Saves== | |||
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here]. | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P1.sav Phase 1] | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P2.sav Phase 2] | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P3.sav Phase 3] | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P4.sav Phase 4] | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P5.sav Phase 5] | |||
*[https://raysaves.raymanpc.com/saves/rayman3/L2P6.sav Phase 6] | |||
==Trivia== | ==Trivia== | ||
*Clearleaf Forest is one of the levels featured in [[Rayman | *Clearleaf Forest is one of the levels featured in the [[List of Rayman demos|demo]] version of ''[[Rayman 3]]''. The [[List of Rayman demos|demo]] version of the level contains numerous differences from that used in [[Rayman 3|the final game]]. | ||
==External links== | ==External links== | ||
*[ | *[https://www.youtube.com/watch?v=VJTaIxBcqhc Clearleaf Forest playthrough at YouTube (PC version)] | ||
{{Rayman3worlds}} | {{Rayman3worlds}} | ||
{{Rayman 3}} | |||
[[fr:La Forêt de Claire-Feuille]] | [[fr:La Forêt de Claire-Feuille]] | ||
[[de:Der Eichborn-Wald]] | |||
[[hu:Leveledő Erdő]] | [[hu:Leveledő Erdő]] | ||
[[pl:Las Czystoliść]] | |||
[[es:El Bosque Hojaclara]] | |||
[[ru:Лес Прозрачных Листьев]] | |||
[[Category:Places from Rayman 3]] | [[Category:Places from Rayman 3]] | ||