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{{Template:R3GBALevel
{{R3GBALevel
| name = Void of Bones
| name = Void of Bones
| image = [[File:VoidofBones.PNG|class=sprite|''Void of Bones'']]
| image = [[File:VoidofBones.PNG|class=sprite|Void of Bones]]
| preceded by = [[Vertigo Wastes]]
| preceded by = [[Vertigo Wastes]]
| followed by = [[Jano's Nest]]
| followed by = [[Jano's Nest]]
| hub = [[Haunted Dreams]]
| hub = [[Haunted Dreams]]
| lums = [[Image:R3GBAIcon5.gif|5]][[Image:R3GBAIcon0.gif|0]]
| lums = [[File:R3GBAIcon5.gif|5]][[File:R3GBAIcon0.gif|0]]
| cages = [[Image:R3GBAIcon4.gif|4]]
| cages = [[File:R3GBAIcon4.gif|4]]
}}
}}


'''Void of Bones''' is the ninth level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. Reminiscent of [[the Cave of Bad Dreams]] in ''[[Rayman 2]]'', this level is a haunted wasteland riddled with bones and ruins, while teeming with [[Zombie Chicken]]s and [[caterpillar]]s, and to get across, Rayman will have to climb several ladders of bones and ride on floating skulls. It is found in [[Haunted Dreams]] on the World Map.
'''Void of Bones''' is the ninth level in the [[Rayman 3 (Game Boy Advance)|Game Boy Advance version of ''Rayman 3'']]. It is found in [[Haunted Dreams]] on the world map. Reminiscent of [[the Cave of Bad Dreams]] in ''[[Rayman 2]]'', this level is a haunted wasteland riddled with bones and ruins and teeming with [[Zombie Chicken]]s and [[caterpillar]]s. To get across, [[Rayman]] will have to climb many ladders of bones and ride on floating [[skull]]s.
 
Back when the game was still [[Rayman 3 (Game Boy Advance, early production)|a Game Boy Advance version of ''Rayman 2'']], this level was an adaptation of [[the Cave of Bad Dreams]] from [[Rayman 2|the console version]]. It was renamed as the game became an adaptation of ''[[Rayman 3]]'' instead.


==Level==
==Level==
===Phase 1===
===Phase 1===
In this area, Rayman has to climb many ladder to get to the very top where the lightpost exit is, but he also has to use his fist to bring skulls to a short standstill and use them to cross pits and reach higher ladders. He also has to use the scaling power he had just been given to scale between 2 walls at various points. Along the way, he will encounter [[Zombie Chicken]]s and caterpillars, which need to be punched first, and then picked up and tossed in order to be destroyed. There are 25 Yellow [[Lum]]s here, but Rayman may need to backtrack if he is to collect them all. However, both [[cage]]s can be broken here.  
In this area, [[Rayman]] has to climb many ladders to get to the very top where the exit is, and also has to use his fist to bring [[skull]]s to a short standstill, so they can be used to cross pits and reach higher ladders. In several locations, [[Rayman]] also has to use the scaling power he had just been given to scale between two walls at various points. Along the way, he will encounter [[Zombie Chicken]]s and [[caterpillar]]s, which need to be punched first, and then picked up and tossed in order to be destroyed. There are 25 [[Yellow Lum]]s here, some of them off the main path, requiring attention to find. However, both [[cage]]s are on the main path.
 
<gallery widths="38px" heights="597px">
Rayman3GBAEU - 11.png|Game Boy Advance version
Rayman3NGage - 11.png|N-Gage version
</gallery>


===Phase 2===
===Phase 2===
This time, there are many pits filled with extremely sharp bones that cause instant death upon contact, so Rayman has to use the [[skull]]s to his advantage. Also reminiscing the Cave of Bad Dreams, he comes across [[Magic Sphere]]s, which need to be thrown onto the pedestals that match their colours in order to open a gate. Rayman may need to backtrack this area if he is to break both cages and collect all 25 Yellow Lums here.
This time, there are many pits filled with extremely sharp bones that cause instant death upon contact. [[Rayman]] again has to use the [[skull]]s to his advantage, and in a few places must navigate with extreme precision using his [[helicopter]] hair. Also similarly to [[the Cave of Bad Dreams]], he comes across [[Magic Sphere]]s, which need to be thrown onto the pedestals that match their colours in order to open gates. Some of the [[Yellow Lum]]s in this level serve as hints for the location of safe passages among the many deadly obstacles. Other [[Yellow Lum|Lums]] (and one of the two cages) are again off the main path, and require some backtracking.
 
<gallery widths="792px" heights="32px">
Rayman3GBAEU - 12.png|Game Boy Advance version
Rayman3NGage - 12.png|N-Gage version
</gallery>


==See also==
==See also==
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==External links==
==External links==
*[http://www.youtube.com/watch?v=NZSShJ-xLDo Void of Bones playthrough at YouTube (Part 1/2)]
*[https://www.youtube.com/watch?v=4F3JKC-YhLg Void of Bones playthrough at YouTube (Part 1/2)]
*[http://www.youtube.com/watch?v=8z2vf0Oudpk Void of Bones playthrough at YouTube (Part 2/2)]
*[https://www.youtube.com/watch?v=rUcpZlxcYOA Void of Bones playthrough at YouTube (Part 2/2)]
*[https://www.youtube.com/watch?v=KU3O2jhMcMY Void of Bones Last Lums at YouTube]


{{Rayman3GBAlevels}}
{{Rayman3GBAlevels}}


[[fr:Le désert d'os]]
[[fr:Le désert d'os]]
[[pl:Void of Bones]]
[[pl:Pustkowie Kości]]


[[Category:Places from the Game Boy Advance version of Rayman 3]]
[[Category:Places from the Game Boy Advance version of Rayman 3]]