Rayman Raving Rabbids (Game Boy Advance): Difference between revisions

Sabertooth (talk | contribs)
Sidescroller category added
Added language links
 
(89 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{Quote|text="[[Rabbid]]s" have existed in [[Glade of Dreams|Rayman's world]] for a long time. These [[rabbid]]s were so docile that they were constantly chased and insulted by the other species. One day, the [[rabbid]]s completely disappeared from the face of the earth. No one knew what had happened to them. But today, they're back and they want revenge for the way they were treated. A varitable army of [[rabbid]]s is about to take over the world. This time, [[Rayman]] is going to have find an ingenious way of beating the [[rabbid]]s. He's going to have to use various disguises - gangster, punk, rocker, granny and funky - to trick this enemy. Will he be able to save the world once again?|sign=Manual|source=''Rayman Raving Rabbids''}}
{{Game
{{Game
| name = Rayman Raving Rabbids
| name = Rayman Raving Rabbids
| image = [[Image:RRR GBA.jpg|center|200px]]
| image = [[File:RRR GBA.jpg|center|250px|Rayman Raving Rabbids]]
| published by = Ubisoft
| published by = [[Ubisoft]]
| developed by = Visual Impact Productions
| developed by = Visual Impact Productions
| release date = 2006
| designed by = David Juhens
| genre = 2D Platformer
| soundtrack by = Will Loconto and Manu Bachet <small>(musical arrangements)</small>
| release date =
[[File:United States of America(USA).png|16px]] 14th November, 2006<br>
[[File:Australia.png|16px]] 7th December, 2006<br>
[[File:European Union.png|16px]] 8th December, 2006<br>
| genre = 2D platformer
| gameplay mode = Single player
| gameplay mode = Single player
| platforms = Game Boy Advance
| platforms = Game Boy Advance
}}
}}


'''''Rayman Raving Rabbids''''' is a handheld version of [[Rayman Raving Rabbids]] that was released for the Game Boy Advance in 2006. Unlike the console version of the game, this is a 2D platformer that is in the same vein as Rayman 3 on Game Boy Advance.
'''''Rayman Raving Rabbids''''' is a 2D sidescrolling platform game that was released exclusively for the Game Boy Advance in 2006. With a traditional adventure story and gameplay that is almost identical to that of [[Rayman 3 (Game Boy Advance)|''Rayman 3'' on the Game Boy Advance]], it stands in sharp contrast to the other iterations of ''[[Rayman Raving Rabbids]]'', almost all of which are minigame-based party games. It is the last game in the [[Rayman (series)|''Rayman'' series]] to be released for the Game Boy Advance, and the only ''[[Rabbids (series)|Rabbids]]'' game for the system.
 
This game's story and enemies are taken from Ubisoft Montpellier's cancelled ''[[Rayman Raving Rabbids (cancelled prototype)|Rayman Raving Rabbids]]'' platformer, while its artistic style and environments are taken from Phoenix Interactive's cancelled ''[[Rayman 4 (2005 cancelled prototype)|Rayman 4]]'' prototype.


==Plot==
==Plot==
[[Rayman]] is having a nap when the [[Rabbid]]s suddenly appear and take Rayman to a jail cell, taking away his hands. With the help of [[Murfy]], he manages to get his hands back and escape the jail, but not before fighting Pink's new toy: a giant [[Antitoon]] like being. After defeating it, [[Ly the Fairy|Ly]] comes and gives Rayman a Gangsta costume which he can use to stomp the ground. At the village, Ly tells Rayman how the Rabbids used to be sweet, innocent creatures who were so kind the other animals made fun of them. Eventually the Rabbids could not take this anymore and planned their revenge. Rayman travels through five different worlds, beating the Rabbids and collecting more costumes, and eventually faces the Rabbids Mothership. Rayman stops the mothership and brings peace back to the world.
{{Quote|text=Our story begins in a [[Glade of Dreams|peaceful world]]. Well, mostly peaceful... A world that's been saved many times before by the one, the only, the real hero: [[Rayman|RAYMAN]]!! But one fine day.. [[Rayman]] is wickedly attacked by a group of uncontrollable [[rabbid]]s. Quickly captured by these [[Rabbid|mad beasts]], [[Rayman]] is lead {{sic}} to the den of the [[rabbid]]s!! Is it curtains for our hero this time? Or will he manage to escape once again? And what do the [[rabbid]]s really want?|sign=In-game introduction|source=''Rayman Raving Rabbids''}}
 
[[Rayman]] is having a nap when the [[Rabbid]]s suddenly appear and take [[Rayman]] to a jail cell somewhere in the [[Dark world]], taking away his hands. With the help of [[Murfy]], he manages to get his hands back and escape the jail, but not before fighting [[Pink]]'s new toy: a giant [[Antitoon]]-like machine. After defeating it, [[Ly the Fairy|Ly]] comes and gives Rayman a Gangsta costume which he can use to stomp the ground. At the village, Ly tells Rayman how the [[Rabbid]]s used to be sweet, innocent creatures who were so kind the other animals made fun of them. Eventually the Rabbids could not take this anymore and planned their revenge. Rayman travels through five different worlds, beating the Rabbids and collecting more costumes, and eventually faces the [[Rabbids' ship]]. Rayman stops the mothership and brings peace back to [[the valley]].
 
==Early production==
{{Main|Rayman Raving Rabbids (Game Boy Advance, early production)}}
 
''Rayman Raving Rabbids'' for the Game Boy Advance was originally meant to be a port of [[Rayman 4 (2005 cancelled prototype)|Phoenix Studio's ''Rayman 4'']], but as the game was cancelled, its adaptation was changed into one of ''[[Rayman Raving Rabbids]]''.


==Characters==
==Characters==
*'''[[Rayman]]:''' Rayman is back to save his world yet again. With all new powers, he is ready to defeat the Rabbids.
[[File:RRR1 GBA victory.PNG|frame|right|class=sprite|[[Murfy]], [[Rayman]] and [[Ly]] the [[fairy]] at the conclusion of the game]]
*'''[[Murfy]]:''' Murfy helps Rayman by telling him what things do and about them. He is not as rude as he was in [[Rayman 3: Hoodlum Havoc]] but is still very jokey about things.
 
*'''[[Ly]]:''' Ly is a magical fairy who gives Rayman new costumes with powers that will help him throughout his adventure.
*'''[[Rayman]]:''' Rayman is back to save the [[Glade of Dreams]] yet again. In this adventure, he must make use of all-new powers and costumes in order to defeat the [[Rabbid]]s.
*'''[[Globox]]:''' Globox only makes a cameo in this game. At the first level in the jail cell, by hitting a switch you can free him from captivity.
*'''[[Murfy]]:''' Murfy helps [[Rayman]] by telling him what to do in order to escape the Rabbids' dungeons. He is not as rude as he was in ''[[Rayman 3]]'', but he is still very cheeky about some things.
*'''King Minimus & the [[Teensies]]:''' The Teensies, like Globox, only make a cameo role. By hitting a switch, you can free him captivity.
*'''[[Ly]] the [[fairy]]:''' [[Ly]] is a magical [[fairy]] who gives Rayman new costumes with powers that will help him throughout his adventure.
*'''The [[Rabbid]]s:''' The Rabbids are the main enemy of the game. They used to be kind and caring creatures, but the other animals made fun of them and they soon had enough. They have been planning this attack since [[Rayman 1]] and now they have finally striked.
*'''[[Globox]]:''' Globox only makes a cameo in this game. At the first level in the jail cell, Rayman can free him from captivity by [[Telescopic fist|hitting]] a [[switch]].
*'''The [[Grand Minimus]] & the [[Teensie]]s:''' The Teensies, like [[Globox]], only make a cameo appearance. By hitting a [[switch]], Rayman can free him from captivity.
*'''The [[Rabbid]]s:''' The Rabbids are the main enemies of the game. Long ago, they were kind and caring creatures, but the other animals made fun of them and they soon had enough. They have been planning their attack since ''[[Rayman 1]]'', and now they have finally struck.
 
==Gameplay==
The gameplay is very similar to [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], although somewhat simplified, with fewer, shorter levels. The free-roaming hubs are replaced by simple world maps for each of the 5 worlds in the game. Moving between the worlds is accomplished through portals in the main level. Once a boss level in a given world is completed, the portal to the next one is unlocked.
 
Most of the levels are set in classic 2D platformer style. A few of them are time-based and must be completed before the timer runs out or else restarted. The other levels contain a traditional mix of platforming, trap-dodging and enemies. Some levels feature time-based 3D kart racing (another concept returning from [[Rayman 3 (Game Boy Advance)|''Rayman 3'' for the Game Boy Advance]]).
 
Each world contains 4 levels (with the exception of [[Sweets (world)|The Sweets World]] which has 5), plus one boss level accessible at the end of the world. All levels but the boss levels contain [[Yellow Lum]]s, either 50 or 100 of them. Most of the levels (not including the time-based ones) also contain [[Cage]]s to break (always 5 per level). The levels always contain only a single phase, although sometimes it can be fairly long and have lums or cages in hidden or not easily accessible areas. Any level can be replayed an unlimited number of times to obtain lums and cages missed, although there does not seem to be any requirement to collect them all, other than for the sake of achievement. There is a total of 1550 [[Yellow Lum]]s (more than in any other Rayman game) and a total of 60 [[Cage]]s.
 
Rayman's powers in the game are almost identical to those in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], and include the [[telescopic fist]], the [[grappling fist]], [[hanging]] and the [[helicopter]]. The [[super helicopter]] power is available in select areas through [[Blue Lum]]s. However, the [[Bodyshot]] power from [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']] as well as the [[running]] power from [[Rayman 1|the original ''Rayman'']] are missing.
 
Additional powers are unlocked in the form of [[#Costumes|Costumes]]. The concept of Costumes resembles that of [[Laser-Washing Powder|Combat Fatigues]] in ''[[Rayman 3]]''.
 
==Game records==
{{Main|List of Rayman records#Rayman Raving Rabbids (Game Boy Advance)|List of Rayman records}}
 
The Game Boy Advance version of ''Rayman Raving Rabbids'' has a time attack mode which unlocks once a few levels are completed.


==Levels==
==Levels==
[[Image:Child World.PNG|thumb|316px|right|The Child world]]
===[[Child world|Child]]===
===Child===
[[File:Child World.PNG|thumb|316px|right|class=sprite|[[Child (world)|The Child world]]]]
 
* [[Child's Play]]
* [[Child's Play]]
* [[The Kids' Hamlet]]
* [[The Kids' Hamlet]]
Line 32: Line 67:
* [[Celestial Castle]]
* [[Celestial Castle]]


[[Image:Forest World.PNG|thumb|316px|right|The Forest World]]
===[[Forest world|Forest]]===
===Forest===
[[File:Forest World.PNG|thumb|316px|right|class=sprite|[[Forest (world)|The Forest world]]]]
* [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]]
 
* [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]] (not to be confused with [[the Dream Forest]] from the [[Rayman 1|original ''Rayman'' game]])
* [[The Leafy Valley]]
* [[The Leafy Valley]]
* [[The Lush Mountaintops]]
* [[The Lush Mountaintops]]
Line 40: Line 76:
* [[Hidden Burrow]]
* [[Hidden Burrow]]


[[Image:Organic_Caves_World.PNG|thumb|316px|right|The Organic Caves world]]
===[[Organic Cave]]===
===Organic Caves===
[[File:Organic Caves World.PNG|thumb|316px|right|class=sprite|[[Organic Cave|The Organic Cave]]]]
 
* [[Stomach Circuit]]
* [[Stomach Circuit]]
* [[Gastric Rivers]]
* [[Gastric Rivers]]
Line 48: Line 85:
* [[The Sticky Lair]]
* [[The Sticky Lair]]


[[Image:Sweets World.PNG|thumb|316px|right|The Sweets world]]
===[[Sweets world|Sweets]]===
===Sweets===
[[File:Sweets World.PNG|thumb|316px|right|class=sprite|[[Sweets (world)|The Sweets world]]]]
 
* [[The Desert of Desserts]]
* [[The Desert of Desserts]]
* [[Cake Race]]
* [[Cake Race]]
* [[The Sweet Islands]]
* [[The Sweet Islands]]
* [[Tart Tunnels]]
* [[Tart Tunnels]]
* [[Not A Piece of Cake!]]
* [[Not a Piece of Cake!]]
* [[Ginger-Bunny Bread]]
* [[Ginger-Bunny-Bread]]


[[Image:Dark World.PNG|thumb|316px|right|The Dark world]]
===[[Dark world|Dark]]===
===Dark===
[[File:Dark World.PNG|thumb|316px|right|class=sprite|[[Dark (world)|The Dark world]]]]
* [[Filthy Corners]]
 
* [[Filthy Corridors]]
* [[Agony Jails]]
* [[Agony Jails]]
* [[Infernal Escape]]
* [[Infernal Escape]]
* [[Spikes And Yikes!]]
* [[Spikes and Yikes!]]
* [[The Rabbids' Lair]]
* [[The Rabbids' Lair]]
<gallery widths="320px" heights="163px" class="sprite">
RaymanRavingRabbidsGBAEU - Village 1.png|The first variant of The Village
RaymanRavingRabbidsGBAEU - Village 2.png|The second variant of The Village
RaymanRavingRabbidsGBAEU - Village 3.png|The third variant of The Village
</gallery>


==Costumes==
==Costumes==
After Rayman defeats a boss, he is awarded with a medal that represents a costume he may need to change into in later levels. However, Rayman cannot use his standard powers while wearing one of these.  
After [[Rayman]] defeats a boss, he is awarded with a medal that represents a [[Skin|costume]] he may need to change into in later levels. However, [[Rayman]] cannot use his standard powers while wearing one of these.
 
* '''Gangster:''' Has a very powerful jump, enabling [[Rayman]] to break or smash certain elements on the ground.
* '''Punk:''' Can glue objects or enemies with the help of his chewing gum.
* '''Grandmother:''' Drops carrots on the ground, which distract the [[Rabbid]]s while they eat them.
* '''Rocker:''' Capable of very powerful close attacks with his guitar.
* '''Funky:''' Has a glowing fist, even stronger than [[Rayman]]'s fully charged [[Telescopic fist|fist]].
 
<gallery widths="240px" heights="160px" class="sprite">
RRR GBA Costume selection.png|The costume selection
RRR GBA Funky.png|The Funky costume
RRR GBA Gangster.png|The Gangster costume
RRR GBA Grandmother.png|The Grandmother costume
RRR GBA Punk.png|The Punk costume
RRR GBA Rocker.png|The Rocker costume
</gallery>


* '''Gangsta:''' Acquired after beating the Antitoon Robot.  This costumes allowed Rayman to stomp onto things. 
==Trivia==
* '''Punk:''' Allows Rayman to cover objects and defeat enemies with chewing gum.
* At the beginning of the game, [[Rayman]] loses his hands similarly to ''[[Rayman 3]]''.
* '''Grandmother:''' Drops a carrot on the ground to distract enemies.
* The name of the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]] in this game is very similar to that of [[the Dream Forest]] in [[Rayman 1|the original ''Rayman'' game]], but the two should not be confused.
* '''Rocker:''' Unleashed a powerful close-up attack with his guitar
* As the game is a later title in the Game Boy Advance library, it is the first game in the [[Rayman (series)|''Rayman'' series]] for the handheld console to carry an in-game health and safety warning at the beginning of the game, after the language selection screen.
* '''Funky:''' Has a more powerful fist attack than Rayman's Super fist.  


==External links==
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVSNpEUmx4ESjiUqmFFbduIp ''Rayman Raving Rabbids'' for Game Boy Advance playthrough at YouTube]


{{GBA}}
{{Rayman series}}
{{Rabbids series}}


[[fr:Rayman contre les Lapins Crétins (Game Boy Advance)]]
[[hu:Rayman Raving Rabbids (Game Boy Advance)]]
[[it:Rayman Raving Rabbids (Game Boy Advance)]]
[[pl:Rayman Szalone Kórliki (Game Boy Advance)]]
[[es:Rayman Raving Rabbids (Game Boy Advance)]]
[[ru:Rayman Raving Rabbids (Game Boy Advance)]]
[[zh:雷曼:疯狂兔子(Game Boy Advance)]]


[[Category:Games]]
[[Category:2D platform games]]
[[Category:Platformer Games]]
[[Category:Handheld games]]
[[Category:Handheld Games]]
[[Category:Rabbids games]]
[[Category:Sidescrollers]]
[[Category:Rayman games]]