Punch (Rayman Jungle Run): Difference between revisions
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{{ | {{StandardLevel | ||
| name = Punch | | name = Punch | ||
| image = [[ | | image = [[File:Punch Jungle Run.png|center|320px|Punch]] | ||
| preceded by = [[Wall Run (Rayman Jungle Run)|Wall Run]] | | preceded by = [[Wall Run (Rayman Jungle Run)|Wall Run]] | ||
| followed by = [[ | | followed by = [[Potpourri]] | ||
}} | }} | ||
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== Levels == | == Levels == | ||
=== Banging on Heaven's Doors === | === Banging on Heaven's Doors === | ||
Banging on Heaven's Doors introduces the player to the punch move by having several wooden walls to break. | Banging on Heaven's Doors introduces the player to the punch move by having several wooden walls to break. The name of this level may be based on the song "[https://en.wikipedia.org/wiki/Knockin%27_on_Heaven%27s_Door Knockin’ on Heaven’s Door]". | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-1 Screenshot 1.png|The start of the level Banging on Heaven's Doors. | |||
Jungle Run 4-1 Screenshot 2.png|[[Rayman]] punching a wooden wall. | |||
Jungle Run 4-1 Screenshot 3.png|[[Rayman]] jumping. | |||
</gallery> | |||
=== Lividstone Skewers === | === Lividstone Skewers === | ||
Lividstone Skewers is the first level where the player can defeat [[Livingstone|Lividstones]] by punching. | Lividstone Skewers is the first level where the player can defeat [[Livingstone|Lividstones]] by punching. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-2 Screenshot 1.png|The start of the level Lividstone Skewers. | |||
Jungle Run 4-2 Screenshot 2.png|A [[Livingstone|Lividstone]] on the other side of the wooden wall. | |||
Jungle Run 4-2 Screenshot 3.png|[[Rayman]] landing from a jump next to a [[Livingstone|Lividstone]]. | |||
</gallery> | |||
=== Beware the Spiked Helmets! === | === Beware the Spiked Helmets! === | ||
Beware the Spiked Helmets! introduces [[Livingstone|Lividstones]] with spiked helmets which can not be defeated by jumping on their heads. | Beware the Spiked Helmets! introduces [[Livingstone|Lividstones]] with spiked helmets which can not be defeated by jumping on their heads. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-3 Screenshot 1.png|The start of the level Beware the Spiked Helmets!. | |||
Jungle Run 4-3 Screenshot 2.png|Three [[Livingstone|Lividstones]] with spiked helmets. | |||
Jungle Run 4-3 Screenshot 3.png|A [[blowing bird]]. | |||
</gallery> | |||
=== Top of the Pops === | === Top of the Pops === | ||
Top of the Pops takes place in the treetops with wooden walls and [[Livingstone|Lividstones]]. | Top of the Pops takes place in the treetops with wooden walls and [[Livingstone|Lividstones]]. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-4 Screenshot 1.png|The start of the level Top of the Pops. | |||
Jungle Run 4-4 Screenshot 2.png|[[Rayman]] jumping on a [[Livingstone|Lividstone]]. | |||
Jungle Run 4-4 Screenshot 3.png|[[Rayman]] wall running next to two wooden walls. | |||
</gallery> | |||
=== Night Flight, Fight Night === | === Night Flight, Fight Night === | ||
Night Flight, Fight Night takes place in a dark night setting with the player having to fly through the majority of the level. | Night Flight, Fight Night takes place in a dark night setting with the player having to fly through the majority of the level. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-5 Screenshot 1.png|The start of the level Night Flight, Fight Night. | |||
Jungle Run 4-5 Screenshot 2.png|[[Rayman]] about to jump. | |||
Jungle Run 4-5 Screenshot 3.png|[[Rayman]] in front of a [[Livingstone|Lividstone]]. | |||
</gallery> | |||
=== Aero Kick === | === Aero Kick === | ||
Aero Kick has the player having to punch while in the air to defeat the [[Livingstone|Lividstones]] and break the wooden walls. | Aero Kick has the player having to punch while in the air to defeat the [[Livingstone|Lividstones]] and break the wooden walls. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-6 Screenshot 1.png|The start of the level Aero Kick. | |||
Jungle Run 4-6 Screenshot 2.png|The player has to punch the [[Livingstone|Lividstone]] in the air. | |||
Jungle Run 4-6 Screenshot 3.png|A zip-line. | |||
</gallery> | |||
=== The Way of the Exploding Fist === | === The Way of the Exploding Fist === | ||
The Way of the Exploding Fist has the player running on walls while punching. | The Way of the Exploding Fist has the player [[Wall run|running on walls]] while punching. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-7 Screenshot 1.png|The start of the level The Way of the Exploding Fist. | |||
Jungle Run 4-7 Screenshot 2.png|Several wooden walls. | |||
Jungle Run 4-7 Screenshot 3.png|[[Rayman]] [[Wall run|running on a wall]]. | |||
</gallery> | |||
=== Contre Jour === | === Contre Jour === | ||
Contre Jour has the level shown like a shadow with a bright yellow background. | Contre Jour has the level shown like a shadow with a bright yellow background. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-8 Screenshot 1.png|The start of the level Contre Jour. | |||
Jungle Run 4-8 Screenshot 2.png|[[Rayman]] jumping on [[Livingstone|Lividstones]]. | |||
Jungle Run 4-8 Screenshot 3.png|Several fires the player has to avoid. | |||
</gallery> | |||
=== Bumpy Maze === | === Bumpy Maze === | ||
Bumpy Maze is a maze inspired level with several branching paths. | Bumpy Maze is a maze inspired level with several branching paths. | ||
<gallery widths="320px" heights="180px"> | |||
Jungle Run 4-9 Screenshot 1.png|The start of the level Bumpy Maze. | |||
Jungle Run 4-9 Screenshot 2.png|This level has several paths for the player to choose from. | |||
Jungle Run 4-9 Screenshot 3.png|The player has to jump to take the top path here. | |||
</gallery> | |||
=== Disco Inferno! === | === Disco Inferno! === | ||
Disco Inferno!, unlocked once 5 [[Skull Tooth|Skull Teeth]] have been collected, takes place in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. This level has the player being chased by fire flames and [[ | Disco Inferno!, unlocked once 5 [[Skull Tooth|Skull Teeth]] have been collected, takes place in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. This level has the player being chased by fire flames and [[Darkroot]]s while having to use the new punch move on wooden walls and [[Livingstone|Lividstones]]. | ||
The name of the level is based on the song of the same name, [https://en.wikipedia.org/wiki/Disco_Inferno "Disco Inferno"]. | |||
[[ | <gallery widths="320px" heights="180px"> | ||
Jungle Run 4-10 Screenshot 1.png|The start of the level Disco Inferno!. | |||
Jungle Run 4-10 Screenshot 2.png|[[Rayman]] jumping up a wall to avoid the fire below. | |||
Jungle Run 4-10 Screenshot 3.png|The player has to time the jump to avoid the flames. | |||
Jungle Run 4-10 Screenshot 4.png|A root chasing [[Rayman]]. | |||
Jungle Run 4-10 Screenshot 5.png|The player has to punch the [[Livingstone|Lividstone]] in the air. | |||
Jungle Run 4-10 Screenshot 6.png|The player has to punch the wooden wall in the air. | |||
</gallery> | |||
{{JungleRunLevels}} | {{JungleRunLevels}} | ||
[[fr:Coup de poing (Rayman Jungle Run)]] | |||
[[Category:Places from Rayman Jungle Run]] | |||