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Rayman Raving Rabbids (DS)
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[[File:RRR DS.jpg|250px|Rayman Raving Rabbids (DS)]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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'''''[[Rayman Raving Rabbids (DS)]]''''' is the Nintendo DS version of ''[[Rayman Raving Rabbids]]''. Unlike both the console versions and the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], this game uses 3D graphics but plays as a sidescroller throughout the majority of the game. Like the console version there as several minigames which have to be completed to progress.


The game takes usage of the ''[[Rayman 2]]'' engine, and several elements are holdovers from the [[Rayman DS|Nintendo DS version]] of ''[[Rayman 2]]'', including the menu fonts, [[Rayman|Rayman's]] model, sounds, textures and animations.
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.


'''[[Rayman Raving Rabbids (DS)|(Read more...)]]'''
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''