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{{quote|text=[[Rayman]] and his famous acolytes face new challenges in a unique sporting competition: they will confront each other in hard and varied environments to become THE winner of a surprising biathlon: Race and Battle modes.
Pick your character and compete with your opponents within interactive environments littered with power-ups, extreme actions and shooting into hazardous arenas. Catch weapons to pinch your opponents [[lum]]s, glide across bewitching lagoons and learn to be tough and nimble to take your adversaries by surprise.
Perhaps at least will you succeed to be tougher than [[Rayman]]...|sign=Manual|source=''Rayman M''}}
{{Game
{{Game
| name = Rayman M
| name = Rayman M
| image = [[Image:Rayman M Box.png|center|250px|''Rayman M'']]
| image = [[File:Rayman M Box.png|center|250px|Rayman M]]
| published by = [[Ubisoft]]
| published by = [[Ubisoft|Ubi Soft]]
| developed by = [[Ubisoft|Ubisoft Montpellier]]<br>[[Ubisoft|Ubisoft Milan]] (Battle and Menu systems, PC, PS2)<ref>https://www.facebook.com/Ubisoft.Milan?v=info&expand=1&refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php</ref>
| developed by = [[Ubisoft|Ubi Pictures]]<br>[[Ubisoft|Ubi Soft Milan]] (Battle and Menu systems, PC, PS2)<ref>https://www.facebook.com/Ubisoft.Milan?v=info&expand=1&refsrc=http%3A%2F%2Fm.facebook.com%2Fa%2Flanguage.php</ref>
| designed by = Race: Philippe Blanchet with Bruno Bouvret, Frédéric Claverie, Damien Galipot, Jean-Christophe Guyot, Vincent Hamache, Thomas Simon
| designed by = Race: Philippe Blanchet with Bruno Bouvret, Frédéric Claverie, Damien Galipot, Jean-Christophe Guyot, Vincent Hamache, Thomas Simon
Battle: Benoît Maçon with Christian Cantamessa, Marc D'Souza, Riccardo Landi, Giordano Nisi, Davide Soliani
Battle: Benoît Maçon with Christian Cantamessa, Marc D'Souza, Riccardo Landi, Giordano Nisi, [[Davide Soliani]]
| soundtrack by = Claude Samard
| soundtrack by = Claude Samard
| release date = [[File:European Union.png|16px]] 30th November, 2001  
| release date = [[File:European Union.png|16px]] 30th November, 2001
[[File:United States of America(USA).png|16px]] 24th September, 2002
| genre = Racing, party
| genre = Racing, party
| gameplay mode = Single player, Multiplayer
| gameplay mode = Single player, Multiplayer
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube (North America), Microsoft Xbox (North America)
| platforms = Sony PlayStation 2, Microsoft Windows, Nintendo GameCube (North America), Microsoft Xbox (North America), Sony PlayStation 3 (Digital, North America)
| ratings = 3+ (ELSPA), E (ESRB)
| ratings = 3+ (ELSPA), E (ESRB)
| distribution media = DVD-ROM, CD-ROM, GameCube Optical Disc
| distribution media = DVD-ROM, CD-ROM, GameCube Optical Disc, digital download
| game engine = [[OpenSpace]]
}}
}}


'''''Rayman M: Multiplayer''''' (known as '''''[[Rayman Arena]]''''' outside of Europe) is a multiplayer spin-off game based on ''[[Rayman 2]]''. In Europe, it was released only on the Sony PlayStation 2 and Microsoft Windows on the 30th November 2001, while in North America it was released on the Microsoft Xbox and Nintendo GameCube in addition to the PlayStation 2 and Windows. It is a 3D game which combines racing, battling, and a few traditional platform elements. Unlike the other [[Rayman (series)|''Rayman'' games]], this game does not have a notable plot, other than that the characters are in a sporting competition.
{{Quote|text=[[Rayman]] and his famous acolytes face new challenges in a unique sporting competition: they will confront each other in hard and varied environments to become THE winner of a surprising biathlon: Race and Battle modes.
 
Pick your character and compete with your opponents within interactive environments littered with power-ups, extreme actions and shooting into hazardous arenas. Catch weapons to pinch your opponents [[lum]]s, glide across bewitching lagoons and learn to be tough and nimble to take your adversaries by surprise.
 
Perhaps at least will you succeed to be tougher than [[Rayman]]...|sign=Manual|source=''Rayman M''}}
 
'''''Rayman M''''' (released in North America as '''''Rayman Arena''''') is a multiplayer spin-off game based on ''[[Rayman 2]]''. In Europe, it was released for the PlayStation 2 and Microsoft Windows on 30 November 2001. The North American release followed, expanding the platform lineup to include the Xbox and GameCube alongside the PlayStation 2 and PC versions.
 
In 2002, [[Ubisoft|Ubisoft Shanghai]] developed a port for the PlayStation titled ''[[Rayman Rush]]'', which retained only the racing portion of the game.
 
''Rayman M'' is a 3D game that combines obstacle racing, arena battles, and traditional platforming mechanics. Unlike the main entries in the [[Rayman (series)|''Rayman'' series]], the game does not feature a narrative campaign, focusing instead on a sporting competition between the characters.


==Gameplay==
==Gameplay==
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* '''Training:''' This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records. Only one player can play in this mode.
* '''Training:''' This mode allows the player to explore the course and practice before playing in the other modes, as well as setting their own personal records. Only one player can play in this mode.
* '''Race:''' This mode involves up to four characters to race each other, the first one to the finish line wins. In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode the players can set how many laps to run before winning.
* '''Race:''' This mode involves up to four characters to race each other, the first one to the finish line wins. In single player mode, the other players are computer controlled and there are three laps to run, while in multi-player mode the players can set how many laps to run before winning.
* '''[[Popolopoï]]:''' This mode uses a time limit in which a character must complete three laps in. Although the time starts at 20 seconds, the time can be increased by shooting [[Butterfly|butterflies]] named [[Popolopoï]]s, which come in different colours that represent how much time is given. Only one player can play in this mode.
* '''[[Popolopoï]]:''' This mode uses a time limit in which a character must complete three laps in. Although the time starts at 20 seconds, the time can be increased by shooting [[Butterfly|butterflies]] named [[Popolopoï]]s, which come in different colours that represent how much time is given. Only one player can play in this mode.
*'''[[Lum]]s:''' In this mode, the player has to complete three laps while collecting the maximum number of [[Yellow Lum]]s required in order to legally win, and must come in first place as well. This is also needed later on in the game, as the amount of [[Lum]]s the player collected will be transferred into the amount of time the player gets to finish that particular race in [[On and On]], a bonus race level. Only one player can play in this mode.
*'''[[Lums (racing mode)|Lums]]:''' In this mode, the player has to complete three laps while collecting the maximum number of [[yellow Lum]]s required in order to legally win, and must come in first place as well. This is also needed later on in the game, as the amount of [[yellow Lum]]s the player collected will be transferred into the amount of time the player gets to finish that particular race in [[On and On]], a bonus race level. Only one player can play in this mode.


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
RayMReady.jpg|[[Admiral Razorbeard]], [[Globox]], [[Rayman]] and a [[Henchman 800]] at the start of a race in [[Nebulous Tower]].
RayMReady.jpg|[[Razorbeard|Admiral Razorbeard]], [[Globox]], [[Rayman]] and a [[Henchman 800]] at the start of a race in [[Nebulous Tower]].
RM OrangeButterfly.jpg|The [[Popolopoï]] mode.
RM OrangeButterfly.jpg|The [[Popolopoï]] mode.
RM YellowLums.jpg|The [[Lum]]s mode.
RM YellowLums.jpg|The [[Lums (racing mode)|Lums mode]].
</gallery>
</gallery>


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Rather than an obstacle course, the battle mode is made up of an arena in which characters run around playing three different modes. Unlike the race mode, this mode uses power-ups.
Rather than an obstacle course, the battle mode is made up of an arena in which characters run around playing three different modes. Unlike the race mode, this mode uses power-ups.


* '''[[Lum Spring]]:''' In the mode, the player has to collect as many [[Lum]]s (which unusually look like crystals this time) as they can in order to reach the winning conditions - in a typical game, this is up to five [[Lum]]s - or before the time runs out. To help the player prevent the opponents from reaching them first, they are equipped with ice bullets to freeze them, thought the others' shots have to be avoided.
* '''[[Lum Spring]]:''' In the mode, the player has to collect as many [[Lum (Rayman M)|Lums]] (which unusually look like crystals this time) as they can in order to reach the winning conditions - in a typical game, this is up to five [[Lum (Rayman M)|Lums]] - or before the time runs out. To help the player prevent the opponents from reaching them first, they are equipped with ice bullets to freeze them, thought the others' shots have to be avoided.


* '''[[Lum Fight]]:''' Each player starts with five hit points each, and the player has to knock all of the opponents' hit points in order to score [[Lum]]s. Each time a player dies, they respawn somewhere else in the arena. A negative [[Lum]] is given to a player that loses to a self-infliction. Various power-ups called generators are scattered around, and contain a different weapon to use against opponents. Uses the same winning conditions as [[Lum Spring]].    
* '''[[Lum Fight]]:''' Each player starts with five hit points each, and the player has to knock all of the opponents' hit points in order to score [[Lum]]s. Each time a player dies, they respawn somewhere else in the arena. A negative [[Lum]] is given to a player that loses to a self-infliction. Various power-ups called generators are scattered around, and contain a different weapon to use against opponents. Uses the same winning conditions as [[Lum Spring]].


* '''[[Capture the Fly]]:''' This game is similar to tag - the player has to find a [[Light-Fly]] and keep hold of it as long as possible without getting hit by an opponent's shot. The character is equipped with five bounce bullets which are only effective on the player in possession of [[Light-Fly|the Fly]]. The player that reaches the winning conditions first wins.
* '''[[Capture the Fly]]:''' This game is similar to tag - the player has to find a [[Light-Fly]] and keep hold of it as long as possible without getting hit by an opponent's shot. The character is equipped with five bounce bullets which are only effective on the player in possession of [[Light-Fly|the Fly]]. The player that reaches the winning conditions first wins.


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
GemstoneTemplePC.jpg|[[Rayman]], a [[Henchman 800]], [[Admiral Razorbeard|Razorbeard]] and [[Globox]] competing in the [[Lum Spring]] mode.
GemstoneTemplePC.jpg|[[Rayman]], a [[Henchman 800]], [[Razorbeard]] and [[Globox]] competing in the [[Lum Spring]] mode.
RMBattle.jpg|[[Rayman]] and [[Globox]] competing in the [[Lum Fight]] mode.
RMBattle.jpg|[[Rayman]] and [[Globox]] competing in the [[Lum Fight]] mode.
RM PC-IdleLight-Fly.jpg|[[Rayman]] and [[Razorwife]] competing in the [[Capture the Fly]] mode.
RM PC-IdleLight-Fly.jpg|[[Rayman]] and [[Razorwife]] competing in the [[Capture the Fly]] mode.
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''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_M.2FArena.2FRush List of Rayman records]
''Main article: [https://raymanpc.com/wiki/en/List_of_Rayman_records#Rayman_M.2FArena.2FRush List of Rayman records]


''Rayman M'', ''[[Rayman Arena|Arena]]'' and ''[[Rayman Rush|Rush]]'' save the players race and lap record for each race track. The original version includes the PC and PlayStation 2 version of ''Rayman M'' and ''[[Rayman Arena]]''. The PC version of ''[[Rayman Arena|Arena]]'' does have some obstacles removed in level making it slightly easier.
''Rayman M'', ''Rayman Arena'' and ''[[Rayman Rush]]'' save the players race and lap record for each race track. The original version includes the PC and PlayStation 2 version of ''Rayman M'' and ''Rayman Arena''. The PC version of ''Rayman Arena'' does have some obstacles removed in level making it slightly easier.


==Environment==
==Environment==
[[File:SpellboundForestPC.jpg|320px|thumb|right|[[Spellbound Forest (Rayman M)|Spellbound Forest]] is similar to the forest-themed levels in ''[[Rayman 2]]''.]]
''Rayman M'' is set mainly in environments based on those of ''[[Rayman 2]]''. The game consists of four different worlds for each mode, each with three stages. The world the players play in also determines the difficulty of the game, going from beginner to advanced. As the player progresses, the harder difficulties are unlocked. Many of the worlds in ''Rayman M'' that resemble locations from ''[[Rayman 2]]'' include [[Ly's Palace]], which resembles [[the Sanctuary of Water and Ice]], and the [[Dark Sewer]]s, which are reminiscent of the [[Tomb of the Ancients]].
''Rayman M'' is set mainly in environments based on those of ''[[Rayman 2]]''. The game consists of four different worlds for each mode, each with three stages. The world the players play in also determines the difficulty of the game, going from beginner to advanced. As the player progresses, the harder difficulties are unlocked. Many of the worlds in ''Rayman M'' that resemble locations from ''[[Rayman 2]]'' include [[Ly's Palace]], which resembles [[the Sanctuary of Water and Ice]], and the [[Dark Sewer]]s, which are reminiscent of the [[Tomb of the Ancients]].


{{clear}}
<gallery widths="320px" heights="240px">
SpellboundForestPC.jpg|[[Spellbound Forest (Rayman M)|Spellbound Forest]] is similar to the forest-themed levels in ''[[Rayman 2]]''.
</gallery>


==Characters==
==Characters==
[[File:RM-Globox-AlternativeCharacterSkin1.jpg|320px|thumb|right|One of [[Globox]]'s [[skin]]s that can be chosen in the character selection screen.]]
[[File:RM-Globox-AlternativeCharacterSkin1.jpg|320px|thumb|right|One of [[Globox]]'s [[skin]]s that can be chosen in the character selection screen.]]
At the start of the game, five characters are available, and as the player progresses through the game, they'll unlock the remaining characters as well as [[skin]]s for them. Each character has their own musical theme in the racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does. 


*'''[[Rayman]]:''' The star of the game. He has one unlockable [[skin]] only in ''[[Rayman Arena]]''.
At the start of the game, five characters are available, and as the player progresses through the game, they will unlock the remaining characters as well as [[skin]]s for them. Each character has their own musical theme in the racing mode, and have their own method of gliding, though they all shoot the same way [[Rayman]] does.
 
*'''[[Rayman]]:''' The star of the game. He has one unlockable [[skin]] only in [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']].
*'''[[Globox]]:''' [[Rayman]]'s best friend, who joined the competition to overcome his shyness (unlike other games he appeared in, he is not scared of the bad guys). He has three unlockable [[skin]]s.
*'''[[Globox]]:''' [[Rayman]]'s best friend, who joined the competition to overcome his shyness (unlike other games he appeared in, he is not scared of the bad guys). He has three unlockable [[skin]]s.
*'''[[Teensie]]s:''' A pair of [[Grand Minimus]] [[Teensie]]s. They have three unlockable [[skin]]s.
*'''[[Teensie]]s:''' A pair of [[Grand Minimus]] [[Teensie]]s. They have three unlockable [[skin]]s.
*'''[[Admiral Razorbeard]]:''' The irritable lord of the [[Robo-Pirate]] army.
*'''[[Razorbeard]]:''' The irritable lord of the [[Robo-Pirate]] army.
*'''[[Henchman 800]]:''' One of the [[Robo-Pirate]]s from ''[[Rayman 2]]'', particularly of the red variety. He has three unlockable [[skin]]s.
*'''[[Henchman 800]]:''' One of the [[Robo-Pirate]]s from ''[[Rayman 2]]'', particularly of the red variety. He has three unlockable [[skin]]s.
*'''[[Tily]]:''' A small [[fairy]] speculated to have replaced [[Ly]] the Fairy. [[Tily]] must be unlocked.
*'''[[Tily]]:''' A small [[fairy]] speculated to have replaced [[Ly]] the Fairy. [[Tily]] must be unlocked.
*'''[[Razorwife]]:''' [[Razorbeard]]'s flamboyant wife. [[Razorwife]] must be unlocked.  
*'''[[Razorwife]]:''' [[Razorbeard]]'s flamboyant wife. [[Razorwife]] must be unlocked.
*'''[[Henchman 1000]]:''' A most perfected version of the [[Henchman 800]]. [[Henchman 1000]] must be unlocked. He has three unlockable [[skin]]s.
*'''[[Henchman 1000]]:''' A most perfected version of the [[Henchman 800]]. [[Henchman 1000]] must be unlocked. He has three unlockable [[skin]]s.
*'''[[Dark Globox]]:''' A more evil, dumber, uglier, and certainly ruder version of [[Globox]]. [[Dark Globox]] only appears in the GameCube and Xbox versions of ''[[Rayman Arena]]'' and must be unlocked.
*'''[[Dark Globox]]:''' A more evil, dumber, uglier, and certainly ruder version of [[Globox]]. [[Dark Globox]] only appears in [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']] and must be unlocked.
*'''[[Dark Rayman (Rayman Arena)|Dark Rayman]]:''' An evil doppelgänger of [[Rayman]]. [[Dark Rayman (Rayman Arena)|Dark Rayman]] only appears in the GameCube and Xbox versions of ''[[Rayman Arena]]'' and must be unlocked. He is also the player's opponent through the entire third league in the game, the master league. He is the main antagonist of ''[[Rayman Arena]]''.
*'''[[Dark Rayman (Rayman Arena)|Dark Rayman]]:''' An evil doppelgänger of [[Rayman]]. [[Dark Rayman (Rayman Arena)|Dark Rayman]] only appears in [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']] and must be unlocked. He is also the player's opponent through the entire third league in the game, the master league. He is the main antagonist of [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']].


==Levels==
==Levels==
===Beginner league===
===Beginner league===
[[File:FirstRuinsPC.jpg|320px|thumb|right|[[First Ruins]]]]
* '''Racing'''
* '''Racing'''
** [[First Ruins]]
** [[First Ruins]]
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** [[Palm Beach]]
** [[Palm Beach]]


===Expert league===  
===Expert league===
[[File:ForestJumpPC.jpg|320px|thumb|right|[[Forest Jump]]]]
 
* '''Racing'''
* '''Racing'''
** [[Forest Jump]]
** [[Forest Jump]]
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===Bonus league===
===Bonus league===
[[File:RM-PC-BigBang-Training-StartPosition.jpg|320px|thumb|right|[[Big Bang]]]]
* '''Racing'''
* '''Racing'''
** [[Big Bang]]
** [[Big Bang]]
** [[Future]]
** [[Future]]
** [[Born To Slide]]
** [[Born To Slide]] ([[Born To Slide|Speed Stress]] in [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']])
** [[On and On]]
** [[On and On]]
** [[Speed Stress]]
** [[Speed Stress]] ([[Speed Stress|Run, Run]] in [[Rayman Arena (Xbox and GameCube)|the Xbox and GameCube versions of ''Rayman Arena'']])
** Speed Stress (''[[Rayman Arena]]'' – GameCube/Xbox only)
** [[Extreme Slide]] ([[Rayman Arena (Xbox and GameCube)|Xbox and GameCube versions of ''Rayman Arena'']] only)
** [[Extreme Slide]] (''[[Rayman Arena]]'' – GameCube/Xbox only)


* '''Battle'''
* '''Battle'''
** [[Spooky Towers]]
** [[Spooky Towers]]
** [[Pac Arena]] (''[[Rayman Arena]]'' – GameCube/Xbox only)
** [[Pac Arena]] ([[Rayman Arena (Xbox and GameCube)|Xbox and GameCube versions of ''Rayman Arena'']] only)
** [[Low Gravity Arena]] (''[[Rayman Arena]]'' – GameCube/Xbox only)
** [[Low Gravity Arena]] ([[Rayman Arena (Xbox and GameCube)|Xbox and GameCube versions of ''Rayman Arena'']] only)
** [[Kurai]] (''[[Rayman Arena]]'' – GameCube/Xbox only)
** [[Kurai]] ([[Rayman Arena (Xbox and GameCube)|Xbox and GameCube versions of ''Rayman Arena'']] only)


==The objects==
==Objects and enemies==
[[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]], as seen in [[Dawn Sand]].]]
[[File:RM-PC-Nettle-DawnSand.jpg|320px|thumb|right|A [[nettle]] in [[Dawn Sand]].]]
Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to ''[[Rayman 2]]''.
Objects are located in racing courses that will give the player special benefits, sometimes intended to slow the player down in a race, or to speed the player up. Some objects refer to ''[[Rayman 2]]''.


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* '''[[Switch]]es''': These [[switch]]es, unlike those in ''[[Rayman 2]]'', are square-shaped and labelled with icons – either a [[Robo-Pirate]] head, a [[piranha]] or a [[Spider (Rayman 2)|spider]]. If the player shoots at a [[switch]], it will activate a hidden passage or will drastically alter the surrounding environment to stop opponent(s), but can also affect the player.
* '''[[Switch]]es''': These [[switch]]es, unlike those in ''[[Rayman 2]]'', are square-shaped and labelled with icons – either a [[Robo-Pirate]] head, a [[piranha]] or a [[Spider (Rayman 2)|spider]]. If the player shoots at a [[switch]], it will activate a hidden passage or will drastically alter the surrounding environment to stop opponent(s), but can also affect the player.
* '''Electric fences''': When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down.
* '''Electric fences''': When the player touches the electrical beams from this fence it will electrocute the player resulting in the player to slow down.
* '''Electric barrels''': When touched, it will light up and hit a player, resulting in the player to slow down.
* '''[[Electric barrel]]s''': When its eletric shield is on, the player will be stunned and slowed down by it.
 
* '''[[Explosive barrel]]s''': When the player touches or shoots at the barrel, it will explode and stun nearby racers.
* '''[[Cannon]]s''': A time-based obstacle that shoots cannonballs in the player's direction (appear only in [[Rayman Rush|PSX port]]).
* '''[[Cullcut]]s''': Contact with them causes player's character stunning.


==The weapons==
==Weapons==
[[File:RM-PC-SunsetCoast-PalmTreeAndWaterfall.jpg|320px|thumb|right|[[Rayman]] with the glue bomb weapon.]]
[[File:RM-PC-SunsetCoast-PalmTreeAndWaterfall.jpg|320px|thumb|right|[[Rayman]] with the glue bomb weapon.]]
These are the weapons present in the fighting stages of the game. In [[Lum Fight]] mode, they are taken from generators that are randomly scattered around the arena. In [[Lum Spring]] and [[Capture the Fly]] modes, there is only one weapon that is present, and is given to the player at the beginning of the match. This is the ice bullet for [[Lum Spring]] and the rubber bullet for [[Capture the Fly]].
These are the weapons present in the fighting stages of the game. In [[Lum Fight]] mode, they are taken from generators that are randomly scattered around the arena. In [[Lum Spring]] and [[Capture the Fly]] modes, there is only one weapon that is present, and is given to the player at the beginning of the match. This is the ice bullet for [[Lum Spring]] and the rubber bullet for [[Capture the Fly]].
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== Early production ==
== Early production ==
''Main article: [[Rayman M (early production)]]''
{{Main|Rayman M (early production)}}


Originally the game was split into two different projects. The first one, which ended up being the racing part, was named ''Rayman Tribe'' and the second one, the battle part, was named ''Rayman Shooting Fish''. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''. <ref>http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc</ref>
Originally the game was split into two different projects. The first one, which ended up being the racing part, was named ''Rayman Tribe'' and the second one, the battle part, was named ''Rayman Shooting Fish''. Originally the racing levels were meant to be more closely based off of the levels from ''[[Rayman 2]]''.<ref>http://gamedesign.free.fr/docs/RAYMAN%20M%20PlayTest%20Feedback%20-%202nd%20series.doc</ref>


<gallery>
<gallery>
RM Level Concept 1.png|
RM Level Concept 1.png
RM Level Concept 2.png|
RM Level Concept 2.png
RM Level Concept 3.png|
RM Level Concept 3.png
RM Level Concept 4.png|
RM Level Concept 5.png
RM Level Concept 5.png|
RM Level Concept 6.png
RM Level Concept 6.png|
RM Level Concept 7.png
RM Level Concept 7.png|
RM Level Concept 8.png
RM Level Concept 8.png|
RM Level Concept 9.png
RM Level Concept 9.png|
RM Level Concept 10.png
RM Level Concept 10.png|
RM Level Concept 11.png
RM Level Concept 11.png|
RM Level Concept 12.png
RM Level Concept 12.png|
RM Level Concept 13.png
RM Level Concept 13.png|
RM Level Concept 14.png
RM Level Concept 14.png|
</gallery>
</gallery>
== Versions and ports ==
=== ''Rayman Arena'' (PlayStation 2 and PC) ===
The North American PlayStation 2 and PC versions of ''Rayman Arena'' closely mimic the original European ''Rayman M'' releases. Most changes were for localization, such as replacing the ''Rayman M'' logo with ''Rayman Arena''. However, there are some functional differences:
* '''LAN Mode:''' Added to the PC version.
* '''Interface:''' The race track map in the bottom-right of the screen is hidden by default. The menu navigation was slightly altered.
* '''Gameplay:''' Ice Bullets were added to the Race and Lums modes (a feature also seen in ''[[Rayman Rush]]'').
* '''Technical:''' The save system in the PC version was modified to prevent file corruption.
=== ''Rayman Arena'' (Xbox and GameCube) ===
{{Main|Rayman Arena (Xbox and GameCube)}}
[[Rayman Arena (Xbox and GameCube)|The Xbox and GameCube versions of ''Rayman Arena'']] feature significant changes to the game structure, progression, and Battle mode.
=== ''Rayman Rush'' ===
{{Main|Rayman Rush}}
A port for the original PlayStation, titled ''[[Rayman Rush]]'', was released in 2002. It features only the racing mode and excludes the battle arenas.


==Manuals==
==Manuals==
Click on the links to read the manuals.
Click on the thumbnails to read the manuals.


*[http://raymanpc.com/wiki/script-en/images/9/9e/RM_Manual_EN.pdf The English PC Manual]
<gallery>
*[http://raymanpc.com/wiki/script-en/images/2/29/RM_Manual_FR.pdf The French PC Manual]
RaymanM Thumb.png|English PC manual (Europe)|link=https://raymanpc.com/wiki/script-en/images/9/9e/RM_Manual_EN.pdf
RaymanArena Thumb.png|English PC manual (North America)|link=https://www.raymanpc.com/wiki/script-en/images/f/f8/Rayman_Arena_PC_Manual.pdf
Rayman Arena GameCube Manual (US) Thumb.jpg|English GameCube manual (North America)|link=https://raymanpc.com/wiki/script-en/images/0/02/Rayman_Arena_Gamecube_Manual_%28US%29.pdf
Rayman Arena Xbox Manual (US) Thumb.jpg|English Xbox manual (North America)|link=https://raymanpc.com/wiki/script-en/images/f/f2/Rayman_Arena_Xbox_Manual_%28US%29.pdf
RaymanM Thumb.png|French PC manual|link=https://raymanpc.com/wiki/script-en/images/2/29/RM_Manual_FR.pdf
RaymanM Thumb.png|Dutch PC manual|link=https://raymanpc.com/wiki/script-en/images/1/19/Rayman_M_PC_Manual_Dutch.pdf
RaymanM Thumb.png|German PC manual|link=https://raymanpc.com/wiki/script-en/images/b/b8/Rayman_M_PC_Manual_German.pdf
RaymanM Zh-hans Thumb.png|Simplified Chinese PC manual|link=https://raymanpc.com/wiki/script-en/images/0/06/Rayman_M_PC_Manual_Zh-hans.pdf
RaymanM Thumb.png|Italian PC manual|link=https://raymanpc.com/wiki/script-en/images/4/4d/Rayman_M_PC_Manual_Italian.pdf
RaymanM Thumb.png|Polish PC manual|link=https://raymanpc.com/wiki/script-en/images/d/d5/Rayman_M_PC_Manual_Polish.pdf
RaymanM Thumb.png|Scandinavian PC manual|link=https://raymanpc.com/wiki/script-en/images/1/1b/Rayman_M_PC_Manual_Scandinavian.pdf
RaymanM Thumb.png|Spanish PC manual|link=https://raymanpc.com/wiki/script-en/images/2/24/Rayman_M_PC_Manual_Spanish.pdf
RaymanMPTEU_Thumb.jpg|European Portuguese PC manual|link=https://raymanpc.com/wiki/script-en/images/c/c5/RaymanM_PC-EcofilmesPTEUManual_Compressed.pdf
RaymanM Thumb.png|Slovak PC manual|link=https://raymanpc.com/wiki/script-en/images/5/58/Rayman_M_Manual_-_Slovak.pdf
RaymanM Heb Thumb.png|Hebrew PC manual|link=https://raymanpc.com/wiki/script-en/images/2/2e/Rayman_M_PC_Manual_Hebrew.pdf
</gallery>


==Soundtrack==
==Soundtrack==
The game features a dynamic soundtrack by French composer [http://www.claudesamard.com/ Claude Samard]. Each battle level features its own theme, while the background music of the race levels is determined by the identity of the character currently in the first position – each character has their own theme music, and additional musical cues mediate whenever the game switches from one theme to another.
The game features a dynamic soundtrack by French composer [http://www.claudesamard.com/ Claude Samard]. Each battle level features its own theme, while the background music of the race levels is determined by the identity of the character currently in the first position – each character has their own theme music, and additional musical cues mediate whenever the game switches from one theme to another.
== Gallery ==
<gallery>
Rayman Arena Poster.jpg
Rayman M Map.jpg
Rayman arena image 5.jpg
Rayman arena image 6.jpg
Rayman arena image 7.jpg
Arena PS2 promo.jpg
Manuel Hauss 01 01 Market 13.jpg|Render by Manuel Hauss.
Manuel Hauss render 01 01 Market 10.jpg|Render by Manuel Hauss.
</gallery>


==External links==
==External links==
*[http://www.youtube.com/playlist?list=PL64025E539B8B2AA5 ''Rayman M'' playthrough at YouTube (PC version)]
*[https://www.youtube.com/playlist?list=PLsIk8u15VvVQom8E-eF1DHVdpq-J37C93 ''Rayman M'' playthrough at YouTube (PC version)]


==References==
==References==
<references />
<references />
==See also==
==See also==
* ''[[Rayman Rush]]'', the PlayStation version of ''Rayman M'', which included characters that did not appear in ''Rayman M''.
* ''[[Rayman Rush]]'', the PlayStation version of ''Rayman M'', which included characters that did not appear in ''Rayman M''.
* ''[[Rayman Arena]]'', the North American version of ''Rayman M'', which features some different content.
* [[Rayman Arena (Xbox and GameCube)|''Rayman Arena'' (Xbox and GameCube)]], two North American versions of ''Rayman M'' which feature some different content.
* [[Miscellanea]]
* [[System requirements]]


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{{Rayman series}}
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[[Category:Multiplayer games]]
[[Category:Multiplayer games]]
[[Category:Rayman games]]
[[Category:Rayman games]]