Ting: Difference between revisions

RayCarrot (talk | contribs)
m Fixed total count for PS1 version
No edit summary
 
(22 intermediate revisions by 7 users not shown)
Line 1: Line 1:
'''Tings''' are collectible items found in all of the first generation [[Rayman (series)|''Rayman'' games]].
'''Tings''', also known as '''crystals''' and '''blue spheres''', are collectible items found in all of the first generation ''[[Rayman (series)|Rayman]]'' games.


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''Rayman''==
{{quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]).
{{Quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]).
But careful!
But careful!
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|''Rayman'']]}}
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|''Rayman'']]}}


[[Image:Foret1PC.png|thumb|316px|class=sprite|Tings are abundant in [[Rayman 1|the original ''Rayman'' game]].]]
[[File:Foret1PC.png|thumb|316px|class=sprite|Tings are abundant in [[Rayman 1|the original ''Rayman'' game]].]]


In [[Rayman 1|the original ''Rayman'' game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count to zero. In [[Rayman (Nintendo DSi)|the Nintendo DSi-Ware version]], only 50 Tings are required for a new [[life]]. If [[Rayman]] loses a [[life]], he also loses all Tings he is currently holding, except in [[Rayman Advance|the Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions. They can also be used to open up [[Bonus level (Rayman 1)|bonus levels]], 10 is enough to pay the [[the Magician]] and enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are 2143 of them in the original version of the game and 2119 in the PlayStation version.
In [[Rayman 1|the original ''Rayman'' game]], Tings are small blue crystal balls found scattered in large numbers throughout almost every level, often leading [[Rayman]] to a hidden [[cage]] or to safety. Collecting 100 Tings gets [[Rayman]] a bonus [[life]] and resets his Ting count to zero. In [[Rayman (Nintendo DSi)|the Nintendo DSi-Ware version]], only 50 Tings are required for a new [[life]]. If [[Rayman]] loses a [[life]], he also loses all Tings he is currently holding, except in [[Rayman Advance|the Game Boy Advance]] and [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] versions. They can also be used to open up [[Bonus level (Rayman 1)|bonus levels]]: 10 is enough to pay the [[the Magician]] and enter one of his [[Bonus level (Rayman 1)|bonus levels]]. There are over 2000 of them in the game, and the numbers are different across versions. The exact Ting counts are as follows:
* PlayStation (EU, US): 2119
* PlayStation (JP): 2128
* PC (1.00): 2179
* PC (1.10, 1.21): 2244
* [[Rayman (Atari Jaguar)|Jaguar]]: 2071
 
In the help menu of ''[[Rayman Ultimate]]'', a port of the game for the Pocket PC, Tings are referred to as crystals.


{{clear}}
{{clear}}


===In ''[[Rayman Junior]]''===
==In ''Maths and English with Rayman''==
[[File:Tings RJ.png|thumb|316px|class=sprite|Some Tings cannot be collected in ''[[Rayman Junior]]'', because they lead to wrong answers.]]
[[File:Tings RJ.png|thumb|316px|class=sprite|Certain Tings cannot be collected in ''[[Maths and English with Rayman]]'', because they lead to wrong answers.]]


In ''[[Rayman Junior]]'', [[Betilla]] the Fairy and [[the Magician]] refer to Tings as '''Bubbles'''. Only 50 are needed to gain an extra [[life]], however, this is the only way to get more of them. There are 2273 of them. Some Tings cannot be collected because in some levels throughout the game, wrong answers are related to them.
In ''[[Maths and English with Rayman]]'', [[Betilla]] the Fairy and [[the Magician]] refer to Tings as "'''Bubbles'''" and the manual calls them "'''blue bubbles'''". Only 50 are needed to gain an extra [[life]]; however, this is the only way to get more of them. There are 2273 of them. In some levels, certain Tings cannot be collected, because they lead to wrong answers.


{{clear}}
{{clear}}


===In ''[[Rayman Designer]]''===
==In ''Rayman Designer''==
[[Image:Designer_Ting_Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in ''[[Rayman Designer]]''.]]
[[File:Designer Ting Colours.png|thumb|316px|class=sprite|The seven different Ting colours seen in ''[[Rayman Designer]]''.]]


In ''[[Rayman Designer]]'', Tings exist in seven different colours; collecting all Tings of a specific colour will trigger [[Event (Rayman Designer)|events]] if they are connected to either a [[Gendoor|Ting Gendoor]] or a [[Gendoor|Ting Killdoor]]. There are total of 2400 blue Tings - 100 in each level - and if all have been collected, the [[Exit sign|exit]] will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra [[Life|lives]].
In ''[[Rayman Designer]]'', Tings exist in seven different colours; collecting all Tings of a specific colour will trigger [[Event (Rayman Designer)|events]] if they are connected to either a [[Gendoor|Ting Gendoor]] or a [[Killdoor|Ting Killdoor]]. There is a total of 2400 blue Tings - 100 in each level - and, if all have been collected, the [[Exit sign|exit]] will open up. Of the other six colours, five - purple, green, bronze, silver and gold - are used to open up passages, while red Tings are used to reveal a few extra [[Life|lives]].


{{clear}}
{{clear}}


===In [[Rayman (Game Boy Color)|''Rayman'' (Game Boy Color)]]===
==In the Game Boy Color version of ''Rayman''==
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here they are revealed to be tiny [[fairy|fairies]] inside glassy spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[Fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game.


<gallery widths="160px" heights="144px" class="sprite">
<gallery widths="160px" heights="144px" class="sprite">
Line 34: Line 41:
</gallery>
</gallery>


==In [[Rayman 2 (cancelled prototype)|the cancelled 2D version of ''Rayman 2'']]==
==In the cancelled 2D version of ''Rayman 2''==
[[Image:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']].]]
[[File:SilverTings.png|thumb|320px|class=sprite|Tings as seen in [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']].]]


In [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra [[life]].
In [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype version of ''Rayman 2'']], Tings are silvery and metallic; they reflect the colour of their surroundings. Tings are much rarer here, and only 10 are required to earn an extra [[life]].
{{clear}}
==Names in other languages==
{{Names
|en=Ting
|en_2=Crystal
|en_2_S=''[[Rayman Ultimate]]'' only
|en_3=Blue sphere
|en_3_S=[[List of achievements and trophies in Rayman 30th Anniversary Edition|''Rayman 30th Anniversary Edition'' achievements]] only
|zh_hans=锭
|zh_hans_S=PC manual
|zh_hans_T=Dìng
|zh_hans_2=蓝宝石
|zh_hans_2_S=PC series manual
|zh_hans_2_T=Lánbǎoshí
|zh_hans_3=水晶球
|zh_hans_3_S=[[List of achievements in Rayman Classic|mobile achievements]]
|zh_hans_3_T=Shuǐjīngqiú
|zh_hans_4=蓝色能量球
|zh_hans_4_S=[[List of achievements and trophies in Rayman 30th Anniversary Edition|''Rayman 30th Anniversary Edition'' achievements]]
|zh_hans_4_T=Lán sè néngliàng qiú
|zh_hant=晶球
|zh_hant_T=Jīngqiú
|nl=Ting
|fr=Ting
|de=Ting
|he=מצלצל
|he_T=Metzaltzel
|it=Ting
|it_2=Folletto
|it_2_S=GBA manual only
|ja=水玉
|ja_S=PlayStation and Saturn manuals
|ja_T=Mizutama
|ja_2=ティング
|ja_2_S=[[List of achievements in Rayman Classic|mobile achievements]], GBC manual
|ja_2_T=Tingu
|ko=팅
|ko_T=Ting
|pl=Niebieska bańka
|pl_S=''[[French with Rayman|Rayman uczy angielskiego]]'' manual
|ru=Звиак
|ru_T=Zviak
|es=Ting
|es_2=Bolita
|es_2_S=[[List of achievements in Rayman Classic|mobile achievements]] only
}}


{{Rayman 1}}
{{Rayman 1}}
Line 44: Line 99:
[[it:Ting]]
[[it:Ting]]
[[pl:Tingi]]
[[pl:Tingi]]
[[ru:Звяк]]
[[zh:蓝宝石]]


[[Category:Collectibles from Rayman 1]]
[[Category:Collectibles from Rayman 1]]