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[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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[[Rayman 4 (cancelled prototype)|Rayman 4]] is an unreleased 3D platform game developed for Ubisoft by Phoenix Studio. Had it not been cancelled, Rayman 4 would have been the first game in the main Rayman series not to be developed by the Ubisoft Montpellier studio.
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.


The project had its beginnings in 2005, when concept art was created for various environments and characters. The story is largely unknown, but an early draft may have existed at this point. An unknown amount of programming, modelling, texturing and special effects creation was carried out during the pre-production of the game.[1][2] The project was discontinued after four months of development.[3]
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.


Most of what is known about Phoenix's Rayman 4 comes from early artwork, which has been leaked gradually in the years since the game's cancellation. It depicts much more surreal and colourful environments than those which were seen in early Rayman Raving Rabbids images and trailers; many of these Rayman 4 environments were 3D recreations of areas from the original Rayman game.
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.


'''[[Rayman 4 (cancelled prototype)|(Read more...)]]'''
'''[[Plunger Guard|(Read more...)]]'''