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'''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water.
[[File:The Swamp Map.png|thumb|320px|The map of the Swamp with all levels completed]]


* 3-1 Enter The Swamp
'''The Swamp''' is the third world in ''[[Rayman Mini]]''. It is a murky environment with a lot of [[mushroom]]s and stagnating bodies of water. The boss is a bed of green [[darkroot]]s that chase [[Rayman]] and block his way though the swampy area.
Enter The Swamp introduces [[Dragonfly (Rayman Mini)|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms.


<gallery widths="320px" heights="180px">
==Levels==
Enter The Swamp 1.png|The start of the level.
===3-1 Enter The Swamp===
Enter The Swamp 2.png|[[Rayman]] [[running]] through The Swamp.
"Enter The Swamp" introduces [[Dragonfly|dragonflies]] to the game, as well as [[mushroom]] platforms that pop out of [[bulb]]s, similarly to the blue [[flower]] platforms.
Enter The Swamp 3.png|A [[mushroom]] platform.
 
<gallery widths="320px" heights="240px">
Enter The Swamp 1.png|The start of the level
Enter The Swamp 2.png|[[Rayman]] [[running]] through the Swamp
Enter The Swamp 3.png|A [[mushroom]] platform
</gallery>
</gallery>


* 3-2 Dragonflies Party
===3-2 Dragonflies Party===
Dragonflies Party features multiple [[Dragonfly (Rayman Mini)|dragonflies]] so [[Rayman]] can hang onto them and reach new heights.
"Dragonflies Party" features multiple [[Dragonfly|dragonflies]] so [[Rayman]] can hang onto them and reach new heights.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Dragonflies Party 1.png|The start of the level.
Dragonflies Party 1.png|The start of the level
Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]].
Dragonflies Party 2.png|[[Rayman]] bouncing towards a [[Skull Coin]]
Dragonflies Party 3.png|Three [[Dragonfly (Rayman Mini)|dragonflies]].
Dragonflies Party 3.png|Three [[Dragonfly|dragonflies]]
</gallery>
</gallery>


* 3-3 Bouncy Marsh
===3-3 Bouncy Marsh===
This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s.
This level uses a unique type of ground that [[Rayman]] can bounce on, and features plenty of closed [[spiky flower]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Bouncy Marsh 1.png|The start of the level.
Bouncy Marsh 1.png|The start of the level
Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]].
Bouncy Marsh 2.png|[[Rayman]] jumping over a closed [[spiky flower]]
Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]].
Bouncy Marsh 3.png|[[Rayman]] swinging over a [[Darkroot]]
</gallery>
</gallery>


* 3-4 Stormy Night  
===3-4 Stormy Night===
Stormy Night features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way.
"Stormy Night" features a unique gimmick where the background lightning lights up the dimly lit level. In this level, [[Lum (UbiArt games)|Lums]] also flash to light up [[Rayman]]'s way.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Stormy Night 1.png|The start of the level.
Stormy Night 1.png|The start of the level
Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]].
Stormy Night 2.png|[[Rayman]] kicking a [[Psychlops]]
Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level.
Stormy Night 3.png|[[Lum (UbiArt games)|Lums]] flash in this level.
Stormy Night 4.png|Some [[spiky flower]]s in the dark.
Stormy Night 4.png|Some [[spiky flower]]s in the dark
</gallery>
</gallery>


* 3-5 To punch or not to punch
===3-5 To punch or not to punch===
This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level.
This level has multiple points where, as hinted at by the name of the level, the player must choose whether or not to [[Telescopic fist|punch]] [[bulb]]s, because sometimes it can retract [[spiky flower]] clusters, and other times it retracts [[flower]] platforms that [[Rayman]] needs to progress through the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
To punch or not to punch 1.png|The start of the level.
To punch or not to punch 1.png|The start of the level
To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms.
To punch or not to punch 2.png|[[Rayman]] running on [[flower]] platforms
To punch or not to punch 4.png|[[Rayman]] ground pounding a [[bulb]] containing [[spiky flower]]s.
To punch or not to punch 4.png|[[Rayman]] performing a [[crush attack]] on a [[bulb]] containing [[spiky flower]]s
</gallery>
</gallery>


* 3-6 On Thorns
===3-6 On Thorns===
This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid.
This level, as the name implies, has lots of [[Darkroot]]s and [[spiky flower]]s, both open and closed, for [[Rayman]] to avoid.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
On Thorns 1.png|The start of the level.
On Thorns 1.png|The start of the level
On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]].
On Thorns 2.png|[[Rayman]] jumping over a [[Darkroot]] and towards a closed [[spiky flower]]
On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s.
On Thorns 3.png|[[Rayman]] jumping through open and closed [[spiky flower]]s
</gallery>
</gallery>


* 3-7 Let's bounce
===3-7 Let's bounce===
This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s.
This level sees the return of the bouncy ground seen in the third level of this world, albeit more prominently. The level also features multiple [[mushroom]] platforms and [[Darkroot]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="240px">
Let's bounce 1.png|The start of the level.
Let's bounce 1.png|The start of the level
Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]].
Let's bounce 3.png|[[Rayman]] [[Helicopter|flying]] over a [[Darkroot]] and towards a [[Skull Coin]]
Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]].
Let's bounce 4.png|[[Rayman]] jumping on [[mushroom]] platforms and towards a [[Psychlops]]
</gallery>
</gallery>


* 3-8 Poisonous Mushroom
===3-8 Poisonous Mushroom===
Poisonous Mushroom features a purple [[Kuyalum]] that changes the color of the screen. It also introduces red [[ghost]]s to the game.
"Poisonous Mushroom" features purple [[Kuyalum]]s that change the color of the screen for a few seconds. It also introduces red [[ghost]]s to the game.


* 3-B Into Darkness
<gallery widths="320px" heights="240px">
Poisonous Mushroom 1.png|The start of the level
Poisonous Mushroom 2.png|The effects of a purple [[Kuyalum]]
Poisonous Mushroom 5.png|A red [[ghost]], some [[spiky flower]]s and two purple [[Kuyalum]]s
</gallery>


===3-B Into Darkness===
The third boss level sees [[Rayman]] deterring the boss, a bed of [[Darkroot]]s chasing him, with [[fireworks mushroom]]s.
<gallery widths="320px" heights="240px">
Into Darkness 1.png|The start of the level
Into Darkness 2.png|Fireworks repelling [[Darkroot]]s
Into Darkness 3.png|Two [[Antitoon|Darktoons]] and the world's [[Swag Coin]]
Into Darkness 4.png|A [[Darkroot]] pursuing [[Rayman]]
Into Darkness 5.png|[[Fireworks mushroom]]s flying towards multiple [[Darkroot]]s
</gallery>
===Swampy Flamenco===
The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor.
The music mode introduced in version 1.3.0 also features a location set in the Swamp, "Swampy Flamenco". The music in this level is that of [[Mariachi Madness]] in ''[[Rayman Legends]]'', itself based on the song "Eye of the Tiger" by Survivor.
<gallery widths="320px" heights="240px">
Swampy Flamenco 1.png|The start of the level
Swampy Flamenco 2.png|A closed [[spiky flower]] and [[Darkroot]]s
Swampy Flamenco 4.png|Closed and open [[spiky flower]]s and bouncy ground
Swampy Flamenco 5.png|[[Rayman]] swinging near [[Darkroot]]s
</gallery>
==Soundtracks==
*[https://raytunes.raymanpc.com/music/RMINI/25%20-%20Small%20World%20~The%20Swamp~.mp3 "Small World ~The Swamp~"]
*[https://raytunes.raymanpc.com/music/RMINI/26%20-%20Glade%20of%20Dragonflies.mp3 "Glade of Dragonflies"]
*[https://raytunes.raymanpc.com/music/RMINI/27%20-%20Bouncy%20Bog.mp3 "Bouncy Bog"]
*[https://raytunes.raymanpc.com/music/RMINI/28%20-%20Running%20in%20the%20Rain.mp3 "Running in the Rain"]
*[https://raytunes.raymanpc.com/music/RMINI/29%20-%20Do%20Punches%20Make%20Flowers%20Grow%20Faster.mp3 "Do Punches Make Flowers Grow Faster?"]
*[https://raytunes.raymanpc.com/music/RMINI/30%20-%20Bramble%20Bog.mp3 "Bramble Bog"]
*[https://raytunes.raymanpc.com/music/RMINI/31%20-%20Will-o'-the-Wisp.mp3 "Will-o'-the-Wisp"]
*[https://raytunes.raymanpc.com/music/RMINI/32%20-%20Magic%20Mushroom.mp3 "Magic Mushroom"]
*[https://raytunes.raymanpc.com/music/RMINI/33%20-%20Trapped%20~Festival%20of%20Fireworks~.mp3 "Trapped ~Festival of Fireworks~"]
==Trivia==
*The level "To punch or not to punch" is a reference to the iconic "To be or not to be" line from William Shakespeare's ''[https://en.wikipedia.org/wiki/Hamlet Hamlet]'' play.


{{Rayman Mini}}
{{Rayman Mini}}


[[fr:Marécage]]
[[fr:Marécage]]
[[ru:Болото (Rayman Mini)]]


[[Category:Places from Rayman Mini]]
[[Category:Places from Rayman Mini]]