Walking shell: Difference between revisions

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==In the Game Boy Advance version of ''Rayman 3''==
==In the Game Boy Advance version of ''Rayman 3''==
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], waking shells are found in the [[Prickly Passage]]. They are referred to as "walking missiles" by [[Murfy]], who explains to [[Rayman]] how to ride them. The hero then rides the shells across thorny passages and 360-degree loops, jumping over many pits along the way.
In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], walking shells are found in the [[Prickly Passage]]. They are referred to as "walking missiles" by [[Murfy]], who explains to [[Rayman]] how to ride them. The hero then rides the shells across thorny passages and 360-degree loops, jumping over many pits along the way.
 
Back when the game was still [[Rayman 3 (Game Boy Advance, early production)|a Game Boy Advance version of ''Rayman 2'']], the [[Magma Mayhem]] and [[Magma Mayhem 2]] levels would have had [[Rayman]] ride a walking shell rather than a bumper kart. The shell was replaced as the game became an adaptation of ''[[Rayman 3]]'' instead.


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==In ''Rayman in the Phantom Show''==
==In ''Rayman in the Phantom Show''==
The third DLC of ''[[Mario + Rabbids Sparks of Hope]]'', ''[[Rayman in the Phantom Show]]'', begins with [[Rayman]] arriving at the [[Space Opera Network]]. As the smoke settles, a walking shell can be seen in the background with its fire slowly dimming, implying that [[Rayman]] arrived by crashing it.
The third DLC of ''[[Mario + Rabbids Sparks of Hope]]'', ''[[Rayman in the Phantom Show]]'', begins with [[Rayman]] arriving at the [[Space Opera Network]]. As the smoke settles, a walking shell can be seen in the background with its fire slowly dimming, implying that [[Rayman]] arrived by crashing it. This is later confirmed by the [[Quiz Show!!!]] quest in which one of the questions is correctly answered by stating that [[Rayman]] arrived by a rocket.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Rayman in the Phantom Show 2.jpg|A crashed walking shell behind [[Rayman]]
Rayman in the Phantom Show 2.jpg|A crashed walking shell behind [[Rayman]]
Crashed walking shell phantom.jpg|The walking shell did not explode on impact.
</gallery>
</gallery>
=== Unused content ===
In the game files there are remnants of a walking shell being usable in combat. This however did not make it into the game and thus remains unused. Considering the walking shell’s explosive properties, it is possible that this could have functioned similarly to the [[Shock Rocket|Rocket]] [[Laser-Washing Powder|combat fatigue]].


==See also==
==See also==
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[[de:Gehende Granate]]
[[de:Gehende Granate]]
[[pl:Biegający pocisk]]
[[pl:Biegający pocisk]]
[[zh:双足炮弹]]


[[Category:Enemies from Rayman 2]]
[[Category:Enemies from Rayman 2]]