Burnin' Rock: Difference between revisions
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{{RPSBattle | {{RPSBattle | ||
| name = Burnin' Rock | | name = Burnin' Rock | ||
| image = [[File:Burnin' Rock.jpg|320px|Burnin' Rock]] | | image = [[File:Burnin' Rock.jpg|320px|Burnin' Rock]] | ||
| quest = [[The Control Room]] | | quest = [[The Control Room]] | ||
| objective = Defeat Rockin' Phantom | | party members = | ||
* [[Rayman]] | |||
* [[Rabbid Peach]] | |||
* [[Rabbid Mario]] | |||
| objective = Defeat [[Phantom|Rockin' Phantom]] | |||
| enemies = | | enemies = | ||
* [[Phantom|Rockin' Phantom]] | |||
* 18 [[Goomba]]s | |||
* 2 [[Flamin' Stooge]]s (infinitely spawning) | |||
* 1 [[Fieldbreaker]] | |||
| rewards = None (immediately followed by [[Operatic Showdown]]) | | rewards = None (immediately followed by [[Operatic Showdown]]) | ||
| turn target = 6 | |||
}} | }} | ||
{{Quote|Enjoying getting BURNED? You'll LOVE act two - it's a five-alarm inferno of ear-piercing, riff-driven metal thunder!|[[Phantom]]|''[[Rayman in the Phantom Show]]''}} | |||
{{Quote|Uh-oh. He's got the fire in his eyes - that means Burn-based attacks! I sense that's not the only trick up his sleeve - keep the Tacticam handy as you [[dash]] more of those lights!|[[Beep-0]]|''[[Rayman in the Phantom Show]]''}} | |||
'''Burnin' Rock''' is the second of the three final battles against the [[Phantom]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Control Room]]. | '''Burnin' Rock''' is the second of the three final battles against the [[Phantom]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It is part of the main quest [[The Control Room]]. | ||
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This battle immediately follows the previous one, [[Spectral Swing]]. It has no results screen, and is itself immediately followed by [[Operatic Showdown]]. | This battle immediately follows the previous one, [[Spectral Swing]]. It has no results screen, and is itself immediately followed by [[Operatic Showdown]]. | ||
In order to defeat the [[Phantom]], known in this phase as | ==Layout== | ||
The battlefield is expansive, with the [[Phantom]] positioned in the center. It features varying degrees of elevation, with jump tiles and [[flying ring]]s strategically dispersed across the entire battleground. | |||
Enemies include [[Flamin' Stooge]]s and numerous groups of [[Goomba]]s, on top of which a single [[Fieldbreaker]] can be found on the highest point of the battlefield, behind the [[Phantom]]. After a bit, [[Darkmess#Darkmess Portal|Darkmess Portals]] appear, spawning new [[Flamin' Stooge]]s. | |||
In order to defeat the [[Phantom]], known in this phase as "Rockin' Phantom", the heroes must first dash the spotlights to break them. Three lights situated to the rear and sides of the [[Phantom]], while another is positioned near the heroes' starting point. | |||
Once all of the lights are destroyed, the [[Phantom]] becomes vulnerable to attacks. From there, the heroes must deal enough damage to him in order to clear the second phase. | |||
==Names in other languages== | |||
{{Names | |||
|en=Burnin' Rock | |||
|zh_hans=燃情摇滚 | |||
|zh_hant=燃燒搖滾 | |||
|nl=Vlamrock | |||
|fr=Rock enflammé | |||
|de=Feuriger Rock ’n’ Roll | |||
|it=Rock bollente | |||
|ko=불타는 락 | |||
|pt=Rock pesado | |||
|ru=Пламенный рок | |||
|es=Rock ardiente | |||
}} | |||
{{Rayman in the Phantom Show}} | |||
[[fr:Rock enflammé]] | |||
[[zh:燃情摇滚]] | |||
[[Category:Battles from Rayman in the Phantom Show]] | [[Category:Battles from Rayman in the Phantom Show]] | ||