Dash: Difference between revisions

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[[File:Rayman dash.jpg|thumb|320px|[[Rayman]] performing a dash against three [[Goomba]]s]]


The '''dash''' is an ability first introduced in ''[[Mario + Rabbids Kingdom Battle]]'', and then in its sequel, ''[[Mario + Rabbids Sparks of Hope]]''. It is notably usable by [[Rayman]], [[Rabbid Peach]] and [[Rabbid Mario]] in ''[[Rayman in the Phantom Show]]'', the third DLC of the latter game.
The '''dash''' is an ability first introduced in ''[[Mario + Rabbids Kingdom Battle]]'', and then in its sequel, ''[[Mario + Rabbids Sparks of Hope]]''. It is notably usable by [[Rayman]], [[Rabbid Peach]] and [[Rabbid Mario]] in ''[[Rayman in the Phantom Show]]'', the third DLC of the latter game.
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Several upgrades are available for the dash in the heroes' skill trees. The damage inflicted by [[Rayman]]'s dash can be increased by 60%, while [[Rabbid Peach]] can be allowed to perform as many as three dashes per turn. [[Rabbid Mario]] has access to two upgrades, one that increases the numbers of dashes he can perform in a turn from one to two dashes, and one which gives his dashes an area of effect, damaging all enemies in range.
Several upgrades are available for the dash in the heroes' skill trees. The damage inflicted by [[Rayman]]'s dash can be increased by 60%, while [[Rabbid Peach]] can be allowed to perform as many as three dashes per turn. [[Rabbid Mario]] has access to two upgrades, one that increases the numbers of dashes he can perform in a turn from one to two dashes, and one which gives his dashes an area of effect, damaging all enemies in range.


Some [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]] can be used to further enhance the power of dashes, but they are only available to [[Rabbid Peach]] and [[Rabbid Mario]].  
Some [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]] can be used to further enhance the power of dashes, but they are only available to [[Rabbid Peach]] and [[Rabbid Mario]]. Those are [[Vampdash]], [[Aquadash]], [[Electrodash]], [[Zephyrdash]] and [[Cryodash]], who increase the damage dealt by the heroes' dashes, and power them up with additional effects. While [[Vampdash]] allows them to heal by 30% of the damage inflicted by dashing, [[Aquadash]], [[Electrodash]], [[Zephyrdash]] and [[Cryodash]] respectively allow dashes to cause the Splash, Shock, Gust and Frostbite super effects.


A few enemies, specifically [[Goomba]]s, [[Armored Goomba]]s and [[Sea Stooge]]s, can also perform dashes against the heroes.
A few enemies, specifically [[Goomba]]s, [[Armored Goomba]]s and [[Sea Stooge]]s, can also perform dashes against the heroes.
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| +1 dash (1 → 2)
| +1 dash (1 → 2)
| Increases the number of Dashes [[Rabbid Mario]] can perform in a turn.
| Increases number of Dashes [[Rabbid Mario]] can perform in a turn.
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| [[Rabbid Mario]]
| [[Rabbid Mario]]
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{{Rayman in the Phantom Show}}
==Names in other languages==
{{Names
|en=Dash
|zh_hans=冲刺
|zh_hant=衝刺
|nl=Tackle
|fr=Charge
|de=Raserei
|it=Scivolata
|ja=スライディング
|ko=돌진
|pl=Zryw<ref>Although a Polish localization is present in the game files of ''[[Mario + Rabbids Kingdom Battle]]'', it is unused and cannot be selected.</ref>
|pt=Investida
|ru=Рывок
|es=Acelerón
}}
 
==Notes==
<references />
 
{{Rayman in the Phantom Show|collapsed=Y}}
{{PowersNav}}
 
[[fr:Charge]]
[[zh:冲刺]]


[[Category:Powers]]
[[Category:Powers]]