A Madman's Creation!: Difference between revisions

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==Description==
==Description==
Granted the power of the [[Blue Punch]] by [[Gandalf]], the heroes will use it to destroy a [[cage]] and a few [[Spy Toad]]s. After hitting a [[switch]] with it, the team provokes a power blackout. Further advancing and landing on a large button, they reactivate the power but also trigger an alarm as well as the self-destruction of that section of the base. A [[Mechanical Dragon]] is suddenly activated and begins chasing them. The team needs to get to two short platforms flying for the battle to begin. The [[Mechanical Dragon]]'s weak spot is a purple jewel inside his mouth that is used to create dangerous [[laser]]s. After shooting a [[laser]] the weak spot is shown; it gives the players the opportunity to shoot it multiple times with the [[Blue Punch]]. It stuns the [[Mechanical Dragon]] as it shortly flies away. The heroes will need to advance to an air current to [[Helicopter|glide]] on. A small but long pipe appears to block the [[Mechanical Dragon]]'s [[laser]]. After the [[laser]] disappears, the team can shoot the purple weak spot with the [[Blue Punch]]. If the heroes miss the opportunity, the long pipe splits into three small pipes, and the [[Mechanical Dragon]] moves to the other side of the screen as he attacks again. When the pipe splits, some [[Spy Toad]]s with jetpacks will appear as well. When the players do eventually succeed in shooting the weak spot, it stuns the [[Mechanical Dragon]] again, and then the team must advance again through the collapsing pipes to three chains hanging on devices. A moving platform serves as a block to the [[laser]]. The [[Mechanical Dragon]] moves to a spot where after the [[laser]] is shot, the [[Blue Punch]] can be used to at last destroy the [[Mechanical Dragon]]. The heroes land on it and find the [[Dark Teensy]], who made his way out the by now destroyed giant robot and stuck between it. Punching him will result in a fate like the first three [[Dark Teensy|Dark Teensies]]. This completes the level.
Granted the power of the [[Flying Punch]] by the [[Elder Teensy]], the heroes will use it to destroy a [[cage]] and a few [[Spy Toad]]s. After hitting a [[switch]] with it, the team provokes a power blackout. Further advancing and landing on a large button, they reactivate the power but also trigger an alarm as well as the self-destruction of that section of the base. A [[Mechanical Dragon]] is suddenly activated and begins chasing them. The team needs to get to two short platforms flying for the battle to begin. The [[Mechanical Dragon]]'s weak spot is a purple jewel inside his mouth that is used to create dangerous [[laser]]s. After shooting a [[laser]] the weak spot is shown; it gives the players the opportunity to shoot it multiple times with the [[Flying Punch]]. It stuns the [[Mechanical Dragon]] as it shortly flies away. The heroes will need to advance to an air current to [[Helicopter|glide]] on. A small but long pipe appears to block the [[Mechanical Dragon]]'s [[laser]]. After the [[laser]] disappears, the team can shoot the purple weak spot with the [[Flying Punch]]. If the heroes miss the opportunity, the long pipe splits into three small pipes, and the [[Mechanical Dragon]] moves to the other side of the screen as he attacks again. When the pipe splits, some [[Spy Toad]]s with jetpacks will appear as well. When the players do eventually succeed in shooting the weak spot, it stuns the [[Mechanical Dragon]] again, and then the team must advance again through the collapsing pipes to three chains hanging on devices. A moving platform serves as a block to the [[laser]]. The [[Mechanical Dragon]] moves to a spot where after the [[laser]] is shot, the [[Flying Punch]] can be used to at last destroy the [[Mechanical Dragon]]. The heroes land on it and find the [[Dark Teensy]], who made his way out the by now destroyed giant robot and stuck between it. Punching him will result in a fate like the first three [[Dark Teensy|Dark Teensies]]. This completes the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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A Madman's Creation! 7.jpg|The [[Mechanical Dragon]]'s visor can be blocked by the pipes.
A Madman's Creation! 7.jpg|The [[Mechanical Dragon]]'s visor can be blocked by the pipes.
A Madman's Creation! 8.jpg|A large pipe being flooded.
A Madman's Creation! 8.jpg|A large pipe being flooded.
A Madman's Creation! 9.jpg|[[Rayman]] using [[Blue Punch]]es to destroy the [[Mechanical Dragon]]'s jewel.
A Madman's Creation! 9.jpg|[[Rayman]] using [[Flying Punch]]es to destroy the [[Mechanical Dragon]]'s jewel.
A Madman's Creation! 10.jpg|The [[Mechanical Dragon]]'s destruction.
A Madman's Creation! 10.jpg|The [[Mechanical Dragon]]'s destruction.
A Madman's Creation! 11.jpg|[[Rayman]] charging a punch targeted at the fourth [[Dark Teensy]].
A Madman's Creation! 11.jpg|[[Rayman]] charging a punch targeted at the fourth [[Dark Teensy]].
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==External links==
==External links==
*[https://www.youtube.com/watch?v=md3Fq_vbYYI A Madman's Creation!'s playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=gV_rGJdHYB4 A Madman's Creation!'s playthrough at YouTube (PC version)]


{{RaymanLegendsLocations}}
{{RaymanLegendsLocations}}