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| name = Rayman | | name = Rayman | ||
| image = [[File:RaymanBox.png|center|320px|Rayman]] | | image = [[File:RaymanBox.png|center|320px|Rayman]] | ||
| published by = [[Ubisoft|Ubi Soft | | published by = [[Ubisoft|Ubi Soft]]<br>The Commercial Press International Co., Ltd. (mainland China)<br /> | ||
| developed by = [[Ubisoft|Ubi | Beijing Lianke Electronic Publishing Technology Co., Ltd. (mainland China)<br /> | ||
| developed by = [[Ubisoft|Ubi Pictures]] | |||
| programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix | | programmed by = Vincent Greco, Yann Le Tensorer, Daniel Palix | ||
| designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut | | designed by = [[Michel Ancel]] and Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut | ||
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'''PlayStation Classic:'''<br> | '''PlayStation Classic:'''<br> | ||
[[File:Globe.png|16px|Worldwide]] 3rd December, 2018<br> | [[File:Globe.png|16px|Worldwide]] 3rd December, 2018<br> | ||
'''Nintendo Switch, PlayStation 5, Xbox Series X/S, PC via Steam, Ubisoft Connect:'''<br> | |||
[[File:Globe.png|16px|Worldwide]] 13th February, 2026<br> | |||
| genre = 2D platformer | | genre = 2D platformer | ||
| gameplay mode = Single player | | gameplay mode = Single player | ||
| platforms = Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, PC/MS-DOS, [[Rayman Advance|Game Boy Advance]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman (Nintendo DSi)|Nintendo DSi]], Nintendo 3DS (Nintendo eShop), Windows Mobile, [[Rayman Ultimate|Pocket PC]], Nokia 9210, [[Rayman Classic|iOS, Android]], PlayStation Classic | | platforms = Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, PC/MS-DOS, [[Rayman Advance|Game Boy Advance]], Sony PlayStation Portable (PlayStation Network), Sony PlayStation 3 (PlayStation Network), Sony PlayStation Vita (PlayStation Network), [[Rayman (Nintendo DSi)|Nintendo DSi]], Nintendo 3DS (Nintendo eShop), Windows Mobile, [[Rayman Ultimate|Pocket PC]], Nokia 9210, [[Rayman Classic|iOS, Android]], PlayStation Classic, [[Rayman 30th Anniversary Edition|Nintendo Switch, PlayStation 5, Xbox Series X/S, PC via Steam, Ubisoft Connect]] | ||
| ratings = 3+ (PEGI), E (ESRB) | | ratings = 3+ (PEGI), E (ESRB) | ||
| distribution media = CD-ROM, DVD-ROM, cartridge, digital download | | distribution media = CD-ROM, DVD-ROM, cartridge, digital download | ||
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'''''Rayman''''', more commonly known as '''''Rayman 1''''', is the first game in the [[Rayman (series)|''Rayman'' series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, and PC/MS-DOS. The game was later ported to the Game Boy Advance in 2001, under the name ''[[Rayman Advance]]'', [[Rayman (Nintendo DSi)|Nintendo DSi]] in 2009 and iOS and Android in 2016, under the name ''[[Rayman Classic]]''. | '''''Rayman''''', more commonly known as '''''Rayman 1''''', is the first game in the [[Rayman (series)|''Rayman'' series]] and features the debut of [[Rayman|the titular character]]. The game was first released in 1995 on the Sony PlayStation, [[Rayman (Atari Jaguar)|Atari Jaguar]], Sega Saturn, and PC/MS-DOS. The game was later ported to the Game Boy Advance in 2001, under the name ''[[Rayman Advance]]'', [[Rayman (Nintendo DSi)|Nintendo DSi]] in 2009 and iOS and Android in 2016, under the name ''[[Rayman Classic]]''. | ||
The PlayStation version was released in 2008 on the PlayStation Network as a downloadable PSOne Classic, playable on PlayStation Portable, PlayStation 3 and PlayStation Vita. The [[Rayman (Nintendo DSi)|Nintendo DSi version]] was released alongside other DSiWare titles on the Nintendo eShop for the Nintendo 3DS family of systems. On December 3, 2018, the PlayStation version was re-released with the PlayStation Classic. This version was the NTSC version for all territories. | The PlayStation version was released in 2008 on the PlayStation Network as a downloadable PSOne Classic, playable on PlayStation Portable, PlayStation 3 and PlayStation Vita. The [[Rayman (Nintendo DSi)|Nintendo DSi version]] was released alongside other DSiWare titles on the Nintendo eShop for the Nintendo 3DS family of systems. On December 3, 2018, the PlayStation version was re-released with the PlayStation Classic. This version was the NTSC version for all territories. On February 13, 2026, ''[[Rayman 30th Anniversary Edition]]'', a compilation of five versions of the game complete with additional content, was released. | ||
==Plot== | ==Plot== | ||
{{Quote|text=Hi folks! | |||
You want to know what's going on? | |||
Let me tell you the story of [[Rayman]]... | |||
In [[Glade of Dreams|Rayman's World]], nature and people live together in peace... the [[Great Protoon]] provides and maintains the harmony and balance in the world. | |||
Sorry folks, this apparently can't last. Do you want to play or what? ... one fateful day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats [[Betilla]] the Fairy as she tries to protect it! The [[Electoon]]s who used to gravitate around it lose their natural stability and scatter all over the world! Troublesome, isn't it? And untidy, too! In the now-unbalanced world, strange phenomena begin to occur: freaks and hostile characters appear, capturing every [[Electoon]] they can find! | |||
They definitely need a hero to save them now, don't you think? | |||
[[Rayman]] to the rescue! | |||
As the guardian of this world, he must free the [[Electoon]]s, recapture the [[Great Protoon]] from its mysterious kidnapper and reassemble them all to restore the world's harmony. | |||
But will the bad guys let him do it? ... After all, [[Rayman]] doesn't have arms or legs... but don't panic, neither do the bad guys.|sign=[[The Magician (Rayman 1)|The Magician]]/Manual|source=''Rayman''}} | |||
===Intro=== | ===Intro=== | ||
The entire game takes place in [[the valley]], a diverse and surreal location somewhere in [[ | The entire game takes place in [[the valley]], a diverse and surreal location somewhere in the [[Glade of Dreams]]. Prior to the beginning of the game, all is harmonious; a mystical pink orb known as the [[Great Protoon]] provides peace and balance to the world. However, this cannot last – one day, the evil [[Mr Dark]] steals the [[Great Protoon]] and defeats its guardian, [[Betilla]] the fairy. The natural balance of the world is disrupted; freaks and hostile characters begin to appear. The [[Electoon]]s, small friendly creatures which gravitated around the [[Great Protoon]], are scattered across [[the valley]] and imprisoned in [[cage]]s by [[Mr Dark]]'s minions. A benevolent character known as [[the Magician]] turns to the heroic [[Rayman]] for help. [[The Magician]] gives [[Rayman]] these tasks: free the [[Electoon]]s from their [[cage]]s, and recover the [[Great Protoon]] from [[Mr Dark]]. Only then will the balance of the world be restored. [[The valley]] contains six distinct worlds, and [[Rayman]] must pass through each of them in order to fulfill his objectives and reach his ultimate goal. | ||
Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]'s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead. | Note that, for the sake of simplicity, the following description assumes that the player chooses to pass through each world one after the other in the correct order. [[Rayman]]'s path is a branching one; at several points in the game, the player is offered a choice between two new levels, though it will be necessary to backtrack in order to free [[Electoon]]s and gain certain powers if the player chooses to skip ahead. | ||
===[[The Dream Forest]]=== | ===[[The Dream Forest]]=== | ||
The first world of the game is [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region known as [[Pink Plant Woods]]. On his way through these woods, he encounters [[Betilla]] for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. [[Rayman]] passes into [[Anguish Lagoon]], where he encounters a [[mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and [[Bzzit]] begins to cry when [[Rayman]] defeats him. [[Rayman]] takes pity on [[Bzzit]] and cheers him up; they become friends. [[Bzzit]] allows [[Rayman]] to ride on his back as he flies over the otherwise impassable waters of the lagoon. [[Betilla]] appears again and gives [[Rayman]] another power: the ability to [[Hanging|hang onto ledges]], which helps him to avoid falls and lets him climb onto certain platforms. [[Rayman]] then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). [[Tarayzan]] has lost his loincloth and is hiding behind a shrub. [[Rayman]] returns it to him, and [[Tarayzan]] rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and [[Rayman]] must use the [[magic seed]] to grow [[ | The first world of the game is [[the Dream Forest]], a lush jungle. [[Rayman]]'s journey begins in a region known as [[Pink Plant Woods]]. On his way through these woods, he encounters [[Betilla]] for the first time in the game; she grants him the [[telescopic fist]] ability, which takes advantage of his detached hands and allows him to throw them, defeating enemies or smashing [[cage]]s. [[Rayman]] passes into [[Anguish Lagoon]], where he encounters a [[giant mosquito]] who is later identified in ''[[Rayman Revolution]]'' as [[Bzzit]]. The two fight briefly, and [[Bzzit]] begins to cry when [[Rayman]] defeats him. [[Rayman]] takes pity on [[Bzzit]] and cheers him up; they become friends. [[Bzzit]] allows [[Rayman]] to ride on his back as he flies over the otherwise impassable waters of the lagoon. [[Betilla]] appears again and gives [[Rayman]] another power: the ability to [[Hanging|hang onto ledges]], which helps him to avoid falls and lets him climb onto certain platforms. [[Rayman]] then moves on to [[the Swamps of Forgetfulness]], where he meets [[Tarayzan]] (a pastiche of Tarzan). [[Tarayzan]] has lost his loincloth and is hiding behind a shrub. [[Rayman]] returns it to him, and [[Tarayzan]] rewards him by giving him a [[magic seed]]. Suddenly the rain begins to flood the area, and [[Rayman]] must use the [[magic seed]] to grow [[Water lily|water lilies]] which he can climb to escape the flood. | ||
Next, [[Rayman]] passes into [[Moskito's Nest]], where he is chased by a [[mosquito]] called [[Moskito]]. As the main boss of [[the Dream Forest]], [[Moskito]] is essentially a more powerful and unpleasant version of [[Bzzit]]. Eventually [[Rayman]] and [[Moskito]] have a climactic battle in the deepest part of the forest. After [[Rayman]] defeats him, [[Betilla]] appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground. | Next, [[Rayman]] passes into [[Moskito's Nest]], where he is chased by a [[giant mosquito]] called [[Moskito]]. As the main boss of [[the Dream Forest]], [[Moskito]] is essentially a more powerful and unpleasant version of [[Bzzit]]. Eventually [[Rayman]] and [[Moskito]] have a climactic battle in the deepest part of the forest. After [[Rayman]] defeats him, [[Betilla]] appears to give him another power: the [[grappling fist]] ability, which enables him to swing from [[flying ring]]s and cover large distances without touching the ground. | ||
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===[[Band Land]]=== | ===[[Band Land]]=== | ||
The second world of the game is [[Band Land]], a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is [[Bongo Hills]], an area relatively close to the ground, and with many drum platforms. Next, he reaches [[Allegro Presto]], an airy location composed mainly of slippery sheet music. Here [[Betilla]] the fairy grants him the [[helicopter]] power, which allows him to hover and glide by using his hair as a [[helicopter]]. He also encounters [[Mr Sax]], a giant evil saxophone who is the boss of [[Band Land]]. Next, [[Rayman]] makes his way through [[Gong Heights]], a cloudy level in the sky inhabited by meditating [[ | The second world of the game is [[Band Land]], a landscape composed of music and musical instruments. The first region [[Rayman]] passes through is [[Bongo Hills]], an area relatively close to the ground, and with many drum platforms. Next, he reaches [[Allegro Presto]], an airy location composed mainly of slippery sheet music. Here [[Betilla]] the fairy grants him the [[helicopter]] power, which allows him to hover and glide by using his hair as a [[helicopter]]. He also encounters [[Mr Sax]], a giant evil saxophone who is the boss of [[Band Land]]. Next, [[Rayman]] makes his way through [[Gong Heights]], a cloudy level in the sky inhabited by meditating [[Tibetan]]s. Finally he comes to [[Mr Sax's Hullaballoo]], the lair of the boss he met earlier. This level plays like a combination of the previous three, with the characteristic elements of each. [[Rayman]] is chased by [[Mr Sax]], and finally does battle with him in his lair, and defeats him. [[Mr Sax]] comes to his senses and begins to dance. | ||
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===[[The Caves of Skops]]=== | ===[[The Caves of Skops]]=== | ||
The fifth world of the game is [[the Caves of Skops]], a series of dark but colorful underground caverns. The first level here is [[Crystal Palace]], where nothing noteworthy occurs. The next level is [[Eat at Joe's]], where [[Rayman]] encounters [[Joe|Joe the Extra-Terrestrial]], a friendly green alien who owns a seaside restaurant near the caves. [[Joe]] is depressed because he is not getting any business, as the neon sign above his restaurant is not functioning. [[Rayman]] decides to do what it takes to turn [[Joe]]'s lights on again. With a [[firefly]] given to him by [[Joe]] to light his way, [[Rayman]] heads into the pitch-dark caves. After making his way through the darkest caverns, he eventually finds a plug which is falling out of its socket. [[Rayman]] [[ | The fifth world of the game is [[the Caves of Skops]], a series of dark but colorful underground caverns. The first level here is [[Crystal Palace]], where nothing noteworthy occurs. The next level is [[Eat at Joe's]], where [[Rayman]] encounters [[Joe|Joe the Extra-Terrestrial]], a friendly green alien who owns a seaside restaurant near the caves. [[Joe]] is depressed because he is not getting any business, as the neon sign above his restaurant is not functioning. [[Rayman]] decides to do what it takes to turn [[Joe]]'s lights on again. With a [[firefly]] given to him by [[Joe]] to light his way, [[Rayman]] heads into the pitch-dark caves. After making his way through the darkest caverns, he eventually finds a plug which is falling out of its socket. [[Rayman]] [[Telescopic fist|punches]] it back into place, and [[Joe]]'s entire electrical system is reactivated – including a network of wired [[flying saucer]]s which [[Rayman]] rides back to the surface. When he has returned to [[Joe]]'s restaurant, [[Rayman]] finds that the neon sign is lit, much to [[Joe]]'s delight. The alien allows [[Rayman]] to use his buoys as platforms. | ||
When [[Rayman]] crosses the water, he finds himself in [[Mr Skops' | When [[Rayman]] crosses the water, he finds himself in [[Mr Skops' Stalactites]]. Here he encounters [[Mr Skops]], a gigantic, malevolent pink scorpion with one giant claw. [[Mr Skops]] is not pleased when [[Rayman]] wakes him, and attacks while periodically retreating. [[Rayman]] chases [[Mr Skops]] to his temple lair, where the two battle until he is defeated. [[Rayman]] sees [[Betilla]] the Fairy, now trapped by [[Mr Dark]] in a tiny glass sphere; she urges him to hurry. However, [[Rayman]] cannot move on to the next and final world until he has broken each of the one hundred and two [[Electoon]] [[cage]]s scattered throughout the five previous worlds. | ||
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The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark's Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next, he is chased by [[Bad Rayman]], an evil clone created by [[Mr Dark]] to shadow [[Rayman]]'s every move; [[Rayman]] dies instantly if he touches him. Next, [[Rayman]] makes his way through an area populated by various types of [[clown]]s. Here [[Mr Dark]] casts various spells on him to make his passage even more challenging; first he reverses the player's left–right controls, then he forces [[Rayman]] to [[Running|run]] uncontrollably, and then he takes away [[Rayman]]'s [[telescopic fist]] power, rendering him helpless. | The sixth and final world of the game is [[Candy Château]], a landscape composed of sweets and crockery. It contains only one level: [[Mr Dark's Dare]]. First [[Rayman]] slides across hills of icing on a frying pan. Next, he is chased by [[Bad Rayman]], an evil clone created by [[Mr Dark]] to shadow [[Rayman]]'s every move; [[Rayman]] dies instantly if he touches him. Next, [[Rayman]] makes his way through an area populated by various types of [[clown]]s. Here [[Mr Dark]] casts various spells on him to make his passage even more challenging; first he reverses the player's left–right controls, then he forces [[Rayman]] to [[Running|run]] uncontrollably, and then he takes away [[Rayman]]'s [[telescopic fist]] power, rendering him helpless. | ||
Finally, [[Rayman]] confronts [[Mr Dark]] in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First, [[Mr Dark]] toys with [[Rayman]] by hanging his [[telescopic fist]] on a rope, and snatching it away whenever [[Rayman]] attempts to retrieve it. Then [[Mr Dark]] throws fireballs at [[Rayman]], traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. [[Mr Dark]] tells [[Rayman]] that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take [[Rayman]]'s [[telescopic fist]] from the rope and return it to him. [[Mr Dark]] then vanishes, but immediately reappears transformed into a creature composed of body parts from [[Mr Stone]] and [[Mr Skops]]; their corresponding windows glow. When the first creature is defeated, [[Mr Dark]] turns and splits himself into two identical creatures composed of body parts from [[Bzzit]] and [[Space Mama]]. When these are defeated, he then turns into a final creature composed of body parts from [[Bzzit]], [[Mr Sax]] and [[Space Mama]], and [[Rayman]] is temporarily shrunk to make the battle even more challenging. In the Sega Saturn version, lightning strikes as the creatures are hit. Once [[Rayman]] defeats Mr Dark, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of [[ | Finally, [[Rayman]] confronts [[Mr Dark]] in the central room of his château, whose walls contain stained glass windows depicting the five previous bosses. First, [[Mr Dark]] toys with [[Rayman]] by hanging his [[telescopic fist]] on a rope, and snatching it away whenever [[Rayman]] attempts to retrieve it. Then [[Mr Dark]] throws fireballs at [[Rayman]], traps him between two pillars of fire and throws more fireballs at him in ways that make them increasingly difficult to avoid. [[Mr Dark]] tells [[Rayman]] that he is doomed and causes the pillars of fire to slowly move in on him, but a pair of [[Electoon]]s suddenly fly into the room, take [[Rayman]]'s [[telescopic fist]] from the rope and return it to him. [[Mr Dark]] then vanishes, but immediately reappears transformed into a creature composed of body parts from [[Mr Stone]] and [[Mr Skops]]; their corresponding windows glow. When the first creature is defeated, [[Mr Dark]] turns and splits himself into two identical creatures composed of body parts from [[Bzzit]] and [[Space Mama]]. When these are defeated, he then turns into a final creature composed of body parts from [[Bzzit]], [[Mr Sax]] and [[Space Mama]], and [[Rayman]] is temporarily shrunk to make the battle even more challenging. In the Sega Saturn version, lightning strikes as the creatures are hit. Once [[Rayman]] defeats Mr Dark, the game is complete. In the Sega Saturn version, the stained glass windows shatter, revealing the night sky and the two moons characteristic of [[Glade of Dreams|Rayman's world]]. [[The Magician]] congratulates [[Rayman]] on saving the world. | ||
The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except [[Mr Dark]], who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – [[Rayman]]’, hinting at the sequel, ''[[Rayman 2]]''. However, in the Atari Jaguar version, the credits end with [[Mr Dark]] flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that [[Mr Dark]] will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay [[Mr Dark's Dare]], a final epilogue image appears instead, showing [[Rayman]] together with all his friends; the [[Electoon]]s have been freed, [[Mr Dark]] has been defeated (for now), [[Betilla]] the Fairy has been rescued and the [[Great Protoon]] has been recovered and returned to its rightful place. The balance of [[ | The credits sequence shows the good characters going on holiday with the enemies and bosses, who are now reformed; it seems that none of them were truly evil except [[Mr Dark]], who in most versions is nowhere to be seen. At the end of the credits, a final message appears: ‘See you soon – [[Rayman]]’, hinting at the sequel, ''[[Rayman 2]]''. However, in the Atari Jaguar version, the credits end with [[Mr Dark]] flying across the screen, confirming his escape, and the ‘See you soon’ message takes on a sinister quality, promising that [[Mr Dark]] will return – though the villain has yet to resurface in the main series. After the credits, if the player attempts to replay [[Mr Dark's Dare]], a final epilogue image appears instead, showing [[Rayman]] together with all his friends; the [[Electoon]]s have been freed, [[Mr Dark]] has been defeated (for now), [[Betilla]] the Fairy has been rescued and the [[Great Protoon]] has been recovered and returned to its rightful place. The balance of the [[Glade of Dreams]] has been restored. | ||
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==Early production== | ==Early production== | ||
{{Main|Rayman (early production)}} | |||
In the years since the game's release, much information regarding [[Rayman (early production)|the early development of the game]] has been revealed, mainly through beta versions leaked to the public and [[Rayman Designer hacking|''Rayman Designer'' hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations. | In the years since the game's release, much information regarding [[Rayman (early production)|the early development of the game]] has been revealed, mainly through beta versions leaked to the public and [[Rayman Designer hacking|''Rayman Designer'' hacking]]. An interview also revealed that [[Rayman]] had had his limbs removed due to technical limitations. | ||
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==Gameplay== | ==Gameplay== | ||
[[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla]] the Fairy.]] | [[File:BetillaPoingGrappin.png|frame|class=sprite|[[Rayman]] gets all of his permanent powers from [[Betilla]] the Fairy.]] | ||
''Rayman'' is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[ | ''Rayman'' is a 2D side-scrolling platform game, unlike its successors. The game takes place in [[The valley|a valley]] which is made up of six different worlds, half of which are natural ([[the Dream Forest]], [[Blue Mountains]], and [[the Caves of Skops]]), while the other half is 'imaginary' ([[Band Land]], [[Picture City]], and the [[Candy Château]]). Each of these worlds excluding [[Candy Château]] contains three or four levels, each with six [[cage]]s with [[Electoon]]s to find. | ||
The game's heads-up display consists of how many [[Life|lives]] and units of health [[Rayman]] has, and how many [[Ting]]s he has collected. In most versions, [[Rayman]] starts with four [[Life|lives]] and three units of health, can increase his units of health to five by collecting a [[Big Power]], can gain a [[life]] by collecting 100 [[Ting]]s, and can obtain up to 99 [[Life|lives]] per [[continue]]. When he takes damage, he loses one unit of health, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he uses one of his five [[continue]]s, which are represented by alarm clocks. In later versions, the number of units of health, starting [[Life|lives]] and [[continue]]s has been increased, and the number of [[Ting]]s required to gain a [[life]] has been decreased. | The game's heads-up display consists of how many [[Life|lives]] and units of health [[Rayman]] has, and how many [[Ting]]s he has collected. In most versions, [[Rayman]] starts with four [[Life|lives]] and three units of health, can increase his units of health to five by collecting a [[Big Power]], can gain a [[life]] by collecting 100 [[Ting]]s, and can obtain up to 99 [[Life|lives]] per [[continue]]. When he takes damage, he loses one unit of health, and when he loses all of them, he loses a [[life]], his temporary [[Telescopic fist|fist]] powers, and all of the [[Ting]]s he had collected. Upon Game Over, he uses one of his five [[continue]]s, which are represented by alarm clocks. In later versions, the number of units of health, starting [[Life|lives]] and [[continue]]s has been increased, and the number of [[Ting]]s required to gain a [[life]] has been decreased. | ||
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*'''[[Magic seed]]:''' Given to [[Rayman]] after helping [[Tarayzan]], [[Rayman]] plants seeds to help him reach ledges and escape floods. | *'''[[Magic seed]]:''' Given to [[Rayman]] after helping [[Tarayzan]], [[Rayman]] plants seeds to help him reach ledges and escape floods. | ||
*'''[[Super helicopter]]:''' A potion that allows [[Rayman]] to actually fly with his [[helicopter]] hair. | *'''[[Super helicopter]]:''' A potion that allows [[Rayman]] to actually fly with his [[helicopter]] hair. | ||
*'''Shrinking:''' Touching [[Flying | *'''Shrinking:''' Touching [[Flying Blue Elf|Flying Blue Elves]] makes [[Rayman]] tiny, which is useful for accessing areas which were too small for normal-sized [[Rayman]] to go through. He returns to normal size when he touches another [[Flying blue elf]]. | ||
===Power-ups=== | ===Power-ups=== | ||
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===Enemies=== | ===Enemies=== | ||
*'''[[Bzzit]]:''' The first boss (or mid-boss) of the game, a large eyed [[mosquito]], who lives in [[Anguish Lagoon]] in [[the Dream Forest]]. After [[Rayman]] defeats him he befriends [[Rayman]] and can be used as a vehicle. He later appears as a friend in ''[[Rayman Revolution]]''. | *'''[[Bzzit]]:''' The first boss (or mid-boss) of the game, a large eyed [[giant mosquito]], who lives in [[Anguish Lagoon]] in [[the Dream Forest]]. After [[Rayman]] defeats him he befriends [[Rayman]] and can be used as a vehicle. He later appears as a friend in ''[[Rayman Revolution]]''. | ||
*'''[[Moskito]]:''' [[Bzzit]]'s stronger counterpart, and the boss of [[the Dream Forest]]. | *'''[[Moskito]]:''' [[Bzzit]]'s stronger counterpart, and the boss of [[the Dream Forest]]. | ||
*'''[[Mr Sax]]:''' Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s. | *'''[[Mr Sax]]:''' Boss of [[Band Land]], he is a walking saxophone that attacks by blowing explosive [[wrong note]]s. | ||
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*'''[[Mr Skops]]:''' A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam. | *'''[[Mr Skops]]:''' A scorpion who is boss of [[the Caves of Skops]]. He attacks with his giant claws and tail which shoots a homing laserbeam. | ||
*'''[[Bad Rayman]]:''' The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow [[Rayman]]. | *'''[[Bad Rayman]]:''' The result of a spell that [[Mr Dark]] casts in the [[Candy Château]] who resembles [[Rayman]] with a dark palette and mimics every move he makes throughout the stage. He can only be defeated by finishing a stage while letting him follow [[Rayman]]. | ||
*'''[[Mr Dark]]:''' The main antagonist of the game, who steals [[Rayman]]'s [[Telescopic | *'''[[Mr Dark]]:''' The main antagonist of the game, who steals [[Rayman]]'s [[Telescopic fist|fist powers]] and casts strange spells on him. When he finally approaches him he would not really fight but rather trap [[Rayman]] with walls of fire. At this point the [[Electoon]]s return the [[Telescopic fist|fist]], but [[Mr Dark]] then transforms into hybrids of the previous bosses. His hideout is located in the [[Candy Château]]. | ||
==Levels== | ==Levels== | ||
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[[File:Rayman Jaguar Box.jpg|150px|thumb|right|The cover for [[Rayman (Atari Jaguar)|the Atari Jaguar version]].]] | [[File:Rayman Jaguar Box.jpg|150px|thumb|right|The cover for [[Rayman (Atari Jaguar)|the Atari Jaguar version]].]] | ||
===Atari Jaguar=== | ===Atari Jaguar=== | ||
{{Main|Rayman (Atari Jaguar)|''Rayman'' (Atari Jaguar)}} | |||
[[Rayman (Atari Jaguar)|The Atari Jaguar version]] is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark's Dare]] (renamed Mr Dark's Château), and others have had their names changed, such as [[the Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations, different music and sound effects. This is also one of the few versions to include [[Ray Breakout|the Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The [[cage]] locations resemble the PlayStation and Sega Saturn versions most closely. | [[Rayman (Atari Jaguar)|The Atari Jaguar version]] is the version with the most differences. Several levels have major changes, such as [[Eraser Plains]] and [[Mr Dark's Dare]] (renamed Mr Dark's Château), and others have had their names changed, such as [[the Swamps of Forgetfulness]] (renamed Forgotten Swamps). Other changes include [[Bzzit]] being able to shoot while [[Rayman]] is riding on him, different animations, different music and sound effects. This is also one of the few versions to include [[Ray Breakout|the Breakout mini-game]]. The intro is displayed with text and a slideshow of images. The [[cage]] locations resemble the PlayStation and Sega Saturn versions most closely. | ||
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The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on. | The PC version has numerous variants, with the majority of them lacking the full soundtrack and the intro. The [[cage]] and [[life]] locations have changed compared to previous versions and the first part of [[Bongo Hills]] has been remade with new assets. Voice acting has been added for [[Rayman]] and several other characters such as [[Tarayzan]]. Differential scrolling is turned off by default, though most versions allow it to be manually turned back on. | ||
This version was later re-released in the ''[[Rayman Forever]]'' bundle on GOG<ref>GOG.com, ''Rayman® Forever'', https://www.gog.com/game/rayman_forever</ref> and Uplay.<ref>Ubisoft Store, ''Rayman Forever | This version was later re-released in the ''[[Rayman Forever]]'' bundle on GOG<ref>GOG.com, ''Rayman® Forever'', https://www.gog.com/game/rayman_forever</ref> and Uplay.<ref>Ubisoft Store, ''Rayman Forever Standard Edition'', http://store.ubi.com/on/demandware.store/Sites-eu_ubisoft-Site/en_SK/Product-Variation?pid=5800d3fc4e016524248b4567&dwvar_5800d3fc4e016524248b4567_Platform</ref> | ||
{{Clear}} | {{Clear}} | ||
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===Game Boy Advance (titled ''[[Rayman Advance]]'')=== | ===Game Boy Advance (titled ''[[Rayman Advance]]'')=== | ||
{{Main|Rayman Advance}} | |||
The Game Boy Advance version, titled ''[[Rayman Advance]]'', is a port of the PC version retaining its [[cage]] locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and [[Life|lives]] available and several minor changes made to levels to make them easier. This version also does not feature any auto-scrollers and [[Mr Dark's Dare]] is able to be replayed. | The Game Boy Advance version, titled ''[[Rayman Advance]]'', is a port of the PC version retaining its [[cage]] locations. The intro is, similarly to the Atari Jaguar version, shown with text and a slideshow of images. A lot of the music has been removed and what remains is in lower quality. The first part of [[Bongo Hills]] has been completely removed. This version is known to be easier than the original due to the increased health and [[Life|lives]] available and several minor changes made to levels to make them easier. This version also does not feature any auto-scrollers and [[Mr Dark's Dare]] is able to be replayed. | ||
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===Pocket PC (titled ''[[Rayman Ultimate]]'')=== | ===Pocket PC (titled ''[[Rayman Ultimate]]'')=== | ||
{{Main|Rayman Ultimate}} | |||
The Pocket PC version, titled ''[[Rayman Ultimate]]'', increased the amount of health and [[Life|lives]] available. Similarly to [[Rayman Classic|the iOS and Android port]], the buttons are now virtual buttons on the screen, except for the directional buttons. | The Pocket PC version, titled ''[[Rayman Ultimate]]'', increased the amount of health and [[Life|lives]] available. Similarly to [[Rayman Classic|the iOS and Android port]], the buttons are now virtual buttons on the screen, except for the directional buttons. | ||
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[[File:Raymandsi.jpeg|150px|thumb|right|The [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] artwork.]] | [[File:Raymandsi.jpeg|150px|thumb|right|The [[Rayman (Nintendo DSi)|Nintendo DSi-Ware]] artwork.]] | ||
===Nintendo DSi-Ware=== | ===Nintendo DSi-Ware=== | ||
{{Main|Rayman (Nintendo DSi)}} | |||
[[Rayman (Nintendo DSi)|The Nintendo DSi-Ware version]] is similar to [[Rayman Advance|the Game Boy Advance version]], it is a port of the PC version with the intro being shown with text and a slideshow of images. This version doubles the players health and makes it easier obtaining [[Life|lives]]. A new missions system has been added and the second screen now features a map over the current stage. This version features added dialogue in certain parts and keeps most of the soundtrack from the PC version. Similarly to [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark's Dare]] can be replayed. | [[Rayman (Nintendo DSi)|The Nintendo DSi-Ware version]] is similar to [[Rayman Advance|the Game Boy Advance version]], it is a port of the PC version with the intro being shown with text and a slideshow of images. This version doubles the players health and makes it easier obtaining [[Life|lives]]. A new missions system has been added and the second screen now features a map over the current stage. This version features added dialogue in certain parts and keeps most of the soundtrack from the PC version. Similarly to [[Rayman Advance|the Game Boy Advance version]], [[Mr Dark's Dare]] can be replayed. | ||
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[[File:Rayman Classic Icon.png|150px|thumb|right|The app icon for ''[[Rayman Classic]]''.]] | [[File:Rayman Classic Icon.png|150px|thumb|right|The app icon for ''[[Rayman Classic]]''.]] | ||
===Apple iOS & Android (titled ''[[Rayman Classic]]'')=== | ===Apple iOS & Android (titled ''[[Rayman Classic]]'')=== | ||
{{Main|Rayman Classic}} | |||
The iOS & Android versions, titled ''[[Rayman Classic]]'', are direct ports of the PC version with everything, including [[Ray Breakout|the Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards. | The iOS & Android versions, titled ''[[Rayman Classic]]'', are direct ports of the PC version with everything, including [[Ray Breakout|the Breakout mini-game]], retained. These are the first versions to feature achievements and leaderboards. | ||
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==Manuals== | ==Manuals== | ||
Click on the thumbnails to read the manuals. | Click on the thumbnails to read the manuals. | ||
<gallery> | <gallery> | ||
R1 Manual FRThumb.png| | R1 Manual FRThumb.png|Atari Jaguar manual (French/English/German)|link=http://raymanpc.com/wiki/script-en/images/d/db/R1_Manual_FR.pdf | ||
R1 Manual UKPS1Thumb.png| | R1 Manual UKPS1Thumb.png|PlayStation manual (English, UK)|link=http://raymanpc.com/wiki/script-en/images/d/d8/Rayman1-PS1-UK-Manual.pdf | ||
Rayman PS1JAcov.jpg| | Rayman 1 Playstation Longbox Art (US).jpg|PlayStation longbox manual (English, US)|link=https://raymanpc.com/wiki/script-en/images/5/59/Rayman_1_%28PS1%29_Longbox_Manual.pdf | ||
R1 Sega Saturn Manual Thumb.png| | Rayman PS1JAcov.jpg|PlayStation manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/1/11/Rayman_PS1_Japanese_Manual.pdf | ||
R1 multilingual Saturn manual thumbnail.gif| | RaymanPSCManualThumb.png|PlayStation Classic manual (English)|link=https://raymanpc.com/wiki/script-en/images/b/b4/Rayman_PS_Classic_Manual_EN.pdf | ||
Rayman SegaSaturnJAcov.png| | RaymanPSCManualThumb.png|PlayStation Classic manual (Spanish)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_PS_Classic_Manual_ES.pdf | ||
R1 Sega Saturn Manual Thumb.png|Sega Saturn manual (English)|link=https://raymanpc.com/wiki/script-en/images/e/e7/R1_Sega_Saturn_Manual.pdf | |||
Rayman Gold Box.jpg| | R1 multilingual Saturn manual thumbnail.gif|Sega Saturn manual (multilingual)|link=https://raymanpc.com/wiki/script-en/images/0/0b/R1_multilingual_Saturn_manual.pdf | ||
Rayman SegaSaturnJAcov.png|Sega Saturn manual (Japanese)|link=https://raymanpc.com/wiki/script-en/images/7/71/Rayman_Saturn_Japanese_Manual.pdf | |||
Rayman Forever Box.jpg|PC manual for ''[[Rayman Forever]]'' (English)|link=https://raymanpc.com/wiki/script-en/images/a/aa/Forever_Manual.pdf | |||
Rayman Gold Box.jpg|PC manual for ''[[Rayman Gold]]'' (English)|link=https://raymanpc.com/wiki/script-en/images/f/f9/Rayman_Gold_Manual.pdf | |||
R1HebManualThumb.png|PC manual (Hebrew)|link=https://raymanpc.com/wiki/script-en/images/2/2f/R1PCManual_Heb.pdf | |||
R1PCManual zh-hans Thumb.jpg|PC manual (simplified Chinese)|link=https://raymanpc.com/wiki/script-en/images/4/4a/R1PCManual_ZH-Hans.pdf | |||
Rayman Series Manual Thumb Zh-hans.png|PC manual for ''Rayman'', ''[[French with Rayman|Rayman yīngyǔ wànshìtōng]]'' and ''[[Maths and English with Rayman|Rayman yīngyǔ dà chuǎngguān]]'' (simplified Chinese)|link=https://raymanpc.com/wiki/script-en/images/b/b5/Rayman_Series_Manual_Zh-hans.pdf | |||
Rayman Advance Manual MLThumb.png|Manual for ''[[Rayman Advance]]'' (multi-language)|link=https://raymanpc.com/wiki/script-en/images/a/a6/Rayman_Advance_Manual_ML.pdf | |||
</gallery> | </gallery> | ||
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The French book ''[[L'Histoire de Rayman]]'' confirms that Frédéric Prados composed musics of the game. | The French book ''[[L'Histoire de Rayman]]'' confirms that Frédéric Prados composed musics of the game. | ||
''[[Rayman 30th Anniversary Edition]]'', the compilation and remaster released on February 13 2026, features a reimagined soundtrack by [[Christophe Héral]]. | |||
{{Clear}} | {{Clear}} | ||
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==See also== | ==See also== | ||
*[[ | *[[System requirements]] | ||
*[[List of quotes in Rayman 1|List of quotes in ''Rayman 1'']] | *[[List of quotes in Rayman 1|List of quotes in ''Rayman 1'']] | ||
*[[Technical information]] | *[[Technical information]] | ||
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[[es:Rayman 1]] | [[es:Rayman 1]] | ||
[[ru:Rayman 1]] | [[ru:Rayman 1]] | ||
[[zh:雷曼初代]] | |||
[[Category:2D platform games]] | [[Category:2D platform games]] | ||
[[Category:Rayman games]] | [[Category:Rayman games]] | ||