Punching Plateaus: Difference between revisions

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| name = Punching Plateaus
| name = Punching Plateaus
| image = [[File:04 punching plateaus.jpg|center|320px|Punching Plateaus]]
| image = [[File:04 punching plateaus.jpg|center|320px|Punching Plateaus]]
| preceded by = [[Geyser Blowout]]
| preceded by = [[Can't Catch Me!]]
| followed by = [[Go With The Flow]]
| followed by = [[Go With The Flow]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| medallion slot 1 = {{ROIcon|Cage}}
| medallion slot 1 = Cage
| medallion slot 2 = {{ROIcon|Cage}}
| medallion slot 2 = Cage
| medallion slot 3 = {{ROIcon|Cage}}
| medallion slot 3 = Cage
| medallion slot 4 = {{RONumber|150}} {{ROIcon|Lums}}
| medallion slot 4 = Lums
| medallion slot 5 = {{RONumber|300}} {{ROIcon|Lums}}
| medallion slot 4 number = 150
| medallion slot 6 = {{RONumber|1:40}} {{ROIcon|Time}}
| medallion slot 5 = Lums
| medal = {{RONumber|350}}
| medallion slot 5 number = 300
| cup = {{RONumber|1:17}}
| medallion slot 6 = Time
| skull coin = {{RONumber|5}}
| medallion slot 6 number = 1:40
| relic = {{RONumber|2}}
| medal = 350
| cup = 1:17
| skull coins = 5
| relics = 2
| format numbers = true
}}
}}


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==Area 1==
==Area 1==
[[The Magician]] is found at the start of the level on the left again. If the heroes attack or jump on his hat, he will tell them about [[bulb-o-Lum]]s, charging their attacks and ground pounding. Afterwards, the heroes must defeat [[Livingstone|Lividstones]] while avoiding dangerous waters containing [[tentacle claw]]s. The [[Platformman]] also makes its first appearance in this area. The first [[Skull Coin]] is hidden in a small cave with plants, under the cliff with the [[Livingstone|Lividstone]] standing on a [[nenuphar]] next to a green [[bulb]]. To obtain it, the heroes must fall while making contact with the right wall, then perform a wall jump to enter the cave. Then, the heroes can return to their previous location using a regular wall jump.
[[The Magician (Rayman Origins)|The Magician]] is found at the start of the level on the left again. If the heroes attack or jump on his hat, he will tell them about [[bulb-o-Lum]]s, charging their attacks and performing [[crush attack]]s. Afterwards, the heroes must defeat [[Livingstone|Lividstones]] while avoiding dangerous waters containing [[tentacle claw]]s. The [[Platformman]] also makes its first appearance in this area. The first [[Skull Coin]] is hidden in a small cave with plants, under the cliff with the [[Livingstone|Lividstone]] standing on a [[water lily]] next to a green [[bulb]]. To obtain it, the heroes must fall while making contact with the right wall, then perform a wall jump to enter the cave. Then, the heroes can return to their previous location using a regular wall jump.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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[[File:Punching Plateaus 3.jpg|320px|thumb|The second area.]]
[[File:Punching Plateaus 3.jpg|320px|thumb|The second area.]]


Upon entering the area, the heroes encounter [[Antitoon|Darktoons]] for the first time in the game. After defeating them, the heroes must climb out of the chasm to reach the top by performing more wall jumps, using a horizontal vine, and bouncing on [[flower bumper]]s. The exit can be found to the right; however, the [[#Secret area 1|first secret area]] can be found on the left, with an [[Electoon]] [[cage]] inside. The heroes can perform a [[crush attack]] on the wooden platform below and hit the green [[bulb]], which will free a [[flower bumper]], making the area easily accessible.
Upon entering the area, the heroes encounter [[Antitoon|Darktoons]] for the second time in the game. After defeating them, the heroes must climb out of the chasm to reach the top by performing more wall jumps, using a horizontal vine, and bouncing on [[bouncy flower]]s. The exit can be found to the right; however, the [[#Secret area 1|first secret area]] can be found on the left, with an [[Electoon]] [[cage]] inside. The heroes can perform a [[crush attack]] on the wooden platform below and hit the green [[bulb]], which will free a [[bouncy flower]], making the area easily accessible.


{{Clear}}
{{Clear}}


===Relic 1===
===Relic 1===
[[File:Punching Plateaus first relic.png|thumb|320px|The first [[relic]] can be found above the heroes, just below the [[flower bumper]].]]
[[File:Punching Plateaus first relic.png|thumb|320px|The first [[relic]] can be found above the heroes, just below the [[bouncy flower]].]]


The first [[relic]] can be found directly above the heroes as they enter this area.
The first [[relic]] can be found directly above the heroes as they enter this area.
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==Area 3==
==Area 3==
Similar to the first area, the heroes must defeat [[Livingstone|Lividstones]] and avoid dangerous waters. Even though an [[Electoon]] can be heard crying for help, it is not in this area. The second [[Skull Coin]] can be found here, hidden inside a [[bulb-o-Lum]] next to the [[Swingman]]. When the heroes hit the bulb, a [[bubble]] containing the [[Skull Coin]] will emerge and appear on the other side of the water. The heroes must then collect the [[Skull Coin]] quickly before the bubble explodes, while avoiding the [[tentacle claw]]. The third [[Skull Coin]] can be obtained after hitting the [[explosive bulb]] and performing a wall jump in the upper area.
Similar to the first area, the heroes must defeat [[Livingstone|Lividstones]] and avoid dangerous waters. Even though an [[Electoon]] can be heard crying for help, it is not in this area. The second [[Skull Coin]] can be found here, hidden inside a [[bulb-o-Lum]] next to the [[Swingman]]. When the heroes hit it, a [[bubble]] containing the [[Skull Coin]] will emerge and appear on the other side of the water. The heroes must then collect the [[Skull Coin]] quickly before the bubble explodes, while avoiding the [[tentacle claw]]. The third [[Skull Coin]] can be obtained after hitting the [[explosive bulb]] and performing a wall jump in the upper area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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[[File:Punching Plateaus 8.jpg|320px|thumb|The second secret area.]]
[[File:Punching Plateaus 8.jpg|320px|thumb|The second secret area.]]


Filled with curvy water currents, the heroes must time their jumps to defeat two [[Livingstone|Lividstones]] guarding the [[cage]]. If they miss one, they can use the [[flower bumper]]s to bounce back up and defeat them.
Filled with curvy water currents, the heroes must time their jumps to defeat two [[Livingstone|Lividstones]] guarding the [[cage]]. If they miss one, they can use the [[bouncy flower]]s to bounce back up and defeat them.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
The heroes must now use their combined skills of jumping and attacking to defeat [[Livingstone|Lividstones]], while being careful to avoid falling into an abyss or dangerous waters. Timed jumps are key to avoiding several [[spiky flower]]s that guard two [[Skull Coin]]s in this area. To obtain the fourth [[Skull Coin]], the heroes must hit a green [[bulb]] to activate two [[nenuphar]]s and jump on them; immediately after obtaining the [[Skull Coin]], the heroes must hit the blue [[bulb]] quickly to make the [[spiky flower]]s below disappear. The fifth [[Skull Coin]] is right between two [[spiky flower]]s; the heroes must perform a [[crush attack]] on a [[flower bumper]] to reach it.
The heroes must now use their combined skills of jumping and attacking to defeat [[Livingstone|Lividstones]], while being careful to avoid falling into an abyss or dangerous waters. Timed jumps are key to avoiding several [[spiky flower]]s that guard two [[Skull Coin]]s in this area. To obtain the fourth [[Skull Coin]], the heroes must hit a green [[bulb]] to activate two [[Water lily|water lilies]] and jump on them; immediately after obtaining the [[Skull Coin]], the heroes must hit the blue [[bulb]] quickly to make the [[spiky flower]]s below disappear. The fifth [[Skull Coin]] is right between two [[spiky flower]]s; the heroes must perform a [[crush attack]] on a [[bouncy flower]] to reach it.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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[[File:Punching Plateaus 12.jpg|320px|thumb|The sixth and final area.]]
[[File:Punching Plateaus 12.jpg|320px|thumb|The sixth and final area.]]


The heroes must defeat five [[Livingstone|Lividstones]] to break the [[cage]] to end the level. Then the heroes pose for [[the Photographer]] and watch [[the Magician]] wait in anticipation for the total number of [[Lum (UbiArt games)|Lums]] the heroes collected throughout the level.
The heroes must defeat five [[Livingstone|Lividstones]] to break the [[cage]] to end the level. Then the heroes pose for [[the Photographer]] and watch [[The Magician (Rayman Origins)|the Magician]] wait in anticipation for the total number of [[Lum (UbiArt games)|Lums]] the heroes collected throughout the level.


{{Clear}}
{{Clear}}
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[[fr:La voie de la baffe]]
[[fr:La voie de la baffe]]
[[de:Der Weg der Faust]]
[[de:Der Weg der Faust]]
[[hu:Orrbavágó sziklák]]
[[it:La via del pugno]]
[[pl:Waligóra]]
[[pl:Waligóra]]
[[es:A puñetazo limpio]]
[[ru:Злобное Плоскогорье]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]