Shooting Me Softly: Difference between revisions
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'''Shooting Me Softly''' is the seventh and final level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. It acts as a transition between the [[Desert of Dijiridoos]] and [[Gourmand Land]], in a similar fashion to the first part of [[Bongo Hills]] in the PC version of [[Rayman 1|the original ''Rayman'' game]] and its ports. It is the third level from this world, and twelfth overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | |||
==Original version== | |||
{{ROLevel | {{ROLevel | ||
| name = Shooting Me Softly | | name = Shooting Me Softly | ||
| Line 5: | Line 8: | ||
| followed by = [[Polar Pursuit]] | | followed by = [[Polar Pursuit]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Lums | ||
| medallion slot 3 = | | medallion slot 2 number = 150 | ||
| medal = | | medallion slot 3 = Lums | ||
| medallion slot 3 number = 300 | |||
| medal = 350 | |||
| format numbers = true | |||
}} | }} | ||
As the heroes enter the level amidst heavy winds, they soon encounter [[giant mosquito]]es. As they fly through the level, they must face [[helmet bird]]s, many groups of [[small bird]]s and [[red bird]]s, while avoiding large [[spiky bird]]s. They must also avoid crushing didgeridoos with [[spiky bird]]s attached to them. At times, the [[giant mosquito]]es must shoot [[Drum (UbiArt games)|drums]] to ricochet their shots towards other items, such as [[switch]]es, which will disable air currents that block their way. Eventually, there are swarms of [[flying creature]]s to deal with; the [[giant mosquito]]es must shoot the [[Gong (UbiArt games)|gongs]] to scare them off and open a path for the heroes. | |||
As the heroes enter the level amidst heavy winds, they soon encounter [[mosquito]]es. As they fly through the level, they must face [[helmet bird]]s, many groups of [[small bird]]s and [[red bird]]s, while avoiding large [[spiky bird]]s. They must also avoid crushing didgeridoos with [[spiky bird]]s attached to them. At times, the [[mosquito]]es must shoot [[Drum (UbiArt games)| | |||
Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many [[helicopter bomb]]s that will explode when shot, then they must fly through icy passages while avoiding [[spiky orange]]s. After dodging the [[spiky orange]]s, the [[mosquito]]es begin to move faster as the floor and ceiling move towards each other; the [[mosquito]]es must move quickly to avoid being crushed. Afterward, the heroes are able to disband their [[mosquito]]es. After going through the door, the heroes can break the [[Electoon]] [[cage]] to end the level; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level. | Afterwards, the heroes reach an area that appears to be the end of the transition between the two worlds. It begins with nothing but clouds, but clears to show the ocean in the background with icebergs and other ice formations. Here, the heroes must avoid many [[helicopter bomb]]s that will explode when shot, then they must fly through icy passages while avoiding [[spiky orange]]s. After dodging the [[spiky orange]]s, the [[giant mosquito]]es begin to move faster as the floor and ceiling move towards each other; the [[giant mosquito]]es must move quickly to avoid being crushed. Afterward, the heroes are able to disband their [[giant mosquito]]es. After going through the door, the heroes can break the [[Electoon]] [[cage]] to end the level; the heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Shooting Me Softly 2.jpg|[[Spiky bird]]s attached to didgeridoos. | Shooting Me Softly 2.jpg|[[Spiky bird]]s attached to didgeridoos. | ||
Shooting Me Softly 3.jpg|The heroes can shoot projectiles at [[Drum (UbiArt games)| | Shooting Me Softly 3.jpg|The heroes can shoot projectiles at [[Drum (UbiArt games)|drums]] to ricochet them. | ||
Shooting Me Softly 4.jpg|The [[switch]] must be shot at enough times to disable the air currents. | Shooting Me Softly 4.jpg|The [[switch]] must be shot at enough times to disable the air currents. | ||
Shooting Me Softly 5.jpg|[[Rayman]] using a [[Drum (UbiArt games)|drum]] to hit a [[switch]]. | Shooting Me Softly 5.jpg|[[Rayman]] using a [[Drum (UbiArt games)|drum]] to hit a [[switch]]. | ||
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{{RLLevel | {{RLLevel | ||
| name = Shooting Me Softly | | name = Shooting Me Softly | ||
| difficulty = | | difficulty = 2 | ||
| image = [[File:Shooting Me Softly - Back to Origins.png|center|320px|Shooting Me Softly]] | | image = [[File:Shooting Me Softly - Back to Origins.png|center|320px|Shooting Me Softly]] | ||
| preceded by = [[Skyward Sonata#Back to Origins|Skyward Sonata]] | | preceded by = [[Skyward Sonata#Back to Origins|Skyward Sonata]] | ||
| followed by = [[Snake Eyes#Back to Origins|Snake Eyes]] | | followed by = [[Snake Eyes#Back to Origins|Snake Eyes]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| teensies = | | teensies = 3 | ||
| bronze cup = | | bronze cup = 75 | ||
| silver cup = | | silver cup = 150 | ||
| lucky ticket = | | lucky ticket = 225 | ||
| gold cup = | | gold cup = 300 | ||
| format numbers = true | |||
}} | }} | ||
In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' that replace some of the elements from the original game. | In the [[Back to Origins]] version, there are not many differences from the original version, except for the notable elements from ''[[Rayman Legends]]'' that replace some of the elements from the original game. Notably, despite him not appearing in the game, the [[Green Teensy]] is present on this level's painting. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Shooting Me Softly - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains appear. | Shooting Me Softly - Back to Origins 2.jpg|[[Lum (UbiArt games)|Lum]] chains appear. | ||
Shooting Me Softly - Back to Origins 3.jpg|The orange [[spiky bird]]s use different shading. | Shooting Me Softly - Back to Origins 3.jpg|The orange [[spiky bird]]s use different shading. | ||
Shooting Me Softly - Back to Origins 4.jpg|The projectiles the [[mosquito]] shoots can ricochet off [[Drum (UbiArt games)| | Shooting Me Softly - Back to Origins 4.jpg|The projectiles the [[giant mosquito]] shoots can ricochet off [[Drum (UbiArt games)|drums]] to hit enemies. | ||
Shooting Me Softly - Back to Origins 5.jpg|A [[Teensie]] [[cage]]. | Shooting Me Softly - Back to Origins 5.jpg|A [[Teensie]] [[cage]]. | ||
Shooting Me Softly - Back to Origins 6.jpg|A [[Gong (UbiArt games)|gong]] providing sound waves. | Shooting Me Softly - Back to Origins 6.jpg|A [[Gong (UbiArt games)|gong]] providing sound waves. | ||
Shooting Me Softly - Back to Origins 7.jpg|Incoming [[helicopter bomb]]s as [[Rayman]] and the [[mosquito]] head into [[Gourmand Land]]. | Shooting Me Softly - Back to Origins 7.jpg|Incoming [[helicopter bomb]]s as [[Rayman]] and the [[giant mosquito]] head into [[Gourmand Land]]. | ||
Shooting Me Softly - Back to Origins 8.jpg|A look at the | Shooting Me Softly - Back to Origins 8.jpg|A look at the Miami Ice area of [[Gourmand Land]]. | ||
Shooting Me Softly - Back to Origins 9.jpg|The [[spiky orange]]s have been redesigned. | Shooting Me Softly - Back to Origins 9.jpg|The [[spiky orange]]s have been redesigned. | ||
Shooting Me Softly - Back to Origins 11.jpg|[[Spiky orange]]s attached to the closing platforms. | Shooting Me Softly - Back to Origins 11.jpg|[[Spiky orange]]s attached to the closing platforms. | ||
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{{Names | {{Names | ||
|en=Shooting Me Softly | |en=Shooting Me Softly | ||
|ar=أقتلني بنعومة | |||
|zh_hans=温柔枪手 | |zh_hans=温柔枪手 | ||
|cs=Zastřel mě něžně | |cs=Zastřel mě něžně | ||
| Line 81: | Line 86: | ||
|ja=やさしく うって | |ja=やさしく うって | ||
|ja_S=''[[Rayman Origins]]'' | |ja_S=''[[Rayman Origins]]'' | ||
|ja_2= | |ja_2=「風に負けずに撃て!」 | ||
|ja_2_S=''[[Rayman Legends]]'' | |ja_2_S=''[[Rayman Legends]]'' | ||
|no=Skyt meg sakte | |no=Skyt meg sakte | ||
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[[fr:Moskito Presto !]] | [[fr:Moskito Presto !]] | ||
[[hu:Gyengéden lőj le...]] | |||
[[it:Un dolce sparo]] | |||
[[pl:Nie strzelaj tyle]] | [[pl:Nie strzelaj tyle]] | ||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | [[Category:Places from Rayman Legends]] | ||