Mystical Munkeys: Difference between revisions

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[[File:Mystical Munkeys 3.jpg|thumb|320px|The [[stone man]] returns as an enemy.]]
[[File:Mystical Munkeys 3.jpg|thumb|320px|The [[stone man]] returns as an enemy.]]


The heroes arrive at a snowy environment filled with icy platforms and chasms. Once they ascend, they encounter an enemy familiar to [[Rayman]]: the [[stone man]], who has not been seen since [[Rayman 1|the original ''Rayman'' game]]. He acts similarly to how he did in [[Rayman 1|the original game]], throwing [[lava rock]]s at the heroes. Once the [[stone man]] has been defeated, the heroes can proceed. The third [[Skull Coin]] is located to the left, in the middle of two ropes. The first secret area can be found directly underneath the third rope. The heroes can then proceed to the exit.
The heroes arrive at a snowy environment filled with icy platforms and chasms. Once on top, they encounter an enemy familiar to [[Rayman]]: the [[stone man]], who had not been seen since [[Rayman 1|the original ''Rayman'' game]]. He acts similarly to how he did in [[Rayman 1|the original game]], throwing [[lava rock]]s at the heroes. Once the [[stone man]] has been defeated, the heroes can proceed. The third [[Skull Coin]] is located to the left, in the middle of two ropes. The first secret area can be found directly underneath the third rope. The heroes can then proceed to the exit.


{{Clear}}
{{Clear}}
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===Area 3===
===Area 3===
The heroes enter the cave again, where they need the meditating [[fakir]]s to help them pass the dangerous spikes. The fourth [[Skull Coin]] is hidden behind pieces of clothing. The heroes face many [[Antitoon|Darktoons]] as they progress. The fifth [[Skull Coin]] is located between two biting [[Antitoon|Darktoons]].
The heroes enter the cave again, where they need the meditating [[fakir]]s to help them pass the dangerous spikes. The fourth [[Skull Coin]] is hidden behind pieces of clothing. The heroes face many [[Antitoon|Darktoons]] as they progress. The fifth [[Skull Coin]] is located between two jumping [[Antitoon|Darktoons]].


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===Area 7===
===Area 7===
The heroes remain in the snowy environment, where the process is similar to that of the previous area, except more difficult. The sixth [[Skull Coin]] can be collected by hitting the switch, making the elevator rise to a higher elevation than the [[Skull Coin|coin]]'s position. The heroes can then drop down to the right to collect it. Once the elevator reaches the top, the exit can be found to the right.
The heroes remain in the snowy environment, where the process is similar to that of the previous area, except more difficult. The sixth [[Skull Coin]] can be collected by hitting the [[switch]], making the elevator rise to a higher elevation than the [[Skull Coin|coin]]'s position. The heroes can then drop down to the right to collect it. Once the elevator reaches the top, the exit can be found to the right.


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[[File:Mystical Munkeys 13.jpg|thumb|320px|The eighth and final area of the level.]]
[[File:Mystical Munkeys 13.jpg|thumb|320px|The eighth and final area of the level.]]


All the heroes need to do is defeat the three [[Stone man|stone men]]. Once they have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.
All the heroes need to do is defeat the three [[Stone man|stone men]]. Once they have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.


{{Clear}}
{{Clear}}
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}}
}}


This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. There are no notable differences between the versions, apart from elements from ''[[Rayman Legends]]'' replacing some from the original game.
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. There are no notable differences between the versions, apart from elements from ''[[Rayman Legends]]'' replacing some from the original game. Additionally, all of the [[Red Wizard]]s with the [[Antitoon|Darktoons]] on their heads have been removed and replaced with regular [[Antitoon|Darktoons]].


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{{Names
{{Names
|en=Mystical Munkeys
|en=Mystical Munkeys
|ar=قردة غامضون
|zh_hans=神秘苦行僧
|zh_hans=神秘苦行僧
|cs=Tajemní opičáci
|cs=Tajemní opičáci
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|ja=ふしぎな おさる
|ja=ふしぎな おさる
|ja_S=''[[Rayman Origins]]''
|ja_S=''[[Rayman Origins]]''
|ja_2=「きび厳しいしゅぎょう修行」
|ja_2=「厳しい修行」
|ja_2_S=''[[Rayman Legends]]''
|ja_2_S=''[[Rayman Legends]]''
|no=Mystiske aper
|no=Mystiske aper
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[[fr:Babouins mystiques]]
[[fr:Babouins mystiques]]
[[hu:Misztikus majmok]]
[[pl:Magiczne mołpy]]
[[pl:Magiczne mołpy]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]