Rayman in the Phantom Show: Difference between revisions

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Upon defeating the enemies, [[Rayman]] and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other's fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of ''[[Mario + Rabbids Kingdom Battle]]'', are held back by [[Rayman]] as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio's ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]'s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different locations, the [[Space Opera Network#Western Set|Western Set]], the [[Space Opera Network#Medieval Set|Medieval Set]] and the [[Space Opera Network#Pirate Set|Pirate Set]].
Upon defeating the enemies, [[Rayman]] and the [[Rabbid]]s introduce themselves to each other and find out that they have all received the same invitation. They praise each other's fighting abilities and decide to team up for the time being. Immediately afterwards, an elevator comes down into the room, and the [[Phantom]] comes out of it and towards them. [[Rabbid Mario]] and [[Rabbid Peach]], recognizing the enemy they previously fought in the Spooky Trails area of ''[[Mario + Rabbids Kingdom Battle]]'', are held back by [[Rayman]] as they try to attack him, and the [[Phantom]] reveals a bouquet of flowers, appeasing the [[Rabbid]]s. He goes on to explain that he is now a changed person, no longer corrupted by the Megabug, and that he needs their help to restore the studio's ratings as his actors have left him. The [[Rabbid]]s are instantly convinced by the [[Phantom]]'s promises of fame and glory, and while [[Beep-0]] is initially reluctant, he is eventually won over by flattery. The heroes are then tasked with performing in three different locations, the [[Space Opera Network#Western Set|Western Set]], the [[Space Opera Network#Medieval Set|Medieval Set]] and the [[Space Opera Network#Pirate Set|Pirate Set]].


It quickly turns out, however, that all three sets are overrun with creatures of [[Darkmess]]. In the [[Space Opera Network#Western Set|Western Set]], where the [[Phantom]] is shooting a movie titled ''The Ballad of Plungerhands McMurdy'', the heroes are tasked with punching wood cutouts of bandits, after which they must defeat their leader, a [[Bravado]] called "Iron Hands" Sydney Rabbidwhacker. In the [[Space Opera Network#Medieval Set|Medieval Set]], where the ''The Double Marriage of the Careless Shepherdess'' is being shot, they are pit against a live action dragon played by a [[Giant Flamin' Stooge]]. Finally, in the [[Space Opera Network#Pirate Set|Pirate Set]], where the [[Phantom]] is shooting ''Captain Opera-Beard and the Bumbling Brigands of Toilet Water Bay'', the heroes must fight a [[Sea Stooge]] and defeat a [[kraken]].
It quickly turns out, however, that all three sets are overrun with creatures of [[Darkmess]]. In the [[Space Opera Network#Western Set|Western Set]], where the [[Phantom]] is shooting a movie titled ''The Ballad of Plungerhands McMurdy'', the heroes are tasked with punching wood cutouts of bandits, after which they must defeat their leader, a [[Bravado]] called "Iron Hands" Sydney Rabbidwhacker. In the [[Space Opera Network#Medieval Set|Medieval Set]], where ''The Double Marriage of the Careless Shepherdess'' is being shot, they are pit against a live action dragon played by a [[Giant Flamin' Stooge]]. Finally, in the [[Space Opera Network#Pirate Set|Pirate Set]], where the [[Phantom]] is shooting ''Captain Opera-Beard and the Bumbling Brigands of Toilet Water Bay'', the heroes must fight a [[Sea Stooge]] and defeat a [[kraken]].


[[File:RPS Ending.jpg|thumb|320px|The DLC's ending]]
[[File:RPS Ending.jpg|thumb|320px|The DLC's ending]]
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[[File:RPS Telescopic fist charging.jpg|thumb|320px|[[Rayman]] charging his [[telescopic fist]] during exploration]]
[[File:RPS Telescopic fist charging.jpg|thumb|320px|[[Rayman]] charging his [[telescopic fist]] during exploration]]


Overall, the DLC plays very similarly to [[Mario + Rabbids Sparks of Hope|the main game]], in that it is a strategy turn-based game with overworld exploration. At first, only [[Rayman]] is playable, but he is very soon joined by [[Rabbid Mario]] and [[Rabbid Peach]]. None of the other characters from the [[Mario + Rabbids Sparks of Hope|the main game]] are available in the DLC.
Overall, the DLC plays very similarly to [[Mario + Rabbids Sparks of Hope|the main game]], in that it is a strategy turn-based game with overworld exploration. At first, only [[Rayman]] is playable, but he is very soon joined by [[Rabbid Mario]] and [[Rabbid Peach]]. None of the other characters from [[Mario + Rabbids Sparks of Hope|the main game]] are available in the DLC.


During exploration, [[Rayman]] can use his [[telescopic fist]] to punch objects, including breakable ones, and start battles with enemies. Charging his [[Telescopic fist|fist]] allows it to reach further, while his [[grappling fist]] ability allows him to grab objects with it. He is also able to [[Running|run]], though he will be temporarily stunned if he bumps into an obstacle. In a stark contrast to his platforming roots, [[Rayman]] cannot jump during exploration, and must instead rely on other means to move vertically, such as ramps, ladders, stairs, jump tiles and [[Rabbid]]-shaped cannons and warp pipes.
During exploration, [[Rayman]] can use his [[telescopic fist]] to punch objects, including breakable ones, and start battles with enemies. Charging his [[Telescopic fist|fist]] allows it to reach further, while his [[grappling fist]] ability allows him to grab objects with it. He is also able to [[Running|run]], though he will be temporarily stunned if he bumps into an obstacle. In a stark contrast to his platforming roots, [[Rayman]] cannot jump during exploration, and must instead rely on other means to move vertically, such as ramps, ladders, stairs, jump tiles and [[Rabbid]]-shaped cannons and warp pipes.
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In combat, this is possible using jump tiles and the team jump ability, and he can also move around using [[flying ring]]s. Unlike [[Rabbid Mario]] and [[Rabbid Peach]], [[Rayman]] cannot equip [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], but he possesses the [[Blaster]] and [[Plunger Guard]] weapons, and can use the [[Vortex]] and [[Shock Rocket|Rocket]] costumes, which grant him passive abilities and equip him with new weapons and abilities, namely the [[Vortex Blaster]], the [[Vortex Guard]] and the [[Vortex Pull]] with the [[Vortex]] costume and the [[Rocket Blaster]], the [[Rocket Ride]] and the [[Rocket Guard]] with the [[Shock Rocket|Rocket]] costume. All heroes also possess the [[dash]] ability.
In combat, this is possible using jump tiles and the team jump ability, and he can also move around using [[flying ring]]s. Unlike [[Rabbid Mario]] and [[Rabbid Peach]], [[Rayman]] cannot equip [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], but he possesses the [[Blaster]] and [[Plunger Guard]] weapons, and can use the [[Vortex]] and [[Shock Rocket|Rocket]] costumes, which grant him passive abilities and equip him with new weapons and abilities, namely the [[Vortex Blaster]], the [[Vortex Guard]] and the [[Vortex Pull]] with the [[Vortex]] costume and the [[Rocket Blaster]], the [[Rocket Ride]] and the [[Rocket Guard]] with the [[Shock Rocket|Rocket]] costume. All heroes also possess the [[dash]] ability.


[[Rabbid Mario]] and [[Rabbid Peach]]'s movesets are unchanged from [[Mario + Rabbids Sparks of Hope|the main game]]: while the former is equipped with [[the Dukes]] and possesses the [[Counter Blow]] technique, the latter is equipped with the [[Triple-Troll]] and can use the [[Heal]] technique. They can, however, equip two new [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], [[Selfie]] and [[Cryoquake]], which they are revealed to have rescued after defeating Cursa. Their skill trees have also been condensed, merging multiple upgrades from the main game into fewer spots.
[[Rabbid Mario]] and [[Rabbid Peach]]'s movesets are unchanged from [[Mario + Rabbids Sparks of Hope|the main game]]: while the former is equipped with [[the Dukes]] and possesses the [[Counter Blow]] technique, the latter is equipped with the [[Triple-Troll]] and can use the [[Heal]] technique. They can, however, equip two new [[Spark (Mario + Rabbids Sparks of Hope)|Sparks]], [[Selfie]] and [[Cryoquake]], which they are revealed to have rescued after defeating Cursa. Their skill trees have also been condensed, merging multiple upgrades from [[Mario + Rabbids Sparks of Hope|the main game]] into fewer spots.


==Quests and battles==
==Quests and battles==