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Hunchman801 (talk | contribs) Added names in other languages from Rayman 1 |
Hunchman801 (talk | contribs) m Code clean-up, formatting and standardization |
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==In ''Rayman''== | ==In ''Rayman''== | ||
{{ | {{Quote|text=If [[Rayman]] picks up one hundred of them, he gains an extra [[life]], but they can also be used to pay [[the Magician]] (who'll give you access to [[Bonus level (Rayman 1)|bonus stages]]). | ||
But careful! | But careful! | ||
When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|''Rayman'']]}} | When [[Rayman]] dies, he loses all of the Tings he collected.|sign=Manual|source=[[Rayman 1|''Rayman'']]}} | ||
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==In the Game Boy Color version of ''Rayman''== | ==In the Game Boy Color version of ''Rayman''== | ||
In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[ | In [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], Tings play a much larger role in the story. Here, they are revealed to be tiny [[Fairy|fairies]] inside glass spheres. These Tings wake [[Rayman]] up from his slumber at the beginning of the game to warn him of [[Mr Dark]]'s plot, and continue to provide instruction throughout the duration of [[Rayman]]'s adventure. They also grant him new powers at certain points in the game, essentially taking on the role [[Betilla]] the Fairy played in [[Rayman 1|the original version]]. Only 30 Tings are needed to gain an extra [[life]] here, and none are required to enter a [[Bonus level (Rayman 1)|bonus level]]. There are only 1184 Tings in this version of the game. | ||
<gallery widths="160px" heights="144px" class="sprite"> | <gallery widths="160px" heights="144px" class="sprite"> | ||