Rayman: The Board Game: Difference between revisions

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There are also 22 Additional Action cards that can be used in the Intermediate level onwards.
There are also 22 Additional Action cards that can be used in the Intermediate level onwards.
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)
*Direct Punch (10 Initiative, 3 Movement, 1 Jump, 3 Slap)
*Speed Runner (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Blazing Burst (formerly Speed Runner) (4 Initiative, 4 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Energized (1 Initiative, 4 Movement, 3 Jump)
*Charged Up (formerly Energized) (1 Initiative, 4 Movement, 3 Jump)
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Gathering (4 Initiative, 1 Movement, 1 Jump, 1 Slap, 1 Crouch)
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)
*Fear is a Strength (10 Initiative, 3 Movement, 2 Jump, 1 Crouch, Heart)